// @vitest-environment jsdom import { cleanup, fireEvent, render, screen } from '@testing-library/react' import { afterEach, describe, expect, it, vi } from 'vitest' import { Tooltip } from '@deepseek-ai/dsh-client-ui-primitives' afterEach(cleanup) describe('Tooltip', () => { it('shows the bubble to the right on hover and hides it on leave', () => { render( , ) const anchor = screen.getByText('anchor') fireEvent.mouseEnter(anchor) const bubble = screen.getByRole('tooltip') expect(bubble.textContent).toBe('Open sidebar') expect(bubble.getAttribute('data-side')).toBe('right') // jsdom rects are all-zero: right placement lands at the +10 gutter. expect(bubble.style.left).toBe('10px') expect(bubble.style.top).toBe('0px') fireEvent.mouseLeave(anchor) expect(screen.queryByRole('tooltip')).toBeNull() }) it('supports bottom placement and the focus/blur channel', () => { render( , ) const anchor = screen.getByText('anchor') fireEvent.focus(anchor) const bubble = screen.getByRole('tooltip') expect(bubble.getAttribute('data-side')).toBe('bottom') expect(bubble.style.left).toBe('0px') expect(bubble.style.top).toBe('8px') fireEvent.blur(anchor) expect(screen.queryByRole('tooltip')).toBeNull() }) it('chains the anchor\'s own handlers ahead of the tooltip\'s', () => { const onMouseEnter = vi.fn() const onMouseLeave = vi.fn() const onFocus = vi.fn() const onBlur = vi.fn() render( , ) const anchor = screen.getByText('anchor') fireEvent.mouseEnter(anchor) fireEvent.mouseLeave(anchor) fireEvent.focus(anchor) fireEvent.blur(anchor) expect(onMouseEnter).toHaveBeenCalledOnce() expect(onMouseLeave).toHaveBeenCalledOnce() expect(onFocus).toHaveBeenCalledOnce() expect(onBlur).toHaveBeenCalledOnce() }) it('suppresses the bubble while disabled without remounting the anchor', () => { const { rerender } = render( , ) const anchor = screen.getByText('anchor') fireEvent.mouseEnter(anchor) expect(screen.queryByRole('tooltip')).toBeNull() rerender( , ) // Same DOM node: toggling disabled never remounted the anchor. expect(screen.getByText('anchor')).toBe(anchor) fireEvent.mouseEnter(anchor) expect(screen.getByRole('tooltip')).toBeTruthy() }) it('keeps the bubble while either hover or focus is still active', () => { render( , ) const anchor = screen.getByText('anchor') // Focused AND hovered: leaving with the mouse must not drop the bubble. fireEvent.focus(anchor) fireEvent.mouseEnter(anchor) fireEvent.mouseLeave(anchor) expect(screen.getByRole('tooltip')).toBeTruthy() fireEvent.blur(anchor) expect(screen.queryByRole('tooltip')).toBeNull() // Symmetric: blurring while still hovered keeps it, mouseleave ends it. fireEvent.mouseEnter(anchor) fireEvent.focus(anchor) fireEvent.blur(anchor) expect(screen.getByRole('tooltip')).toBeTruthy() fireEvent.mouseLeave(anchor) expect(screen.queryByRole('tooltip')).toBeNull() }) it('forwards the anchor element to the child ref (object and callback)', () => { const objectRef = { current: null as HTMLButtonElement | null } const callbackRef = vi.fn() const { rerender } = render( , ) expect(objectRef.current).toBe(screen.getByText('anchor')) // Tooltip's own positioning still works through the merged ref. fireEvent.mouseEnter(screen.getByText('anchor')) expect(screen.getByRole('tooltip')).toBeTruthy() rerender( , ) expect(callbackRef).toHaveBeenCalledWith(screen.getByText('anchor')) }) it('drops an already-visible bubble when disabled flips mid-hover', () => { const { rerender } = render( , ) fireEvent.mouseEnter(screen.getByText('anchor')) expect(screen.getByRole('tooltip')).toBeTruthy() // e.g. clicking a rail control expands the sidebar: no mouseleave fires. rerender( , ) expect(screen.queryByRole('tooltip')).toBeNull() }) })