Files
deepseek-harness/examples/acp-agent/tests/snapshot-harness.ts
T
Tianyi Cui 413db68008 Clarify the child-ordering invariant (Codex review follow-up)
The createdAt+recordedId child sort comment over-claimed "tie-safe". Codex
flagged that a same-millisecond sibling tie would be broken by random session
id, which does not recover first-call order. In the current synchronous cut that
tie is unreachable — the subagent tool awaits one child's result and disposes it
before the parent starts the next, so siblings' createdAt values are strictly
ordered and match first-call order. Restate the comment to that real invariant
(at both the replay sort and the harvest sort), note that the id tiebreak only
makes a degenerate collision deterministic, and flag the concurrent-subagent cut
that would need a real first-call ordinal with XXX(concurrent-subagents). The RFC
records the same limitation. Comment/doc only — no behavior change.
2026-06-22 09:01:09 +08:00

386 lines
17 KiB
TypeScript

/**
* Shared harness for the ACP snapshot tests. A plain module (NOT a *.spec.ts /
* *.snapshot.ts) so importing it never re-registers another file's tests.
*
* It boots the REAL examples/acp-agent subprocess via the cordis Loader (so the
* export-shape bug class stays guarded — see docs/postmortem/0001), drives it
* over real ACP JSON-RPC stdio with a deterministic input script, tees raw
* stdout (for the golden + a purity check) into an SDK `ClientSideConnection`,
* and — in record mode — harvests the persisted session JSONL after a graceful
* shutdown flush. Two pure normalizers turn the captured stdout frames and the
* session-log events into stable, snapshot-able text.
*
* See docs/rfc/implemented/testing/2026-06-19-acp-snapshot-tests.md.
*/
import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
import { cp, mkdtemp, readFile, readdir, rm } from 'node:fs/promises'
import { existsSync } from 'node:fs'
import { tmpdir } from 'node:os'
import { join, delimiter } from 'node:path'
import { fileURLToPath } from 'node:url'
import { Readable, Writable } from 'node:stream'
import {
ClientSideConnection,
ndJsonStream,
PROTOCOL_VERSION,
type Agent as AcpAgent,
type Client,
type RequestPermissionRequest,
type RequestPermissionResponse,
type SessionNotification,
} from '@agentclientprotocol/sdk'
// The dsh-acp-agent bin (the demo:acp entry) and this example's cordis.yml.
// The bin resolves its config-path arg from CWD and, under DSH_SNAPSHOT=replay,
// swaps it for the sibling cordis.snapshot.yml. The child's cwd is a temp dir
// OUTSIDE the repo, so pass the example config's ABSOLUTE path.
const binScript = fileURLToPath(new URL('../../../packages/ui/acp-agent/src/bin.ts', import.meta.url))
const configPath = fileURLToPath(new URL('../cordis.yml', import.meta.url))
const tsxLoader = fileURLToPath(import.meta.resolve('tsx'))
// The repo-root tsconfig: dev/test run UNBUILT and the `@deepseek-ai/dsh-*`
// imports resolve through its `paths` map. The child's cwd is a temp dir
// OUTSIDE the repo, so tsx's upward search would miss it — point tsx at the
// repo tsconfig explicitly (same fix the e2e harness uses). Repo root is four
// levels up from this file (examples/acp-agent/tests).
const repoTsconfig = fileURLToPath(new URL('../../../tsconfig.json', import.meta.url))
/**
* One step of a scenario's deterministic input script (`input.json`). The
* harness interprets these in order. `newSession` captures the server-issued
* (random) session id into a `{{sessionId}}` variable that later steps
* reference, since a committed file cannot know the id in advance.
*
* `promptAndCancel` sends a prompt WITHOUT awaiting its response, waits until
* the client observes the first streamed `agent_message_chunk` (so the emitted
* frames deterministically precede the cancellation), then cancels the turn —
* the only way to exercise a cancel deterministically (a plain `prompt` step
* awaits the response, which a cancel/hang scenario would block on forever).
