Clearing waitingApprovals in handleConnected raced the reconnect replay: mux frames flow from stream open while onConnected waits for the readiness handshake, so a replayed approval/requested could land first and be wiped — amber dot and answerable card lost until the next generation. The sweep moves to generation death (onStateChange 'reconnecting'), before any next-generation frame can exist, and now also drops buffered answerable frames (approval/question pairs) whose dead-generation rpcIds could never be answered — a session instantiated later no longer replays zombie takeover cards. session/queued buffering already re-baselines per generation; this closes the same window for the interaction frames.
557 lines
25 KiB
TypeScript
557 lines
25 KiB
TypeScript
// SessionManager: the instance cluster Map<SessionId, Session> (lazy-built, resident) + the frame
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// dispatch entry + list state, constructed and held by SessionsService (one per client runtime).
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// List data never enters zustand; React connects via subscribe/getListSnapshot.
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import type { IApiClient, HostFrame, MuxFrame, RpcError, RpcRequest, RpcResult, SessionId, SessionSummary, WorkspaceId } from '@deepseek-ai/dsh-client-connection/client'
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// Value import from the inline-safe wire layer (not the connection plugin):
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// plugin-to-plugin value imports are a bundle purity error.
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import { transportError } from '@deepseek-ai/dsh-host-apiproxy/api'
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import { mergeOrderedBaseline } from '../ordered-baseline.ts'
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import type { SessionListEntry, TitledSessionSummary } from './lineage.ts'
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import { flattenLineage } from './lineage.ts'
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// Type-only merge edge: the title domain's client-namespace outlet declares
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// the 'title' projection key this manager projects into list rows (and any
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// useProjection('title') consumer reads). Zero value imports by construction.
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import type {} from '@deepseek-ai/dsh-session-title/client'
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import { Notifier } from './notifier.ts'
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import { ProjectionValueStore } from './projection-store.ts'
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import { Session } from './session.ts'
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/**
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* List arrival lifecycle, orthogonal to the pull-activity `state` axis:
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* `pending` (no successful pull yet — an empty items array means "nothing
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* arrived", not "nothing exists") → `ready` (at least one pull landed).
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* Monotone: `ready` never steps back — later pull failures and reconnect
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* re-pulls ride the `state`/`error` axis, which is where failure is modeled
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* (no `error` phase here; that would duplicate `state`).
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*/
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export type SessionListPhase = 'pending' | 'ready'
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/** Immutable session-list snapshot for useSessionList. */
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export interface SessionListSnapshot {
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items: readonly SessionListEntry[]
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/** Selected Session id (validated against items; masked to undefined while its session is off the list). */
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current: SessionId | undefined
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state: 'idle' | 'loading' | 'error'
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/** Arrival lifecycle (see {@link SessionListPhase}); `state` stays the pull-activity axis. */
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phase: SessionListPhase
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error: RpcError | null
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}
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type SessionListMutation =
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| { kind: 'upsert'; summary: SessionSummary }
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| { kind: 'remove'; sessionId: SessionId }
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| { kind: 'status'; sessionId: SessionId; running: boolean }
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/** Local first-send flip: the sender clears blank without waiting for a host frame. */
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| { kind: 'engaged'; sessionId: SessionId }
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/** Per-session cap for pre-instantiation approval/question buffering (low-frequency frames; a few dozen covers any real backlog). */
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const PENDING_BUFFER_CAP = 32
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/** Instance cluster + frame entry + the session list (see the web client architecture RFC). */
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export class SessionManager {
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private readonly sessions = new Map<SessionId, Session>()
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/** Approval/question frame buffer for uninstantiated sessions: pending interactions never hit
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* history (cannot be backfilled on open), the one frame class that must not take the
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* drop-and-backfill path; replayed and cleared on instantiation. Bounded per session (these
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* frames are low-frequency; overflow drops oldest) and dropped on session-removed (audit S7). */
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private readonly pendingBuffers = new Map<SessionId, RpcRequest<MuxFrame>[]>()
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/** Outstanding approval questions per session, keyed by approvalId (idempotent under mux-open
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* replays of the same requested frame). Manager-owned rather than read off Session instances
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* because the sidebar must light up for sessions never instantiated. Cleared per connection
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* generation — the reopen replay re-adds still-pending questions — and on session-removed. */
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private readonly waitingApprovals = new Map<SessionId, Set<string>>()
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/** Per-session projection value stores, retained independently of instance arrival (the
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* title-snapshot precedent, generalized): push frames land here whether or not the Session
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* is instantiated (list rows read the 'title' key), and an instantiated Session adopts the
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* same store so history-baseline seeding and frames converge on one row set. */
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private readonly projectionStores = new Map<SessionId, ProjectionValueStore>()
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private summaries: SessionSummary[] = []
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private listState: 'idle' | 'loading' | 'error' = 'idle'
