/** * The agent loop driver: one `runLoop()` invocation drives one agent for its * whole lifetime. Error-contained at the turn level — a throwing plugin ends * the turn, never kills the loop. See the JSDoc on `runLoop()` for the full * lifecycle pseudo-code. * * @module dsh-agent-loop/loop */ import type { Context } from 'cordis' import type { FinishReason, GenerateOptions, Message } from '@deepseek-ai/dsh-llm' import { BlockAssembler, HarnessError } from '@deepseek-ai/dsh-llm' import type { Session, TurnEndReason, TurnTrigger } from '@deepseek-ai/dsh-session' import { renderPrompt } from '@deepseek-ai/dsh-system-prompt' import type {} from '@deepseek-ai/dsh-tools' import type { ReactLoopAgent } from './agent.ts' /** An Error with an optional machine-readable code (e.g., from LlmError or a throwing plugin). */ type CodedError = Error & { code?: string } /** * Normalize an arbitrary thrown value into a coded Error. A real Error passes * through (its `code`, if any, is preserved by {@link errorData}); a non-Error * throw is wrapped in a {@link HarnessError} with code `UNKNOWN` and the * original value chained as `cause`, so a bad throw still carries a routable * code instead of degrading to a bare message. */ function toError(error: unknown): CodedError { return error instanceof Error ? error : new HarnessError(String(error), 'UNKNOWN', { cause: error }) } /** * Map a model-call {@link FinishReason} to the step error it should raise, or * `undefined` when the step completed normally. * * Adapters report provider/transport failures one of two sanctioned ways (see * the StreamChunk contract in dsh-llm): throw from `stream()` (handled by the * caller's try/catch), OR end the stream with a finish-error/aborted chunk * (the only option for adapters that can't throw mid-stream, e.g. * library-backed ones). This translates the latter into a thrown step error * so the turn ends error/aborted (the failure recorded on `turn/end.reason`), * never as a normal `completed` assistant message. * * `FinishReason` is merge-extensible (plugins/adapters can add `kind`s), so * the switch handles the known terminal-failure kinds and treats every other * kind — `stop`, `tool-calls`, `max-tokens`, future additions — as success. */ function finishError(finish: FinishReason): CodedError | undefined { switch (finish.kind) { case 'error': { const error: CodedError = new Error(finish.message) if (finish.code !== undefined) error.code = finish.code return error } case 'aborted': { const error: CodedError = new Error('model stream aborted') error.code = 'ABORTED' return error } // stop / tool-calls / max-tokens / plugin-added kinds → not a failure. default: return undefined } } /** * Build the `{ message, code? }` part of an error payload, omitting the * `code` key entirely when absent (exactOptionalPropertyTypes-correct). */ function errorData(err: CodedError): { message: string; code?: string } { return { message: err.message, ...typeof err.code === 'string' ? { code: err.code } : {} } } /** * The turn-end contribution of a step's *successful* finish, or `undefined` * when the step finished ordinarily (a plain `completed`). * * {@link finishError} has already converted `error`/`aborted` finishes into * thrown step errors, so the finishes that reach here are `stop`, * `tool-calls`, `max-tokens`, or a future merge-extensible kind. Only * `max-tokens` carries forward as a distinct {@link TurnEndReason}: a step that * hit the output-token ceiling ended the turn cut-short rather than by the * model's choice. `stop`/`tool-calls`/unknown kinds contribute nothing beyond * the default `completed`. {@link runTurn} applies this with the rule "any * `max-tokens` step in the turn makes the turn end `max-tokens`". */ function stepFinishReason(finish: FinishReason): TurnEndReason | undefined { switch (finish.kind) { case 'max-tokens': return { kind: 'max-tokens' } // stop / tool-calls / plugin-added kinds → no turn-end contribution // beyond the default `completed`. FinishReason is merge-extensible, so a // default (not assertNever) handles unknown kinds as ordinary success. default: return undefined } } /** * Ambient handles the loop driver receives from the agent. Decouples the * pure function `runLoop` from the mutable ReactLoopAgent fields, making the * loop testable without a real agent. */ export interface LoopHandle { setStatus(status: 'idle' | 'running'): void setAbort(controller: AbortController | undefined): void /** Resolves when the agent is disposed — unblocks the idle wait. */ disposed: Promise isDisposed(): boolean /** * Whether a `cancel()` is pending for the current turn. The driver checks this * at every decision point where a turn could start or continue (right after * the idle wait, after the `running` flip, before each step, and at the * continuation gate) and drops the about-to-run / continuing turn. Reset once * per loop iteration via {@link clearCancel} after the turn returns, so the * marker governs exactly one cancellation and never leaks to a later prompt. */ isCancelled(): boolean /** * The resolved reason for the pending cancel (`reason ?? 