Files
deepseek-harness/packages/core/agent-loop/src/loop.ts
T
Tianyi Cui abe80cec68 fix(loop): record a durable prompt/blocked for every vetoed prompt
Address review on the interception-seams PR: PromptDecision.reason is
documented as the durable record of why a prompt was blocked, but the loop
only surfaced it via the fully-blocked batch's `rejected` turn/end. In a MIXED
batch — one queued prompt blocked, another allowed — the turn does not end
`rejected`, so the blocked prompt and its reason vanished from the session log
entirely.

Add a `prompt/blocked` SessionEventMap variant (content + source + reason),
appended in the open turn at the veto point in place of the user/message the
prompt would have become. It is a non-surface, turn-enclosed event (like
todo/write): it never reaches deriveMessages(). The fully-blocked batch still
also ends `rejected` for boundary balance + ACP settlement. Regression test
drives a mixed batch and asserts the blocked prompt is recorded while the
allowed one runs — proven red without the append.
2026-07-02 17:03:53 +08:00

828 lines
42 KiB
TypeScript

/**
* The agent loop driver: one `runLoop()` invocation drives one agent for its
* whole lifetime. Error-contained at the turn level — a throwing plugin ends
* the turn, never kills the loop. See the JSDoc on `runLoop()` for the full
* lifecycle pseudo-code.
*
* @module dsh-agent-loop/loop
*/
import type { Context } from 'cordis'
import type { FinishReason, GenerateOptions, Message } from '@deepseek-ai/dsh-llm'
import { BlockAssembler, HarnessError } from '@deepseek-ai/dsh-llm'
import type { ContinuationDecision, HookContext, PromptDecision } from '@deepseek-ai/dsh-agent'
import type { Session, TurnEndReason, TurnTrigger } from '@deepseek-ai/dsh-session'
import { renderPrompt } from '@deepseek-ai/dsh-system-prompt'
import type { PromptAssembly } from '@deepseek-ai/dsh-system-prompt'
import type {} from '@deepseek-ai/dsh-tools'
import type { ReactLoopAgent } from './agent.ts'
/** An Error with an optional machine-readable code (e.g., from LlmError or a throwing plugin). */
type CodedError = Error & { code?: string }
/**
* Normalize an arbitrary thrown value into a coded Error. A real Error passes
* through (its `code`, if any, is preserved by {@link errorData}); a non-Error
* throw is wrapped in a {@link HarnessError} with code `UNKNOWN` and the
* original value chained as `cause`, so a bad throw still carries a routable
* code instead of degrading to a bare message.
*/
function toError(error: unknown): CodedError {
return error instanceof Error ? error : new HarnessError(String(error), 'UNKNOWN', { cause: error })
}
/**
* Map a model-call {@link FinishReason} to the step error it should raise, or
* `undefined` when the step completed normally.
*
* Adapters report provider/transport failures one of two sanctioned ways (see
* the StreamChunk contract in dsh-llm): throw from `stream()` (handled by the
* caller's try/catch), OR end the stream with a finish-error/aborted chunk
* (the only option for adapters that can't throw mid-stream, e.g.
* library-backed ones). This translates the latter into a thrown step error
* so the turn ends error/aborted (the failure recorded on `turn/end.reason`),
* never as a normal `completed` assistant message.
*
* `FinishReason` is merge-extensible (plugins/adapters can add `kind`s), so
* the switch handles the known terminal-failure kinds and treats every other
* kind — `stop`, `tool-calls`, `max-tokens`, future additions — as success.
*/
function finishError(finish: FinishReason): CodedError | undefined {
switch (finish.kind) {
case 'error': {
const error: CodedError = new Error(finish.message)
if (finish.code !== undefined) error.code = finish.code
return error
}
case 'aborted': {
const error: CodedError = new Error('model stream aborted')
error.code = 'ABORTED'
return error
}
// stop / tool-calls / max-tokens / plugin-added kinds → not a failure.
default:
return undefined
}
}
/**
* Build the `{ message, code? }` part of an error payload, omitting the
* `code` key entirely when absent (exactOptionalPropertyTypes-correct).
*/
function errorData(err: CodedError): { message: string; code?: string } {
return { message: err.message, ...typeof err.code === 'string' ? { code: err.code } : {} }
}
/**
* The turn-end contribution of a step's *successful* finish, or `undefined`
* when the step finished ordinarily (a plain `completed`).
*
* {@link finishError} has already converted `error`/`aborted` finishes into
* thrown step errors, so the finishes that reach here are `stop`,
* `tool-calls`, `max-tokens`, or a future merge-extensible kind. Only
* `max-tokens` carries forward as a distinct {@link TurnEndReason}: a step that
* hit the output-token ceiling ended the turn cut-short rather than by the
* model's choice. `stop`/`tool-calls`/unknown kinds contribute nothing beyond
* the default `completed`. {@link runTurn} applies this with the rule "any
* `max-tokens` step in the turn makes the turn end `max-tokens`".
