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deepseek-harness/packages/core/agent/src/index.ts
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TypeScript

/**
* Agent registry service. Tracks live agents so plugins can find them without
* depending on the concrete loop package. Agent creation belongs to the loop.
*
* @module @deepseek-ai/dsh-agent
*/
import { Context, getTraceable, Service, symbols } from 'cordis'
import { scopeTarget } from '@deepseek-ai/dsh-scope'
import type { Scoped } from '@deepseek-ai/dsh-scope'
import type { SessionEvent, SessionId } from '@deepseek-ai/dsh-session'
import type { Agent, AgentOptions } from './types.ts'
export * from './types.ts'
export { agentEvents, assembleContextFor } from './dispatch.ts'
export type { AgentEventDispatch, AgentSubjectEvent } from './dispatch.ts'
declare module 'cordis' {
interface Context {
agents: AgentRegistry
/**
* The agent association installed as an own property on `Agent.ctx`, or
* `undefined` on a plain context. Contexts derived from `Agent.ctx` inherit
* the association; a deliberately nested scope may carry a nearer
* `dsh-scope` tag while retaining it, so this field is DX context rather
* than the scope resolver. {@link AgentRegistry} registers a root accessor
* defaulting to `undefined`, and core packages below the agent layer use
* `scopeOf()` for layer selection instead of reading this field.
*/
agent?: Agent
}
}
/**
* Options for programmatically creating an agent through the registry factory
* ({@link AgentRegistry.create}). The caller supplies the single live
* `sessionId` shared by the agent registry and session log (e.g. an
* ACP-generated id), plus optional session metadata (the validated `cwd`, fork
* lineage); the factory creates the session and agent under that identity.
*/
export interface CreateAgentOptions {
/** The live agent/session identity. */
readonly sessionId: SessionId
/**
* Session creation metadata: validated absolute `cwd`, `parentSession`
* fork lineage, and the `seedLength` seed boundary. Mirrors the
* `cwd`/`parentSession`/`seedLength` fields of
* {@link CreateSessionOptions.meta} in dsh-session (the internal-only
* `createdAt`, used when reconstructing a persisted session, is deliberately
* excluded — a factory caller never sets it). This is durable session data,
* so the session boundary validates and snapshots it before asynchronous
* setup begins.
*/
readonly meta?: { readonly cwd?: string; readonly parentSession?: SessionId; readonly seedLength?: number }
/**
* Seed events to reconstruct the child session's log from (the fork lineage
* primitive). When present, the factory creates the session with this event
* prefix so `deriveMessages()`/`lastTurnNumber` continue from it — used by the
* in-process FORK subagent backend to seed a child with a balanced
* completed-turn prefix of the parent's log. The prefix MUST be contiguous
* from seq 0, carry only lossless-JSON data, and be balanced (no open
* turn/step, no dangling tool-call), or the session constructor (and the
* dev-mode invariants replay) reject it. The factory passes the raw seed to
* the session's durable validator/snapshot boundary. Absent for a fresh
* (spawn) child.
*/
readonly seed?: readonly SessionEvent[]
/** Per-agent options (model, …). */
readonly agentOptions?: AgentOptions
/** Optional creation-only cancellation signal; detached before the returned handle becomes visible. */
readonly signal?: AbortSignal
/**
* Creation-time composition of the agent's scoped world. The factory awaits
* setup after minting `agentCtx` but BEFORE inserting or announcing either
* the session or agent, so observers can never see a partially configured
* world. Everything registered through `agentCtx` (scoped tools, prompt
* sections/variables, `restrict()`, listeners, awaited child plugins) exists
* before `session/created`, `agent/created`, `agent/session-start`, and the
* first prompt assembly. A throw/rejection or owner disposal rolls the scope
* back without publishing either id.
*
* **Setup composes, it never drives**: the callback is trusted same-process
* code and receives the full scoped context, so this is a contract rather
* than a runtime restriction. Drive the agent only after creation resolves.
