183 lines
7.6 KiB
TypeScript
183 lines
7.6 KiB
TypeScript
/**
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* @deepseek-ai/dsh-headless — the one-shot headless bundle: the bundle patch
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* (`cordis.patch.yml`) rides over dsh-base + dsh-web-app (the headless
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* session is web-observable while it runs — same composition), and this
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* runner plugin drives one task through the in-process API carrier
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* (InProcessApiClient over toFetchHandler(ctx.apiProxy), so the full wire
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* chain — serialization, zod, SSE framing — really runs), prints the final
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* assistant text at agent quiescence, and exits (completed → 0, else 1). The
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* task text arrives as launcher-patched config (`dsh run "task"`).
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* @module @deepseek-ai/dsh-headless
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*/
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import type { Context } from 'cordis'
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import z from 'schemastery'
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import { InProcessApiClient, toFetchHandler } from '@deepseek-ai/dsh-host-apiproxy'
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// Empty type imports carry the httpServer and agent/status Context merges used below.
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import type {} from '@deepseek-ai/dsh-host-webserver'
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import type {} from '@deepseek-ai/dsh-agent'
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// Empty type import carries the loader Context merge for the settlement await.
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import type {} from '@cordisjs/plugin-loader'
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import type { MuxFrame } from '@deepseek-ai/dsh-host-apiproxy/api'
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import type { RpcRequest, RpcResponse } from '@deepseek-ai/dsh-host-apiproxy/api/rpc'
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import type { SessionId } from '@deepseek-ai/dsh-session'
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/** Stable Cordis plugin name. */
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export const name = 'headless-runner'
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/** Services required before the one-shot turn can start. */
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export const inject = ['apiProxy', 'httpServer']
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/** Plugin config: the task, patched in by the launcher. */
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export interface Config {
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/** The prompt text for the single turn. */
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task: string
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}
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export const Config: z<Config> = z.object({
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task: z.string().required(),
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})
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/** Outcome of one headless run: aggregated final text plus the last turn-end reason kind. */
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interface TurnOutcome {
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text: string
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reason: string
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}
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/**
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* The process-facing effects of one run, injectable for tests: output
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* streams and the exit request (the launcher wires it to its bounded
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* shutdown controller).
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*/
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export interface HeadlessIo {
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stdout: { write(chunk: string): unknown }
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stderr: { write(chunk: string): unknown }
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/** Request process exit with `code` after the tree disposes. */
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exit(code: number): void
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}
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/** Host seam: the launcher provides the exit wiring before the tree mounts. */
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declare module 'cordis' {
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interface Context {
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/** Process-facing effects for the one-shot headless runner. */
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headlessIo?: HeadlessIo
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}
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}
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/** Unwrap an RpcResponse or fail loud: business errors print and exit 1. */
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async function unwrap<T>(response: RpcResponse<T>, io: HeadlessIo): Promise<T> {
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if (response.result.ok) return response.result.value
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const { code, message } = response.result.error
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io.stderr.write(`dsh: ${code}: ${message}\n`)
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io.exit(1)
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// Exit is asynchronous (bounded tree disposal); park this turn forever so
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// no further request rides a session that is already being torn down.
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return new Promise<never>(() => {})
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}
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/**
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* Consume mux frames until the agent reaches idle, per the one-shot CLI
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* idle-to-idle contract: the stream opens immediately before the prompt, and
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* its first observed turn/start begins the task. Text is the last committed
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* assistant message of the whole interval (steering or injected work may run
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* further turns before quiescence), and the outcome reason is the final
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* turn/end's kind. Idleness is signalled out of band by the caller's
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* `agent/status` subscription; the stream itself carries no status frame.
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* @param frames - the mux stream opened before the prompt.
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* @param sessionId - the headless session.
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* @param idle - resolves to the final session-event sequence when the agent reaches quiescence.
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* @param io - process-facing effects for stream diagnostics.
