Commit Graph
5 Commits
Author SHA1 Message Date
ZiyaZhang fc558c2db8 feat(desktop): context page deepening — window bar + compact Config + intervention marker + subagent drilldown
Four Context-page enhancements (lane-ctx-deep, F1-F4):

- F1 context window breakdown: replace percentage-only card header with
  a stacked-bar breakdown of input / cached / output token buckets,
  plus a right-side gauge showing the live window occupancy ratio.
- F2 compact Config tab: fold the sprawling profile Config editor into
  a Config tab on the Context page card, with the same yml-leaf
  ordering as the top-of-window profile picker.
- F3 intervention marker: on the intervention timeline, emit a marker
  glyph at each user-intervention row (turn-flow-glyph-style) so the
  card scans as a single stream instead of a header + separate list.
- F4 subagent drilldown: when a turn's tool trace hits a subagent, the
  Trace panel's Config + Output tabs get a second row of Subagent
  Config / Subagent Output tabs immediately below, driven by the same
  fold-in-place shape the parent panel already uses.

4 new renderer modules (compact-config-model / context-window-breakdown /
intervention-timeline / subagent-drilldown), 6 new test files (41 tests,
all node --test style), 4 QA shoot scripts for CDP-driven regression
screenshots.
2026-07-19 01:22:28 -07:00
ZiyaZhang c8f5ca3d5b feat(desktop): artifact evolution chain + Board/Timeline views
Adds a version-evolution capability to the Artifacts pane:
  - Evolution chain: LCS-based diff across successive versions of the
    same logical artifact; when a blob is missing, the chain honestly
    surfaces a placeholder rather than fabricating diff content.
  - Board / Timeline tab switcher on the Artifacts page.
  - Auto-grouping into 5 kinds so the Board reads at a glance.

Files:
  src/renderer/artifacts-board.js       — new Board / Timeline / Evolution views
  src/renderer/artifacts.js             — wire Board tab + evolution rail
  src/renderer/index.html               — script tag + tab markup
  src/renderer/style.css                — tail append (~200 lines)
  test/artifact-evolution-board.test.js — 23 new tests
  docs/artifact-board-fixture.json      — fixture seed
  docs/qa-artifact-evolution/           — 3 QA screenshots + fixture.html
  scripts/qa-cdp-shoot-artifact-v2.mjs  — QA capture harness

Merged as source-repo test-real @ 7279870 (with lane-side conflict
resolution against test-real @ c1d93aa: style.css tail-append union;
independent of Lanes C/A/D CSS sections).

Test suite: 1727/1727 pass (+23 over Lane C+A+D baseline of 1704).

Follow-up L-3 (in upstream ledger): runtime ArtifactServer to grow
a snapshot store so the "missing blob" fallback becomes rare.
2026-07-19 01:10:53 -07:00
ZiyaZhang 5e46a54de7 feat(desktop): chat triple view — turn edge colors + side drawer + Session Graph
Adds a three-layer view to the Chat pane:
  - List view    — turn cards get colored left-edge by role/state
                   (user/assistant/tool/error), replacing the flat
                   monochrome stack; readable at a glance for long
                   sessions.
  - Side drawer  — a right-side collapsible panel opened via the
                   Details button on any turn; shows the raw payload,
                   annotations, and jump-links to the trace tri-view
                   without leaving the chat.
  - Session Graph— a top-level SVG view of the whole session's turn
                   graph (user → assistant → tool chain → subagent
                   branch); zooms out from the linear list to the
                   session's structure.

Renderer wiring is additive: the three new modules mount into two
new hook points in index.html; turn/start now emits data-turn-id
so the drawer can round-trip. finishTurnContainer keeps its Lane C
signal-chip pass and picks up drawer wiring at the tail — the two
tails are independent and compose cleanly.

  chat-session-graph.js         198 +
  chat-side-drawer.js           263 +
  qa-cdp-shoot-chat-triple.mjs  204 +
  chat-triple-view.test.js      222 +
  index.html                     43 +
  renderer.js                   111 +   (wiring + data-turn-id)
  style.css                    +273 -1  (three view sections)

Test suite: 1682/1682 pass (+14 over Lane C baseline). Isolation-
machine fixture screenshots (list/drawer/graph, docs/qa-chat-triple/
0{1,2,3}-*.png) reproduce from the merged HEAD.

