477 lines
22 KiB
TypeScript
477 lines
22 KiB
TypeScript
/**
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* Agent registry service. Tracks live agents so plugins can find them without
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* depending on the concrete loop package. Agent creation belongs to the loop.
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*
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* @module @deepseek-ai/dsh-agent
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*/
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import { Context, getTraceable, Service, symbols } from 'cordis'
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import { scopeTarget } from '@deepseek-ai/dsh-scope'
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import type { Scoped } from '@deepseek-ai/dsh-scope'
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import type { SessionEvent, SessionId } from '@deepseek-ai/dsh-session'
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import type { Agent, AgentOptions } from './types.ts'
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export * from './types.ts'
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export { agentEvents, assembleContextFor } from './dispatch.ts'
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export type { AgentEventDispatch, AgentSubjectEvent } from './dispatch.ts'
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declare module 'cordis' {
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interface Context {
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agents: AgentRegistry
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/**
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* The agent association installed as an own property on `Agent.ctx`, or
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* `undefined` on a plain context. Contexts derived from `Agent.ctx` inherit
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* the association; a deliberately nested scope may carry a nearer
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* `dsh-scope` tag while retaining it, so this field is DX context rather
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* than the scope resolver. {@link AgentRegistry} registers a root accessor
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* defaulting to `undefined`, and core packages below the agent layer use
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* `scopeOf()` for layer selection instead of reading this field.
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*/
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agent?: Agent
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}
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}
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/**
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* Options for programmatically creating an agent through the registry factory
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* ({@link AgentRegistry.create}). The caller supplies the single live
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* `sessionId` shared by the agent registry and session log (e.g. an
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* ACP-generated id), plus optional session metadata (the validated `cwd`, fork
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* lineage); the factory creates the session and agent under that identity.
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*/
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export interface CreateAgentOptions {
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/** The live agent/session identity. */
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readonly sessionId: SessionId
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/**
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* Session creation metadata: validated absolute `cwd`, `parentSession`
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* fork lineage, and the `seedLength` seed boundary. Mirrors the
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* `cwd`/`parentSession`/`seedLength` fields of
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* {@link CreateSessionOptions.meta} in dsh-session (the internal-only
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* `createdAt`, used when reconstructing a persisted session, is deliberately
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* excluded — a factory caller never sets it). This is durable session data,
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* so the session boundary validates and snapshots it before asynchronous
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* setup begins.
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*/
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readonly meta?: { readonly cwd?: string; readonly parentSession?: SessionId; readonly seedLength?: number }
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/**
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* Seed events to reconstruct the child session's log from (the fork lineage
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* primitive). When present, the factory creates the session with this event
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* prefix so `deriveMessages()`/`lastTurnNumber` continue from it — used by the
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* in-process FORK subagent backend to seed a child with a balanced
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* completed-turn prefix of the parent's log. The prefix MUST be contiguous
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* from seq 0, carry only lossless-JSON data, and be balanced (no open
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* turn/step, no dangling tool-call), or the session constructor (and the
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* dev-mode invariants replay) reject it. The factory passes the raw seed to
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* the session's durable validator/snapshot boundary. Absent for a fresh
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* (spawn) child.
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*/
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readonly seed?: readonly SessionEvent[]
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/** Per-agent options (model, …). */
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readonly agentOptions?: AgentOptions
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/** Optional creation-only cancellation signal; detached before the returned handle becomes visible. */
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readonly signal?: AbortSignal
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/**
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* Creation-time composition of the agent's scoped world. The factory awaits
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* setup after minting `agentCtx` but BEFORE inserting or announcing either
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* the session or agent, so observers can never see a partially configured
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* world. Everything registered through `agentCtx` (scoped tools, prompt
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* sections/variables, `restrict()`, listeners, awaited child plugins) exists
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* before `session/created`, `agent/created`, `agent/session-start`, and the
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* first prompt assembly. A throw/rejection or owner disposal rolls the scope
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* back without publishing either id.
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*
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* **Setup composes, it never drives**: the callback is trusted same-process
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* code and receives the full scoped context, so this is a contract rather
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* than a runtime restriction. Drive the agent only after creation resolves.