*/
function stepFinishReason(finish: FinishReason): TurnEndReason | undefined {
switch (finish.kind) {
case 'max-tokens':
return { kind: 'max-tokens' }
// stop / tool-calls / plugin-added kinds → no turn-end contribution
// beyond the default `completed`. FinishReason is merge-extensible, so a
// default (not assertNever) handles unknown kinds as ordinary success.
default:
return undefined
}
}
/**
* Ambient handles the loop driver receives from the agent. Decouples the
* pure function `runLoop` from the mutable ReactLoopAgent fields, making the
* loop testable without a real agent.
*/
export interface LoopHandle {
setStatus(status: 'idle' | 'running'): void
setAbort(controller: AbortController | undefined): void
/** Resolves when the agent is disposed — unblocks the idle wait. */
disposed: Promise<void>
isDisposed(): boolean
/**
* Whether a `cancel()` is pending for the current turn. The driver checks this
* at every decision point where a turn could start or continue (right after
* the idle wait, after the `running` flip, before each step, and at the
* continuation gate) and drops the about-to-run / continuing turn. Reset once
* per loop iteration via {@link clearCancel} after the turn returns, so the
* marker governs exactly one cancellation and never leaks to a later prompt.
*/
isCancelled(): boolean
/**
* The resolved reason for the pending cancel (`reason ?? 'cancelled'`), read
* by the marker branches (pre-step / continuation) so a turn dropped where no
* `AbortController` carries the reason still records the caller's
* `cancel(reason)` value — matching the mid-step abort path. Only meaningful
* when {@link isCancelled} is true.
*/
cancelReason(): string
/** Clear the cancel marker (called once per iteration after the turn returns). */
clearCancel(): void
/**
* Settle pending `whenIdle()` waiters WITHOUT a status transition. Used by the
* pre-step cancel-skip path: it drops the about-to-run turn and re-parks at the
* idle wait, so no `running→idle` transition fires to settle a `whenIdle()`
* waiter that was registered in the pre-step window — this settles it directly
* (it emits no `agent/status`, so an ACP `agent/status` listener never sees a
* spurious idle that would resolve a freshly-queued prompt as cancelled).
*/
settleIdle(): void
}
/**
* The agent loop. One invocation drives one agent for its whole lifetime:
*
* ```
* create agent → emit agent/session-start(source) ⟵ once, before turn 1
* forever:
* wait for queued messages (idle)
* TURN (error-contained — a throwing plugin ends the turn, never the loop):
* 'turn/start'; each queued msg: waterfall agent/prompt-submit ⟵ durable turn boundary (no agent/* mirror)
* allow → session('user/message'…) (+ inject additionalContext) | block → drop
* every prompt blocked → 'turn/end'(rejected), 0 steps
* STEP loop:
* drain steering → session('steering/message') ⟵ catches late steering
* assembly = ctx.systemPrompt.assemble() ⟵ waterfall system-prompt/assemble
* await ctx.serial('agent/pre-step') ⟵ surface mutation (compaction) OUTSIDE the step
* session('step/start') ⟵ durable step boundary (no agent/* mirror)
* req = {model, system, tools, messages: session.deriveMessages(), signal}
* req = waterfall agent/request ⟵ hooks/model-switch
* stream ctx.llm.stream(req) ⟵ waterfall llm/stream (raw chunks)
* session('assistant/chunk'); emit agent/stream-chunk
* msg = waterfall agent/step-result ⟵ BEFORE the log append, so the
* session('assistant/message' {content, usage?}) session records what actually ran
* each tool-call in msg (sequential, abort-checked):
* session('tool/call'); ctx.tools.execute() ⟵ tools/pre-execute (allow/deny/ask)
* → dispatch → tools/post-execute
* session('tool/result')
* append buffered post-execute additionalContext → session('context/message')(s)
* drain steering → session('steering/message'); emit agent/steering
* session('step/end') ⟵ durable step boundary (no agent/* mirror)
* cont = waterfall agent/turn-continuation ⟵ ContinuationDecision; default
* {action: hadToolCalls||steered ? 'continue':'stop'}; a continue.reason is
* recorded as next-step steering
* if action==stop && steering arrived (step/end/continuation listeners): continue anyway
* if action==stop: break
* session('turn/end') ⟵ durable turn boundary (no agent/* mirror)
* await ctx.parallel('session/flush', session) ⟵ durability checkpoint
* re-enqueue leftover steering as queued ⟵ steering is never stranded
* idle (emit agent/status) unless more queued
* ```
*/
export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle): Promise<void> {
const { session } = agent
while (!handle.isDisposed()) {
await agent.inbox.waitForQueued(handle.disposed)
if (handle.isDisposed()) break
// Pre-step cancel (window 1): a `cancel()` landed after a `send()` woke the
// idle wait but before we flip to `running`. The cancelled queued/steering
// work is already cleared by `cancel()`. Clear the marker, then:
// - if NOTHING new is queued, drop the about-to-run turn and re-park,
// settling any `whenIdle()` waiter DIRECTLY (no running→idle transition
// fires here to settle it) and WITHOUT emitting `agent/status` (an ACP
// listener must not see a spurious idle that resolves a freshly-queued
// prompt as cancelled);
// - if a NEW prompt was queued AFTER the cancel (a send() that raced in
// before the loop resumed), the marker was for the cancelled work only —
// fall through and run the new prompt's turn. Do NOT settle waiters here:
// a whenIdle() waiter must wait for that new turn's running→idle, not
// resolve before it runs (the quiescence contract).
