Merge origin/master into skill system branch

Resolve documentation split, tool presentation, and generated catalog changes from master while preserving the skill system integration.
This commit is contained in:
Yichen Jiang
2026-07-05 16:50:29 +08:00
454 files changed
+29524 -4598

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+1 -1
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@@ -79,7 +79,7 @@ export class ReactLoopAgent implements Agent {
// Release quiescence waiters on a transition OUT of running BEFORE emitting
// (the disposer handles the disposed transition separately). Settling first
// means a throwing `agent/status` subscriber cannot starve a `whenIdle()`
// waiter (AGENTS.md "contain callback exceptions" — a lifecycle await must
// waiter (docs/defensive-patterns.md "contain callback exceptions" — a lifecycle await must
// not hang on one bad listener).
if (status !== 'running') this.settleIdleWaiters()
try {
+37 -7
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@@ -10,7 +10,7 @@
import { Context, Service } from 'cordis'
import { randomUUID } from 'node:crypto'
import z from 'schemastery'
import type { AgentFactory, AgentHandle, AgentId, AgentOptions, CreateAgentOptions, ResumeAgentOptions } from '@deepseek-ai/dsh-agent'
import type { AgentFactory, AgentHandle, AgentId, AgentOptions, CreateAgentOptions, ResumeAgentOptions, SessionStartSource } from '@deepseek-ai/dsh-agent'
import type {} from '@deepseek-ai/dsh-llm'
import { SessionId, type SessionHeader } from '@deepseek-ai/dsh-session'
import type { Session } from '@deepseek-ai/dsh-session'
@@ -124,6 +124,10 @@ export class AgentLoop extends Service implements AgentFactory {
* deliberate resume-or-create policy (resume the prior session if one exists,
* else start fresh) or an explicit caller-chosen session id — revisit when the
* UI/ACP path owns session selection.
* @param id - the agent id; also seeds the generated session id.
* @param options - loop options (model, limits, …); defaults applied per option.
* @param meta - optional session metadata for the fresh session.
* @returns the running agent, owned by the calling fiber (no handle).
*/
create(id: AgentId, options: AgentOptions = {}, meta: Pick<SessionHeader, 'cwd'> = {}): ReactLoopAgent {
this.assertAgentIdFree(id)
@@ -132,7 +136,7 @@ export class AgentLoop extends Service implements AgentFactory {
// session + agent down as one ordered chain, capturing the loop's closing
// flush). The whole effect is owned by THIS fiber; no AgentHandle is needed.
const session = this.ctx.sessions.prepare(SessionId(`${id}-session-${randomUUID()}`), { meta })
const { agent } = this.start(id, options, session)
const { agent } = this.start(id, options, session, 'startup')
return agent
}
@@ -145,6 +149,9 @@ export class AgentLoop extends Service implements AgentFactory {
* `seed` (a balanced completed-turn prefix of the parent's log) so the child
* starts with the parent's context. Returns an {@link AgentHandle} the owner
* disposes to tear down exactly this agent.
* @param options - agent id, caller-supplied session id, optional seed/meta,
* and agent options.
* @returns the handle whose dispose tears down exactly this agent.
*/
createAgent(options: CreateAgentOptions): AgentHandle {
// Check the agent id BEFORE preparing the session: register() would reject a
@@ -155,7 +162,9 @@ export class AgentLoop extends Service implements AgentFactory {
...options.seed !== undefined ? { seed: options.seed } : {},
meta: options.meta ?? {},
})
return this.startOwned(options.agentId, options.agentOptions ?? {}, session)
// A seeded (forked) create is still a fresh start, NOT a resume — `resume`
// is reserved for reloading a PERSISTED session via resume()/resumeWith().
return this.startOwned(options.agentId, options.agentOptions ?? {}, session, 'startup')
}
/**
@@ -169,6 +178,8 @@ export class AgentLoop extends Service implements AgentFactory {
* configured. NOT hard-injected (that would make non-persistent demos pend
* forever) — callers that need resume (ACP) inject `sessionPersistence`, so
* by the time this runs the service exists.
* @param options - the persisted session id to reload, plus agent id/options.