*/
type InputStep =
| { op: 'initialize'; terminalOutput?: boolean }
| { op: 'newSession' }
| { op: 'newSessionExpectError'; additionalDirectories?: string[] }
| { op: 'prompt'; text: string }
| { op: 'promptExpectError'; text: string }
| { op: 'promptAndCancel'; text: string }
| { op: 'cancel' }
/** A scenario's `input.json`: an ordered list of input steps. */
export interface InputScript {
steps: InputStep[]
}
/** One harvested session log plus the identifying facts off its header line. */
export interface HarvestedLog {
/** The recorded session id (header `id`). */
id: string
/** Session creation time (header `createdAt`) — the child-ordering key. */
createdAt: number
/** The parent session id, if this log is a subagent child (header `parentSession`). */
parentSession?: string
/** The full `.jsonl` file content. */
content: string
}
/** The result of running a scenario: raw stdout + the harvested session log(s). */
export interface RunResult {
/** Raw stdout bytes (decoded utf8), every newline-delimited JSON-RPC frame. */
rawStdout: string
/** stderr (for diagnostics on failure). */
stderr: string
/** The session id the server issued (undefined if no session was created). */
sessionId?: string
/** The temp cwd the session ran in (the bash workspace). */
cwd: string
/**
* Every persisted session log harvested after the run, ordered primary-first:
* the top-level (parent) session — the one with no `parentSession` — then each
* subagent child by ascending `createdAt`. A single-session scenario harvests
* exactly one; a nested-agent scenario harvests the parent plus one per child.
*/
sessionLogs: HarvestedLog[]
}
interface RunOptions {
/** `replay` (default, keyless) or `record` (real API, harvests the log). */
mode: 'replay' | 'record'
/** The recorded session JSONL fixture path (replay reads it; record writes near it). */
fixtureFile: string
/** Optional sidecar override path (replay). */
overrideFile?: string
/**
* Recorded SUBAGENT child-session fixture paths (replay). A nested-agent
* scenario ships one per child (`session.1.jsonl`, …); the harness forwards
* them to `dsh-llm-replay` via `$DSH_SNAPSHOT_CHILD_FILES` so each child
* session replays from its own recorded script. Empty for single-session
* scenarios. Ignored in record mode (children are harvested, not replayed).
*/
childFiles?: string[]
/**
* Optional `<scenario>/workspace/` directory whose contents are copied into
* the temp cwd BEFORE the run — the standard way to seed files the agent
* operates on (a file to read, edit, or grep). Absent for scenarios that
* start from an empty workspace.
*/
workspaceDir?: string
}
/**
* Run a scenario end-to-end against a freshly-spawned subprocess. Owns the
* child and its temp dirs; always tears them down. Returns the captured stdout
* and (record mode) the harvested session-log path.
*/
export async function runScenario(input: InputScript, opts: RunOptions): Promise<RunResult> {
const cwd = await mkdtemp(join(tmpdir(), 'acp-snap-cwd-'))
const sessionsRoot = await mkdtemp(join(tmpdir(), 'acp-snap-sessions-'))
// Everything past the temp-dir creation runs under a try/finally that always
// removes both dirs — so a failure in workspace seeding, spawn, or any step
// never leaks them (the "e2e tests own their resources" rule).
let child: ChildProcessWithoutNullStreams | undefined
let sessionId: string | undefined
let sessionLogs: HarvestedLog[] = []
const rawBuffers: Buffer[] = []
const stderrChunks: string[] = []
try {
// Seed the workspace if the scenario ships one (a file the agent reads/edits).
// Copied into the temp cwd so the agent's bash tools see it; the goldens
// normalize the cwd, so the seeded paths stay stable across runs.
if (opts.workspaceDir !== undefined && existsSync(opts.workspaceDir)) {
await cp(opts.workspaceDir, cwd, { recursive: true })
}
const env: NodeJS.ProcessEnv = {
...process.env,
TSX_TSCONFIG_PATH: repoTsconfig,
DSH_SNAPSHOT: opts.mode,
DSH_SNAPSHOT_FILE: opts.fixtureFile,
DSH_SNAPSHOT_SESSIONS_ROOT: sessionsRoot,
...opts.overrideFile !== undefined ? { DSH_SNAPSHOT_OVERRIDE: opts.overrideFile } : {},
...opts.childFiles !== undefined && opts.childFiles.length > 0
? { DSH_SNAPSHOT_CHILD_FILES: opts.childFiles.join(delimiter) }
: {},
}
child = spawn(
process.execPath,
['--import', tsxLoader, binScript, configPath],
{ cwd, env, stdio: ['pipe', 'pipe', 'pipe'] },
)
child.stderr.setEncoding('utf8')
child.stderr.on('data', (c: string) => stderrChunks.push(c))
// Tee raw stdout: accumulate the bytes for the golden + purity check, and ALSO
// feed the same bytes to the SDK client through a passthrough. Buffer the raw
// bytes (not per-chunk utf8 strings) and decode once at the end, so a
// multibyte sequence split across two 'data' events can't corrupt the golden.
