refactor(ui): fold the stdio UI helper into the stdio app
The readline UI lives inside @deepseek-ai/dsh-stdio-agent as the in-package stdio-chat module; the packages/support/ui-stdio package is gone. The app's front-door cluster always includes this UI and nothing else composes it, so the boundary bought manifest/tsconfig/module-graph/ README/publint surface for a helper that is not independently swappable — and a product app no longer depends on a support package documented as not-product-surface. createStdioChat, the StdioRuntime test seam, and both unit suites moved verbatim (imports rewired to the module path); the named name/inject/Config/apply export shape stays, being the contract the app's ctx.plugin mount consumes. Coverage stays per-file 100%; the built-bin smoke under plain node and both keyless Loader-path smokes prove the published artifact and the demos end-to-end. Implements docs/rfc/implemented/simplification/2026-07-04-fold-stdio-ui-helper.md (moved from proposed/ and amended to the shipped shape).
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@@ -1,12 +1,13 @@
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/**
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* The stdio chat app: the providerless agent spine ({@link
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* @deepseek-ai/dsh-agent-core}) plus the coupled front-door cluster a terminal
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* chat needs — a console logger, the readline `ui-stdio` UI, JSONL session
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* chat needs — a console logger, the readline UI (the in-package `stdio-chat`
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* module), JSONL session
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* persistence, and a pre-created `main` agent the UI drives.
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*
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* The cluster is BAKED IN, not left to the leaf: a stdio app always logs to the
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* console (stdout is just the terminal) and always pre-creates the `main` agent
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* `ui-stdio` sends to. The leaf supplies the swappable backends (the LLM
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* the readline UI sends to. The leaf supplies the swappable backends (the LLM
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* adapter, the bash executor), optional product tools, the optional `hmr`
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* dev-reload plugin, and this app's {@link Config} (model, prompt, persistence
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* root, welcome banner).
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@@ -42,7 +43,7 @@ import { AgentId } from '@deepseek-ai/dsh-agent'
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import { SessionId } from '@deepseek-ai/dsh-session'
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import * as agentCore from '@deepseek-ai/dsh-agent-core'
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import SessionPersistenceJsonl from '@deepseek-ai/dsh-session-persistence-jsonl'
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import * as uiStdio from '@deepseek-ai/dsh-ui-stdio'
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import * as uiStdio from './stdio-chat.ts'
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export const name = 'stdio-agent'
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@@ -81,7 +82,7 @@ export const Config: z<Config> = z.object({
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* Compose the spine with the stdio front door. The console logger comes first
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* (infra), then the agent-core bundle pre-creating the `main` agent from this
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* app's `model`/`systemPrompt`/`resumeSessionId`, then the JSONL backend, then
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* the `ui-stdio` UI bound to `main`. The `hmr` dev-reload plugin is a leaf
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* the readline UI bound to `main`. The `hmr` dev-reload plugin is a leaf
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* concern (see the module doc), so it is not mounted here.
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*/
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export function apply(ctx: Context, config: Config): void {
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@@ -0,0 +1,225 @@
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/**
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* The stdio app's readline UI: reads lines from stdin → `agent.send()`/
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* `steer()`, and renders the durable transcript to stdout. A UI is "just a
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* plugin" — it consumes the `session/event` feed (the assistant token stream,
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* turn/step boundaries, tool activity, todos) plus a few `agent/*` control
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* events (`agent/status`, `agent/created`/`agent/disposed`) and the `agents`
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* service. Dimmed chain-of-thought rendering plus robust piped-stdin EOF→idle
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* exit handling, configured via {@link Config}.
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*
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* An internal module of the stdio app, not a package of its own: the app's
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* front-door cluster always includes this UI, and nothing else composes it.
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* The export shape stays named `name`/`inject`/`Config`/`apply` — the plugin
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* contract the app's `ctx.plugin(uiStdio, …)` mount consumes.