* @returns the handle for the agent resumed on the reconstructed session.
*/
async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
// Read the service through `ctx.get('sessionPersistence')` — a direct
@@ -227,7 +238,7 @@ export class AgentLoop extends Service implements AgentFactory {
...meta.seedLength !== undefined ? { seedLength: meta.seedLength } : {},
},
})
return this.startOwned(options.agentId, options.agentOptions ?? {}, session)
return this.startOwned(options.agentId, options.agentOptions ?? {}, session, 'resume')
}
/**
@@ -264,14 +275,33 @@ export class AgentLoop extends Service implements AgentFactory {
* so a throwing `session/created`/`agent/created` listener unwinds the
* already-yielded disposers instead of leaking.
*
* `source` says why the session began ({@link SessionStartSource}); it is
* emitted as `agent/session-start` once, AFTER the agent is registered (so a
* listener can resolve the agent via `ctx.agents.get(id)` and `inject()` into
* it) and BEFORE the loop starts its first turn. The emit is contained: a
* throwing session-start listener must not abort agent construction — it is
* logged, and the agent still starts. (Unlike a turn-boundary throw, there is
* no open turn here to balance; the durable evidence of a session-start hook
* is whatever it `inject()`ed.)
*
* Returns the agent plus the composite effect's disposer (`disposeAgent`).
*/
private start(id: AgentId, options: AgentOptions, session: Session): { agent: ReactLoopAgent; disposeAgent: () => Promise<void> } {
private start(
id: AgentId, options: AgentOptions, session: Session, source: SessionStartSource,
): { agent: ReactLoopAgent; disposeAgent: () => Promise<void> } {
const agent = new ReactLoopAgent(this.ctx, id, options, session)
const dispose = this.ctx.effect(function* (this: AgentLoop) {
yield this.ctx.sessions.enter(session)
this.ctx.sessions.announce(session)
yield this.ctx.agents.register(agent)
// Fire AFTER register (a listener can ctx.agents.get(id) + inject()) and
// BEFORE the loop's first turn. Contained: a throwing listener is logged,
// never aborts construction (no open turn to balance here).
try {
this.ctx.emit('agent/session-start', agent, source)
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${id}": agent/session-start listener threw: ${String(error)}`)
}
const stop = agent.start()
// Disposed FIRST (LIFO): request loop stop (sync), then AWAIT the loop's
// actual exit so its closing flush lands while onAppend (yielded above,
@@ -298,8 +328,8 @@ export class AgentLoop extends Service implements AgentFactory {
* `AgentHandle.dispose(): Promise<void>` contract (mirrors the ACP `quiesce()`
* helper).
*/
private startOwned(id: AgentId, options: AgentOptions, session: Session): AgentHandle {
const { agent, disposeAgent } = this.start(id, options, session)
private startOwned(id: AgentId, options: AgentOptions, session: Session, source: SessionStartSource): AgentHandle {
const { agent, disposeAgent } = this.start(id, options, session, source)
let disposing: Promise<void> | undefined
return { agent, dispose: () => (disposing ??= disposeAgent()) }
}
+164 -97
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@@ -10,6 +10,7 @@
import type { Context } from 'cordis'
import type { FinishReason, GenerateOptions, Message } from '@deepseek-ai/dsh-llm'
import { BlockAssembler, HarnessError } from '@deepseek-ai/dsh-llm'
import type { ContinuationDecision, HookContext, PromptDecision } from '@deepseek-ai/dsh-agent'
import type { Session, TurnEndReason, TurnTrigger } from '@deepseek-ai/dsh-session'
import { renderPrompt } from '@deepseek-ai/dsh-system-prompt'
import type { PromptAssembly } from '@deepseek-ai/dsh-system-prompt'
@@ -142,30 +143,37 @@ export interface LoopHandle {
* The agent loop. One invocation drives one agent for its whole lifetime:
*
* ```
* create agent → emit agent/session-start(source) ⟵ once, before turn 1
* forever:
* wait for queued messages (idle)
* TURN (error-contained — a throwing plugin ends the turn, never the loop):
* drain queued → 'turn/start' → session('user/message'…) → emit agent/turn-start
* 'turn/start'; each queued msg: waterfall agent/prompt-submit ⟵ durable turn boundary (no agent/* mirror)
