import { Readable } from 'node:stream' import { describe, expect, it, vi } from 'vitest' import { Context } from 'cordis' import type { Agent, AgentStatus } from '@deepseek-ai/dsh-agent' import AgentRegistry from '@deepseek-ai/dsh-agent' import type { ContentBlock, StreamChunk } from '@deepseek-ai/dsh-llm' import type { Session, SessionEvent } from '@deepseek-ai/dsh-session' import { createStdioChat, type Config, type StdioRuntime } from '../src/index.ts' /** * Unit tests for the stdio UI plugin. They drive the REAL plugin body * (`createStdioChat`) with an injected {@link StdioRuntime} so every render, * input, EOF, and disposal branch runs without touching the real `process` * streams — the I/O seam is what makes the per-file gate reachable. The * `agents` service is real (`@deepseek-ai/dsh-agent`); a minimal fake `Agent` * stands in for the loop, since the loop is the genuinely expensive collaborator * and we only need its `status` + `send`/`steer` surface here. */ /** A controllable stdin: a Readable we push lines into and can end on demand. */ function makeInput(): Readable & { feed(line: string): void; finish(): void } { const stream = new Readable({ read() {} }) as Readable & { feed(line: string): void; finish(): void } stream.feed = (line: string) => stream.push(`${line}\n`) stream.finish = () => stream.push(null) return stream } /** A stdout sink that accumulates everything written, for assertions. */ function makeOutput(): { write: (s: string) => boolean; text: () => string } { let buf = '' return { write: (s: string) => { buf += s; return true }, text: () => buf } } function makeRuntime(over: Partial = {}): { runtime: StdioRuntime input: ReturnType out: ReturnType exit: ReturnType } { const input = makeInput() const out = makeOutput() const exit = vi.fn() return { runtime: { input, output: { write: out.write } as never, exit, ...over }, input, out, exit } } /** A minimal Agent fake exposing the surface the UI touches. */ function makeAgent(id: string, status: AgentStatus = 'idle'): Agent & { status: AgentStatus sent: ContentBlock[][] steered: ContentBlock[][] } { const sent: ContentBlock[][] = [] const steered: ContentBlock[][] = [] return { id: id as Agent['id'], status, sent, steered, // A minimal session stub: the UI reads only `session.header.id` (to map the // session back to its agent id for the turn-boundary label). session: { header: { id: `${id}-session` } }, send: (content: ContentBlock[]) => void sent.push(content), steer: (content: ContentBlock[]) => void steered.push(content), } as never } /** A session stub whose `header.id` matches an agent's, for `session/event` emits. */ function makeSession(agentId: string): Session { return { header: { id: `${agentId}-session` } } as Session } /** An `assistant/chunk` session event carrying one raw stream chunk. */ function chunkEvent(chunk: StreamChunk): SessionEvent { return { type: 'assistant/chunk', seq: 0, time: 0, data: { turn: 1, step: 0, chunk } } } const CONFIG: Config = { welcome: 'hi there', agent: 'main' } async function setup(config: Config = CONFIG, runtimeOver: Partial = {}) { const ctx = new Context() await ctx.plugin(AgentRegistry) const { runtime, input, out, exit } = makeRuntime(runtimeOver) const fiber = await ctx.plugin(Object.assign((inner: Context) => { createStdioChat(inner, config, runtime) }, { inject: ['agents'] })) return { ctx, fiber, input, out, exit } } /** Drive a fake idle timer past the 200ms flush delay. */ function flushExit(): Promise { return new Promise(resolve => setTimeout(resolve, 250)) } describe('createStdioChat rendering', () => { it('writes the welcome banner and prompt on start', async () => { const { out } = await setup() expect(out.text()).toBe('hi there\n> ') }) it('falls back to default welcome/agent when called with empty config', async () => { // createStdioChat is exported and may be driven directly (bypassing the // Loader's schemastery validation), so it must default welcome/agent itself. const { out } = await setup({}) expect(out.text()).toBe('ready.