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/** Arrival phase; the pending → ready edge fires on the first successful pull (see SessionListPhase). */
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private listPhase: SessionListPhase = 'pending'
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private listError: RpcError | null = null
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private listInflight: Promise<void> | null = null
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/** Mutations arriving after a list request starts are replayed over its response. */
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private listMutations: SessionListMutation[] | null = null
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private selected: SessionId | undefined
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private listSnapshotCache: SessionListSnapshot
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/** Entry-identity cache (§C.2 reference stability): list rebuilds reuse the previous entry
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* object when every field matches — wire refreshes mint all-new summary objects, so identity
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* must be recovered by value or every SessionListItem memo misses on every refresh (audit S5). */
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private entryCache = new Map<SessionId, SessionListEntry>()
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private itemsCache: readonly SessionListEntry[] = []
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private readonly notifier = new Notifier(() => {
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this.listSnapshotCache = this.buildListSnapshot()
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})
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/**
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* @param api - shared wire client.
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* @param restoredSelection - persisted real-Session selection candidate.
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*/
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constructor(
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private readonly api: IApiClient,
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restoredSelection?: SessionId,
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) {
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this.selected = restoredSelection
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this.listSnapshotCache = this.buildListSnapshot()
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}
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// ---- Selection ----
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/**
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* Select a listed Session.
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* @param sessionId - listed Session id.
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*/
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select(sessionId: SessionId): void {
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if (!this.summaries.some(summary => summary.sessionId === sessionId)) {
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throw new Error(`sessions.select: unknown session ${sessionId}`)
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}
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this.selected = sessionId
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this.notifier.notifyNow()
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}
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/** Clear the selection (the layout falls to the no-session view state). */
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clearSelection(): void {
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this.selected = undefined
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this.notifier.notifyNow()
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}
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// ---- Instance management ----
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/**
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* Drop a session instance (scope-prune companion, decision 12: instance
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* and scope share one lifecycle). The host session log is the durable
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* truth — a later get() lazily rebuilds and open() backfills history.
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* @param sessionId - the session to drop.
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*/
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drop(sessionId: SessionId): void {
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this.sessions.delete(sessionId)
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}
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/**
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* Lazy build: return the existing instance or construct one (no auto-open —
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* open is triggered by the container's select callback).
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* @param sessionId - the session to get.
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* @returns the resident instance.
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*/
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get(sessionId: SessionId): Session {
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let session = this.sessions.get(sessionId)
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if (session === undefined) {
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session = this.createSession(sessionId)
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this.sessions.set(sessionId, session)
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// Replay approval/question/queued frames buffered before instantiation (rpcId
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// verbatim, same semantics as the subscribed baseline replay). Replay happens
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// BEFORE the running-bit sync: a not-running summary must sweep replayed queue
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// rows the same way a live status flip would (their retirement events dropped
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// while the session was uninstantiated).
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const buffered = this.pendingBuffers.get(sessionId)
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if (buffered !== undefined) {
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this.pendingBuffers.delete(sessionId)
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for (const envelope of buffered) session.handleMuxEnvelope(envelope.rpcId, envelope.payload)
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}
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// Sync the running and blank bits from the list snapshot into the new
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// instance (consistency when the list precedes open).
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const summary = this.summaries.find(s => s.sessionId === sessionId)
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if (summary !== undefined) {
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session.handleBlank(summary.blank)
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session.handleRunning(summary.running)
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}
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}
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return session
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}
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private createSession(sessionId: SessionId): Session {
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return new Session(sessionId, this.api, {
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// The sender's local first-send flip mirrors into the list row so the
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// session surfaces (lists filter on blank) before any host frame lands.