if (handle.isCancelled()) {
handle.clearCancel()
if (!agent.inbox.hasQueued) {
handle.settleIdle()
continue
}
}
handle.setStatus('running')
// Pre-step cancel (window 2): `setStatus('running')` emits `agent/status`
// SYNCHRONOUSLY, so a `running` listener can `cancel()` in the gap between the
// check above and `runTurn`. Mirror window 1: clear the marker, then
// - if NOTHING new is queued, drop the about-to-run turn and transition
// back to `idle` (`running` was already emitted, so a real idle
// transition balances the status AND settles `whenIdle()` waiters);
// - if a NEW prompt was queued AFTER the cancel (a `running` listener that
// cancels then sends), the marker was for the cancelled work only — fall
// through and run the new prompt's turn (status is already `running`), so
// a `whenIdle()` waiter resolves on THAT turn's running→idle, not before
// it runs. Settling here would resolve quiescence while the replacement
// is still queued and unrun (the same early-resolve race window 1 fixes).
if (handle.isCancelled()) {
handle.clearCancel()
if (!agent.inbox.hasQueued) {
handle.setStatus('idle')
continue
}
}
// Re-derive the turn number from the log each iteration (do NOT keep a local
// counter): an idle `agent.inject()` can append its own one-shot turn while
// the loop waits above, so the next real turn must continue from whatever
// turn number is actually last in the log — a stale counter would collide.
const turn = lastTurnNumber(session) + 1
try {
await runTurn(ctx, agent, handle, turn)
} catch (error: unknown) {
// Backstop: runTurn rethrows only a PRE-turn throw (the invariant guard
// before turn/start) — no turn/start was appended, so no turn is open and
// none is owed. A session `error` here would land outside any turn (after
// the previous turn/end), where the persistence backend drops it as a
// crash tail (the turn-enclosure RFC). Report via agent/error + the logger only; the
// driver survives and moves on.
const err = toError(error)
ctx.logger.warn(`agent "${agent.id}": turn ${turn} failed before it started: ${err.message}`)
try {
ctx.emit('agent/error', agent, turn, 0, err)
} catch { /* contained: a throwing agent/error listener must not kill the driver */ }
}
// Reset the cancel marker UNCONDITIONALLY here, after the turn returns and
// before the next iteration's idle wait. NOT gated on the idle transition
// below: a `send()` that lands during the cancelled turn's flush window makes
// `hasQueued` true at the `setStatus('idle')` guard, so an idle-gated reset
// would never fire and the stale marker would wrongly drop that next prompt's
// turn. Resetting per iteration scopes the marker to exactly the turn that was
// cancelled.
handle.clearCancel()
// Steering that arrived too late to join this turn (turn-end listeners,
// flush) becomes a queued message — it must never be stranded. (A cancelled
// turn already cleared its steering, so there is nothing to re-enqueue.)
for (const message of agent.inbox.drainSteering()) {
agent.inbox.enqueue(message)
}
if (!agent.inbox.hasQueued) handle.setStatus('idle')
}
}
async function runTurn(ctx: Context, agent: ReactLoopAgent, handle: LoopHandle, turn: number): Promise<void> {
const { session } = agent
// --- Pre-turn. A throw here (the invariant guard) is owed NO turn/end —
// turn/start has not been appended — so it propagates to runLoop's backstop
// untouched. The queued messages are drained here but appended AFTER
// turn/start (below), so every event in the log lives inside a turn.