'cancelled'`), read * by the marker branches (pre-step / continuation) so a turn dropped where no * `AbortController` carries the reason still records the caller's * `cancel(reason)` value — matching the mid-step abort path. Only meaningful * when {@link isCancelled} is true. */ cancelReason(): string /** Clear the cancel marker (called once per iteration after the turn returns). */ clearCancel(): void /** * Settle pending `whenIdle()` waiters WITHOUT a status transition. Used by the * pre-step cancel-skip path: it drops the about-to-run turn and re-parks at the * idle wait, so no `running→idle` transition fires to settle a `whenIdle()` * waiter that was registered in the pre-step window — this settles it directly * (it emits no `agent/status`, so an ACP `agent/status` listener never sees a * spurious idle that would resolve a freshly-queued prompt as cancelled). */ settleIdle(): void } /** * The agent loop. One invocation drives one agent for its whole lifetime: * * ``` * forever: * wait for queued messages (idle) * TURN (error-contained — a throwing plugin ends the turn, never the loop): * drain queued → 'turn/start' → session('user/message'…) → emit agent/turn-start * STEP loop: * drain steering → session('steering/message') ⟵ catches late steering * session('step/start'); emit agent/step-start ⟵ append before emit (the event-sourcing RFC) * assembly = ctx.systemPrompt.assemble() ⟵ waterfall system-prompt/assemble * req = {model, system, tools, messages: session.deriveMessages(), signal} * req = waterfall agent/request ⟵ hooks/compaction/model-switch * stream ctx.llm.stream(req) ⟵ waterfall llm/stream (raw chunks) * session('assistant/chunk'); emit agent/stream-chunk * msg = waterfall agent/step-result ⟵ BEFORE the log append, so the * session('assistant/message' {content, usage?}) session records what actually ran * each tool-call in msg (sequential, abort-checked): * session('tool/call'); ctx.tools.execute() ⟵ waterfall tools/execute * session('tool/result') * drain steering → session('steering/message'); emit agent/steering * emit agent/step-end * cont = waterfall agent/turn-continuation(default = hadToolCalls || steered) * if !cont && steering arrived from step-end/continuation listeners: cont = true * if !cont: break * session('turn/end'); emit agent/turn-end * await ctx.parallel('session/flush', session) ⟵ durability checkpoint * re-enqueue leftover steering as queued ⟵ steering is never stranded * idle (emit agent/status) unless more queued * ``` */ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle): Promise { const { session } = agent while (!handle.isDisposed()) { await agent.inbox.waitForQueued(handle.disposed) if (handle.isDisposed()) break // Pre-step cancel (window 1): a `cancel()` landed after a `send()` woke the // idle wait but before we flip to `running`. The cancelled queued/steering // work is already cleared by `cancel()`. Clear the marker, then: // - if NOTHING new is queued, drop the about-to-run turn and re-park, // settling any `whenIdle()` waiter DIRECTLY (no running→idle transition // fires here to settle it) and WITHOUT emitting `agent/status` (an ACP // listener must not see a spurious idle that resolves a freshly-queued // prompt as cancelled); // - if a NEW prompt was queued AFTER the cancel (a send() that raced in // before the loop resumed), the marker was for the cancelled work only — // fall through and run the new prompt's turn. Do NOT settle waiters here: // a whenIdle() waiter must wait for that new turn's running→idle, not // resolve before it runs (the quiescence contract). if (handle.isCancelled()) { handle.clearCancel() if (!agent.inbox.hasQueued) { handle.settleIdle() continue } } handle.setStatus('running') // Pre-step cancel (window 2): `setStatus('running')` emits `agent/status` // SYNCHRONOUSLY, so a `running` listener can `cancel()` in the gap between the // check