A stronger durability test (dispose MID-turn, then re-load from disk) caught that the original two-sibling-effect design dropped the loop's closing `turn/end` on the bare fiber-dispose path: a fiber unload disposes sibling effects CONCURRENTLY (`Promise.all`, vendor/cordis/fiber.ts), so the session-create effect detached `onAppend` racing the loop's final `session/flush` — the re-loaded log showed crash-recovery's synthetic `interrupted` closer instead of the real `disposed` reason. The disconnect path happened to work (only `quiesce()` ran), but the contract must hold uniformly. Fix: fold the session lifecycle INTO the agent's single composite effect. `SessionStore` now exposes `prepare` (validate + construct, no store entry), `enter` (attach onAppend + store, returns detach), and `announce` (emit session/created), replacing the sibling-effect `createOwned`. `AgentLoop.start` builds ONE effect that yields, in order: session-detach, register, then stop-and-`await agent.done`. LIFO disposal runs them as an ORDERED chain (the runtime awaits each disposer's promise before the next), so the loop is stopped and awaited to exit — its closing flush captured through the still- attached onAppend — BEFORE the session detaches, whether the trigger is the handle's dispose() OR a fiber unload. The config path uses prepare()+start too, so it gets the same ordered teardown. All three factory entrypoints now funnel through the one composite builder. The mid-turn durability test asserts the REAL `disposed` reason lands on disk (not a recovered `interrupted` substitute), proving the closing event was captured rather than reconstructed.
283 lines
14 KiB
TypeScript
283 lines
14 KiB
TypeScript
/**
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* THE concrete agent plugin: creates ReactLoopAgents, runs their loops, and
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* registers them in ctx.agents. Deliberately thin — every behavior beyond
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* "call the model, run the tools, repeat" belongs to plugins on the event
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* taxonomy.
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*
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* @module @deepseek-ai/dsh-agent-loop
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*/
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import { Context, Service } from 'cordis'
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import { randomUUID } from 'node:crypto'
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import z from 'schemastery'
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import { AgentId } from '@deepseek-ai/dsh-agent'
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import type { AgentFactory, AgentHandle, AgentOptions, CreateAgentOptions, ResumeAgentOptions } from '@deepseek-ai/dsh-agent'
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import type {} from '@deepseek-ai/dsh-llm'
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import { SessionId } from '@deepseek-ai/dsh-session'
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import type { Session } from '@deepseek-ai/dsh-session'
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import type {} from '@deepseek-ai/dsh-system-prompt'
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import type {} from '@deepseek-ai/dsh-tools'
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import type { SessionPersistence } from '@deepseek-ai/dsh-session-persistence'
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import { ReactLoopAgent } from './agent.ts'
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export { ReactLoopAgent } from './agent.ts'
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export { Inbox, type InboxMessage } from './inbox.ts'
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export { runLoop } from './loop.ts'
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declare module 'cordis' {
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interface Context {
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agentLoop: AgentLoop
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}
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}
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export interface Config {
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/** Agents created from configuration at startup. */
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agents: (AgentOptions & {
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id: string
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/**
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* If set, the config agent RESUMES this persisted session id instead of
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* starting a fresh `${id}-session-<uuid>`. Sourced from an env var in
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* cordis.yml (`resumeSessionId: !!js process.env.RESUME_SESSION_ID`), so a
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* demo can continue a prior conversation without code changes. Requires a
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* `dsh-session-persistence` backend; the resume is deferred until that
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* service is available (via `ctx.inject`) and the loaded session's events
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* seed the live session so history continues.
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*/
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resumeSessionId?: string
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})[]
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}
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/**
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* The agent-loop plugin (`ctx.agentLoop`): creates {@link ReactLoopAgent}s, runs
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* their loops, and registers them in `ctx.agents`. Also implements the
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* {@link AgentFactory} seam, so plugins create/resume agents through
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* `ctx.agents` (the interface) without depending on this concrete package.