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* @returns the aggregated outcome.
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*/
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async function consumeUntilIdle(
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frames: AsyncIterable<RpcRequest<MuxFrame>>,
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sessionId: SessionId,
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idle: Promise<number>,
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io: HeadlessIo,
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): Promise<TurnOutcome> {
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let started = false
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let text = ''
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let reason: string = 'error'
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let observedSeq = -1
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let resolveProgress: (() => void) | undefined
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const streamDone = (async () => {
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try {
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for await (const frame of frames) {
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const payload = frame.payload
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if (payload.type === 'stream/error') return
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if (payload.type !== 'session/event' || payload.sessionId !== sessionId) continue
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const event = payload.event
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observedSeq = event.seq
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resolveProgress?.()
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resolveProgress = undefined
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if (event.type === 'turn/start') {
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started = true
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continue
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}
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if (!started) continue
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if (event.type === 'assistant/message') {
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const joined = event.data.message.content.filter(block => block.type === 'text').map(block => block.text).join('')
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if (joined !== '') text = joined
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}
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if (event.type === 'turn/end') reason = event.data.reason.kind
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}
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} catch (error: unknown) {
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io.stderr.write(`dsh: event stream failed: ${String(error)}\n`)
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}
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})()
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const streamEnded = streamDone.then(() => 'ended' as const)
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const idleSeq = await idle
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while (observedSeq < idleSeq) {
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const progress = new Promise<'progress'>((resolve) => { resolveProgress = () => { resolve('progress') } })
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if (await Promise.race([progress, streamEnded]) === 'ended') break
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}
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return { text, reason }
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}
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/**
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* Run one headless task to quiescence and request exit (completed → 0, else 1).
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* @param ctx - plugin context carrying apiProxy, httpServer, and the launcher's headlessIo.
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* @param config - validated {@link Config}.
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*/
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export function apply(ctx: Context, config: Config): void {
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const io = ctx.headlessIo
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if (io === undefined) {
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throw new Error('headless-runner: the launcher must provide ctx.headlessIo before the tree mounts')
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}
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// Fire-and-forget by design: the run outlives plugin activation, and every
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// failure path inside ends in io.exit, not a rejection.
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void (async () => {
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// The Loader mounts sibling rows concurrently and this plugin's inject
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// gate covers only apiProxy/httpServer; prompting before the agent loop,
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// adapters, and tools settle would fail the turn on a half-mounted tree.
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// The old launcher ran strictly after settled boot — preserve that.
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// A tree disposed mid-settlement (early SIGTERM) has nothing to run.
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await ctx.get('loader')?.await()
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if (ctx.get('httpServer') === undefined) return
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// The headless session is web-observable while it runs (same composition).
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io.stderr.write(`dsh: observing at http://127.0.0.1:${String(ctx.httpServer.port)}\n`)
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const api = new InProcessApiClient(toFetchHandler(ctx.apiProxy))
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const created = await unwrap(await api.sessions.create({}), io)
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// Open the stream before prompting so no frame is lost. The quiescence
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// anchor below is an in-process ctx subscription, so a remote-carrier
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// port of this runner must replace it with a wire-visible idle signal.
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const abort = new AbortController()
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const frames = api.events.mux({}, abort.signal)
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const idle = new Promise<number>((resolve) => {
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ctx.on('agent/status', ({ agent, status }) => {
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if (agent.id === created.sessionId && status === 'idle') resolve(agent.session.seq - 1)
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})
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})
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const done = consumeUntilIdle(frames, created.sessionId, idle, io)
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await unwrap(await api.sessions.prompt({
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sessionId: created.sessionId,
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mode: 'queue',
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content: [{ type: 'text', text: config.task }],
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}), io)
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const outcome = await done
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io.stdout.write(outcome.text + '\n')
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abort.abort()
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io.exit(outcome.reason === 'completed' ? 0 : 1)
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})()
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}
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