const queued = agent.inbox.drainQueued()
const first = queued[0]
/* v8 ignore next 3 -- invariant guard: runLoop only calls runTurn when hasQueued */
if (!first) throw new Error('runTurn invariant violated: no queued message at turn start')
const trigger: TurnTrigger = { kind: 'message', source: first.source }
let reason: TurnEndReason = { kind: 'completed' }
let step = 0
let stepOpen = false
let errorReported = false
// Close the open step exactly once (idempotent via stepOpen). Step boundaries
// are durable session events only — there is no agent/* step emit to mirror
// them (see the agent event-domain rule). A throwing step/end session-event
// listener must not abort finalization and strand the turn open (turn/end
// balance > notifying one bad listener); it is contained and surfaced as a
// turn error below.
const closeStep = (): boolean => {
if (!stepOpen) return false
stepOpen = false
// Session.append pushes step/end BEFORE notifying session/event listeners,
// so a throwing listener leaves step/end in the log (balance holds) but
// would otherwise abort finalization. Contain it and surface it as a turn
// error below.
let failure: unknown
try {
session.append('step/end', { turn, step })
} catch (error: unknown) {
failure = error
}
// A throwing step/end session-event listener surfaces as a turn error via
// failTurn (idempotent). This prevents a throwing listener from producing a
// silent "completed" turn when the step itself succeeded, AND keeps
// finalization going when closeStep runs from the outer catch.
if (failure !== undefined) {
failTurn(toError(failure))
return true
}
return false
}
// Record a step/turn failure exactly once: set the error reason (carrying the
// failing `step` — the durable failure lives entirely on turn/end.reason, there
// is no separate session error event) and emit agent/error (contained — trap: a
// throwing agent/error listener must not re-escape and strand the turn).
// Disposal and abort set `reason` directly without calling this (they are not
// failures).
const failTurn = (err: CodedError): void => {
if (errorReported) return
errorReported = true
// The turn is always still open here: the only failure that can reach
// failTurn once turn/end is appended would be a throwing turn-boundary
// listener, and turn boundaries are durable session events with no agent/*
// mirror to throw. A throwing `turn/end` session-event listener is already
// contained inside closeTurn (append pushes before notifying, so the
// boundary is durable). So set the error reason for closeTurn to append.
reason = { kind: 'error', step, ...errorData(err) }
try {
ctx.emit('agent/error', agent, turn, step, err)
} catch {
// contained: the error is already captured on `reason`; a throwing
// agent/error listener must not prevent the turn from closing.
}
}
// Close the turn. Called exactly once per turn — the normal loop exit and the
// outer catch are mutually exclusive paths, and this never throws (the append
// is contained below), so there is no re-entry to guard against (unlike
// closeStep, which the cancel branches and the outer catch can both reach).
// Turn boundaries are durable session events only — there is no agent/* turn
// emit to mirror them (see the agent event-domain rule).
const closeTurn = (): void => {
// Session.append pushes turn/end BEFORE notifying session/event listeners,
// so a throwing listener leaves turn/end in the log (the turn is balanced)
// but would otherwise escape — from the outer catch it would propagate to
// the runLoop backstop. Contain it: the boundary is durable either way, and
// finalization must not abort on a bad listener.
try {
session.append('turn/end', { turn, reason })
} catch (error: unknown) {
ctx.logger.warn(`agent "${agent.id}": session/event listener threw on turn/end at turn ${turn}: ${toError(error).message}`)
}
}
try {
// --- Turn boundary. Once turn/start is appended, a turn/end is owed no
// matter what throws below; the catch + closeTurn guarantee it (the catch
// decides "owed" from the log via isTurnOpen, so even a throwing turn/start
// listener — append pushes before notifying — still gets its turn/end).
session.append('turn/start', { turn, trigger })
// Each drained queued message runs the `agent/prompt-submit` waterfall before
// it becomes a `user/message` — a hook can rewrite the prompt or block it.
// Recorded INSIDE the turn (after turn/start) so every event is turn-enclosed;
// turn/end is now owed, so a throwing prompt-submit listener (the waterfall
// throws) is caught below and the turn still closes.
let anyAllowed = false
// Seeded with a floor (only observable if the batch were empty, which
// runTurn never allows — it is called with ≥1 queued message); each `block`
// decision carries a required `reason` and overwrites it, so a fully-blocked
// batch always reports the last vetoing reason.
let lastBlockReason = 'prompt blocked by hook'
for (const message of queued) {
const decision = await ctx.waterfall(
'agent/prompt-submit', agent, message.content, message.source,
() => Promise.resolve<PromptDecision>({ kind: 'allow' }),
)
if (decision.kind === 'block') {
lastBlockReason = decision.reason
// Record the veto durably: `PromptDecision.reason` is the durable record
// of why a prompt was blocked, but a fully-blocked batch's `rejected`
// turn/end only preserves the LAST reason, and a MIXED batch (this prompt
// blocked, another allowed) does not end `rejected` at all — so without
// this append a blocked prompt would vanish from the log whenever any
// sibling prompt is allowed. `prompt/blocked` sits in the open turn in
// place of the `user/message` this prompt would have become.
