Every session event now lives inside a turn (between turn/start and its turn/end). The loop records queued user/message events AFTER turn/start; an idle agent.inject() wraps its context/message in a one-shot injection turn. This makes the turn the single durability/replay boundary so a persistence backend can treat anything after the last turn/end as a crash tail without dropping legitimate between-turn context. A failure once the turn is already closed (rejecting session/flush, a throwing agent/turn-end listener) has no in-turn position for a session error event, so it is reported via agent/error + logger only; the turn stays balanced. failTurn appends an error event only while the turn is open. The dsh-invariants plugin enforces turn-enclosure via a default case: every non-boundary event type — including plugin-added merge-extensible keys — must sit inside an open turn or it throws. Documented in ADR 0017 + architecture.md.
257 lines
11 KiB
TypeScript
257 lines
11 KiB
TypeScript
/**
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* Dev-mode invariants: a pure-listener plugin that asserts the harness event
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* contract at runtime, and (optionally) freezes logged session-event data so
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* any code that mutates history throws instead of corrupting silently.
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*
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* Everything is a plugin — this is just listeners on `session/created`,
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* `session/event`, and `agent/status`. It is **off in production**: enable it
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* in tests and the demos, where a contract violation should be a loud failure,
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* not a subtle one. It doubles as executable documentation of the event
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* taxonomy: the assertions below ARE the contract.
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*
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* Why runtime assertions instead of compile-time deep-readonly types? See
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* ADR 0012. Briefly: a `DeepReadonly<SessionEvent>` is high type-noise across
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* every log consumer and a plugin casts straight through it; a dev-mode freeze
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* + assertions catch real corruption at zero production cost and zero type
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* noise. The always-on half of that defense (cloning derived messages) lives
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* in dsh-session; this package is the dev-mode tripwire.
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*
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* @module @deepseek-ai/dsh-invariants
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*/
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import type { Context } from 'cordis'
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import { HarnessError } from '@deepseek-ai/dsh-llm'
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import type { Agent, AgentStatus } from '@deepseek-ai/dsh-agent'
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import type { Session, SessionEvent } from '@deepseek-ai/dsh-session'
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export const name = 'invariants'
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export const inject = ['sessions']
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/**
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* Thrown when a harness event-contract invariant is violated. Extends
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* {@link HarnessError} (`code: 'INVARIANT'`) so a violation is routable like
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* any other harness failure.
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*/
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export class InvariantError extends HarnessError {
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constructor(message: string) {
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super(`invariant violated: ${message}`, 'INVARIANT')
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this.name = 'InvariantError'
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}
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}
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/** Plugin config. */
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export interface Config {
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/**
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* Deep-freeze logged session-event data so mutating a logged event throws.
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* Default true — this plugin only runs in dev/test, where freezing is the
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* point. Set false to assert the event contract without freezing.
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*/
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freeze?: boolean
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}
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/** Per-session bookkeeping for the session-log invariants. */
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interface SessionTrace {
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/** Highest `seq` seen so far (must strictly increase). */
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lastSeq: number
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/** Open turn number, or null between turns. */
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openTurn: number | null
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/** Open step within the current turn, or null between steps. */
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openStep: number | null
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/**
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* Tool-call ids issued in the OPEN step awaiting a result. Cleared at
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* `step/end` — a result must arrive in the same step as its call.
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*/
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pendingCalls: Set<string>
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}
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/**
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* Deep-freeze a value and everything reachable from it.
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*
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* Walks every object's own properties even when the object itself is already
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* frozen: `Session.append()` accepts event data from arbitrary plugins/tools,
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* so a caller can hand us a SHALLOW-frozen object whose descendants are still
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* mutable. Skipping an already-frozen node (the obvious idempotence shortcut)
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* would leave exactly the kind of mutable history ADR 0012 means to catch. A
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* `WeakSet` of visited objects keeps it terminating on cycles and avoids
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* re-walking shared subtrees / already-processed seed events.