* allow → session('user/message'…) (+ inject additionalContext) | block → drop
* every prompt blocked → 'turn/end'(rejected), 0 steps
* STEP loop:
* drain steering → session('steering/message') ⟵ catches late steering
* assembly = ctx.systemPrompt.assemble() ⟵ waterfall system-prompt/assemble
* await ctx.serial('agent/pre-step') ⟵ surface mutation (compaction) OUTSIDE the step
* session('step/start'); emit agent/step-start ⟵ append before emit (the event-sourcing RFC)
* session('step/start') ⟵ durable step boundary (no agent/* mirror)
* req = {model, system, tools, messages: session.deriveMessages(), signal}
* req = waterfall agent/request ⟵ hooks/model-switch
* stream ctx.llm.stream(req) ⟵ waterfall llm/stream (raw chunks)
* session('assistant/chunk'); emit agent/stream-chunk
* session('assistant/chunk')
* msg = waterfall agent/step-result ⟵ BEFORE the log append, so the
* session('assistant/message' {content, usage?}) session records what actually ran
* each tool-call in msg (sequential, abort-checked):
* session('tool/call'); ctx.tools.execute() ⟵ waterfall tools/execute
* session('tool/call'); ctx.tools.execute() ⟵ tools/pre-execute (allow/deny/ask)
* → dispatch → tools/post-execute
* session('tool/result')
* drain steering → session('steering/message'); emit agent/steering
* emit agent/step-end
* cont = waterfall agent/turn-continuation(default = hadToolCalls || steered)
* if !cont && steering arrived from step-end/continuation listeners: cont = true
* if !cont: break
* session('turn/end'); emit agent/turn-end
* append buffered post-execute additionalContext → session('context/message')(s)
* drain steering → session('steering/message')
* session('step/end') ⟵ durable step boundary (no agent/* mirror)
* cont = waterfall agent/turn-continuation ⟵ ContinuationDecision; default
* {action: hadToolCalls||steered ? 'continue':'stop'}; a continue.reason is
* recorded as next-step steering
* if action==stop && steering arrived (step/end/continuation listeners): continue anyway
* if action==stop: break
* session('turn/end') ⟵ durable turn boundary (no agent/* mirror)
* await ctx.parallel('session/flush', session) ⟵ durability checkpoint
* re-enqueue leftover steering as queued ⟵ steering is never stranded
* idle (emit agent/status) unless more queued
@@ -277,37 +285,32 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
let reason: TurnEndReason = { kind: 'completed' }
let step = 0
let turnEnded = false
let stepOpen = false
let errorReported = false
// Close the open step exactly once (idempotent via stepOpen). The
// agent/step-end emit is contained: a throwing step-end listener must not
// abort finalization and strand the turn open (turn/end balance > notifying
// one bad listener). Appended before the emit (the event-sourcing RFC append-before-emit).
// Close the open step exactly once (idempotent via stepOpen). Step boundaries
// are durable session events only — there is no agent/* step emit to mirror
// them (see the agent event-domain rule). A throwing step/end session-event
// listener must not abort finalization and strand the turn open (turn/end
// balance > notifying one bad listener); it is contained and surfaced as a
// turn error below.
const closeStep = (): boolean => {
if (!stepOpen) return false
stepOpen = false
// Session.append pushes step/end BEFORE notifying session/event listeners,
// so a throwing listener leaves step/end in the log (balance holds) but
// would otherwise abort finalization. Contain it and surface it as a turn
// error below — the same outcome as a throwing agent/step-end listener.
// error below.
let failure: unknown
try {
session.append('step/end', { turn, step })
} catch (error: unknown) {
failure = error
}
try {
ctx.emit('agent/step-end', agent, turn, step)
} catch (error: unknown) {
failure ??= error
}
// A throwing step/end session-event listener OR a throwing agent/step-end
// listener surfaces as a turn error via failTurn (idempotent). This prevents
// a throwing listener from producing a silent "completed" turn when the step
// itself succeeded, AND keeps finalization going when closeStep runs from
// the outer catch.