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onEngaged: (engaged) => {
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this.recordMutation({ kind: 'engaged', sessionId: engaged.sessionId })
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},
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projections: this.projectionStore(sessionId),
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})
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}
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/** Resident per-session projection store (create-on-demand; outlives instantiation). */
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private projectionStore(sessionId: SessionId): ProjectionValueStore {
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let store = this.projectionStores.get(sessionId)
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if (store === undefined) {
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store = new ProjectionValueStore()
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// List rows project off store keys (title); any-key changes re-enter
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// the manager's own batched rebuild channel.
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store.subscribeAny(() => { this.notifier.markDirty() })
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this.projectionStores.set(sessionId, store)
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}
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return store
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}
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// ---- List surface ----
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/** Full refresh via session.list (single-flight: an in-flight call is reused). */
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refreshList(): Promise<void> {
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if (this.listInflight !== null) return this.listInflight
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this.listState = 'loading'
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this.listError = null
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const established = this.summaries
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const mutations: SessionListMutation[] = []
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this.listMutations = mutations
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this.notifier.markDirty()
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this.listInflight = (async () => {
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try {
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const { result } = await this.api.sessions.list({})
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if (result.ok) {
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let summaries = this.listPhase === 'pending'
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? result.value.items
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: mergeOrderedBaseline(established, result.value.items, summary => summary.sessionId)
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for (const mutation of mutations) summaries = applyMutation(summaries, mutation)
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this.summaries = summaries
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this.listState = 'idle'
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this.listPhase = 'ready'
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// Push running/blank bits down to instantiated Sessions (the list is the authoritative summary source).
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for (const s of this.summaries) {
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const session = this.sessions.get(s.sessionId)
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if (session === undefined) continue
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session.handleBlank(s.blank)
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session.handleRunning(s.running)
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}
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// Seed each row's projection baseline into the per-session value
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// store (cold titles surface without opening the session). Per-key
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// apply, not seed(): the list block is a partial baseline — the
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// cold cache serves only version-matching keys — so an absent key
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// must not clear; higher-seq-wins still keeps a stale list block
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// from overwriting a newer push frame or tail baseline.
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for (const s of result.value.items) {
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const block = s.projections
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if (block === undefined) continue
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const store = this.projectionStore(s.sessionId)
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const values = block.values as Record<string, unknown>
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for (const key of Object.keys(values)) store.apply(key, values[key], block.asOfSeq)
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}
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} else {
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this.listState = 'error'
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this.listError = result.error
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}
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} catch (error) {
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this.listState = 'error'
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const folded = transportError<never>(error)
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/* v8 ignore next -- the `? null` arm is unreachable: transportError always returns ok:false. */
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this.listError = folded.ok ? null : folded.error
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} finally {
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this.listMutations = null
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this.listInflight = null
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this.notifier.markDirty()
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}
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})()
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return this.listInflight
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}
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/**
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* Contract session.create; on success merge into summaries immediately (no
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* wait for the next refresh). A created session is blank by definition
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* (entity birth precedes the first message).
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* @param opts - target workspace or working directory, plus an optional caller-owned id.
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* @returns the create result.
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*/
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async create(
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opts: { workspaceId?: WorkspaceId; cwd?: string; sessionId?: SessionId } = {},
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): Promise<RpcResult<{ sessionId: SessionId }>> {
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try {
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const shared = opts.sessionId === undefined ? {} : { sessionId: opts.sessionId }
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const payload = opts.workspaceId !== undefined
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? { workspaceId: opts.workspaceId, ...shared }
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: { ...(opts.cwd === undefined ? {} : { cwd: opts.cwd }), ...shared }
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const { result } = await this.api.sessions.create(payload)
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if (result.ok) {
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this.recordMutation({ kind: 'upsert', summary: {
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sessionId: result.value.sessionId, updatedAt: Date.now(), running: false, blank: true,
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...(opts.cwd !== undefined ? { cwd: opts.cwd } : {}),
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} })
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} else {
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const publishedSessionId = workspaceAttachSessionId(result.error)
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// Publication precedes attachment. The error's id is a real Session,
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// so expose it immediately as Ungrouped while the caller keeps the
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// prompt buffer and decides whether to retry attachment.