const passthrough = new Readable({ read() {} })
child.stdout.on('data', (buf: Buffer) => {
rawBuffers.push(buf)
passthrough.push(buf)
})
child.stdout.on('end', () => passthrough.push(null))
const stream = ndJsonStream(
Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
)
// Watcher so a step can block until the client OBSERVES a particular
// session/update — used by promptAndCancel to pin frame order (send cancel
// only after the streamed agent_message_chunk has arrived, so those frames
// deterministically precede the cancelled prompt response).
const updateWaiters: { match: (u: SessionNotification['update']) => boolean; resolve: () => void }[] = []
const waitForUpdate = (match: (u: SessionNotification['update']) => boolean): Promise<void> =>
new Promise<void>(resolve => updateWaiters.push({ match, resolve }))
const makeClient = (_agent: AcpAgent): Client => ({
sessionUpdate(params: SessionNotification): Promise<void> {
for (let i = updateWaiters.length - 1; i >= 0; i--) {
const waiter = updateWaiters[i]
if (waiter !== undefined && waiter.match(params.update)) {
updateWaiters.splice(i, 1)
waiter.resolve()
}
}
return Promise.resolve()
},
requestPermission(_params: RequestPermissionRequest): Promise<RequestPermissionResponse> {
return Promise.resolve({ outcome: { outcome: 'cancelled' } })
},
})
const client = new ClientSideConnection(makeClient, stream)
for (const step of input.steps) {
await runStep(client, step, cwd, waitForUpdate, () => sessionId, (id) => { sessionId = id })
}
// Done driving: close stdin so the server disposes gracefully (flushing
// persistence) and exits. Then await exit so the harvested log is complete.
child.stdin.end()
await waitForExit(child)
// Harvest EVERY persisted log (parent + any subagent children) while the
// temp dirs still exist, ordered primary-first.
sessionLogs = await harvestSessionLogs(sessionsRoot)
} finally {
// Failure-safe teardown: kill a still-running child and drop the temp dirs
// even if seeding/spawn/a step/harvest threw, so a flaky run never leaks a
// process or dir. `child` is undefined only if spawn itself threw.
if (child !== undefined && child.exitCode === null && child.signalCode === null) {
child.kill('SIGKILL')
await waitForExit(child)
}
await rm(cwd, { recursive: true, force: true })
await rm(sessionsRoot, { recursive: true, force: true })
}
return {
rawStdout: Buffer.concat(rawBuffers).toString('utf8'),
stderr: stderrChunks.join(''),
cwd,
...sessionId !== undefined ? { sessionId } : {},
sessionLogs,
}
}
/** Drive one input step over the client connection. */
async function runStep(
client: ClientSideConnection,
step: InputStep,
cwd: string,
waitForUpdate: (match: (u: SessionNotification['update']) => boolean) => Promise<void>,
getSessionId: () => string | undefined,
setSessionId: (id: string) => void,
): Promise<void> {
switch (step.op) {
case 'initialize':
await client.initialize({
protocolVersion: PROTOCOL_VERSION,
clientCapabilities: step.terminalOutput === true ? { _meta: { terminal_output: true } } : {},
})
return
case 'newSession': {
const { sessionId } = await client.newSession({ cwd, mcpServers: [] })
setSessionId(sessionId)
return
}
case 'newSessionExpectError': {
// The bridge rejects a session/new that widens the workspace scope
// (non-empty additionalDirectories / mcpServers — unimplemented). The SDK
// surfaces that as a rejected RPC; swallow it so the run completes and the
// error frame is captured in the transcript.