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*
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* The loop itself is deliberately thin — every behavior beyond "call the
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* model, run the tools, repeat" belongs to plugins listening on the event
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* taxonomy declared in @deepseek-ai/dsh-agent.
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*/
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export class AgentLoop extends Service implements AgentFactory {
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static inject = ['agents', 'sessions', 'llm', 'tools', 'systemPrompt']
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static Config: z<Config> = z.object({
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agents: z.array(z.object({
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id: z.string().required(),
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model: z.string(),
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systemPrompt: z.string(),
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resumeSessionId: z.string(),
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})).default([]),
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})
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constructor(ctx: Context, public config: Config) {
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super(ctx, 'agentLoop')
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// Provide the agent-creation factory to the registry (effect-scoped: the
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// slot is cleared on dispose).
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ctx.effect(() => this.ctx.agents.setFactory(this), 'agentLoop.setFactory()')
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for (const { id, resumeSessionId, ...options } of config.agents) {
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if (resumeSessionId !== undefined && resumeSessionId !== '') {
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// Resume a prior session instead of starting fresh. resume() needs
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// `ctx.sessionPersistence`, which may load AFTER this plugin (cordis.yml
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// lists the backend later). `ctx.inject(['sessionPersistence'], cb)`
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// runs `cb` with a child ctx once the service exists; the child reads
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// the persistence and hands it to resumeWith (which uses this.ctx — the
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// parent — for sessions/registry, all in AgentLoop's static inject). A
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// failed resume is contained + logged: startup must not crash.
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ctx.effect(() => {
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const fiber = this.ctx.inject(['sessionPersistence'], (childCtx: Context) => {
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void this.resumeWith(childCtx.sessionPersistence, { agentId: id, resumeSessionId, agentOptions: options })
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.catch((error: unknown) => {
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this.ctx.logger.warn(`agent "${id}": config-driven resume of "${resumeSessionId}" failed: ${String(error)}`)
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})
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})
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return () => void fiber.dispose()
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}, `agentLoop.resume(${id})`)
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} else {
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this.create(id, options)
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}
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}
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}
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/**
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* Config-driven create: an agent on a FRESH, non-colliding session id per run
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* (`${id}-session-<uuid>`, no cwd). Used for `cordis.yml`-configured agents
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* and as the shared core for the programmatic factory {@link createAgent}.
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*
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* Why a per-run id, not a fixed `${id}-session`: once a durable persistence
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* backend is loaded, a fixed id collides on the second run — the backend
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* refuses to re-create an id whose log already exists on disk (the SessionId
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* is the identity). A fresh id means each run is a new session.
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*
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* TODO(demo): each run starting a brand-new session is fine for demos but is
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* NOT real conversation continuity. A production config-driven agent needs a
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* deliberate resume-or-create policy (resume the prior session if one exists,
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* else start fresh) or an explicit caller-chosen session id — revisit when the
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* UI/ACP path owns session selection.
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*
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* TODO(sub-agents): spawn/fork land here — accept a parent agent reference;
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* fork seeds the new Session with the parent's event log, spawn starts
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* fresh; the child is returned as a regular Agent handle.
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*/
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create(id: string, options: AgentOptions = {}): ReactLoopAgent {
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this.assertAgentIdFree(id)
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// Config/programmatic path: prepare the session and let start() fold its
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// lifecycle into the agent's composite effect (so a fiber unload tears the
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// session + agent down as one ordered chain, capturing the loop's closing
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// flush). The whole effect is owned by THIS fiber; no AgentHandle is needed.
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const session = this.ctx.sessions.prepare(`${id}-session-${randomUUID()}`, { meta: {} })
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const { agent } = this.start(AgentId(id), options, session)
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return agent
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}
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/**
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* Programmatic factory create ({@link AgentFactory}): an agent on a
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* caller-supplied `sessionId` (NOT `${id}-session`), with optional session
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* metadata (validated `cwd`, lineage). The ACP bridge uses this so the
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* client-generated session id becomes the live/persisted session id. Returns
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* an {@link AgentHandle} the owner disposes to tear down exactly this agent.