// A throwing step/end session-event listener surfaces as a turn error via
// failTurn (idempotent). This prevents a throwing listener from producing a
// silent "completed" turn when the step itself succeeded, AND keeps
// finalization going when closeStep runs from the outer catch.
if (failure !== undefined) {
failTurn(toError(failure))
return true
@@ -324,47 +327,38 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
const failTurn = (err: CodedError): void => {
if (errorReported) return
errorReported = true
// Set the error reason ONLY while the turn is still open — closeTurn appends
// turn/end with it. If the turn has already ended (the only way here: a
// throwing agent/turn-end listener after closeTurn(true) already appended
// turn/end), the reason can no longer affect the durable log, so log the late
// throw directly instead — otherwise the listener exception would vanish.
if (!turnEnded) {
reason = { kind: 'error', step, ...errorData(err) }
} else {
ctx.logger.warn(`agent "${agent.id}": agent/turn-end listener threw after turn ${turn} closed: ${err.message}`)
}
// The turn is always still open here: the only failure that can reach
// failTurn once turn/end is appended would be a throwing turn-boundary
// listener, and turn boundaries are durable session events with no agent/*
// mirror to throw. A throwing `turn/end` session-event listener is already
// contained inside closeTurn (append pushes before notifying, so the
// boundary is durable). So set the error reason for closeTurn to append.
reason = { kind: 'error', step, ...errorData(err) }
try {
ctx.emit('agent/error', agent, turn, step, err)
} catch {
// contained: the error is already captured (on `reason`, or via the logger
// above); a throwing agent/error listener must not prevent the turn from
// closing.
// contained: the error is already captured on `reason`; a throwing
// agent/error listener must not prevent the turn from closing.
}
}
// Close the turn exactly once (idempotent via turnEnded). `emit` is false on
// the error path (the failure was already surfaced via agent/error) and true
// on the normal/inline-error path. A throwing agent/turn-end listener on the
// normal path escapes to the outer catch, which surfaces it via failTurn —
// turn/end is already appended, so balance holds either way.
const closeTurn = (emit: boolean): void => {
if (turnEnded) return
turnEnded = true
// Close the turn. Called exactly once per turn — the normal loop exit and the
// outer catch are mutually exclusive paths, and this never throws (the append
// is contained below), so there is no re-entry to guard against (unlike
// closeStep, which the cancel branches and the outer catch can both reach).
// Turn boundaries are durable session events only — there is no agent/* turn
// emit to mirror them (see the agent event-domain rule).
const closeTurn = (): void => {
// Session.append pushes turn/end BEFORE notifying session/event listeners,
// so a throwing listener leaves turn/end in the log (the turn is balanced)
// but would otherwise escape — from the outer catch's closeTurn(false) it
// would propagate to the runLoop backstop, and from the normal-path
// closeTurn(true) it would skip the agent/turn-end emit. Contain it: the
// boundary is durable either way, and finalization must not abort on a bad
// listener. (On the normal path the outer catch also re-runs closeTurn,
// which is an idempotent no-op once turnEnded is set.)
// but would otherwise escape — from the outer catch it would propagate to
// the runLoop backstop. Contain it: the boundary is durable either way, and
// finalization must not abort on a bad listener.
try {
session.append('turn/end', { turn, reason })
} catch (error: unknown) {
ctx.logger.warn(`agent "${agent.id}": session/event listener threw on turn/end at turn ${turn}: ${toError(error).message}`)
}
if (emit) ctx.emit('agent/turn-end', agent, turn, reason)
}
try {
@@ -373,20 +367,60 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
// decides "owed" from the log via isTurnOpen, so even a throwing turn/start
// listener — append pushes before notifying — still gets its turn/end).
session.append('turn/start', { turn, trigger })
// Record the queued user messages INSIDE the turn (after turn/start), so
// every event in the log is turn-enclosed. turn/end is now owed, so a throw
// while appending these is caught below and the turn is still closed.
// Each drained queued message runs the `agent/prompt-submit` waterfall before
// it becomes a `user/message` — a hook can rewrite the prompt or block it.