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if (publishedSessionId !== undefined) {
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this.recordMutation({ kind: 'upsert', summary: {
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sessionId: publishedSessionId,
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updatedAt: Date.now(),
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running: false,
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blank: true,
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} })
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}
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}
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return result
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} catch (error) {
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return transportError(error)
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}
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}
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/**
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* Insert-or-enrich a locally synthesized summary: a new id prepends; an
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* existing entry only gains fields it lacks (the session-added frame and the
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* create() echo race — whichever lands second must fill the placeholder's
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* missing cwd/parentSessionId, never overwrite list-refresh data).
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*/
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private mergeSummary(summary: SessionSummary): void {
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this.recordMutation({ kind: 'upsert', summary })
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}
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/** Apply immediately and retain for replay when a list response is in flight. */
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private recordMutation(mutation: SessionListMutation): void {
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this.listMutations?.push(mutation)
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this.summaries = applyMutation(this.summaries, mutation)
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this.notifier.markDirty()
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}
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// ---- Subscription surface (for useSessionList) ----
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/**
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* uSES subscription entry for useSessionList.
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* @param listener - change callback.
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* @returns the unsubscribe function.
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*/
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subscribe(listener: () => void): () => void {
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return this.notifier.subscribe(listener)
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}
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/**
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* Cached list snapshot (rebuilt lazily when dirty with no listeners).
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* @returns the cached reference (stable until the next flush).
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*/
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getListSnapshot(): SessionListSnapshot {
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this.notifier.ensureFresh()
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return this.listSnapshotCache
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}
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// ---- ConnectionController sinks (wired by boot) ----
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/**
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* Mux frame entry: sessionId-bearing frames go only to instantiated sessions
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* (no lazy build; non-pending frames for uninstantiated sessions drop —
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* history backfills them on open).
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* @param envelope - the frame with its wire rpcId.
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*/
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handleMuxEnvelope(envelope: RpcRequest<MuxFrame>): void {
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const frame = envelope.payload
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if (frame.type === 'stream/error') return // Controller already treats this as stream failure
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if (frame.type === 'session/projection') {
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// Finished host-computed value: land it in the resident store whether or
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// not the Session is instantiated (list rows read the 'title' key). The
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// synchronous markDirty keeps the list snapshot same-tick fresh (the
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// store's own any-key channel is microtask-batched).
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this.projectionStore(frame.sessionId).apply(frame.key, frame.value, frame.seq)
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this.notifier.markDirty()
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return
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}
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if (frame.type === 'session/subscribed') {
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// Rows past the host's durable baseline rode state a restart lost; drop
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// them so last-wins cannot pin a phantom value over recomputed truth.
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this.projectionStores.get(frame.sessionId)?.truncate(frame.lastSeq)
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this.notifier.markDirty()
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// New mux-generation baseline: buffered session/queued frames belong to
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// the previous generation and the host is about to resend the live
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// snapshot — drop them, or every reconnect appends a duplicate batch
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// (and enough reconnects push real approval/question frames past the
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// cap). Same re-baseline signal Session uses for its own mirror.
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const buffered = this.pendingBuffers.get(frame.sessionId)
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if (buffered !== undefined) {
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const kept = buffered.filter(item => item.payload.type !== 'session/queued')
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if (kept.length !== buffered.length) {
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if (kept.length === 0) this.pendingBuffers.delete(frame.sessionId)
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else this.pendingBuffers.set(frame.sessionId, kept)
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}
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}
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}
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// List-level waiting-approval bit (the sidebar amber dot): tracked here for
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// every session, instantiated or not; approvalId keys make replays idempotent.
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if (frame.type === 'approval/requested') {
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let ids = this.waitingApprovals.get(frame.sessionId)
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if (ids === undefined) this.waitingApprovals.set(frame.sessionId, ids = new Set())
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if (!ids.has(frame.approvalId)) {
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ids.add(frame.approvalId)
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this.notifier.markDirty()
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}
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} else if (frame.type === 'approval/resolved') {
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const ids = this.waitingApprovals.get(frame.sessionId)
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if (ids !== undefined && ids.delete(frame.approvalId)) {
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if (ids.size === 0) this.waitingApprovals.delete(frame.sessionId)
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this.notifier.markDirty()
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}
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}
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const session = this.sessions.get(frame.sessionId)
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if (session === undefined) {
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// Approval/question/queued frames never hit history: buffer for replay on
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// instantiation; everything else drops (not instantiated — history fully
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// backfills on open).