above and `runTurn`. Mirror window 1: clear the marker, then // - if NOTHING new is queued, drop the about-to-run turn and transition // back to `idle` (`running` was already emitted, so a real idle // transition balances the status AND settles `whenIdle()` waiters); // - if a NEW prompt was queued AFTER the cancel (a `running` listener that // cancels then sends), the marker was for the cancelled work only — fall // through and run the new prompt's turn (status is already `running`), so // a `whenIdle()` waiter resolves on THAT turn's running→idle, not before // it runs. Settling here would resolve quiescence while the replacement // is still queued and unrun (the same early-resolve race window 1 fixes). if (handle.isCancelled()) { handle.clearCancel() if (!agent.inbox.hasQueued) { handle.setStatus('idle') continue } } // Re-derive the turn number from the log each iteration (do NOT keep a local // counter): an idle `agent.inject()` can append its own one-shot turn while // the loop waits above, so the next real turn must continue from whatever // turn number is actually last in the log — a stale counter would collide. const turn = lastTurnNumber(session) + 1 try { await runTurn(ctx, agent, handle, turn) } catch (error: unknown) { // Backstop: runTurn rethrows only a PRE-turn throw (the invariant guard // before turn/start) — no turn/start was appended, so no turn is open and // none is owed. A session `error` here would land outside any turn (after // the previous turn/end), where the persistence backend drops it as a // crash tail (the turn-enclosure RFC). Report via agent/error + the logger only; the // driver survives and moves on. const err = toError(error) ctx.logger.warn(`agent "${agent.id}": turn ${turn} failed before it started: ${err.message}`) try { ctx.emit('agent/error', agent, turn, 0, err) } catch { /* contained: a throwing agent/error listener must not kill the driver */ } } // Reset the cancel marker UNCONDITIONALLY here, after the turn returns and // before the next iteration's idle wait. NOT gated on the idle transition // below: a `send()` that lands during the cancelled turn's flush window makes // `hasQueued` true at the `setStatus('idle')` guard, so an idle-gated reset // would never fire and the stale marker would wrongly drop that next prompt's // turn. Resetting per iteration scopes the marker to exactly the turn that was // cancelled. handle.clearCancel() // Steering that arrived too late to join this turn (turn-end listeners, // flush) becomes a queued message — it must never be stranded. (A cancelled // turn already cleared its steering, so there is nothing to re-enqueue.) for (const message of agent.inbox.drainSteering()) { agent.inbox.enqueue(message) } if (!agent.inbox.hasQueued) handle.setStatus('idle') } } async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle, turn: number): Promise { const { session } = agent // --- Pre-turn. A throw here (the invariant guard) is owed NO turn/end — // turn/start has not been appended — so it propagates to runLoop's backstop // untouched. The queued messages are drained here but appended AFTER // turn/start (below), so every event in the log lives inside a turn. const queued = agent.inbox.drainQueued() const first = queued[0] /* v8 ignore next 3 -- invariant guard: runLoop only calls runTurn when hasQueued */ if (!first) throw new Error('runTurn invariant violated: no queued message at turn start') const trigger: TurnTrigger = { kind: 'message', source: first.source } let reason: TurnEndReason = { kind: 'completed' } let step = 0 let turnEnded = false let stepOpen = false let errorReported = false // Close the open step exactly once (idempotent via stepOpen). The // agent/step-end emit is contained: a throwing step-end listener must not // abort finalization and strand the turn open (turn/end balance > notifying // one bad listener). Appended before the emit (the event-sourcing RFC append-before-emit). const closeStep = (): boolean => { if (!stepOpen) return false stepOpen = false // Session.append pushes step/end BEFORE notifying session/event listeners, // so a throwing listener leaves step/end in the log (balance holds) but // would otherwise abort finalization. Contain it and surface it as a turn // error below — the same outcome as a throwing agent/step-end listener. let failure: unknown try { session.append('step/end', { turn, step }) } catch (error: unknown) { failure = error } try { ctx.emit('agent/step-end', agent, turn, step) } catch (error: unknown) { failure ??