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*/
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readonly setup?: (agentCtx: Context) => Promise<void> | void
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}
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/**
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* Options for resuming an agent on a persisted session
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* ({@link AgentRegistry.resume}).
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*/
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export interface ResumeAgentOptions {
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/** The persisted session id to load and use as the live agent/session identity. */
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readonly resumeSessionId: SessionId
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/** Per-agent options (model, …). */
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readonly agentOptions?: AgentOptions
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/** Optional creation-only cancellation signal for persistence load/setup; detached before return. */
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readonly signal?: AbortSignal
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/**
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* Resume-time composition of the agent's fresh scoped world. Persistence is
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* loaded first; the factory then mints `agentCtx` and awaits setup while the
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* reconstructed session and agent remain unpublished. The callback has the
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* same trusted composition-only contract as
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* {@link CreateAgentOptions.setup}: all registrations exist before either
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* creation announcement, and rejection or owner disposal rolls the
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* transaction back without publishing either id.
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*/
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readonly setup?: (agentCtx: Context) => Promise<void> | void
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}
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/**
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* An owned agent plus its disposer, returned by {@link AgentRegistry.create} /
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* {@link AgentRegistry.resume}. The disposer is a CAPABILITY: among consumers,
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* only the holder can tear this agent down. The registered factory provider is
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* also a structural owner because the scoped agent depends on that provider's
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* service surface; provider unload stops and drains every live handle it made.
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* `dispose()` stops the loop, awaits its exit and every outstanding
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* idle-injection flush (quiescence — NOT just the `disposed`
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* status flip), unregisters the agent, removes its session from the store, and
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* finally unwinds its scoped world. This order captures every agent-started
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* `session/flush` before the session is detached and keeps scoped listeners
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* alive through those checkpoints.
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*
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* `ctx.agents.get(id)` still returns a bare {@link Agent} — the handle is
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* exposed only to the consumer owner that created it; the structural provider
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* reaches the same teardown internally. Config-created agents (the loop's own
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* startup) are owned by the loop fiber and never need a handle.
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*/
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export interface AgentHandle {
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agent: Agent
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dispose(): Promise<void>
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}
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/**
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* The agent-creation factory the loop implementation provides to the registry
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* via {@link AgentRegistry.setFactory}. Kept on the `dsh-agent` interface so
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* consumers (e.g. the ACP bridge) program against `ctx.agents` without
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* depending on the concrete `dsh-agent-loop` package.
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*/
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export interface AgentFactory {
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/**
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* Create a new agent on a caller-supplied session id. Async because creation
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* awaits unpublished setup, inserts both session and agent, emits their
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* creation notifications in order, emits `agent/session-start`, and only
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* then starts the loop. The sequence is
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* rollback-covered, but notifications delivered before a later listener
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* failure remain observable; every agent or session creation announcement
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* that began is paired by `agent/disposed` or `session/disposed` during
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* rollback. The owner disposes the resolved handle to stop/drain,
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* unregister, remove the session, and unwind the scope.
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* The registry passes a context carrying the `create()` caller's fiber and
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* scope as `ownerCtx`. The implementation attaches the unpublished
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* transaction and resulting lifecycle to that owner; it must not infer
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* ownership from the factory object's registration context.
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* @param ownerCtx - caller-bound context that owns the transaction and live handle.
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* @param options - agent/session identity, configuration, and optional setup.
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* @returns the owned handle after setup, both announcements, and loop start complete.
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*/
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createAgent(ownerCtx: Context, options: CreateAgentOptions): Promise<AgentHandle>
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/**
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* Load a persisted session and resume an agent on it. Async because it awaits
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* both `ctx.sessionPersistence.load` and the optional unpublished setup
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* transaction; must be called after that service exists (consumers inject
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* `sessionPersistence`). Publication follows the same ordered boundary as
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* {@link createAgent}.
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* @param ownerCtx - caller-bound context that owns load, setup, and the live handle.
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* @param options - persisted identity, configuration, and optional setup.
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* @returns the owned handle after setup, both announcements, and loop start complete.