session.append('prompt/blocked', { content: message.content, source: message.source, reason: decision.reason })
continue
}
anyAllowed = true
// `allow.content` REPLACES the prompt bytes (a rewrite); absent keeps them.
const content = decision.content ?? message.content
session.append('user/message', { content, source: message.source }, { surfaceOp: 'append' })
// `allow.additionalContext` is a SEPARATE context/message the next request
// also sees. The turn is open, so inject() appends it into THIS turn.
if (decision.additionalContext) {
agent.inject(decision.additionalContext.content, { source: decision.additionalContext.source })
}
}
while (true) {
// A fully-blocked batch (every prompt vetoed by prompt-submit) opens a
// zero-step turn that ends `rejected`: break BEFORE the first step so the
// boundary stays balanced (turn/start → turn/end) and the block is a
// durable in-turn fact. `anyAllowed` never changes inside the loop, so this
// only ever fires on the first iteration.
if (!anyAllowed) {
reason = { kind: 'rejected', reason: lastBlockReason }
break
}
step += 1
// Steering from the previous round's continuation listeners joins before
// the request.
drainSteering(ctx, agent, turn)
// The step's AbortController exists BEFORE any async pre-step work so a
// dispose() or cancel() — in a synchronous turn-start listener or an
// async listener whose effect fires before we block — always has an armed
// abort to cancel against. isDisposed below covers disposal, which does
// NOT set the cancel marker. Cleared on every exit path below.
const abort = new AbortController()
handle.setAbort(abort)
// Assemble the system prompt for this step. Done HERE (before step/start)
// because the pre-step seam needs it: compaction measures token pressure
// against the system prompt (it counts toward the budget). runStep reuses
// this same assembly for the request, so the prompt is assembled once per
// step.
const assembly = await ctx.systemPrompt.assemble()
const fullSystemPrompt = [renderPrompt(assembly), agent.options.systemPrompt ?? '']
.filter(text => text.length > 0)
.join('\n\n')
// Interruption landing after assembly: dispose() or cancel() in a
// turn-start listener (or a listener whose promise resolved before the
// await above) arms either handle.isDisposed() or handle.isCancelled().
// The Abort was created first, so any concurrent abort also lands on it.
// Drop the about-to-start step WITHOUT running the seam — no step is open
// yet, so end the turn accordingly (disposed wins for an unambiguous
// reason).
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
break
}
// Pre-step surface-mutation checkpoint (compaction), fired OUTSIDE the
// step: after `turn/start` (and the prior step's close) but before
// `step/start`, so a compaction's log-only `compact/*` records and its
// replacement node land cleanly outside any step (honest structure that
// crash-safety relies on — a dangling `compact/start` sits before the
// synthetic `turn/end` repair appends). Serial (awaited, in order, no
// veto): each listener completes its surface mutation before the next, so
// concurrent listeners cannot interleave their `session.append`s. A
// throwing listener escapes to the outer catch, which closes the (not-yet-
// open) step as a no-op and ends the turn via failTurn — a broken
// pre-step plugin ends the turn, not the loop.
await ctx.serial('agent/pre-step', agent, turn, step, fullSystemPrompt, abort.signal)
// Interruption landing during the pre-step seam: do not open an empty step.
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
break
}
// Mark the step open BEFORE the append: Session.append pushes the event
// to the log before notifying session/event listeners, so a THROWING
// step/start listener leaves step/start in the log. Setting stepOpen first
// means the outer catch's closeStep() then appends the balancing step/end
// (turn stays enclosed) instead of stranding an open step under turn/end.
stepOpen = true
session.append('step/start', { turn, step })
// Cancel landing in the step-start window: a synchronous `session/event`
// step/start listener can cancel after the step is already open. Check
// AFTER the step/start append and before `runStep`: drop the step, end the
// turn accordingly. closeStep balances the already-appended step/start.
if (handle.isCancelled() || handle.isDisposed()) {
handle.setAbort(undefined)
reason = handle.isDisposed() ? { kind: 'disposed' } : { kind: 'aborted', reason: handle.cancelReason() }
closeStep()
break
}
let stepOutcome: { hadToolCalls: boolean; finish: FinishReason } | { error: Error }
try {
stepOutcome = await runStep(ctx, agent, turn, step, assembly, fullSystemPrompt, abort.signal)
} catch (error: unknown) {
stepOutcome = { error: toError(error) }
} finally {
handle.setAbort(undefined)
}
if ('error' in stepOutcome) {
// Steering that arrived during the failed step stays in the inbox —
// runLoop re-enqueues it as a queued message, so an abort-then-steer
// starts a fresh turn instead of being silently consumed.