= error } // A throwing step/end session-event listener OR a throwing agent/step-end // listener surfaces as a turn error via failTurn (idempotent). This prevents // a throwing listener from producing a silent "completed" turn when the step // itself succeeded, AND keeps finalization going when closeStep runs from // the outer catch. if (failure !== undefined) { failTurn(toError(failure)) return true } return false } // Record a step/turn failure exactly once: set the error reason (carrying the // failing `step` — the durable failure lives entirely on turn/end.reason, there // is no separate session error event) and emit agent/error (contained — trap: a // throwing agent/error listener must not re-escape and strand the turn). // Disposal and abort set `reason` directly without calling this (they are not // failures). const failTurn = (err: CodedError): void => { if (errorReported) return errorReported = true // Set the error reason ONLY while the turn is still open — closeTurn appends // turn/end with it. If the turn has already ended (the only way here: a // throwing agent/turn-end listener after closeTurn(true) already appended // turn/end), the reason can no longer affect the durable log, so log the late // throw directly instead — otherwise the listener exception would vanish. if (!turnEnded) { reason = { kind: 'error', step, ...errorData(err) } } else { ctx.logger.warn(`agent "${agent.id}": agent/turn-end listener threw after turn ${turn} closed: ${err.message}`) } try { ctx.emit('agent/error', agent, turn, step, err) } catch { // contained: the error is already captured (on `reason`, or via the logger // above); a throwing agent/error listener must not prevent the turn from // closing. } } // Close the turn exactly once (idempotent via turnEnded). `emit` is false on // the error path (the failure was already surfaced via agent/error) and true // on the normal/inline-error path. A throwing agent/turn-end listener on the // normal path escapes to the outer catch, which surfaces it via failTurn — // turn/end is already appended, so balance holds either way. const closeTurn = (emit: boolean): void => { if (turnEnded) return turnEnded = true // Session.append pushes turn/end BEFORE notifying session/event listeners, // so a throwing listener leaves turn/end in the log (the turn is balanced) // but would otherwise escape — from the outer catch's closeTurn(false) it // would propagate to the runLoop backstop, and from the normal-path // closeTurn(true) it would skip the agent/turn-end emit. Contain it: the // boundary is durable either way, and finalization must not abort on a bad // listener. (On the normal path the outer catch also re-runs closeTurn, // which is an idempotent no-op once turnEnded is set.) try { session.append('turn/end', { turn, reason }) } catch (error: unknown) { ctx.logger.warn(`agent "${agent.id}": session/event listener threw on turn/end at turn ${turn}: ${toError(error).message}`) } if (emit) ctx.emit('agent/turn-end', agent, turn, reason) } try { // --- Turn boundary. Once turn/start is appended, a turn/end is owed no // matter what throws below; the catch + closeTurn guarantee it (the catch // decides "owed" from the log via isTurnOpen, so even a throwing turn/start // listener — append pushes before notifying — still gets its turn/end). session.append('turn/start', { turn, trigger }) // Record the queued user messages INSIDE the turn (after turn/start), so // every event in the log is turn-enclosed. turn/end is now owed, so a throw // while appending these is caught below and the turn is still closed. for (const message of queued) { session.append('user/message', { content: message.content, source: message.source }, { surfaceOp: 'append' }) } ctx.emit('agent/turn-start', agent, turn) while (true) { step += 1 // Steering from the previous round's step-end/continuation listeners // (or turn-start listeners on the first step) joins before the request. drainSteering(ctx, agent, turn) session.append('step/start', { turn, step }) stepOpen = true ctx.emit('agent/step-start', agent, turn, step) const abort = new AbortController() handle.setAbort(abort) // Cancel landing in the step-start window: a synchronous `agent/turn-start` // or `agent/step-start` listener (both fire before this point) can have // called `cancel()`, and `runStep` would otherwise run a full extra step // with no AbortController having observed it. Check the marker AFTER // setAbort (so the next-iteration