await client.newSession({
cwd,
mcpServers: [],
...step.additionalDirectories !== undefined ? { additionalDirectories: step.additionalDirectories } : {},
}).then(
() => { throw new Error('snapshot-harness: expected session/new to be rejected but it succeeded') },
() => { /* expected: the bridge rejected the unsupported workspace scope */ },
)
return
}
case 'prompt': {
const sessionId = getSessionId()
if (sessionId === undefined) throw new Error('snapshot-harness: prompt before newSession')
await client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
return
}
case 'promptExpectError': {
const sessionId = getSessionId()
if (sessionId === undefined) throw new Error('snapshot-harness: promptExpectError before newSession')
// The model fails this turn (a recorded provider error), so the bridge
// answers the prompt with a JSON-RPC error and the SDK rejects. That
// rejection IS the expected editor experience — swallow it so the run
// completes and the stdout transcript (the error frame) is captured.
await client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
.then(() => { throw new Error('snapshot-harness: expected the prompt to fail but it succeeded') },
() => { /* expected: the turn failed and the bridge returned an error */ })
return
}
case 'promptAndCancel': {
const sessionId = getSessionId()
if (sessionId === undefined) throw new Error('snapshot-harness: promptAndCancel before newSession')
// Dispatch the prompt WITHOUT awaiting (a hang fixture never resolves on
// its own). To pin frame order deterministically, wait until the client
// has OBSERVED the hang's streamed agent_message_chunk before cancelling —
// so those update frames always precede the cancelled prompt response in
// the transcript (without this, the late chunk and the response race; see
// the Codex review of commit 5). Then cancel and await the prompt, which
// the bridge settles as `cancelled` once the abort propagates.
const promptDone = client.prompt({ sessionId, prompt: [{ type: 'text', text: step.text }] })
await waitForUpdate(u => u.sessionUpdate === 'agent_message_chunk')
await client.cancel({ sessionId })
await promptDone
return
}
case 'cancel': {
const sessionId = getSessionId()
if (sessionId === undefined) throw new Error('snapshot-harness: cancel before newSession')
await client.cancel({ sessionId })
return
}
default:
throw new Error(`snapshot-harness: unknown input op ${JSON.stringify(step)}`)
}
}
/** Resolve once the child process exits (any code/signal). */
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
}
/**
* Harvest EVERY persisted `.jsonl` session log under a sessions root, parse each
* header line, and return them ordered primary-first: the top-level session (no
* `parentSession`) leads, then each subagent child by ascending `createdAt`.
*
* The JSONL backend lays sessions out as `<root>/<cwd-bucket>/<encoded-id>.jsonl`
* (one bucket per cwd), so a parent and its same-cwd in-process child land in
* the SAME bucket — collecting all files across all buckets catches both (the
* old first-match short-circuit silently dropped the child). Returns `[]` if no
* log was produced (a no-session scenario).
*/
async function harvestSessionLogs(root: string): Promise<HarvestedLog[]> {
let cwdDirs: string[]
try {
cwdDirs = await readdir(root)
} catch {
return []
}
const logs: HarvestedLog[] = []
for (const dir of cwdDirs) {
const sub = join(root, dir)
let files: string[]
try {
files = await readdir(sub)
} catch {
continue
}
for (const f of files) {
if (!f.endsWith('.jsonl')) continue
const content = await readFile(join(sub, f), 'utf8')
const firstLine = content.split('\n').find(line => line.trim().length > 0) ?? '{}'
const header = JSON.parse(firstLine) as { id?: unknown; createdAt?: unknown; parentSession?: unknown }
logs.push({
id: typeof header.id === 'string' ? header.id : '',
createdAt: typeof header.createdAt === 'number' ? header.createdAt : 0,
...typeof header.parentSession === 'string' ? { parentSession: header.parentSession } : {},
content,
})
}
}
// Primary (no parentSession) first, then children by ascending createdAt. A
// scenario has exactly one top-level session. In the synchronous cut sibling
// children are created strictly sequentially, so their createdAt values are
// strictly ordered; the recordedId tiebreak only keeps a degenerate
// same-millisecond collision (unreachable here) deterministic. This harvest
// order must match the replay load order in dsh-llm-replay's loadSessionScripts
// so session.<n>.jsonl maps to the same child on record and replay — replay
// re-sorts childFiles by the same key, so the two stay consistent.
logs.sort((a, b) => {
const ap = a.parentSession === undefined ? 0 : 1
const bp = b.parentSession === undefined ? 0 : 1
return ap - bp || a.createdAt - b.createdAt || a.id.localeCompare(b.id)
})
return logs
}