closeStep()
const { error } = stepOutcome
if (handle.isDisposed()) {
reason = { kind: 'disposed' }
} else if (abort.signal.aborted) {
/* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */
reason = { kind: 'aborted', reason: String(abort.signal.reason ?? 'aborted') }
} else {
failTurn(error)
}
break
}
// The successful step's finish reason carries forward: a `max-tokens`
// step makes the whole turn end `max-tokens` (the ACP RFC's rule "any
// max-tokens step surfaces as max-tokens"). `stepFinishReason` returns
// `max-tokens` or `undefined`, so a later ordinary step never resets a
// max-tokens turn back to completed, and a never-truncated turn keeps the
// default `completed`. The disposal/abort/error branches above and the
// continuation-window disposal check below override this — they win.
const stepReason = stepFinishReason(stepOutcome.finish)
if (stepReason) reason = stepReason
// Steering that arrived during streaming/tool execution.
const steered = drainSteering(ctx, agent, turn)
if (closeStep()) break
const defaultDecision: ContinuationDecision = { action: stepOutcome.hadToolCalls || steered ? 'continue' : 'stop' }
let decision: ContinuationDecision
try {
decision = await ctx.waterfall(
'agent/turn-continuation', agent, turn, defaultDecision,
() => Promise.resolve(defaultDecision),
)
} catch (error: unknown) {
// A broken continuation plugin ends the turn, not the loop.
failTurn(toError(error))
break
}
// A forced `continue` may carry model-facing context: record it as
// next-STEP steering (the steering channel), so the continued turn's next
// iteration drains it before its request — the typed twin of the /goal
// step/end-steer pattern.
if (decision.action === 'continue' && decision.reason) {
agent.inbox.steer({ content: decision.reason.content, source: decision.reason.source })
}
let shouldContinue = decision.action === 'continue'
// Steering from step/end session-event or continuation listeners (the
// /goal pattern) demands the model see it — it overrides a stop decision;
// the next iteration's drain records it.
if (!shouldContinue && agent.inbox.hasSteering) shouldContinue = true
// A cancel that landed during the continuation window — after the step's
// AbortController was cleared (setAbort(undefined)) but before the next
// step starts — has no controller to observe it, so the turn-scoped marker
// ends the turn here. cancel() also cleared the steering FIFO, so the
// override above did not re-arm continuation.
if (handle.isCancelled()) {
reason = { kind: 'aborted', reason: handle.cancelReason() }
break
}
if (!shouldContinue || handle.isDisposed()) {
/* v8 ignore next -- disposal during continuation-decision window is a narrow race; error-path disposal is covered elsewhere */
if (handle.isDisposed()) reason = { kind: 'disposed' }
break
}
}
// Normal / inline-error loop exit: close the turn.
closeTurn()
} catch (error: unknown) {
// Decide whether this turn was ever opened from the LOG, not a flag.
// Session.append pushes the event BEFORE notifying session/event listeners,
// so a throwing listener on the `turn/start` append leaves turn/start in the
// log even though execution never reached the lines after that append.
// Gating on a "turn started" boolean would skip turn/end and leave a
// permanently OPEN turn that poisons the next turn/replay (the turn-enclosure RFC). We
// check the log for THIS turn's turn/start: present means a turn/end is owed
// and the normal-exit `closeTurn()` did NOT run (we are here because a throw
// preceded it — the two `closeTurn()` sites are on mutually exclusive paths),
// so this catch appends turn/end with the disposed/error reason chosen below.
// `closeStep()` IS idempotent (guarded by `stepOpen`) — it may have run
// already in a step branch, so running it again is a safe no-op. Absent
// turn/start means the append threw BEFORE its push (a non-serializable
// trigger — impossible for our fixed trigger); nothing was opened, so rethrow
// to the runLoop backstop.
const turnStartLogged = session.events.some(e => e.type === 'turn/start' && e.data.turn === turn)
if (!turnStartLogged) throw error
closeStep()
// Choose the close reason. Disposal wins only if no error was already
// reported: a turn disposed mid-step sets reason=disposed in the step-error
// branch (without reporting an error), so preserve disposed rather than
// overwrite it. Otherwise a mid-step throw on a live agent is a real
// failure → failTurn. (errorReported is mutated only inside the failTurn
// closure, which the analyzer can't follow, hence the inline lint-disable.)
if (handle.isDisposed() && !errorReported) { // eslint-disable-line @typescript-eslint/no-unnecessary-condition
reason = { kind: 'disposed' }
} else {
failTurn(toError(error))
}
closeTurn()
}
// Durability checkpoint: persistence plugins drain write-behind buffers.
