/** * Surface layer on top of the session event log: a derived, cached linked list * of events that produce LLM messages. Rebuilt deterministically from * `surfaceOp` markers in the log — the log is the source of truth; the surface * is a view. * * @module @deepseek-ai/dsh-session/surface */ import type { SessionEvent, SurfaceEvent, SurfaceEventType, SurfaceOp } from './types.ts' /** * The set of event type strings that are eligible for the surface linked list. * Mirrors the {@link SurfaceEventType} union; kept as a runtime set so the * type guard can check membership without a chain of string comparisons. */ const SURFACE_EVENT_TYPES = new Set([ 'user/message', 'assistant/message', 'tool/result', 'context/message', 'steering/message', ]) /** * Whether an event's `type` is surface-eligible (one of the five * message-producing {@link SurfaceEventType} values). This is the TYPE check * only — it does NOT require `surfaceOp` to be present. Use it to detect a * surface-eligible event that is MISSING its mandatory marker (e.g. validating * a seed/load log); use {@link isSurfaceEvent} to narrow to a fully-formed * {@link SurfaceEvent} with `surfaceOp` present. */ export function isSurfaceEligibleType(type: string): boolean { return SURFACE_EVENT_TYPES.has(type) } /** * Narrow a {@link SessionEvent} to {@link SurfaceEvent}: checks that the * event's `type` is surface-eligible AND that `surfaceOp` is present. * The narrowed type has mandatory {@link SurfaceOp}. */ export function isSurfaceEvent(event: SessionEvent): event is SurfaceEvent { if (!SURFACE_EVENT_TYPES.has(event.type)) return false // surfaceOp is optional on SessionEvent (even for surface-eligible types) // but mandatory on SurfaceEvent — this check is the narrowing gate. if ((event as SessionEvent).surfaceOp === undefined) return false return true } /** One node in the surface linked list. */ export interface SurfaceNode { /** The event seq of this surface node. */ seq: number /** The previous surface node's seq, or null if this is the head. */ prev: number | null /** The next surface node's seq, or null if this is the tail. */ next: number | null } /** * Maintains a cached linked list of surface nodes, rebuilt lazily from * `surfaceOp` markers in the event log. Because the log is append-only, it * processes only the delta since the last rebuild — new events are folded * into the existing surface in O(new events) rather than rescanning the * whole log. */ export class SurfaceManager { /** Surface nodes in linked-list order (head to tail). Empty until first access. */ private _nodes: SurfaceNode[] = [] /** Map from event seq → node. */ private _nodeBySeq = new Map() /** The last processed seq. -1 forces a full rebuild on first access. */ private _lastProcessedSeq = -1 constructor(private log: readonly SessionEvent[]) {} /** * Reset to unprocessed state. Call after the log has been replaced * wholesale (e.g. after Session seed). Not needed for normal appends — * those are picked up incrementally. */ invalidate(): void { this._lastProcessedSeq = -1 this._nodes = [] this._nodeBySeq.clear() } /** The surface nodes in linked-list order (head to tail). */ get nodes(): readonly SurfaceNode[] { if (this._lastProcessedSeq < this.log.length - 1) this._processDelta() return this._nodes } /** * Process events from `_lastProcessedSeq + 1` through the end of the log, * folding new surface markers into the existing linked list. */ private _processDelta(): void { for (let i = this._lastProcessedSeq + 1; i < this.log.length; i++) { // Index is bounded by i < this.log.length — never undefined. // eslint-disable-next-line @typescript-eslint/no-non-null-assertion const event = this.log[i]! // isSurfaceEvent checks event.type first (is it a surface-eligible type?) // then checks that surfaceOp is present. Only after both pass do we treat // it as a SurfaceEvent with mandatory surfaceOp. if (!isSurfaceEvent(event)) continue if (event.surfaceOp === 'append') { const tail = this._nodes.length > 0 ? this._nodes[this._nodes.length - 1] : undefined const node: SurfaceNode = { seq: event.seq, prev: tail?.seq ?? null, next: null } if (tail) tail.next = event.seq this._nodes.push(node) this._nodeBySeq.set(event.seq, node) } else { this._replace(event.seq, event.surfaceOp) } } this._lastProcessedSeq = this.log.length - 1 } /** Apply a replace operation to the in-progress surface. */ private _replace( newSeq: number, op: Extract, ): void { const startNode = this._nodeBySeq.get(op.start) if (!startNode) { throw new Error(`surface replace: start seq ${op.start} not found in surface`) } const endNode = this._nodeBySeq.get(op.end) if (!endNode) { throw new Error(`surface replace: end seq ${op.end} not found in surface`) } const startIdx = this._nodes.indexOf(startNode) const endIdx = this._nodes.indexOf(endNode) if (startIdx > endIdx) { throw new Error(`surface replace: start seq ${op.start} (index ${startIdx}) is after end seq ${op.end} (index ${endIdx})`) } // Remove shadowed nodes from `[startIdx, endIdx]` inclusive. const count = endIdx - startIdx + 1 const removed = this._nodes.splice(startIdx, count) for (const r of removed) this._nodeBySeq.delete(r.seq) // Insert the new node where the removed range was. const prevNode = startIdx > 0 ? this._nodes[startIdx - 1] : undefined const nextNode = startIdx < this._nodes.length ? this._nodes[startIdx] : undefined const newNode: SurfaceNode = { seq: newSeq, prev: prevNode?.seq ?? null, next: nextNode?.seq ?? null, } if (prevNode) prevNode.next = newSeq if (nextNode) nextNode.prev = newSeq this._nodes.splice(startIdx, 0, newNode) this._nodeBySeq.set(newSeq, newNode) } }