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*
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* @module @deepseek-ai/dsh-stdio-agent/stdio-chat
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*/
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import { createInterface } from 'node:readline'
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import type { Readable, Writable } from 'node:stream'
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import type { Context } from 'cordis'
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import z from 'schemastery'
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import { AgentId } from '@deepseek-ai/dsh-agent'
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export const name = 'ui-stdio'
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export const inject = ['agents']
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/** Serializable plugin configuration (cordis-native, schemastery). */
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export interface Config {
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/** Banner printed once on start, before the first `> ` prompt. */
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welcome?: string
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/** Id of the agent stdin drives (`send`/`steer`) and whose status gates the EOF exit; rendering is global. Defaults to `'main'`. */
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agent?: string
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}
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export const Config: z<Config> = z.object({
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welcome: z.string().default('ready.'),
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agent: z.string().default('main'),
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})
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/**
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* Process-I/O seam — the side-effecting handles the plugin would otherwise
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* reach for as globals. Defaulted to the real `process` streams in
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* {@link apply}; injected by tests so the EOF, render, and disposal branches
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* are exercised without hijacking globals. Deliberately NOT part of the
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* serializable {@link Config} (streams/functions don't belong in YAML config).
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*/
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export interface StdioRuntime {
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/** Line source (default `process.stdin`). */
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input: Readable
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/** Render sink (default `process.stdout`). */
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output: Writable
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/** Process-exit hook (default `process.exit`); called once on stdin EOF. */
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exit: (code: number) => void
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}
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function isTTYPair(input: Readable, output: Writable): boolean {
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return Boolean((input as { isTTY?: boolean }).isTTY && (output as { isTTY?: boolean }).isTTY)
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}
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/**
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* The plugin body, parameterized over its I/O runtime. `apply` is the thin
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* production wrapper that binds the real `process` streams; tests call this
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* directly with fakes. Returns nothing — all registration is via `ctx.on`/
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* `ctx.effect`, so fiber disposal tears every listener and the readline
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* interface down.
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*/
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export function createStdioChat(ctx: Context, config: Config, runtime: StdioRuntime): void {
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// Default here too (not just via schemastery's `.default()`): this helper is
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// exported and called directly by tests / programmatic consumers that bypass
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// Loader validation, so it must be self-contained rather than trusting the
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// cast — `config.welcome as string` would otherwise be `undefined` on `{}`.
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const welcome = config.welcome ?? 'ready.'
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const agentId = AgentId(config.agent ?? 'main')
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const { input, output, exit } = runtime
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// Render label lookup: the `turn/start` session event carries only the turn
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// number, so to print the short agent id (`[main turn 1]`) we map the
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// session's id to its agent's id. The session id is not reliably the agent id
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// (a session can be created with an explicit/client-supplied id), so build the
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// map from `agent/created` rather than parsing the id string. Seed from the
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// registry's current agents first: an agent registered before this plugin
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// installed (e.g. the pre-created `main` agent, or any agent surviving an HMR
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// reload of just this fiber) already fired its `agent/created`, so the live
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// listener alone would miss it and its turns would fall back to the raw
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// session id.
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const labelBySession = new Map<string, string>()
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for (const agent of ctx.agents.list()) labelBySession.set(agent.session.header.id, agent.id)
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ctx.on('agent/created', (agent) => { labelBySession.set(agent.session.header.id, agent.id) })
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ctx.on('agent/disposed', (agent) => { labelBySession.delete(agent.session.header.id) })
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// Transcript rendering off the durable `session/event` feed — the assistant
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// token stream, turn/step boundaries, tool activity, and todos all come from
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// the one canonical stream (no agent/* mirrors). A single listener over the
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// append order keeps `inReasoning` transitions deterministic across chunk and
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// boundary events.
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let inReasoning = false
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ctx.on('session/event', (session, event) => {
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if (event.type === 'assistant/chunk') {
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const { chunk } = event.data
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if (chunk.type === 'reasoning-delta') {
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// Dim the chain-of-thought so the final answer stands out.