// A failing persistence plugin is reported but doesn't kill the agent.
try {
await ctx.parallel('session/flush', session)
} catch (error: unknown) {
// The turn is already closed (turn/end appended above) and flush must run
// AFTER turn/end to be a checkpoint — so there is no in-turn position left
// for a session `error` event. Appending one here would land it after the
// last turn/end, where the persistence backend treats it as a crash tail
// and drops it on resume (the turn-enclosure RFC: every event is turn-enclosed). Report
// the failure via agent/error + the logger only; persistence keeps the
// buffered events for the next flush/dispose, so nothing is lost.
const err = toError(error)
ctx.logger.warn(`agent "${agent.id}": session/flush failed at turn ${turn}: ${err.message}`)
try {
ctx.emit('agent/error', agent, turn, step, err)
} catch {
// contained: a throwing agent/error listener must not escape the loop.
}
}
}
/** Drain the steering queue into the session. Returns whether any arrived. */
function drainSteering(ctx: Context, agent: ReactLoopAgent, turn: number): boolean {
const messages = agent.inbox.drainSteering()
for (const message of messages) {
agent.session.append('steering/message', { turn, content: message.content, source: message.source }, { surfaceOp: 'append' })
ctx.emit('agent/steering', agent, turn, message.content, message.source)
}
return messages.length > 0
}
/** One step: derive request from the (already pre-step-mutated) surface →
* stream model → record → execute tools. The caller assembles the system prompt
* and fires the `agent/pre-step` seam BEFORE opening the step, then passes the
* resulting `assembly`/`system` here, so the surface this step derives from
* already reflects any compaction. */
async function runStep(
ctx: Context,
agent: ReactLoopAgent,
turn: number,
step: number,
assembly: PromptAssembly,
system: string,
signal: AbortSignal,
): Promise<{ hadToolCalls: boolean; finish: FinishReason }> {
const { session, options } = agent
let request: GenerateOptions = {
model: options.model ?? '',
messages: session.deriveMessages(),
...system ? { system } : {},
...assembly.tools.length > 0 ? { tools: assembly.tools } : {},
sessionId: session.id,
signal,
}
request = await ctx.waterfall('agent/request', agent, turn, step, request, () => Promise.resolve(request))
if (!request.model) {
throw new Error(`agent "${agent.id}" has no model: set AgentOptions.model or supply one via the agent/request waterfall`)
}
// --- Model call (streaming-first; raw chunks are the replay record) ---
const assembler = new BlockAssembler()
const chunkSeqs: number[] = []
for await (const chunk of ctx.llm.stream(request)) {
/* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */
if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted'))
const chunkEvent = session.append('assistant/chunk', { turn, step, chunk })
chunkSeqs.push(chunkEvent.seq)
ctx.emit('agent/stream-chunk', agent, turn, step, chunk)
assembler.push(chunk)
}
// Adapters report provider/transport failures one of two sanctioned ways
// (see the StreamChunk contract in dsh-llm): throw from stream() — already
// handled by the caller's try/catch — OR end the stream with a
// finish-error/aborted chunk. finishError() maps the latter to the step
// error to raise (turn ends error/aborted, not a normal completed message).
const stepError = finishError(assembler.finish)
if (stepError) throw stepError
if (assembler.finish.kind === 'max-tokens') {
let message: Message = withoutToolCalls(assembler.message())
message = withoutToolCalls(await ctx.waterfall('agent/step-result', agent, turn, step, message, () => Promise.resolve(message)))
// Fire the assistant/message when there is content OR usage: a max-tokens
// step can be cut off with empty content but still carry token accounting,
// and assistant/message is the only host for usage (there is no standalone
// usage event). An empty-content assistant/message is skipped by
// deriveMessages(), so hosting usage on it never injects a spurious assistant
// turn into derived history.
if (message.content.length > 0 || assembler.usage) {
// A max-tokens finish is itself a streamed `finish` chunk, so chunkSeqs is
// never empty here — pass the provenance unconditionally.
session.append(
'assistant/message',
{ turn, step, content: message.content, ...(assembler.usage ? { usage: assembler.usage } : {}) },
{ surfaceOp: 'append', sourceEventSeqs: chunkSeqs },
)
}
return { hadToolCalls: false, finish: assembler.finish }
}
// The step-result waterfall runs BEFORE the session append so the log (the
// source of truth for derived history and replay) records the message that
// tool dispatch actually uses.
let message: Message = assembler.message()
message = await ctx.waterfall('agent/step-result', agent, turn, step, message, () => Promise.resolve(message))
// Same content-or-usage guard as the max-tokens branch: a step that finishes
// with neither assembled content nor usage (e.g. a bare `stop` finish that
// streamed nothing) records no assistant/message — an empty-content message
// exists only to host usage, and deriveMessages() skips it either way, so
// appending one with no usage would be a pure trace-only row.