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switch (frame.type) {
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case 'approval/requested':
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case 'approval/resolved':
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case 'question/requested':
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case 'question/resolved':
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case 'session/queued': {
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const buffer = this.pendingBuffers.get(frame.sessionId) ?? []
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buffer.push(envelope)
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if (buffer.length > PENDING_BUFFER_CAP) buffer.splice(0, buffer.length - PENDING_BUFFER_CAP)
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this.pendingBuffers.set(frame.sessionId, buffer)
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return
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}
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default:
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return
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}
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}
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session.handleMuxEnvelope(envelope.rpcId, frame)
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}
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/**
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* Host frame entry: list upkeep + per-instance running/removed/agent-error relay.
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* @param envelope - the frame with its wire rpcId.
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*/
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handleHostEnvelope(envelope: RpcRequest<HostFrame>): void {
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const frame = envelope.payload
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switch (frame.type) {
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case 'host/session-added': {
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this.mergeSummary({
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sessionId: frame.sessionId, updatedAt: Date.now(), running: false, blank: frame.blank,
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...(frame.parentSessionId !== undefined ? { parentSessionId: frame.parentSessionId } : {}),
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...(frame.cwd !== undefined ? { cwd: frame.cwd } : {}),
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})
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this.sessions.get(frame.sessionId)?.handleBlank(frame.blank)
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return
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}
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case 'host/session-removed': {
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this.recordMutation({ kind: 'remove', sessionId: frame.sessionId })
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this.sessions.get(frame.sessionId)?.handleRemoved() // instance survives (resident-instance rule), only flagged in the snapshot
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this.pendingBuffers.delete(frame.sessionId) // a removed session's buffered frames must not replay on a future instantiation
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this.waitingApprovals.delete(frame.sessionId) // a removed session cannot wait on anyone
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this.projectionStores.delete(frame.sessionId) // removed sessions drop their projection rows with the instance
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return
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}
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case 'host/session-status': {
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this.recordMutation({ kind: 'status', sessionId: frame.sessionId, running: frame.running })
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this.sessions.get(frame.sessionId)?.handleRunning(frame.running)
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return
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}
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case 'host/agent-error': {
|
|
this.sessions.get(frame.sessionId)?.handleAgentError(frame.message)
|
|
return // not reflected in the list
|
|
}
|
|
default:
|
|
return // stream/error ignored; unknown frames ignored (documented default)
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The moment a connection generation dies (before any next-generation frame
|
|
* can arrive — onConnected waits for the readiness handshake while replayed
|
|
* frames flow from stream open, so clearing there would race the replay):
|
|
* drop generation-scoped live state. Approvals resolved while disconnected
|
|
* send no frame, so the stale bits and the buffered answerable frames must
|
|
* not survive into the next generation — the mux-open replay re-adds every
|
|
* still-pending question with its live rpcId.
|
|
*/
|
|
handleDisconnected(): void {
|
|
if (this.waitingApprovals.size > 0) {
|
|
this.waitingApprovals.clear()
|
|
this.notifier.markDirty()
|
|
}
|
|
for (const [sessionId, buffer] of [...this.pendingBuffers]) {
|
|
const kept = buffer.filter(item =>
|
|
item.payload.type !== 'approval/requested' && item.payload.type !== 'approval/resolved'
|
|
&& item.payload.type !== 'question/requested' && item.payload.type !== 'question/resolved')
|
|
if (kept.length === buffer.length) continue
|
|
if (kept.length === 0) this.pendingBuffers.delete(sessionId)
|
|
else this.pendingBuffers.set(sessionId, kept)
|
|
}
|
|
}
|
|
|
|
/** After each connection generation: refresh the session baseline and rebuild opened windows. */
|
|
handleConnected(): void {
|
|
void this.refreshList()
|
|
for (const session of this.sessions.values()) void session.resync()
|
|
}
|
|
|
|
private buildListSnapshot(): SessionListSnapshot {
|
|
const merged: TitledSessionSummary[] = this.summaries.map((summary) => {
|
|
// List rows read the generic 'title' projection key (host-computed unit
|
|
// value; the bespoke session/title frame is retired).