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*/
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resume(ownerCtx: Context, options: ResumeAgentOptions): Promise<AgentHandle>
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}
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/** Thrown when create/resume is called before an agent factory is registered. */
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const NO_FACTORY_MESSAGE = 'no agent factory registered (load an agent-loop plugin)'
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/** All mutable lifecycle state for one exact registry entry. */
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interface AgentEntry {
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readonly id: SessionId
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readonly agent: Agent
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/** Runtime creator-agent ownership; independent of durable session lineage. */
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readonly owner: Agent | undefined
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readonly carrier: Scoped<Agent>
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announced: boolean
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announcing: boolean
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detachRequested: boolean
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}
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/** Plain holder prevents Cordis from tracing the factory field before the caller context is known. */
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interface FactorySlot {
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readonly target: AgentFactory
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}
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/**
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* Agent registry (`ctx.agents`): tracks live agents so UI, hook, and
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* orchestrator plugins can find them without depending on the concrete loop
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* package. Agent *creation* is provided by whichever plugin implements the
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* {@link AgentFactory} (`@deepseek-ai/dsh-agent-loop`), registered via
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* {@link setFactory}.
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*/
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export class AgentRegistry extends Service {
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private store = new Map<SessionId, AgentEntry>()
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private factory: FactorySlot | undefined
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constructor(ctx: Context) {
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super(ctx, 'agents')
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// The `ctx.agent` DX accessor: default `undefined` on every context, so a
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// plain plugin context reads cleanly instead of hitting the Cordis
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// unknown-property throw. Each Agent.ctx shadows it with an own property
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// (own properties resolve before the context proxy is consulted), so the
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// accessor body never needs to resolve a scope itself. Effect-scoped:
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// unwinds with this service's fiber.
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ctx.accessor('agent', { get: () => undefined })
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}
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/**
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* Register the agent-creation factory (the loop calls this on construction,
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* effect-scoped). A traced Cordis service is canonicalized to its concrete
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* target; each create/resume call is then traced through that caller's
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* context so ownership follows the caller without stacking proxy layers.
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* Throws if a factory is already registered. Returns the disposer; on
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* dispose the factory slot is cleared.
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* @param factory - the loop-owned factory {@link create}/{@link resume} delegate to.
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* @returns the disposer that clears the factory slot. The exact
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* Cordis effect disposer (single-shot): composite (generator) effects may
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* yield it directly — exact identity nests the teardown in order.
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*/
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setFactory(factory: AgentFactory): () => void {
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const dispose = this.ctx.effect(() => {
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if (this.factory !== undefined) throw new Error('an agent factory is already registered')
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// Avoid stacking two Cordis shadow layers when a caller passes a Service
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// already read through a context. Calls are re-traced through their
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// actual owner context below.
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const target = (factory as AgentFactory & { [symbols.original]?: AgentFactory })[symbols.original] ?? factory
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this.factory = { target }
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return () => { this.factory = undefined }
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}, 'agents.setFactory()')
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// The exact cordis effect disposer (the agents.register() convention): a
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// caller's composite effect can yield it for in-order teardown; the
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// loop's constructor effect returns it directly, identity-nesting the
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// registration under that effect.
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// eslint-disable-next-line @typescript-eslint/no-misused-promises -- synchronous cleanup; direct return preserves disposer identity
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return dispose
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}
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/** Return the active creation factory. */
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private requireFactory(): FactorySlot {
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if (this.factory === undefined) throw new Error(NO_FACTORY_MESSAGE)
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return this.factory
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}
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/**
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* Create and publish a new agent through the registered factory.
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* Distinct from {@link register} (which records an already-constructed
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* agent): this constructs the agent and its session. Rejects if no factory is
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* registered or creation/setup fails. The resolved {@link AgentHandle} lets
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* the owner tear down exactly this agent.
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* @param options - shared identity, session seed/metadata, and agent options.
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* @returns the handle after setup, rollback-covered publication, and loop start complete.
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*/
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async create(options: CreateAgentOptions): Promise<AgentHandle> {
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const ownerCtx = this.ctx
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// Re-trace a Service-backed factory through the accessing context
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// explicitly. This preserves AgentLoop's dependency origin while binding
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// its effects to ownerCtx; plain factories receive ownerCtx as an explicit
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// capability and need no Cordis tracker magic.