*/
readonly setup?: (agentCtx: Context) => Promise<void> | void
}
/**
* Options for resuming an agent on a persisted session
* ({@link AgentRegistry.resume}).
*/
export interface ResumeAgentOptions {
/** The persisted session id to load and use as the live agent/session identity. */
readonly resumeSessionId: SessionId
/** Per-agent options (model, …). */
readonly agentOptions?: AgentOptions
/** Optional creation-only cancellation signal for persistence load/setup; detached before return. */
readonly signal?: AbortSignal
/**
* Resume-time composition of the agent's fresh scoped world. Persistence is
* loaded first; the factory then mints `agentCtx` and awaits setup while the
* reconstructed session and agent remain unpublished. The callback has the
* same trusted composition-only contract as
* {@link CreateAgentOptions.setup}: all registrations exist before either
* creation announcement, and rejection or owner disposal rolls the
* transaction back without publishing either id.
*/
readonly setup?: (agentCtx: Context) => Promise<void> | void
}
/**
* An owned agent plus its disposer, returned by {@link AgentRegistry.create} /
* {@link AgentRegistry.resume}. The disposer is a CAPABILITY: among consumers,
* only the holder can tear this agent down. The registered factory provider is
* also a structural owner because the scoped agent depends on that provider's
* service surface; provider unload stops and drains every live handle it made.
* `dispose()` stops the loop, awaits its exit and every outstanding
* idle-injection flush (quiescence — NOT just the `disposed`
* status flip), unregisters the agent, removes its session from the store, and
* finally unwinds its scoped world. This order captures every agent-started
* `session/flush` before the session is detached and keeps scoped listeners
* alive through those checkpoints.
*
* `ctx.agents.get(id)` still returns a bare {@link Agent} — the handle is
* exposed only to the consumer owner that created it; the structural provider
* reaches the same teardown internally. Config-created agents (the loop's own
* startup) are owned by the loop fiber and never need a handle.
*/
export interface AgentHandle {
agent: Agent
dispose(): Promise<void>
}
/**
* The agent-creation factory the loop implementation provides to the registry
* via {@link AgentRegistry.setFactory}. Kept on the `dsh-agent` interface so
* consumers (e.g. the ACP bridge) program against `ctx.agents` without
* depending on the concrete `dsh-agent-loop` package.
*/
export interface AgentFactory {
/**
* Create a new agent on a caller-supplied session id. Async because creation
* awaits unpublished setup, inserts both session and agent, emits their
* creation notifications in order, emits `agent/session-start`, and only
* then starts the loop. The sequence is
* rollback-covered, but notifications delivered before a later listener
* failure remain observable; every agent or session creation announcement
* that began is paired by `agent/disposed` or `session/disposed` during
* rollback. The owner disposes the resolved handle to stop/drain,
* unregister, remove the session, and unwind the scope.
* The registry passes a context carrying the `create()` caller's fiber and
* scope as `ownerCtx`. The implementation attaches the unpublished
* transaction and resulting lifecycle to that owner; it must not infer
* ownership from the factory object's registration context.
* @param ownerCtx - caller-bound context that owns the transaction and live handle.
* @param options - agent/session identity, configuration, and optional setup.
* @returns the owned handle after setup, both announcements, and loop start complete.
*/
createAgent(ownerCtx: Context, options: CreateAgentOptions): Promise<AgentHandle>
/**
* Load a persisted session and resume an agent on it. Async because it awaits
* both `ctx.sessionPersistence.load` and the optional unpublished setup
* transaction; must be called after that service exists (consumers inject
* `sessionPersistence`). Publication follows the same ordered boundary as
* {@link createAgent}.
* @param ownerCtx - caller-bound context that owns load, setup, and the live handle.
* @param options - persisted identity, configuration, and optional setup.
* @returns the owned handle after setup, both announcements, and loop start complete.