|
|
const title = this.projectionStores.get(summary.sessionId)?.get('title')
|
|
return typeof title === 'string' && title !== ''
|
|
? { ...summary, title }
|
|
: summary
|
|
})
|
|
const fresh = flattenLineage(merged, new Set(this.waitingApprovals.keys()))
|
|
const items = fresh.map((entry) => {
|
|
const prev = this.entryCache.get(entry.sessionId)
|
|
if (
|
|
prev !== undefined && prev.updatedAt === entry.updatedAt && prev.running === entry.running
|
|
&& prev.blank === entry.blank
|
|
&& prev.parentSessionId === entry.parentSessionId && prev.cwd === entry.cwd
|
|
&& prev.title === entry.title && prev.depth === entry.depth
|
|
&& prev.waitingApproval === entry.waitingApproval
|
|
) return prev
|
|
this.entryCache.set(entry.sessionId, entry)
|
|
return entry
|
|
})
|
|
for (const id of this.entryCache.keys()) {
|
|
if (!items.some(e => e.sessionId === id)) this.entryCache.delete(id)
|
|
}
|
|
const sameOrder = items.length === this.itemsCache.length && items.every((e, i) => e === this.itemsCache[i])
|
|
if (!sameOrder) this.itemsCache = items
|
|
const selected = this.selected
|
|
const current = selected !== undefined && items.some(item => item.sessionId === selected)
|
|
? selected
|
|
: undefined
|
|
return {
|
|
items: this.itemsCache,
|
|
current,
|
|
state: this.listState,
|
|
phase: this.listPhase,
|
|
error: this.listError,
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Apply one list mutation without deriving display order. */
|
|
function applyMutation(summaries: readonly SessionSummary[], mutation: SessionListMutation): SessionSummary[] {
|
|
switch (mutation.kind) {
|
|
case 'upsert': {
|
|
const existing = summaries.find(summary => summary.sessionId === mutation.summary.sessionId)
|
|
if (existing === undefined) return [mutation.summary, ...summaries]
|
|
const filled: SessionSummary = {
|
|
...existing,
|
|
// Blank only lowers: a stale true (session-added racing the local
|
|
// first send) never re-hides an already-surfaced session.
|
|
blank: existing.blank && mutation.summary.blank,
|
|
...(existing.cwd === undefined && mutation.summary.cwd !== undefined ? { cwd: mutation.summary.cwd } : {}),
|
|
...(existing.parentSessionId === undefined && mutation.summary.parentSessionId !== undefined
|
|
? { parentSessionId: mutation.summary.parentSessionId } : {}),
|
|
}
|
|
if (filled.cwd === existing.cwd && filled.parentSessionId === existing.parentSessionId
|
|
&& filled.blank === existing.blank) return [...summaries]
|
|
return summaries.map(summary => summary.sessionId === mutation.summary.sessionId ? filled : summary)
|
|
}
|
|
case 'remove':
|
|
return summaries.filter(summary => summary.sessionId !== mutation.sessionId)
|
|
case 'status':
|
|
// running:true doubles as the cross-端 blank flip (a blank session
|
|
// never runs, so the first running frame proves a message landed).
|
|
return summaries.map(summary => summary.sessionId === mutation.sessionId
|
|
&& (summary.running !== mutation.running || (mutation.running && summary.blank))
|
|
? { ...summary, running: mutation.running, blank: summary.blank && !mutation.running }
|
|
: summary)
|
|
case 'engaged':
|
|
return summaries.map(summary => summary.sessionId === mutation.sessionId && summary.blank
|
|
? { ...summary, blank: false }
|
|
: summary)
|
|
}
|
|
}
|
|
|
|
/** Temporary source-plane bridge while the Host contract and client project build independently. */
|
|
function workspaceAttachSessionId(error: RpcError): SessionId | undefined {
|
|
const candidate = error as unknown as { code: string; details: { sessionId?: SessionId } }
|
|
return candidate.code === 'workspace-attach-failed' ? candidate.details.sessionId : undefined
|
|
}
|