Known non-blocking niceties, tracked as follow-ups (out of scope
for this commit):
  - Details button and existing Context Rail both target the
    right-side slot; a small drawer-mutex pass unifies them.
  - Session Graph fixture includes an extra subagent turn beyond
    what the list view shows.
2026-07-19 01:02:15 -07:00
ZiyaZhang 47949244c8 feat(desktop): trace signal detection + tri-view badges
Adds a small signal-detection layer over trace payloads and surfaces
three kinds of semantic signals inline in the trace tri-view (Timeline
/ Graph / turn footer chips) so a researcher can spot repetitive
tool-call loops, redundant identical calls, and plan-completion beats
without hand-scanning the raw log:

- loop-detected  — three or more repeats of the same tool.method
                   signature inside a window, badge in Timeline gutter
                   + colored ring on the Graph node
- redundant-call — identical (tool, arg-hash) call twice without any
                   state change in between, badge + subdued styling
                   so it stays advisory not alarmist
- plan-* chips   — plan/subplan step-complete beats surfaced above the
                   assistant body in the turn footer, wired through
                   the finishTurnContainer tail

Pure rendering; no wire-format changes needed on the runtime side —
signal detection is fixture-driven off the same payload the tri-view
already consumes. Companion RFC L-2 in docs/upstream-ledger.md asks
the runtime to emit these signals natively rather than deriving them
in the shell, so once L-2 lands the shell will consume upstream signals
and this detector becomes a fallback.

Files:
  src/renderer/trace-signal-detect.js       new  (loop/redundant/plan)
  src/renderer/trace-tri-view.js            +24  (wire detector output)
  src/renderer/trace-timeline.js            +39  (badge in gutter)
  src/renderer/trace-graph.js               +30  (colored ring)
  src/renderer/renderer.js                  +81  (finishTurnContainer chips)
  src/renderer/index.html                    +1  (one script tag)
  src/renderer/style.css                    +58  (badge/ring/chip rules)
  docs/upstream-ledger.md                  +121  (append L-2 RFC)
  scripts/qa-trace-signals-fixture.mjs     new  (headless SVG proof)
  scripts/qa-trace-signals-shoot.mjs       new  (CDP live shoot)
  docs/trace-signals-shoot/*.html          new  (3 fixture-driven shots)
  test/trace-signal-detect.test.js         new  (detector unit tests)
  test/trace-signal-overlay.test.js        new  (renderer overlay tests)

Test suite: 1668/1668 pass (17 new). Fixture-driven signals-01-timeline-
loop.html regenerated byte-identical from the merged HEAD.
2026-07-19 00:57:19 -07:00
ZiyaZhang e8f5c0b51b feat(desktop): DSH Electron desktop shell — harness internals visualized
Minimal Electron shell over the DSH JSON-RPC runtime — a first-look at
what a ChatGPT.app-style host on top of the DeepSeek Harness looks
like, with the harness's normally-invisible internals (trace timeline,
context surface, subagent tree, compaction, plugin registry, rubrics)
brought forward as first-class UI surfaces so plugin authors and
researchers can see what the agent is actually doing.

Runs against three keyless-to-live profiles (stdio-echo works on
master out of the box; daemon-echo / daemon-vibe-echo activate once
the daemon-demo lands; stdio-deepseek and daemon-vibe hit the real
DeepSeek API when you supply a key). HARNESS_DEV auto-resolves to the
in-repo runtime when this shell ships under examples/desktop/, so a
fresh clone launches without config; env DSH_DEV_ROOT overrides for
custom layouts, and a sibling deepseek-harness-dev/ checkout is the
original dev workflow.

Cold-clone gate (P0 fixes for first-time-clone usability):
- HARNESS_DEV: 3-candidate resolver (env → walk-up in-repo marker →
  sibling), unit-tested via mock fs so ordering is locked without
  needing either real layout on disk.
- config yml leaves rewritten at assemble time so the sibling-clone
  paths (../../deepseek-harness-dev/examples/echo-agent/…) become
  the in-repo paths (../../echo-agent/…) in the released tree —
  source yml stays usable for local dev, released tree ships a
  working shape.
- pnpm-workspace.yaml allowBuilds.electron = true (was placeholder).
- missing-key card in stdio-deepseek offers a one-click switch to
  stdio-echo (the keyless profile that works on master) rather than
  daemon-echo (blocked on the not-yet-shipped daemon-demo).
- assemble-oss-release.sh rewrites the source-side breadcrumb name
  'dsh-desktop-demo' → 'dsh-desktop' for the released package.json.

FOUC guard on the onboarding gate (41fc5df carried) keeps the
first-launch splash from flashing before the runtime probe finishes.

Test suite (1634 tests in source, 3990 in the runtime repo) covers
resolver ordering, renderer classifiers, trace timeline shape,
compaction diff rendering, rubric parity, and the missing-key
onboarding paths.
2026-07-18 12:59:34 -07:00