*/
resume(ownerCtx: Context, options: ResumeAgentOptions): Promise<AgentHandle>
}
/** Thrown when create/resume is called before an agent factory is registered. */
const NO_FACTORY_MESSAGE = 'no agent factory registered (load an agent-loop plugin)'
/** All mutable lifecycle state for one exact registry entry. */
interface AgentEntry {
readonly id: SessionId
readonly agent: Agent
/** Runtime creator-agent ownership; independent of durable session lineage. */
readonly owner: Agent | undefined
readonly carrier: Scoped<Agent>
announced: boolean
announcing: boolean
detachRequested: boolean
}
/** Plain holder prevents Cordis from tracing the factory field before the caller context is known. */
interface FactorySlot {
readonly target: AgentFactory
}
/**
* Agent registry (`ctx.agents`): tracks live agents so UI, hook, and
* orchestrator plugins can find them without depending on the concrete loop
* package. Agent *creation* is provided by whichever plugin implements the
* {@link AgentFactory} (`@deepseek-ai/dsh-agent-loop`), registered via
* {@link setFactory}.
*/
export class AgentRegistry extends Service {
private store = new Map<SessionId, AgentEntry>()
private factory: FactorySlot | undefined
constructor(ctx: Context) {
super(ctx, 'agents')
// The `ctx.agent` DX accessor: default `undefined` on every context, so a
// plain plugin context reads cleanly instead of hitting the Cordis
// unknown-property throw. Each Agent.ctx shadows it with an own property
// (own properties resolve before the context proxy is consulted), so the
// accessor body never needs to resolve a scope itself. Effect-scoped:
// unwinds with this service's fiber.
ctx.accessor('agent', { get: () => undefined })
}
/**
* Register the agent-creation factory (the loop calls this on construction,
* effect-scoped). A traced Cordis service is canonicalized to its concrete
* target; each create/resume call is then traced through that caller's
* context so ownership follows the caller without stacking proxy layers.
* Throws if a factory is already registered. Returns the disposer; on
* dispose the factory slot is cleared.
* @param factory - the loop-owned factory {@link create}/{@link resume} delegate to.
* @returns the disposer that clears the factory slot. The exact
* Cordis effect disposer (single-shot): composite (generator) effects may
* yield it directly — exact identity nests the teardown in order.
*/
setFactory(factory: AgentFactory): () => void {
const dispose = this.ctx.effect(() => {
if (this.factory !== undefined) throw new Error('an agent factory is already registered')
// Avoid stacking two Cordis shadow layers when a caller passes a Service
// already read through a context. Calls are re-traced through their
// actual owner context below.
const target = (factory as AgentFactory & { [symbols.original]?: AgentFactory })[symbols.original] ?? factory
this.factory = { target }
return () => { this.factory = undefined }
}, 'agents.setFactory()')
// The exact cordis effect disposer (the agents.register() convention): a
// caller's composite effect can yield it for in-order teardown; the
// loop's constructor effect returns it directly, identity-nesting the
// registration under that effect.
// eslint-disable-next-line @typescript-eslint/no-misused-promises -- synchronous cleanup; direct return preserves disposer identity
return dispose
}
/** Return the active creation factory. */
private requireFactory(): FactorySlot {
if (this.factory === undefined) throw new Error(NO_FACTORY_MESSAGE)
return this.factory
}
/**
* Create and publish a new agent through the registered factory.
* Distinct from {@link register} (which records an already-constructed
* agent): this constructs the agent and its session. Rejects if no factory is
* registered or creation/setup fails. The resolved {@link AgentHandle} lets
* the owner tear down exactly this agent.
* @param options - shared identity, session seed/metadata, and agent options.
* @returns the handle after setup, rollback-covered publication, and loop start complete.
