Flat config with two layers. Correctness (type-checked): the headline rules for this codebase are no-floating-promises / no-misused-promises (a lost promise in the agent loop is our primary bug class), switch-exhaustiveness-check (we switch over merge-extensible unions everywhere), no-unnecessary-condition, require-await, and no-explicit-any. Style (@stylistic): 2-space, no semicolons, single quotes, trailing commas, max-len 140 — the existing house style, now enforced instead of drifting between agents. vendor/ is excluded (vendored source keeps upstream style); tests relax the rules that fight test ergonomics (non-null assertions after expects, async mock signatures, non-Error throws). Code adjusted to pass: registry disposers wrap ctx.effect's promise-returning disposer behind a sync () => void (our public API), BlockAssembler gains an invariant-checking mustGet instead of non-null assertions, lastTurnNumber uses findLast, waterfall tails return Promise.resolve instead of async-without-await arrows, and the two deliberate suppressions (non-exhaustive derivation switch, unbound execute pass-through) carry justification comments. yarn lint / yarn lint:fix added.
dsh-agent
Agent interface, registry, and agent/* event vocabulary. Every plugin (UI,
hooks, orchestrators) programs against the Agent handle defined here — it has
zero loop dependency, so the loop is swappable.
Service: AgentRegistry (ctx key: agents)
Tracks live agents so UI, hook, and orchestrator plugins can find them without importing the concrete loop package.
Public API
ctx.agents.register(agent: Agent): () => voidRegister a live agent. Disposed with the calling fiber.ctx.agents.get(id: string): Agent | undefinedctx.agents.list(): Agent[]
Events
The full agent/* event taxonomy is declared via declaration merging in
dsh-agent (not dsh-agent-loop), so plugins depend only on this package.
Lifecycle (emit)
agent/created,agent/disposed— registration/deregistrationagent/status— idle / running / disposed transitionagent/queued— message entered inbox (source-resolved, steering flag)
Turn/step boundaries (emit)
agent/turn-start,agent/turn-end(carriesTurnEndReason)agent/step-start,agent/step-end
Interception seams (waterfall)
agent/request— mutateGenerateOptionsbefore the model call (hooks, compaction, model switching, tool filtering)agent/step-result— post-process the assembled assistant message before tool dispatch (validates what the log records)agent/turn-continuation— override the continue/stop decision (force-continue /loop, force-stop budget guard)
Streaming + tool (emit)
agent/stream-chunk— raw chunk from the model (token-level UI/log feed)agent/steering— steering content injected mid-turnagent/error— step/turn error
Agent interface (types.ts)
The handle every plugin programs against:
agent.send(content, options?)— queue a message; starts a turn when idleagent.steer(content, options?)— steer a running turn (inject between steps); behaves likesendwhen idleagent.inject(content, options?)— inject in-session context without triggering a turn (context/message event); next request sees itagent.abort(reason?)— abort the in-flight stepagent.session,agent.status,agent.options,agent.id
Extension points
- Agent creation:
AgentLoop.create()is the concrete implementation (indsh-agent-loop). Replace the loop by implementingAgentand registering viactx.agents.register(). - Event listeners: all
agent/*events are declared here — no dependency on the loop package needed.
What is NOT here (TODO)
- Sub-agent spawn/fork — seam on
AgentLoop.create(), semantics deferred.