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*/
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function deepFreeze(value: unknown, seen: WeakSet<object> = new WeakSet()): void {
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if (value === null || typeof value !== 'object') return
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if (seen.has(value)) return
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seen.add(value)
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// Freeze the node (no-op if a caller pre-froze it), then ALWAYS descend —
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// a frozen container can still hold mutable children.
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Object.freeze(value)
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for (const key of Object.keys(value)) {
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deepFreeze((value as Record<string, unknown>)[key], seen)
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}
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}
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/** Assert that a step-scoped event names the currently open turn and step. */
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function requireOpenStep(trace: SessionTrace, kind: string, turn: number, step: number): void {
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if (trace.openTurn !== turn || trace.openStep !== step) {
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throw new InvariantError(
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`${kind} names turn ${turn}/step ${step} but open is turn ${trace.openTurn}/step ${trace.openStep}`,
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)
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}
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}
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/** Assert one appended event against the per-session invariants. */
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function checkEvent(trace: SessionTrace, event: SessionEvent): void {
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// seq is strictly monotonic — the spine of replay equivalence. lastSeq
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// starts at -1, so the first event (seq 0) passes.
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if (event.seq <= trace.lastSeq) {
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throw new InvariantError(`seq must strictly increase: saw ${event.seq} after ${trace.lastSeq}`)
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}
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trace.lastSeq = event.seq
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// Boundary/step-scoped events have explicit cases; every OTHER event type —
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// including plugin-added (merge-extensible) SessionEventMap keys — is caught
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// by the `default` and must be turn-enclosed (ADR 0017). No assertNever: an
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// unknown variant is valid, not a compile error.
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switch (event.type) {
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case 'turn/start': {
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if (trace.openTurn !== null) {
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throw new InvariantError(`turn/start ${event.data.turn} while turn ${trace.openTurn} is still open`)
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}
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trace.openTurn = event.data.turn
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break
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}
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case 'turn/end': {
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if (trace.openTurn !== event.data.turn) {
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throw new InvariantError(`turn/end ${event.data.turn} does not match open turn ${trace.openTurn}`)
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}
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if (trace.openStep !== null) {
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throw new InvariantError(`turn/end ${event.data.turn} while step ${trace.openStep} is still open`)
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}
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trace.openTurn = null
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break
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}
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case 'step/start': {
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if (trace.openTurn !== event.data.turn) {
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throw new InvariantError(`step/start in turn ${event.data.turn} but open turn is ${trace.openTurn}`)
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}
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if (trace.openStep !== null) {
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throw new InvariantError(`step/start ${event.data.step} while step ${trace.openStep} is still open`)
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}
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trace.openStep = event.data.step
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break
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}
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case 'step/end': {
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requireOpenStep(trace, 'step/end', event.data.turn, event.data.step)
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// A result must arrive in the step that issued the call; orphan calls
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// (a step that errored before its result) do not carry to the next step.
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trace.pendingCalls.clear()
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trace.openStep = null
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break
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}
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case 'assistant/chunk': {
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requireOpenStep(trace, 'assistant/chunk', event.data.turn, event.data.step)
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break
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}
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case 'assistant/message': {
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requireOpenStep(trace, 'assistant/message', event.data.turn, event.data.step)
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break
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}
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case 'tool/call': {
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requireOpenStep(trace, 'tool/call', event.data.turn, event.data.step)
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trace.pendingCalls.add(event.data.callId)
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break
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}
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case 'tool/result': {
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requireOpenStep(trace, 'tool/result', event.data.turn, event.data.step)
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// A result needs a prior matching call in the same step. (The converse
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// does NOT hold: a call may have no result — a throwing tools/execute
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// waterfall ends the step with no tool/result, which is legal.)