*/
async create(options: CreateAgentOptions): Promise<AgentHandle> {
const ownerCtx = this.ctx
// Re-trace a Service-backed factory through the accessing context
// explicitly. This preserves AgentLoop's dependency origin while binding
// its effects to ownerCtx; plain factories receive ownerCtx as an explicit
// capability and need no Cordis tracker magic.
const { target } = this.requireFactory()
const receiver = getTraceable(ownerCtx, target)
// eslint-disable-next-line @typescript-eslint/unbound-method -- Reflect.apply intentionally supplies the caller-traced receiver
return Reflect.apply(target.createAgent, receiver, [ownerCtx, options])
}
/**
* Load a persisted session and resume an agent on it through the registered
* factory. Rejects if no factory is registered; the factory rejects if
* session persistence is not configured or persistence/setup fails.
* @param options - persisted identity, configuration, and optional setup.
* @returns the handle after setup, rollback-covered publication, and loop start complete.
*/
async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
const ownerCtx = this.ctx
const { target } = this.requireFactory()
const receiver = getTraceable(ownerCtx, target)
// eslint-disable-next-line @typescript-eslint/unbound-method -- Reflect.apply intentionally supplies the caller-traced receiver
return Reflect.apply(target.resume, receiver, [ownerCtx, options])
}
/**
* Register a live agent. Throws if an agent with the same id is already
* registered. Emits `agent/created` on registration and `agent/disposed`
* when the calling fiber is disposed — both with the agent's scope carrier
* (`scopeTarget(agent, agent)`): the subject is the agent in hand, so the
* emits are scope-filtered regardless of which context invoked `register`
* (calling through `agent.ctx` scopes EFFECTS; dispatch scoping always
* requires passing the carrier). Returns the disposer.
* @param agent - the already-constructed agent to record in the store.
* @returns the EXACT Cordis effect disposer (single-shot; a repeat call
* returns undefined without awaiting an in-flight teardown). Exact
* identity is load-bearing: a composite (generator) effect that owns a
* teardown ORDER — the agent factory's lifecycle chain — must yield THIS
* function so Cordis nests the unregistration at that yield position;
* yielding a wrapper would leave it disposing as a concurrent sibling on
* owner unload, unregistering the agent (and emitting `agent/disposed`)
* while its final turn is still draining.
*/
register(agent: Agent): () => void {
const dispose = this.ctx.effect(function* (this: AgentRegistry) {
yield this.enter(agent, this.ctx.agent)
this.announce(agent)
}.bind(this), 'agents.register()')
// eslint-disable-next-line @typescript-eslint/no-misused-promises -- synchronous cleanup; direct return preserves disposer identity
return dispose
}
/**
* Insert an already-constructed agent without announcing it. This is the
* advanced ordered-lifecycle primitive used by the async agent factory: it
* first completes setup while the agent is unpublished, then assigns the
* returned detach closure into its pre-installed composite teardown before
* calling {@link announce}. Ordinary callers use {@link register}.
* @param agent - the prepared, unpublished agent.
* @param owner - live agent whose scoped context created this agent, or
* undefined for a top-level runtime root. This is runtime ownership, not
* the resumed session's durable parent lineage.
* @returns an idempotent closure that removes this exact entry and emits
* `agent/disposed` with listener failures contained. When called from a
* synchronous `agent/created` listener, removal and disposal wait until
* that creation dispatch unwinds.
*/
enter(agent: Agent, owner: Agent | undefined): () => void {
const id = agent.id
if (id !== agent.session.id) {
throw new Error(`agent id "${id}" does not match session id "${agent.session.id}"`)
}
const carrier = scopeTarget(agent, agent)
// This is the authoritative collision boundary. Concurrent create/resume
// operations may both prepare, but only one exact entry can publish.
if (this.store.has(id)) throw new Error(`agent "${id}" is already registered`)
const entry: AgentEntry = {
id,
agent,
owner,
carrier,
announced: false,
announcing: false,
detachRequested: false,
}
this.store.set(id, entry)
let entered = true
const detach = (): void => {
if (!entered) return
entered = false
// Every callback reached by this creation dispatch must observe the same
// live entry, and disposal must follow creation. A listener may own
// the advanced detach capability, so make that ordering structural:
// visibility and the paired disposal are deferred until announce()'s
// synchronous dispatch has unwound.
if (entry.announcing) {
entry.detachRequested = true
return
}
this.detachEntered(entry)
}
return detach
}
/** Remove one exact entered agent and emit its paired disposal when announced. */
private detachEntered(entry: AgentEntry): void {
entry.detachRequested = false
// A stale capability can never delete a later same-id lifecycle. The
// captured entry identity is the final boundary.