// Recorded INSIDE the turn (after turn/start) so every event is turn-enclosed;
// turn/end is now owed, so a throwing prompt-submit listener (the waterfall
// throws) is caught below and the turn still closes.
let anyAllowed = false
// Seeded with a floor (only observable if the batch were empty, which
// runTurn never allows — it is called with ≥1 queued message); each `block`
// decision carries a required `reason` and overwrites it, so a fully-blocked
// batch always reports the last vetoing reason.
let lastBlockReason = 'prompt blocked by hook'
for (const message of queued) {
session.append('user/message', { content: message.content, source: message.source }, { surfaceOp: 'append' })
const decision = await ctx.waterfall(
'agent/prompt-submit', agent, message.content, message.source,
() => Promise.resolve<PromptDecision>({ kind: 'allow' }),
)
if (decision.kind === 'block') {
lastBlockReason = decision.reason
// Record the veto durably: `PromptDecision.reason` is the durable record
// of why a prompt was blocked, but a fully-blocked batch's `rejected`
// turn/end only preserves the LAST reason, and a MIXED batch (this prompt
// blocked, another allowed) does not end `rejected` at all — so without
// this append a blocked prompt would vanish from the log whenever any
// sibling prompt is allowed. `prompt/blocked` sits in the open turn in
// place of the `user/message` this prompt would have become.
session.append('prompt/blocked', { content: message.content, source: message.source, reason: decision.reason })
continue
}
anyAllowed = true
// `allow.content` REPLACES the prompt bytes (a rewrite); absent keeps them.
const content = decision.content ?? message.content
session.append('user/message', { content, source: message.source }, { surfaceOp: 'append' })
// `allow.additionalContext` is a SEPARATE context/message the next request
// also sees. The turn is open, so inject() appends it into THIS turn.
if (decision.additionalContext) {
agent.inject(decision.additionalContext.content, { source: decision.additionalContext.source })
}
}
ctx.emit('agent/turn-start', agent, turn)
while (true) {
// A fully-blocked batch (every prompt vetoed by prompt-submit) opens a
// zero-step turn that ends `rejected`: break BEFORE the first step so the
// boundary stays balanced (turn/start → turn/end) and the block is a
// durable in-turn fact. `anyAllowed` never changes inside the loop, so this
// only ever fires on the first iteration.
if (!anyAllowed) {
reason = { kind: 'rejected', reason: lastBlockReason }
break
}
step += 1
// Steering from the previous round's step-end/continuation listeners
// (or turn-start listeners on the first step) joins before the request.
drainSteering(ctx, agent, turn)
// Steering from the previous round's continuation listeners joins before
// the request.
drainSteering(agent, turn)
// The step's AbortController exists BEFORE any async pre-step work so a
// dispose() or cancel() — in a synchronous turn-start listener or an
@@ -432,24 +466,25 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
// pre-step plugin ends the turn, not the loop.
await ctx.serial('agent/pre-step', agent, turn, step, fullSystemPrompt, abort.signal)
// Interruption landing during the pre-step seam: do not open an empty
// step. `agent/step-start` listeners get their own check below because
// they necessarily run after step/start is appended/emitted.
// Interruption landing during the pre-step seam: do not open an empty step.
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
break
}
session.append('step/start', { turn, step })
// Mark the step open BEFORE the append: Session.append pushes the event
// to the log before notifying session/event listeners, so a THROWING
// step/start listener leaves step/start in the log. Setting stepOpen first
// means the outer catch's closeStep() then appends the balancing step/end
// (turn stays enclosed) instead of stranding an open step under turn/end.
stepOpen = true
ctx.emit('agent/step-start', agent, turn, step)
session.append('step/start', { turn, step })
// Cancel landing in the step-start window: a synchronous
// `agent/step-start` listener can cancel after the step is already open.
// Check AFTER step/start append + emit and before `runStep`: drop the
// step, end the turn accordingly. closeStep balances the already-appended
// step/start.