\n> ') // And it drives the default agent id 'main'. }) it('renders text-delta chunks verbatim', async () => { const { ctx, out } = await setup() ctx.emit('session/event', makeSession('main'), chunkEvent({ type: 'text-delta', index: 0, text: 'hello' })) expect(out.text()).toContain('hello') }) it('wraps reasoning-delta in the dim SGR and resets on the following text-delta', async () => { const { ctx, out } = await setup() const session = makeSession('main') ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'think' })) ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'more' })) ctx.emit('session/event', session, chunkEvent({ type: 'text-delta', index: 0, text: 'answer' })) expect(out.text()).toContain('\x1B[2mthinkmore\x1B[0m\nanswer') }) it('ignores stream-chunk types it does not render', async () => { const { ctx, out } = await setup() const before = out.text() ctx.emit('session/event', makeSession('main'), chunkEvent({ type: 'block-start', index: 0, blockType: 'text' })) expect(out.text()).toBe(before) }) it('renders turn/start and turn/end markers from the session feed', async () => { const { ctx, out } = await setup() const agent = makeAgent('main') // agent/created populates the session-id → agent-id label map. ctx.emit('agent/created', agent) const session = makeSession('main') ctx.emit('session/event', session, { type: 'turn/start', seq: 1, time: 0, data: { turn: 3, trigger: { kind: 'message' } }, } as SessionEvent) expect(out.text()).toContain('[main turn 3] ') ctx.emit('session/event', session, { type: 'turn/end', seq: 2, time: 0, data: { turn: 3, reason: { kind: 'completed' } }, } as SessionEvent) expect(out.text()).toContain('\n> ') }) it('falls back to the session id as the label when no agent is mapped', async () => { const { ctx, out } = await setup() // No agent/created emitted, so the label map is empty — the header id shows. ctx.emit('session/event', makeSession('orphan'), { type: 'turn/start', seq: 1, time: 0, data: { turn: 1, trigger: { kind: 'message' } }, } as SessionEvent) expect(out.text()).toContain('[orphan-session turn 1] ') }) it('seeds labels for agents already registered before the UI installs', async () => { // The pre-created `main` agent (and any agent surviving an HMR reload of just // this fiber) fired its `agent/created` before the UI's listener existed, so // the live listener alone would miss it. Seeding from `ctx.agents.list()` at // install time is what keeps its turn header showing `[main turn N]` instead // of the raw session id. const ctx = new Context() await ctx.plugin(AgentRegistry) const agent = makeAgent('main') ctx.agents.register(agent) // registered BEFORE the UI plugin below const { runtime, out } = makeRuntime() await ctx.plugin(Object.assign((inner: Context) => { createStdioChat(inner, CONFIG, runtime) }, { inject: ['agents'] })) ctx.emit('session/event', makeSession('main'), { type: 'turn/start', seq: 1, time: 0, data: { turn: 5, trigger: { kind: 'message' } }, } as SessionEvent) expect(out.text()).toContain('[main turn 5] ') }) it('resets dim styling at turn/end if a turn ends mid-reasoning', async () => { const { ctx, out } = await setup() const session = makeSession('main') ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'mid' })) ctx.emit('session/event', session, { type: 'turn/end', seq: 1, time: 0, data: { turn: 1, reason: { kind: 'completed' } }, } as SessionEvent) expect(out.text()).toContain('\x1B[2mmid\x1B[0m') }) it('drops the label mapping on agent/disposed', async () => { const { ctx, out } = await setup() const agent = makeAgent('main') ctx.emit('agent/created', agent) ctx.emit('agent/disposed', agent) // After disposal the map no longer resolves the agent id — fall back to the // session header id. ctx.emit('session/event', makeSession('main'), { type: 'turn/start', seq: 1, time: 0, data: { turn: 1, trigger: { kind: 'message' } }, } as SessionEvent) expect(out.text()).toContain('[main-session turn 1] ') }) it('renders tool/call and tool/result session events', async () => { const { ctx, out } = await setup() const session = {} as Session const callEvent = { type: 'tool/call', seq: 1, time: 0, data: { turn: 1, step: 0, callId: 'c1', name: 