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*/
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createAgent(options: CreateAgentOptions): AgentHandle {
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// Check the agent id BEFORE preparing the session: register() would reject a
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// duplicate id only AFTER the session enters the store, leaving an orphaned
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// live session (and lazy persistence state) that blocks reuse of that id.
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this.assertAgentIdFree(options.agentId)
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const session = this.ctx.sessions.prepare(options.sessionId, { meta: options.meta ?? {} })
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return this.startOwned(AgentId(options.agentId), options.agentOptions ?? {}, session)
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}
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/**
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* Resume an agent on a persisted session ({@link AgentFactory}). Loads the
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* session log + metadata via `ctx.sessionPersistence`, reconstructs the live
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* session with the loaded events (so `lastTurnNumber`/`deriveMessages`
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* continue), and starts a fresh agent on it. The live session id is the
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* resumed id, NOT `${agentId}-session`.
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*
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* Requires `ctx.sessionPersistence`; rejects with a clear error if it is not
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* configured. NOT hard-injected (that would make non-persistent demos pend
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* forever) — callers that need resume (ACP) inject `sessionPersistence`, so
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* by the time this runs the service exists.
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*/
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async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
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// Read the service through `ctx.get('sessionPersistence')` — a direct
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// global-store lookup keyed by the isolate symbol — NOT
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// `this.ctx.sessionPersistence`. AgentLoop deliberately does NOT inject
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// `sessionPersistence` (injecting it would pend non-persistent demos
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// forever). The `ctx.<name>` property proxy resolves a service by an
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// ancestor-only walk of the current fiber's parent chain; from AgentLoop's
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// own fiber (which lacks the inject) that walk never reaches the sibling
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// backend fiber and throws "cannot get property … without inject". Worse,
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// when the call arrives via a traceable shadow (e.g. the ACP bridge child
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// fiber → `ctx.agents.resume()` → `this.factory.resume()`), the walk starts
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// at the shadow's origin fiber and fails the same way. `ctx.get(name)`
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// sidesteps the fiber walk entirely (a store lookup by the global isolate
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// key), so resume works from any caller fiber. It is strict by default: a
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// backend that is not ACTIVE (absent, or mid-teardown) reads as undefined
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// and we reject below, rather than handing back an unusable handle.
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const persistence = this.ctx.get('sessionPersistence')
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if (persistence === undefined) {
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throw new Error('cannot resume: session persistence is not configured (load a dsh-session-persistence backend)')
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}
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return this.resumeWith(persistence, options)
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}
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/**
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* Resume against an EXPLICIT persistence handle. Factored out of {@link resume}
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* so the config-driven path can pass the handle it obtained from a
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* `ctx.inject(['sessionPersistence'], …)` child context: `this.ctx` (the
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* service's own fiber) did not inject `sessionPersistence`, so reading it
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* there from inside the inject child trips the cordis inject guard. The
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* sessions store + registry are still read through `this.ctx` (both are in
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* AgentLoop's static inject, so they resolve fine).
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*/
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private async resumeWith(persistence: SessionPersistence, options: ResumeAgentOptions): Promise<AgentHandle> {
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this.assertAgentIdFree(options.agentId)
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const { meta, events } = await persistence.load(SessionId(options.resumeSessionId))
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// Re-check the agent id AFTER the await: the pre-load check above can go
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// stale while load() is pending (a concurrent resume/create may register the
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// same id). Re-checking immediately before prepare()/start keeps the
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// "no orphaned session on a duplicate id" guarantee under concurrency.
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this.assertAgentIdFree(options.agentId)
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// Reconstruct the live session with the FULL persisted header (createdAt,
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// cwd, lineage) so resume preserves identity, not just the cwd. The seed
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// events make lastTurnNumber/deriveMessages continue; the backend already
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// has state (cursor) from the load above, so onCreated is a no-op and the
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// seed is not re-persisted. prepare() (not create()) so the session
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// lifecycle folds into the agent's composite effect (ordered teardown).