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const { target } = this.requireFactory()
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const receiver = getTraceable(ownerCtx, target)
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// eslint-disable-next-line @typescript-eslint/unbound-method -- Reflect.apply intentionally supplies the caller-traced receiver
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return Reflect.apply(target.createAgent, receiver, [ownerCtx, options])
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}
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/**
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* Load a persisted session and resume an agent on it through the registered
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* factory. Rejects if no factory is registered; the factory rejects if
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* session persistence is not configured or persistence/setup fails.
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* @param options - persisted identity, configuration, and optional setup.
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* @returns the handle after setup, rollback-covered publication, and loop start complete.
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*/
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async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
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const ownerCtx = this.ctx
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const { target } = this.requireFactory()
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const receiver = getTraceable(ownerCtx, target)
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// eslint-disable-next-line @typescript-eslint/unbound-method -- Reflect.apply intentionally supplies the caller-traced receiver
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return Reflect.apply(target.resume, receiver, [ownerCtx, options])
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}
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/**
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* Register a live agent. Throws if an agent with the same id is already
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* registered. Emits `agent/created` on registration and `agent/disposed`
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* when the calling fiber is disposed — both with the agent's scope carrier
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* (`scopeTarget(agent, agent)`): the subject is the agent in hand, so the
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* emits are scope-filtered regardless of which context invoked `register`
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* (calling through `agent.ctx` scopes EFFECTS; dispatch scoping always
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* requires passing the carrier). Returns the disposer.
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* @param agent - the already-constructed agent to record in the store.
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* @returns the EXACT Cordis effect disposer (single-shot; a repeat call
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* returns undefined without awaiting an in-flight teardown). Exact
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* identity is load-bearing: a composite (generator) effect that owns a
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* teardown ORDER — the agent factory's lifecycle chain — must yield THIS
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* function so Cordis nests the unregistration at that yield position;
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* yielding a wrapper would leave it disposing as a concurrent sibling on
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* owner unload, unregistering the agent (and emitting `agent/disposed`)
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* while its final turn is still draining.
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*/
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register(agent: Agent): () => void {
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const dispose = this.ctx.effect(function* (this: AgentRegistry) {
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yield this.enter(agent, this.ctx.agent)
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this.announce(agent)
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}.bind(this), 'agents.register()')
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// eslint-disable-next-line @typescript-eslint/no-misused-promises -- synchronous cleanup; direct return preserves disposer identity
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return dispose
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}
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/**
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* Insert an already-constructed agent without announcing it. This is the
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* advanced ordered-lifecycle primitive used by the async agent factory: it
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* first completes setup while the agent is unpublished, then assigns the
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* returned detach closure into its pre-installed composite teardown before
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* calling {@link announce}. Ordinary callers use {@link register}.
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* @param agent - the prepared, unpublished agent.
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* @param owner - live agent whose scoped context created this agent, or
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* undefined for a top-level runtime root. This is runtime ownership, not
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* the resumed session's durable parent lineage.
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* @returns an idempotent closure that removes this exact entry and emits
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* `agent/disposed` with listener failures contained. When called from a
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* synchronous `agent/created` listener, removal and disposal wait until
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* that creation dispatch unwinds.
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*/
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enter(agent: Agent, owner: Agent | undefined): () => void {
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const id = agent.id
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if (id !== agent.session.id) {
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throw new Error(`agent id "${id}" does not match session id "${agent.session.id}"`)
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}
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const carrier = scopeTarget(agent, agent)
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// This is the authoritative collision boundary. Concurrent create/resume
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// operations may both prepare, but only one exact entry can publish.
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if (this.store.has(id)) throw new Error(`agent "${id}" is already registered`)
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const entry: AgentEntry = {
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id,
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agent,
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owner,
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carrier,
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announced: false,
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announcing: false,
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detachRequested: false,
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}
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this.store.set(id, entry)
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let entered = true
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const detach = (): void => {
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if (!entered) return
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entered = false
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// Every callback reached by this creation dispatch must observe the same
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// live entry, and disposal must follow creation. A listener may own
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// the advanced detach capability, so make that ordering structural:
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// visibility and the paired disposal are deferred until announce()'s
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// synchronous dispatch has unwound.