/* v8 ignore next -- enter() rejects replacement while this single-shot detach capability is live. */
if (this.store.get(entry.id) !== entry) return
this.store.delete(entry.id)
// An insertion rolled back before announce was never externally created,
// so emitting disposed would invent an impossible lifecycle edge. Marking
// happens before the created emit: if a later created listener throws,
// earlier listeners may already have observed it and must see disposal.
if (!entry.announced) return
this.emitDisposed(entry)
}
/** Emit the paired disposal edge through the entry's stable carrier. */
private emitDisposed(entry: AgentEntry): void {
const args: unknown[] = [entry.carrier, 'agent/disposed', entry.agent]
for (const callback of this.ctx.events.dispatch('emit', args)) {
try {
const returned: unknown = callback(...args)
void Promise.resolve(returned).catch((error: unknown) => {
this.ctx.logger.warn(`agent "${entry.id}": agent/disposed listener rejected: ${String(error)}`)
})
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${entry.id}": agent/disposed listener threw: ${String(error)}`)
}
}
}
/**
* Announce an agent previously inserted with {@link enter}.
* @param agent - the live inserted agent to announce.
* @throws if `agent` is not the exact live registry entry for its id, or its
* creation announcement already began (including a reentrant call from a
* creation listener).
*/
announce(agent: Agent): void {
const entry = this.store.get(agent.id)
if (entry === undefined || entry.agent !== agent) {
throw new Error(`agent "${agent.id}" is not live in this registry`)
}
if (entry.announced || entry.announcing) {
throw new Error(`agent "${entry.id}" was already announced`)
}
// Mark before dispatch so a listener cannot recursively create a second
// lifecycle edge; detach still pairs a partially delivered first edge.
entry.announcing = true
entry.announced = true
const args: unknown[] = [entry.carrier, 'agent/created', entry.agent]
try {
for (const callback of this.ctx.events.dispatch('emit', args)) {
// A synchronous creation failure vetoes publication and rolls back.
// Returned-promise rejection happens after this synchronous boundary, so
// observe and report it instead of leaking an unhandled rejection.
const returned: unknown = callback(...args)
void Promise.resolve(returned).catch((error: unknown) => {
this.ctx.logger.warn(`agent "${entry.id}": agent/created listener rejected: ${String(error)}`)
})
}
} finally {
entry.announcing = false
if (entry.detachRequested) this.detachEntered(entry)
}
}
/**
* Look up a live agent.
* @param id - the shared agent/session id to look up.
* @returns the agent, or undefined when no live agent has that id.
*/
get(id: SessionId): Agent | undefined {
return this.store.get(id)?.agent
}
/**
* Test whether a live agent was created through one exact parent agent's
* scoped context. Runtime ownership is independent of durable session
* lineage and remains unambiguous when unrelated providers reuse an id.
* @param id - the candidate child agent's shared agent/session id.
* @param owner - the expected runtime creator agent.
* @returns true only while the exact child entry is live under that owner.
*/
isOwnedBy(id: SessionId, owner: Agent): boolean {
return this.store.get(id)?.owner === owner
}
/**
* All live agents, in registration order.
* @returns a fresh array; mutating it does not affect the registry.
*/
list(): Agent[] {
return [...this.store.values()].map(entry => entry.agent)
}
/**
* All live top-level agents in registration order. A top-level agent was
* created without an owning agent context; durable session lineage does not
* affect this runtime relation, so a resumed fork may still be a root.
* @returns a fresh array; mutating it does not affect the registry.
*/
roots(): Agent[] {
return [...this.store.values()]
.filter(entry => entry.owner === undefined)
.map(entry => entry.agent)
}
}
export default AgentRegistry