drain sees a clean controller) and before // `runStep`: drop the step, end the turn `aborted`. closeStep balances the // already-appended step/start. if (handle.isCancelled()) { handle.setAbort(undefined) reason = { kind: 'aborted', reason: handle.cancelReason() } closeStep() break } let stepOutcome: { hadToolCalls: boolean; finish: FinishReason } | { error: Error } try { stepOutcome = await runStep(ctx, agent, turn, step, abort.signal) } catch (error: unknown) { stepOutcome = { error: toError(error) } } finally { handle.setAbort(undefined) } if ('error' in stepOutcome) { // Steering that arrived during the failed step stays in the inbox — // runLoop re-enqueues it as a queued message, so an abort-then-steer // starts a fresh turn instead of being silently consumed. closeStep() const { error } = stepOutcome if (handle.isDisposed()) { reason = { kind: 'disposed' } } else if (abort.signal.aborted) { /* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */ reason = { kind: 'aborted', reason: String(abort.signal.reason ?? 'aborted') } } else { failTurn(error) } break } // The successful step's finish reason carries forward: a `max-tokens` // step makes the whole turn end `max-tokens` (the ACP RFC's rule "any // max-tokens step surfaces as max-tokens"). `stepFinishReason` returns // `max-tokens` or `undefined`, so a later ordinary step never resets a // max-tokens turn back to completed, and a never-truncated turn keeps the // default `completed`. The disposal/abort/error branches above and the // continuation-window disposal check below override this — they win. const stepReason = stepFinishReason(stepOutcome.finish) if (stepReason) reason = stepReason // Steering that arrived during streaming/tool execution. const steered = drainSteering(ctx, agent, turn) if (closeStep()) break const defaultDecision = stepOutcome.hadToolCalls || steered let shouldContinue: boolean try { shouldContinue = await ctx.waterfall( 'agent/turn-continuation', agent, turn, defaultDecision, () => Promise.resolve(defaultDecision), ) } catch (error: unknown) { // A broken continuation plugin ends the turn, not the loop. failTurn(toError(error)) break } // Steering from step-end/continuation listeners (the /goal pattern) // demands the model see it — it overrides a negative decision; the // next iteration's drain records it. if (!shouldContinue && agent.inbox.hasSteering) shouldContinue = true // A cancel that landed during the continuation window — after the step's // AbortController was cleared (setAbort(undefined)) but before the next // step starts — has no controller to observe it, so the turn-scoped marker // ends the turn here. cancel() also cleared the steering FIFO, so the // override above did not re-arm continuation. if (handle.isCancelled()) { reason = { kind: 'aborted', reason: handle.cancelReason() } break } if (!shouldContinue || handle.isDisposed()) { /* v8 ignore next -- disposal during continuation-decision window is a narrow race; error-path disposal is covered elsewhere */ if (handle.isDisposed()) reason = { kind: 'disposed' } break } } // Normal / inline-error loop exit: close the turn and notify. closeTurn(true) } catch (error: unknown) { // Decide whether this turn was ever opened from the LOG, not a flag. // Session.append pushes the event BEFORE notifying session/event listeners, // so a throwing listener on the `turn/start` append leaves turn/start in the // log even though execution never reached the lines after that append. // Gating on a "turn started" boolean would skip turn/end and leave a // permanently OPEN turn that poisons the next turn/replay (the turn-enclosure RFC). We // check the log for THIS turn's turn/start: present means a turn/end is owed // (or was already appended — closeTurn/failTurn are idempotent, so running // them again is a safe no-op that still preserves the disposed/error reason // chosen below). Absent means the turn/start append threw BEFORE its push (a // non-serializable trigger — impossible for our fixed trigger); nothing was // opened, so rethrow to the runLoop backstop. const turnStartLogged = session.events.some(e => e.type === 'turn/start' && e.data.turn === turn) if (!turnStartLogged) throw error closeStep() // Choose the close reason. Disposal wins only if no error was already // reported: a turn disposed mid-step sets reason=disposed in the step-error // branch (without reporting an error), and if closeTurn(true)'s turn-end // emit then throws, we land here and must PRESERVE disposed