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if (entry.announcing) {
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entry.detachRequested = true
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return
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}
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this.detachEntered(entry)
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}
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return detach
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}
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/** Remove one exact entered agent and emit its paired disposal when announced. */
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private detachEntered(entry: AgentEntry): void {
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entry.detachRequested = false
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// A stale capability can never delete a later same-id lifecycle. The
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// captured entry identity is the final boundary.
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/* v8 ignore next -- enter() rejects replacement while this single-shot detach capability is live. */
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if (this.store.get(entry.id) !== entry) return
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this.store.delete(entry.id)
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// An insertion rolled back before announce was never externally created,
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// so emitting disposed would invent an impossible lifecycle edge. Marking
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// happens before the created emit: if a later created listener throws,
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// earlier listeners may already have observed it and must see disposal.
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if (!entry.announced) return
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this.emitDisposed(entry)
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}
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/** Emit the paired disposal edge through the entry's stable carrier. */
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private emitDisposed(entry: AgentEntry): void {
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const args: unknown[] = [entry.carrier, 'agent/disposed', entry.agent]
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for (const callback of this.ctx.events.dispatch('emit', args)) {
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try {
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const returned: unknown = callback(...args)
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void Promise.resolve(returned).catch((error: unknown) => {
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this.ctx.logger.warn(`agent "${entry.id}": agent/disposed listener rejected: ${String(error)}`)
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})
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} catch (error: unknown) {
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this.ctx.logger.warn(`agent "${entry.id}": agent/disposed listener threw: ${String(error)}`)
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}
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}
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}
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/**
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* Announce an agent previously inserted with {@link enter}.
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* @param agent - the live inserted agent to announce.
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* @throws if `agent` is not the exact live registry entry for its id, or its
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* creation announcement already began (including a reentrant call from a
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* creation listener).
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*/
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announce(agent: Agent): void {
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const entry = this.store.get(agent.id)
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if (entry === undefined || entry.agent !== agent) {
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throw new Error(`agent "${agent.id}" is not live in this registry`)
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}
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if (entry.announced || entry.announcing) {
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throw new Error(`agent "${entry.id}" was already announced`)
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}
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// Mark before dispatch so a listener cannot recursively create a second
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// lifecycle edge; detach still pairs a partially delivered first edge.
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entry.announcing = true
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entry.announced = true
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const args: unknown[] = [entry.carrier, 'agent/created', entry.agent]
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try {
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for (const callback of this.ctx.events.dispatch('emit', args)) {
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// A synchronous creation failure vetoes publication and rolls back.
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// Returned-promise rejection happens after this synchronous boundary, so
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// observe and report it instead of leaking an unhandled rejection.
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const returned: unknown = callback(...args)
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void Promise.resolve(returned).catch((error: unknown) => {
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this.ctx.logger.warn(`agent "${entry.id}": agent/created listener rejected: ${String(error)}`)
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})
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}
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} finally {
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entry.announcing = false
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if (entry.detachRequested) this.detachEntered(entry)
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}
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}
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/**
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* Look up a live agent.
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* @param id - the shared agent/session id to look up.
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* @returns the agent, or undefined when no live agent has that id.
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*/
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get(id: SessionId): Agent | undefined {
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return this.store.get(id)?.agent
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}
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/**
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* Test whether a live agent was created through one exact parent agent's
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* scoped context. Runtime ownership is independent of durable session
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* lineage and remains unambiguous when unrelated providers reuse an id.
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* @param id - the candidate child agent's shared agent/session id.
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* @param owner - the expected runtime creator agent.
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* @returns true only while the exact child entry is live under that owner.
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*/
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isOwnedBy(id: SessionId, owner: Agent): boolean {
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return this.store.get(id)?.owner === owner
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}
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/**
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* All live agents, in registration order.
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* @returns a fresh array; mutating it does not affect the registry.
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*/
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list(): Agent[] {
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return [...this.store.values()].map(entry => entry.agent)
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}
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/**
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* All live top-level agents in registration order. A top-level agent was
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* created without an owning agent context; durable session lineage does not
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* affect this runtime relation, so a resumed fork may still be a root.
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* @returns a fresh array; mutating it does not affect the registry.
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*/
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roots(): Agent[] {
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return [...this.store.values()]
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.filter(entry => entry.owner === undefined)
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.map(entry => entry.agent)
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}
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}
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export default AgentRegistry
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