'bash', arguments: '{"command":"ls"}' }, } as SessionEvent ctx.emit('session/event', session, callEvent) expect(out.text()).toContain('[tool call] bash({"command":"ls"})') const resultEvent = { type: 'tool/result', seq: 2, time: 0, data: { turn: 1, step: 0, callId: 'c1', content: [{ type: 'text', text: 'file.txt' }], isError: false }, } as SessionEvent ctx.emit('session/event', session, resultEvent) expect(out.text()).toContain('[tool result] file.txt') }) it('renders a todo/write session event as a glyphed checklist', async () => { const { ctx, out } = await setup() const session = {} as Session ctx.emit('session/event', session, { type: 'todo/write', seq: 1, time: 0, data: { todos: [ { content: 'read the code', status: 'completed' }, { content: 'write the fix', status: 'in_progress' }, { content: 'run the tests', status: 'pending' }, ] }, } as SessionEvent) const text = out.text() expect(text).toContain('[todos]') expect(text).toContain('[x] read the code') expect(text).toContain('[~] write the fix') expect(text).toContain('[ ] run the tests') }) it('resets dim styling when a todo/write interrupts reasoning', async () => { const { ctx, out } = await setup() ctx.emit('session/event', {} as Session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'r' })) ctx.emit('session/event', {} as Session, { type: 'todo/write', seq: 1, time: 0, data: { todos: [{ content: 'a task', status: 'pending' }] }, } as SessionEvent) expect(out.text()).toContain('\x1B[2mr\x1B[0m') }) it('resets dim styling when a tool/call interrupts reasoning', async () => { const { ctx, out } = await setup() const session = {} as Session ctx.emit('session/event', session, chunkEvent({ type: 'reasoning-delta', index: 0, text: 'r' })) ctx.emit('session/event', session, { type: 'tool/call', seq: 1, time: 0, data: { turn: 1, step: 0, callId: 'c1', name: 'bash', arguments: '{}' }, } as SessionEvent) expect(out.text()).toContain('\x1B[2mr\x1B[0m') }) it('ignores session events it does not render', async () => { const { ctx, out } = await setup() const before = out.text() ctx.emit('session/event', {} as Session, { type: 'user/message', seq: 1, time: 0, data: { content: [{ type: 'text', text: 'hi' }], source: { kind: 'user' } }, } as SessionEvent) expect(out.text()).toBe(before) }) }) describe('createStdioChat input', () => { it('sends a typed line to an idle agent', async () => { const { ctx, input } = await setup() const agent = makeAgent('main', 'idle') ctx.agents.register(agent) input.feed('do a thing') await new Promise(r => setImmediate(r)) expect(agent.sent).toEqual([[{ type: 'text', text: 'do a thing' }]]) expect(agent.steered).toEqual([]) }) it('steers a typed line into a running agent', async () => { const { ctx, input } = await setup() const agent = makeAgent('main', 'running') ctx.agents.register(agent) input.feed('steer me') await new Promise(r => setImmediate(r)) expect(agent.steered).toEqual([[{ type: 'text', text: 'steer me' }]]) expect(agent.sent).toEqual([]) }) it('ignores blank lines', async () => { const { ctx, input } = await setup() const agent = makeAgent('main') ctx.agents.register(agent) input.feed(' ') await new Promise(r => setImmediate(r)) expect(agent.sent).toEqual([]) }) it('logs and drops a line when the target agent is not running', async () => { const { ctx, input } = await setup() const spy = vi.spyOn(ctx.logger, 'error').mockImplementation(() => {}) input.feed('nobody home') await new Promise(r => setImmediate(r)) expect(spy).toHaveBeenCalledWith('ui-stdio: agent "%s" is not running', 'main') }) it('drives the agent named in config, not a hardcoded id', async () => { const { ctx, input } = await setup({ welcome: 'w', agent: 'worker' }) const agent = makeAgent('worker') ctx.agents.register(agent) input.feed('hi') await new Promise(r => setImmediate(r)) expect(agent.sent).toHaveLength(1) }) }) describe('createStdioChat EOF exit', () => { it('exits immediately on EOF when no work was submitted', async () => { const { input, exit } = await setup() input.finish() await flushExit() expect(exit).toHaveBeenCalledWith(0) }) it('waits for the agent to settle idle after