// Cancel landing in the step-start window: a synchronous `session/event`
// step/start listener can cancel after the step is already open. Check
// AFTER the step/start append and before `runStep`: drop the step, end the
// turn accordingly. closeStep balances the already-appended step/start.
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
@@ -494,14 +529,14 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
if (stepReason) reason = stepReason
// Steering that arrived during streaming/tool execution.
const steered = drainSteering(ctx, agent, turn)
const steered = drainSteering(agent, turn)
if (closeStep()) break
const defaultDecision = stepOutcome.hadToolCalls || steered
let shouldContinue: boolean
const defaultDecision: ContinuationDecision = { action: stepOutcome.hadToolCalls || steered ? 'continue' : 'stop' }
let decision: ContinuationDecision
try {
shouldContinue = await ctx.waterfall(
decision = await ctx.waterfall(
'agent/turn-continuation', agent, turn, defaultDecision,
() => Promise.resolve(defaultDecision),
)
@@ -511,9 +546,18 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
break
}
// Steering from step-end/continuation listeners (the /goal pattern)
// demands the model see it — it overrides a negative decision; the
// next iteration's drain records it.
// A forced `continue` may carry model-facing context: record it as
// next-STEP steering (the steering channel), so the continued turn's next
// iteration drains it before its request — the typed twin of the /goal
// step/end-steer pattern.
if (decision.action === 'continue' && decision.reason) {
agent.inbox.steer({ content: decision.reason.content, source: decision.reason.source })
}
let shouldContinue = decision.action === 'continue'
// Steering from step/end session-event or continuation listeners (the
// /goal pattern) demands the model see it — it overrides a stop decision;
// the next iteration's drain records it.
if (!shouldContinue && agent.inbox.hasSteering) shouldContinue = true
// A cancel that landed during the continuation window — after the step's
@@ -533,8 +577,8 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
}
}
// Normal / inline-error loop exit: close the turn and notify.
closeTurn(true)
// Normal / inline-error loop exit: close the turn.
closeTurn()
} catch (error: unknown) {
// Decide whether this turn was ever opened from the LOG, not a flag.
// Session.append pushes the event BEFORE notifying session/event listeners,
@@ -543,28 +587,29 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
// Gating on a "turn started" boolean would skip turn/end and leave a
// permanently OPEN turn that poisons the next turn/replay (the turn-enclosure RFC). We
// check the log for THIS turn's turn/start: present means a turn/end is owed
// (or was already appended — closeTurn/failTurn are idempotent, so running
// them again is a safe no-op that still preserves the disposed/error reason
// chosen below). Absent means the turn/start append threw BEFORE its push (a
// non-serializable trigger — impossible for our fixed trigger); nothing was
// opened, so rethrow to the runLoop backstop.
// and the normal-exit `closeTurn()` did NOT run (we are here because a throw
// preceded it — the two `closeTurn()` sites are on mutually exclusive paths),
// so this catch appends turn/end with the disposed/error reason chosen below.
// `closeStep()` IS idempotent (guarded by `stepOpen`) — it may have run
// already in a step branch, so running it again is a safe no-op. Absent
// turn/start means the append threw BEFORE its push (a non-serializable
// trigger — impossible for our fixed trigger); nothing was opened, so rethrow
// to the runLoop backstop.
const turnStartLogged = session.events.some(e => e.type === 'turn/start' && e.data.turn === turn)
if (!turnStartLogged) throw error
closeStep()
// Choose the close reason. Disposal wins only if no error was already
// reported: a turn disposed mid-step sets reason=disposed in the step-error
// branch (without reporting an error), and if closeTurn(true)'s turn-end
// emit then throws, we land here and must PRESERVE disposed rather than
// overwrite it with the listener's throw. Otherwise a boundary-emit throw
// on a live agent is a real failure → failTurn. (errorReported is mutated
// only inside the failTurn closure, which the analyzer can't follow, hence
// the inline lint-disable.)