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const session = this.ctx.sessions.prepare(options.resumeSessionId, {
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seed: events,
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meta: {
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createdAt: meta.createdAt,
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...meta.cwd !== undefined ? { cwd: meta.cwd } : {},
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...meta.parentSession !== undefined ? { parentSession: meta.parentSession } : {},
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},
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})
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return this.startOwned(AgentId(options.agentId), options.agentOptions ?? {}, session)
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}
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/**
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* Reject a duplicate agent id BEFORE the session is entered into the store, so
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* a failed factory call never leaves an orphaned live session (and lazy
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* persistence state) behind. `register()` enforces the same uniqueness, but
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* only after the session has already entered the store.
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*/
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private assertAgentIdFree(id: string): void {
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if (this.ctx.agents.get(id) !== undefined) {
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throw new Error(`agent "${id}" is already registered`)
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}
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}
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/**
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* Shared: construct a ReactLoopAgent over a PREPARED (not-yet-entered)
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* session, then build the ONE composite effect that owns the whole agent
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* lifecycle — session entry, registry registration, and the loop. Keeping all
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* three in a SINGLE effect (not sibling effects) is load-bearing: a fiber
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* unload disposes sibling effects CONCURRENTLY (`Promise.all`), which would
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* race the session detach against the loop's closing flush and drop the
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* closing `turn/end`. Inside one effect the disposers run as an ORDERED LIFO
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* chain — the runtime awaits each disposer's returned promise before the next:
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*
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* yield session-detach (disposed LAST — detach onAppend + remove entry)
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* yield register (disposed 2nd — unregister)
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* yield stop-and-drain (disposed FIRST — request loop stop, await agent.done)
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*
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* So on teardown: the loop is stopped and AWAITED to exit (its final
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* `session/flush` + `turn/end` fire through the still-attached `onAppend`),
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* THEN the agent is unregistered, THEN the session is detached — capturing the
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* closing events before detach, whether the trigger is the handle's `dispose()`
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* OR a fiber unload. Rollback safety: each yield runs before the next mutation,
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* so a throwing `session/created`/`agent/created` listener unwinds the
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* already-yielded disposers instead of leaking.
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*
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* Returns the agent plus the composite effect's disposer (`disposeAgent`).
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*/
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private start(id: AgentId, options: AgentOptions, session: Session): { agent: ReactLoopAgent; disposeAgent: () => Promise<void> } {
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const agent = new ReactLoopAgent(this.ctx, id, options, session)
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const dispose = this.ctx.effect(function* (this: AgentLoop) {
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yield this.ctx.sessions.enter(session)
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this.ctx.sessions.announce(session)
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yield this.ctx.agents.register(agent)
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const stop = agent.start()
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// Disposed FIRST (LIFO): request loop stop (sync), then AWAIT the loop's
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// actual exit so its closing flush lands while onAppend (yielded above,
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// disposed later) is still attached.
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yield async () => { stop(); await agent.done }
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}.bind(this), 'agentLoop.start()')
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return { agent, disposeAgent: async () => { await dispose() } }
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}
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/**
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* Build an {@link AgentHandle} for a PREPARED session + a fresh agent. The
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* handle's `dispose()` just runs the composite effect's disposer (see
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* {@link start}) — which stops the loop, awaits its exit (final flush
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* captured), unregisters the agent, and detaches the session, in that order.
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* The same composite effect is what a fiber unload disposes, so both teardown
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* triggers honor the ordering identically.
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*/
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private startOwned(id: AgentId, options: AgentOptions, session: Session): AgentHandle {
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const { agent, disposeAgent } = this.start(id, options, session)
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return { agent, dispose: disposeAgent }
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}
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}
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export default AgentLoop
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