running before exiting', async () => { const { ctx, input, exit } = await setup() const agent = makeAgent('main', 'idle') ctx.agents.register(agent) input.feed('work') await new Promise(r => setImmediate(r)) input.finish() await new Promise(r => setImmediate(r)) // Work submitted but no 'running' observed yet — must NOT exit. expect(exit).not.toHaveBeenCalled() // The turn starts, then settles. ctx.emit('agent/status', agent, 'running') ;(agent as { status: AgentStatus }).status = 'idle' ctx.emit('agent/status', agent, 'idle') await flushExit() expect(exit).toHaveBeenCalledWith(0) }) it('schedules the exit only once when idle fires repeatedly', async () => { const { ctx, input, exit } = await setup() const agent = makeAgent('main', 'running') ctx.agents.register(agent) input.feed('work') await new Promise(r => setImmediate(r)) ctx.emit('agent/status', agent, 'running') // sawRunning = true input.finish() await new Promise(r => setImmediate(r)) // let readline 'close' set stdinClosed ;(agent as { status: AgentStatus }).status = 'idle' // Two idle signals while stdin is already closed: the first arms the timer, // the second must hit the already-scheduled guard, not arm a second. ctx.emit('agent/status', agent, 'idle') ctx.emit('agent/status', agent, 'idle') await flushExit() expect(exit).toHaveBeenCalledTimes(1) }) it('does not exit on an idle transition for a different agent', async () => { const { ctx, input, exit } = await setup() const agent = makeAgent('main', 'idle') ctx.agents.register(agent) input.feed('work') await new Promise(r => setImmediate(r)) input.finish() const other = makeAgent('other') ctx.emit('agent/status', other, 'running') ctx.emit('agent/status', other, 'idle') await flushExit() expect(exit).not.toHaveBeenCalled() }) it('does not exit while a turn is still running at EOF', async () => { const { ctx, input, exit } = await setup() const agent = makeAgent('main', 'idle') ctx.agents.register(agent) input.feed('work') await new Promise(r => setImmediate(r)) ctx.emit('agent/status', agent, 'running') ;(agent as { status: AgentStatus }).status = 'running' input.finish() // sawRunning is true, but the agent is still running — the idle gate holds. ctx.emit('agent/status', agent, 'idle') // a stale/duplicate signal while status stays 'running' await flushExit() expect(exit).not.toHaveBeenCalled() }) }) describe('createStdioChat disposal (HMR safety)', () => { it('never exits the process when EOF arrives after fiber dispose', async () => { const { fiber, input, exit } = await setup() await fiber.dispose() // A late EOF after disposal (reader.close() also fires 'close') must not exit. input.finish() await flushExit() expect(exit).not.toHaveBeenCalled() }) it('cancels a scheduled exit if disposed within the flush window', async () => { const { fiber, input, exit } = await setup() // EOF with no work submitted schedules the 200ms flush-then-exit timer. input.finish() await new Promise(r => setImmediate(r)) expect(exit).not.toHaveBeenCalled() // not yet — still inside the window // Dispose BEFORE the timer fires: the tracked handle must be cleared. await fiber.dispose() await flushExit() expect(exit).not.toHaveBeenCalled() }) it('stops handling input after dispose', async () => { const { ctx, fiber, input } = await setup() const agent = makeAgent('main') ctx.agents.register(agent) await fiber.dispose() // The readline interface is closed on dispose; a late line reaches no handler. input.feed('too late') await new Promise(r => setImmediate(r)) expect(agent.sent).toEqual([]) }) it('removes the agent/status listener on dispose', async () => { const { ctx, fiber, input, exit } = await setup() const agent = makeAgent('main', 'idle') ctx.agents.register(agent) input.feed('work') await new Promise(r => setImmediate(r)) await fiber.dispose() // After dispose, status transitions must neither throw nor schedule an exit // (the listener and the EOF-exit path are both torn down). expect(() => { ctx.emit('agent/status', agent, 'running') ctx.emit('agent/status', agent, 'idle') }).not.toThrow() await flushExit() expect(exit).not.toHaveBeenCalled() }) })