rather than // overwrite it with the listener's throw. Otherwise a boundary-emit throw // on a live agent is a real failure → failTurn. (errorReported is mutated // only inside the failTurn closure, which the analyzer can't follow, hence // the inline lint-disable.) if (handle.isDisposed() && !errorReported) { // eslint-disable-line @typescript-eslint/no-unnecessary-condition reason = { kind: 'disposed' } } else { failTurn(toError(error)) } closeTurn(false) } // Durability checkpoint: persistence plugins drain write-behind buffers. // A failing persistence plugin is reported but doesn't kill the agent. try { await ctx.parallel('session/flush', session) } catch (error: unknown) { // The turn is already closed (turn/end appended above) and flush must run // AFTER turn/end to be a checkpoint — so there is no in-turn position left // for a session `error` event. Appending one here would land it after the // last turn/end, where the persistence backend treats it as a crash tail // and drops it on resume (the turn-enclosure RFC: every event is turn-enclosed). Report // the failure via agent/error + the logger only; persistence keeps the // buffered events for the next flush/dispose, so nothing is lost. const err = toError(error) ctx.logger.warn(`agent "${agent.id}": session/flush failed at turn ${turn}: ${err.message}`) try { ctx.emit('agent/error', agent, turn, step, err) } catch { // contained: a throwing agent/error listener must not escape the loop. } } } /** Drain the steering queue into the session. Returns whether any arrived. */ function drainSteering(ctx: Context, agent: ReactLoopAgent, turn: number): boolean { const messages = agent.inbox.drainSteering() for (const message of messages) { agent.session.append('steering/message', { turn, content: message.content, source: message.source }, { surfaceOp: 'append' }) ctx.emit('agent/steering', agent, turn, message.content, message.source) } return messages.length > 0 } /** One step: assemble request → stream model → record → execute tools. */ async function runStep( ctx: Context, agent: ReactLoopAgent, turn: number, step: number, signal: AbortSignal, ): Promise<{ hadToolCalls: boolean; finish: FinishReason }> { const { session, options } = agent // --- Request assembly --- const assembly = await ctx.systemPrompt.assemble() const system = [renderPrompt(assembly), options.systemPrompt ?? ''] .filter(text => text.length > 0) .join('\n\n') let request: GenerateOptions = { model: options.model ?? '', messages: session.deriveMessages(), ...system ? { system } : {}, ...assembly.tools.length > 0 ? { tools: assembly.tools } : {}, sessionId: session.id, signal, } request = await ctx.waterfall('agent/request', agent, turn, step, request, () => Promise.resolve(request)) if (!request.model) { throw new Error(`agent "${agent.id}" has no model: set AgentOptions.model or supply one via the agent/request waterfall`) } // --- Model call (streaming-first; raw chunks are the replay record) --- const assembler = new BlockAssembler() const chunkSeqs: number[] = [] for await (const chunk of ctx.llm.stream(request)) { /* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */ if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted')) const chunkEvent = session.append('assistant/chunk', { turn, step, chunk }) chunkSeqs.push(chunkEvent.seq) ctx.emit('agent/stream-chunk', agent, turn, step, chunk) assembler.push(chunk) } // Adapters report provider/transport failures one of two sanctioned ways // (see the StreamChunk contract in dsh-llm): throw from stream() — already // handled by the caller's try/catch — OR end the stream with a // finish-error/aborted chunk. finishError() maps the latter to the step // error to raise (turn ends error/aborted, not a normal completed message). const stepError = finishError(assembler.finish) if (stepError) throw stepError if (assembler.finish.kind === 'max-tokens') { let message: Message = withoutToolCalls(assembler.message()) message = withoutToolCalls(await ctx.waterfall('agent/step-result', agent, turn, step, message, () => Promise.resolve(message))) // Fire the assistant/message when there is content OR usage: a max-tokens // step can be cut off with empty content but still carry token accounting, // and assistant/message is the only host for usage (there is no standalone // usage event). An empty-content assistant/message is skipped by // deriveMessages(), so hosting usage on it never injects a spurious assistant // turn into derived history. if (message.content.length > 0 || assembler.usage) { // A max-tokens finish is itself a streamed `finish` chunk, so chunkSeqs is // never empty here — pass the provenance unconditionally. session.append( 'assistant/message', { turn, step, content: message.content, ...