// branch (without reporting an error), so preserve disposed rather than
// overwrite it. Otherwise a mid-step throw on a live agent is a real
// failure → failTurn. (errorReported is mutated only inside the failTurn
// closure, which the analyzer can't follow, hence the inline lint-disable.)
if (handle.isDisposed() && !errorReported) { // eslint-disable-line @typescript-eslint/no-unnecessary-condition
reason = { kind: 'disposed' }
} else {
failTurn(toError(error))
}
closeTurn(false)
closeTurn()
}
// Durability checkpoint: persistence plugins drain write-behind buffers.
@@ -590,11 +635,10 @@ async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle,
}
/** Drain the steering queue into the session. Returns whether any arrived. */
function drainSteering(ctx: Context, agent: ReactLoopAgent, turn: number): boolean {
function drainSteering(agent: ReactLoopAgent, turn: number): boolean {
const messages = agent.inbox.drainSteering()
for (const message of messages) {
agent.session.append('steering/message', { turn, content: message.content, source: message.source }, { surfaceOp: 'append' })
ctx.emit('agent/steering', agent, turn, message.content, message.source)
}
return messages.length > 0
}
@@ -636,7 +680,6 @@ async function runStep(
if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted'))
const chunkEvent = session.append('assistant/chunk', { turn, step, chunk })
chunkSeqs.push(chunkEvent.seq)
ctx.emit('agent/stream-chunk', agent, turn, step, chunk)
assembler.push(chunk)
}
@@ -695,6 +738,12 @@ async function runStep(
// ToolRegistry.execute converts tool failures (including aborts) into
// isError results, so abort is re-checked around every call here.
const toolCalls = message.content.filter(block => block.type === 'tool-call')
// Per-step buffer of `additionalContext` attached by tools/post-execute
// listeners. Appended as context/message(s) only AFTER every tool/result for
// the step, so a multi-call step keeps tool-call/result adjacency
// (interleaving context between a call's result and the next call's would
// break the pairing the next model request relies on).
const pendingContext: HookContext[] = []
for (const call of toolCalls) {
/* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */
if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted'))
@@ -705,6 +754,12 @@ async function runStep(
} catch {
parsedArguments = call.arguments
}
// TODO(pre-tool-input-rewrite): tools/pre-execute deliberately cannot rewrite
// `arguments` — tool/call (the audit record) and assistant/message (the
// model-history source) are logged BEFORE execute, and live consumers (ACP,
// tool-bash presentation) read the pre-execution args, so an execution-only
// rewrite would desync the UI from what ran. Designing that consistently is
// its own proposed RFC (docs/rfc/proposed/feature/…-pre-tool-input-rewrite.md).
const result = await ctx.tools.execute({
callId: call.id,
name: call.name,
@@ -716,7 +771,7 @@ async function runStep(
turn, step,
// The correlation id MUST be the loop's authoritative call.id (the
// model-transcript id that deriveMessages turns into toolCallId), NOT
// result.callId — a tools/execute waterfall listener returning a
// result.callId — a post-execute waterfall listener returning a
// mismatched id would otherwise orphan the call↔result pairing in the
// next model request. A listener-internal id, if ever needed, belongs in
// a separate diagnostic field, never overloaded onto callId.
@@ -724,7 +779,12 @@ async function runStep(
content: result.content,
isError: result.isError,
...result.error ? { error: result.error } : {},
// The tool's private presentation payload (e.g. a result-time diff),
// persisted so a UI bridge reproduces the card on replay.
...result.meta !== undefined ? { meta: result.meta } : {},
}, { surfaceOp: 'append', sourceEventSeqs: [callEvent.seq] })
// Buffer (don't append yet) any post-execute additionalContext for this call.
if (result.additionalContext) pendingContext.push(result.additionalContext)
// signal CAN flip during the await above (abort() inside a tool);
// the analyzer can't see through the await boundary.
/* v8 ignore start -- signal.reason default unreachable: cancel()/disposal always set it */
@@ -733,6 +793,13 @@ async function runStep(
/* v8 ignore stop */
}
// Append buffered post-execute context AFTER every tool/result, preserving
// tool-call/result adjacency across the whole batch. inject() appends into the
// open turn (a context/message at its chronological position).
for (const context of pendingContext) {
agent.inject(context.content, { source: context.source })
}
return { hadToolCalls: toolCalls.length > 0, finish: assembler.finish }
}