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if (!inReasoning) output.write('\x1B[2m')
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inReasoning = true
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output.write(chunk.text)
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} else if (chunk.type === 'text-delta') {
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if (inReasoning) output.write('\x1B[0m\n')
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inReasoning = false
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output.write(chunk.text)
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}
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} else if (event.type === 'turn/start') {
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const label = labelBySession.get(session.header.id) ?? session.header.id
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output.write(`\n[${label} turn ${event.data.turn}] `)
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} else if (event.type === 'turn/end') {
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if (inReasoning) output.write('\x1B[0m')
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inReasoning = false
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output.write('\n> ')
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} else if (event.type === 'tool/call') {
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const { name: toolName, arguments: args } = event.data
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if (inReasoning) output.write('\x1B[0m')
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inReasoning = false
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output.write(`\n [tool call] ${toolName}(${args})`)
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} else if (event.type === 'tool/result') {
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const { content } = event.data
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const text = content.filter(block => block.type === 'text').map(block => block.text).join('')
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output.write(`\n [tool result] ${text}\n `)
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} else if (event.type === 'todo/write') {
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if (inReasoning) output.write('\x1B[0m')
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inReasoning = false
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const glyph = (status: string): string =>
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status === 'completed' ? '[x]' : status === 'in_progress' ? '[~]' : '[ ]'
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const lines = event.data.todos.map(todo => ` ${glyph(todo.status)} ${todo.content}`).join('\n')
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output.write(`\n [todos]\n${lines}\n `)
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}
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})
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ctx.effect(() => {
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const reader = createInterface({ input, output, terminal: isTTYPair(input, output) })
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// Piped-input exit, once stdin reaches EOF:
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// - If no line ever submitted work (empty stdin, blank-only lines), exit
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// immediately — no turn will ever start, so there is nothing to wait
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// for. (Gating on an observed 'running' here would hang forever.)
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// - If work WAS submitted, exit the next time the agent settles to idle
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// AFTER having run. Two subtleties this handles: the loop batches
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// several queued messages into ONE turn (one idle), so we don't count
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// sends; and agent.send() does NOT synchronously flip status to
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// 'running', so requiring an observed 'running' first (`sawRunning`)
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// avoids exiting in the gap before the turn starts and dropping work.
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let stdinClosed = false
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let disposed = false
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let submittedWork = false
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let sawRunning = false
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let exitTimer: ReturnType<typeof setTimeout> | undefined
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const maybeExit = (): void => {
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if (disposed || !stdinClosed) return
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// No work submitted: nothing will ever run, exit straight away.
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// Work submitted: wait until a turn has run and the agent is idle.
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if (submittedWork) {
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if (!sawRunning) return
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const agent = ctx.agents.get(agentId)
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if (agent && agent.status !== 'idle') return // a turn is still running
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}
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// Let any final output flush, then exit. The handle is tracked so the
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// disposer can cancel it — a dispose within the flush window must not let
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// the process exit out from under HMR. Re-entrant `maybeExit` calls (e.g.
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// repeated idle signals) coalesce onto the one pending timer.
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if (exitTimer !== undefined) {
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return // exit already scheduled — coalesce re-entrant calls
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}
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exitTimer = setTimeout(() => { exit(0) }, 200)
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}
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const disposeStatusListener = ctx.on('agent/status', (subject, status) => {
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if (subject.id !== agentId) return
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if (status === 'running') sawRunning = true
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if (status === 'idle') maybeExit()
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})
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reader.on('line', (line) => {
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const text = line.trim()
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if (!text) return
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const agent = ctx.agents.get(agentId)
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if (!agent) {
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ctx.logger.error('ui-stdio: agent "%s" is not running', agentId)
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return
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}
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submittedWork = true
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if (agent.status === 'running') {
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agent.steer([{ type: 'text', text }])
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} else {
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agent.send([{ type: 'text', text }])
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}
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})
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reader.on('close', () => {
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// Fires for BOTH stdin EOF and plugin disposal (reader.close() below);
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// `disposed` guards teardown so HMR/dispose never exits the process.
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stdinClosed = true
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maybeExit()
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})
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output.write(`${welcome}\n> `)
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return () => {
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disposed = true
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if (exitTimer !== undefined) clearTimeout(exitTimer)
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disposeStatusListener()
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reader.close()
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}
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}, 'ui-stdio')
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}
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/**
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* Cordis entry point. Binds the real `process` streams and delegates to
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* {@link createStdioChat}; the indirection keeps the side-effecting handles out
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* of the testable core, which is why the unit suite drives `createStdioChat`
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* directly. This thin wrapper is exercised end-to-end by the keyless
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* Loader-path e2e smoke in `examples/echo-agent` (the real product entry).
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*/
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/* v8 ignore start -- production stdio wiring; testable core is createStdioChat() (covered), exercised e2e by echo-agent keyless smoke */
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export function apply(ctx: Context, config: Config): void {
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createStdioChat(ctx, config, {
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input: process.stdin,
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output: process.stdout,
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exit: code => process.exit(code),
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})
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}
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/* v8 ignore stop */
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