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if (!trace.pendingCalls.delete(event.data.callId)) {
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throw new InvariantError(`tool/result for ${event.data.callId} with no prior tool/call in this step`)
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}
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break
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}
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// Turn-enclosure (ADR 0017): EVERY session event not handled by a boundary
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// case above must sit inside an open turn. The durable session log uses the
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// turn as its commit/replay boundary (the JSONL backend treats anything
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// after the last turn/end as a crash tail), so a bare event between turns is
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// silently dropped on reload. The loop records queued user messages after
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// turn/start, an idle agent.inject() wraps its context/message in a one-shot
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// turn, and usage/error are only appended inside an open turn. A `default`
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// (not an enumerated list) is deliberate: SessionEventMap is
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// merge-extensible, so a PLUGIN-added event type appended while idle must
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// also fail here rather than fall through and be dropped on resume.
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default: {
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if (trace.openTurn === null) {
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throw new InvariantError(`${event.type} appended outside any open turn (every event must be turn-enclosed)`)
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}
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break
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}
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}
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}
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/** Legal agent status transitions (the only state machine the loop guarantees). */
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function checkTransition(from: AgentStatus | undefined, to: AgentStatus): void {
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// First observation: any status is a valid starting point.
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if (from === undefined) return
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// A no-op transition is illegal — setStatus dedups, so we never see it.
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if (from === to) {
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throw new InvariantError(`agent/status repeated ${to} (no-op transition)`)
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}
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// Leaving `disposed` is illegal — disposal is terminal.
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if (from === 'disposed') {
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throw new InvariantError(`agent/status left terminal state disposed → ${to}`)
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}
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// idle↔running and (idle|running)→disposed are all legal; nothing else exists.
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}
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/**
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* Register the dev-mode invariants. Contributions are effect-scoped, so
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* disposing the plugin fiber removes all listeners and stops freezing
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* (HMR-safe). On (re-)apply the trace state is rebuilt by replaying each
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* existing session's log, so a hot reload mid-turn does not falsely reject the
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* next event.
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*/
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export function apply(ctx: Context, config: Config = {}): void {
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const freeze = config.freeze ?? true
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const traces = new WeakMap<Session, SessionTrace>()
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// Agent status has no stored history to replay; the first observation after
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// (re-)apply seeds the baseline, so a reload never produces a false positive.
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const lastStatus = new WeakMap<Agent, AgentStatus>()
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const freshTrace = (): SessionTrace => ({ lastSeq: -1, openTurn: null, openStep: null, pendingCalls: new Set() })
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/** Build (or rebuild) a session's trace by replaying its whole log; freeze it. */
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const seedSession = (session: Session): SessionTrace => {
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const trace = freshTrace()
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traces.set(session, trace)
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for (const event of session.events) {
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checkEvent(trace, event)
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if (freeze) deepFreeze(event)
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}
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return trace
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}
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// Every store-created session (the only kind that emits session/event) is
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// seeded first — via ctx.sessions.list() at apply or session/created — so
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// the fallback is a defensive guard, never hit in practice.
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/* v8 ignore next -- traceFor's fallback: session/event always follows a seed */
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const traceFor = (session: Session): SessionTrace => traces.get(session) ?? seedSession(session)
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// Rebuild state for sessions that already exist at (re-)apply time — HMR
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// reload starts a fresh fiber, and a mid-turn session would otherwise look
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// like it began with a stray chunk/step-end.
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for (const session of ctx.sessions.list()) seedSession(session)
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// A newly created session may arrive seeded/forked (the constructor copies
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// the seed WITHOUT emitting session/event), so replay its log here too.
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ctx.on('session/created', (session) => { seedSession(session) })
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ctx.on('session/event', (session, event) => {
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checkEvent(traceFor(session), event)
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if (freeze) deepFreeze(event)
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})
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ctx.on('agent/status', (agent, status) => {
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checkTransition(lastStatus.get(agent), status)
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lastStatus.set(agent, status)
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})
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}
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