refactor(bundle): fold the Windows shell platform layer into the base rows

Entry \disabled\ interpolation makes the launcher's separate platform layer
unnecessary: the base bundle's cordis.patch.yml now gates both shell stacks
on its own rows — bash-sandbox/tool-bash disable on win32, and their twins
pwsh-sandbox/tool-pwsh mount only there with the inverted expression — so
exactly one shell stack mounts per host from one shared patch file.

windows.cordis.patch.yml and the launcher's windows-shell.ts injection (boot,
live recomposition, config dumps) are deleted, with the workspace-constraints
entry and the dsh-base exports/files entries following. The windows-shell spec
pins the effective per-platform roster through the real bundle layers, and
base.spec pins the four symmetric gates. The superseded active notes are
updated and cross-linked; the loader note records the fold itself.
This commit is contained in:
Huanqi Cao
2026-08-11 15:11:45 +08:00
parent f00a29111b
commit 4308f91e88
27 files changed
+173 -283

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-7
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@@ -15,7 +15,6 @@ import {
type ConfigDumpLayer,
} from '@deepseek-ai/dsh-app-boot'
import { homePatchPath, prepareProfile, PROFILE_ROOT_FILENAME } from './profile-boot.ts'
import { resolveWindowsShellLayer } from './windows-shell.ts'
const NAME = 'dsh'
@@ -34,12 +33,6 @@ export function runDumpConfig(profile: string, defaultOnly: boolean, patches: re
label: layer.packageName,
patches: layer.patches,
}))
// The win32 shell platform layer rides between bundles and user layers,
// exactly where the boot applies it.
const windowsShellLayer = resolveWindowsShellLayer(process.platform, loaded.layers, NAME)
if (windowsShellLayer !== undefined) {
layers.push({ label: windowsShellLayer.label, patches: windowsShellLayer.patches })
}
if (!defaultOnly) {
if (existsSync(loaded.patchPath)) {
layers.push({ label: loaded.patchPath, patches: loaded.patches })