//
// sourceEventSeqs records the assistant/chunk provenance, but is omitted when
// no chunks streamed (the surface invariant rejects an empty sourceEventSeqs).
if (message.content.length > 0 || assembler.usage) {
session.append(
'assistant/message',
{ turn, step, content: message.content, ...(assembler.usage ? { usage: assembler.usage } : {}) },
{ surfaceOp: 'append', ...(chunkSeqs.length > 0 ? { sourceEventSeqs: chunkSeqs } : {}) },
)
}
// --- Tool execution (sequential; parallel execution is a TODO) ---
// ToolRegistry.execute converts tool failures (including aborts) into
// isError results, so abort is re-checked around every call here.
const toolCalls = message.content.filter(block => block.type === 'tool-call')
// Per-step buffer of `additionalContext` attached by tools/post-execute
// listeners. Appended as context/message(s) only AFTER every tool/result for
// the step, so a multi-call step keeps tool-call/result adjacency
// (interleaving context between a call's result and the next call's would
// break the pairing the next model request relies on).
const pendingContext: HookContext[] = []
for (const call of toolCalls) {
/* v8 ignore next -- signal.reason always set: cancel()/disposal provide a default */
if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted'))
const callEvent = session.append('tool/call', { turn, step, callId: call.id, name: call.name, arguments: call.arguments })
let parsedArguments: unknown
try {
parsedArguments = call.arguments ? JSON.parse(call.arguments) : {}
} catch {
parsedArguments = call.arguments
}
// TODO(pre-tool-input-rewrite): tools/pre-execute deliberately cannot rewrite
// `arguments` — tool/call (the audit record) and assistant/message (the
// model-history source) are logged BEFORE execute, and live consumers (ACP,
// tool-bash presentation) read the pre-execution args, so an execution-only
// rewrite would desync the UI from what ran. Designing that consistently is
// its own proposed RFC (docs/rfc/proposed/feature/…-pre-tool-input-rewrite.md).
const result = await ctx.tools.execute({
callId: call.id,
name: call.name,
arguments: parsedArguments,
agent,
signal,
})
session.append('tool/result', {
turn, step,
// The correlation id MUST be the loop's authoritative call.id (the
// model-transcript id that deriveMessages turns into toolCallId), NOT
// result.callId — a post-execute waterfall listener returning a
// mismatched id would otherwise orphan the call↔result pairing in the
// next model request. A listener-internal id, if ever needed, belongs in
// a separate diagnostic field, never overloaded onto callId.
callId: call.id,
content: result.content,
isError: result.isError,
...result.error ? { error: result.error } : {},
}, { surfaceOp: 'append', sourceEventSeqs: [callEvent.seq] })
// Buffer (don't append yet) any post-execute additionalContext for this call.
if (result.additionalContext) pendingContext.push(result.additionalContext)
// signal CAN flip during the await above (abort() inside a tool);
// the analyzer can't see through the await boundary.
/* v8 ignore start -- signal.reason default unreachable: cancel()/disposal always set it */
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (signal.aborted) throw new Error(String(signal.reason ?? 'aborted'))
/* v8 ignore stop */
}
// Append buffered post-execute context AFTER every tool/result, preserving
// tool-call/result adjacency across the whole batch. inject() appends into the
// open turn (a context/message at its chronological position).
for (const context of pendingContext) {
agent.inject(context.content, { source: context.source })
}
return { hadToolCalls: toolCalls.length > 0, finish: assembler.finish }
}
function withoutToolCalls(message: Message): Message {
return { ...message, content: message.content.filter(block => block.type !== 'tool-call') }
}
/** The last turn number in a (possibly seeded) session log, or 0. */
export function lastTurnNumber(session: Session): number {
const lastStart = session.events.findLast(event => event.type === 'turn/start')
return lastStart?.data.turn ?? 0
}
/**
* Whether a turn is currently open in the session log (a `turn/start` with no
* matching later `turn/end`). Decided from the LOG, not agent status: status
* can be `running` while no turn is open (an `agent/status` listener firing
* before `turn/start`, or the post-`turn/end` flush window before status
* returns to idle), so status is not a reliable open-turn signal. Used by
* `inject()` to choose between appending into an open turn vs. wrapping the
* injection in its own one-shot turn (the turn-enclosure RFC).
*/
export function isTurnOpen(session: Session): boolean {
const last = session.events.findLast(e => e.type === 'turn/start' || e.type === 'turn/end')
return last?.type === 'turn/start'
}