(assembler.usage ? { usage: assembler.usage } : {}) }, { surfaceOp: 'append', sourceEventSeqs: chunkSeqs }, ) } return { hadToolCalls: false, finish: assembler.finish } } // The step-result waterfall runs BEFORE the session append so the log (the // source of truth for derived history and replay) records the message that // tool dispatch actually uses. let message: Message = assembler.message() message = await ctx.waterfall('agent/step-result', agent, turn, step, message, () => Promise.resolve(message)) // Same content-or-usage guard as the max-tokens branch: a step that finishes // with neither assembled content nor usage (e.g. a bare `stop` finish that // streamed nothing) records no assistant/message — an empty-content message // exists only to host usage, and deriveMessages() skips it either way, so // appending one with no usage would be a pure trace-only row. // // sourceEventSeqs records the assistant/chunk provenance, but is omitted when // no chunks streamed (the surface invariant rejects an empty sourceEventSeqs). if (message.content.length > 0 || assembler.usage) { session.append( 'assistant/message', { turn, step, content: message.content, ...(assembler.usage ? { usage: assembler.usage } : {}) }, { surfaceOp: 'append', ...(chunkSeqs.length > 0 ? { sourceEventSeqs: chunkSeqs } : {}) }, ) } // --- Tool execution (sequential; parallel execution is a TODO) --- // ToolRegistry.execute converts tool failures (including aborts) into // isError results, so abort is re-checked around every call here. const toolCalls = message.content.filter(block => block.type === 'tool-call') for (const call of toolCalls) { /* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */ if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted')) const callEvent = session.append('tool/call', { turn, step, callId: call.id, name: call.name, arguments: call.arguments }) let parsedArguments: unknown try { parsedArguments = call.arguments ? JSON.parse(call.arguments) : {} } catch { parsedArguments = call.arguments } const result = await ctx.tools.execute({ callId: call.id, name: call.name, arguments: parsedArguments, agent, signal, }) session.append('tool/result', { turn, step, // The correlation id MUST be the loop's authoritative call.id (the // model-transcript id that deriveMessages turns into toolCallId), NOT // result.callId — a tools/execute waterfall listener returning a // mismatched id would otherwise orphan the call↔result pairing in the // next model request. A listener-internal id, if ever needed, belongs in // a separate diagnostic field, never overloaded onto callId. callId: call.id, content: result.content, isError: result.isError, ...result.error ? { error: result.error } : {}, }, { surfaceOp: 'append', sourceEventSeqs: [callEvent.seq] }) // signal CAN flip during the await above (abort() inside a tool); // the analyzer can't see through the await boundary. /* v8 ignore start -- signal.reason default unreachable: cancel()/disposal always set it */ // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted')) /* v8 ignore stop */ } return { hadToolCalls: toolCalls.length > 0, finish: assembler.finish } } function withoutToolCalls(message: Message): Message { return { ...message, content: message.content.filter(block => block.type !== 'tool-call') } } /** The last turn number in a (possibly seeded) session log, or 0. */ export function lastTurnNumber(session: Session): number { const lastStart = session.events.findLast(event => event.type === 'turn/start') return lastStart?.data.turn ?? 0 } /** * Whether a turn is currently open in the session log (a `turn/start` with no * matching later `turn/end`). Decided from the LOG, not agent status: status * can be `running` while no turn is open (an `agent/status` listener firing * before `turn/start`, or the post-`turn/end` flush window before status * returns to idle), so status is not a reliable open-turn signal. Used by * `inject()` to choose between appending into an open turn vs. wrapping the * injection in its own one-shot turn (the turn-enclosure RFC). */ export function isTurnOpen(session: Session): boolean { const last = session.events.findLast(e => e.type === 'turn/start' || e.type === 'turn/end') return last?.type === 'turn/start' }