// Keyless assembled-browser coverage for the goal bar over the shipped Web // bundles and FixtureApiClient wire. The command creates a real projected // goal in the fixture session; the golden pins the active strip, while the // clear gesture proves the acknowledged tombstone leaves neither stale chrome // nor a duplicate-mutation error. import { fileURLToPath } from 'node:url' import { join } from 'node:path' import type { Browser, Page } from 'playwright' import { chromium } from 'playwright' import { afterAll, beforeAll, describe, expect, it, onTestFailed } from 'vitest' import { assertFixtureInventory, captureStableAria, compareOrRefreshGolden, launchWebScaffold, watchConsole, webSnapshotMode, type WebScaffold, } from './scaffold.ts' import { newEnglishPage, saveFailureShot } from './support.ts' const SNAPSHOT_DIR = fileURLToPath(new URL('./snapshots/goal-bar', import.meta.url)) const ACTIVE_EXPECTED = join(SNAPSHOT_DIR, 'active.expected.md') const OVERLAY = fileURLToPath(new URL('./goal-bar.overlay.yml', import.meta.url)) const MODE = webSnapshotMode() describe('web e2e: goal bar clear convergence', () => { let scaffold: WebScaffold let browser: Browser let page: Page let tripwire: ReturnType beforeAll(async () => { scaffold = await launchWebScaffold({ extraOverlayPath: OVERLAY, welcomeNoticePending: true }) browser = await chromium.launch() page = await newEnglishPage(browser) tripwire = watchConsole(page) await page.goto(`${scaffold.baseUrl}?fixture`, { waitUntil: 'load' }) await page.waitForSelector('[class*="frame"]', { timeout: 30_000 }) }, 120_000) afterAll(async () => { await browser?.close() await scaffold?.close() }) it('renders one active goal and clears it without exposing a stale error', async () => { onTestFailed(() => saveFailureShot(page, 'web-e2e-goal-bar-clear')) // Startup reuses the fixture workspace's blank session, keeping this // command independent of alpha's running replay and pending question. const input = page.getByPlaceholder('Describe what you want to build') await input.waitFor({ timeout: 10_000 }) await input.fill('/goal guard rapid clear clicks') await input.press('Enter') const bar = page.locator('[data-goal-bar]') await bar.waitFor({ timeout: 10_000 }) const snapshot = await captureStableAria(page, '[data-goal-bar]', scaffold.workspaceCwd) await compareOrRefreshGolden(ACTIVE_EXPECTED, snapshot, MODE) const clear = bar.getByRole('button', { name: 'Clear goal' }) await clear.evaluate((button) => { const control = button as HTMLButtonElement control.click() control.click() }) await expect.poll(() => page.locator('[data-goal-bar]').count(), { timeout: 10_000 }).toBe(0) expect(await page.getByText(/no current goal/iu).count()).toBe(0) expect(tripwire.pageErrors).toEqual([]) expect(tripwire.warnings).toEqual([]) }, 60_000) it.skipIf(MODE === 'record')('keeps the fixture inventory closed', async () => { await assertFixtureInventory(SNAPSHOT_DIR, ['active.expected.md']) }) })