Files
deepseek-harness/packages/bundle/headless/src/index.ts
T

183 lines
7.6 KiB
TypeScript

/**
* @deepseek-ai/dsh-headless — the one-shot headless bundle: the bundle patch
* (`cordis.patch.yml`) rides over dsh-base + dsh-web-app (the headless
* session is web-observable while it runs — same composition), and this
* runner plugin drives one task through the in-process API carrier
* (InProcessApiClient over toFetchHandler(ctx.apiProxy), so the full wire
* chain — serialization, zod, SSE framing — really runs), prints the final
* assistant text at agent quiescence, and exits (completed → 0, else 1). The
* task text arrives as launcher-patched config (`dsh run "task"`).
* @module @deepseek-ai/dsh-headless
*/
import type { Context } from 'cordis'
import z from 'schemastery'
import { InProcessApiClient, toFetchHandler } from '@deepseek-ai/dsh-host-apiproxy'
// Empty type imports carry the httpServer and agent/status Context merges used below.
import type {} from '@deepseek-ai/dsh-host-webserver'
import type {} from '@deepseek-ai/dsh-agent'
// Empty type import carries the loader Context merge for the settlement await.
import type {} from '@cordisjs/plugin-loader'
import type { MuxFrame } from '@deepseek-ai/dsh-host-apiproxy/api'
import type { RpcRequest, RpcResponse } from '@deepseek-ai/dsh-host-apiproxy/api/rpc'
import type { SessionId } from '@deepseek-ai/dsh-session'
/** Stable Cordis plugin name. */
export const name = 'headless-runner'
/** Services required before the one-shot turn can start. */
export const inject = ['apiProxy', 'httpServer']
/** Plugin config: the task, patched in by the launcher. */
export interface Config {
/** The prompt text for the single turn. */
task: string
}
export const Config: z<Config> = z.object({
task: z.string().required(),
})
/** Outcome of one headless run: aggregated final text plus the last turn-end reason kind. */
interface TurnOutcome {
text: string
reason: string
}
/**
* The process-facing effects of one run, injectable for tests: output
* streams and the exit request (the launcher wires it to its bounded
* shutdown controller).
*/
export interface HeadlessIo {
stdout: { write(chunk: string): unknown }
stderr: { write(chunk: string): unknown }
/** Request process exit with `code` after the tree disposes. */
exit(code: number): void
}
/** Host seam: the launcher provides the exit wiring before the tree mounts. */
declare module 'cordis' {
interface Context {
/** Process-facing effects for the one-shot headless runner. */
headlessIo?: HeadlessIo
}
}
/** Unwrap an RpcResponse or fail loud: business errors print and exit 1. */
async function unwrap<T>(response: RpcResponse<T>, io: HeadlessIo): Promise<T> {
if (response.result.ok) return response.result.value
const { code, message } = response.result.error
io.stderr.write(`dsh: ${code}: ${message}\n`)
io.exit(1)
// Exit is asynchronous (bounded tree disposal); park this turn forever so
// no further request rides a session that is already being torn down.
return new Promise<never>(() => {})
}
/**
* Consume mux frames until the agent reaches idle, per the one-shot CLI
* idle-to-idle contract: the stream opens immediately before the prompt, and
* its first observed turn/start begins the task. Text is the last committed
* assistant message of the whole interval (steering or injected work may run
* further turns before quiescence), and the outcome reason is the final
* turn/end's kind. Idleness is signalled out of band by the caller's
* `agent/status` subscription; the stream itself carries no status frame.
* @param frames - the mux stream opened before the prompt.
* @param sessionId - the headless session.
* @param idle - resolves to the final session-event sequence when the agent reaches quiescence.
* @param io - process-facing effects for stream diagnostics.
* @returns the aggregated outcome.
*/
async function consumeUntilIdle(
frames: AsyncIterable<RpcRequest<MuxFrame>>,
sessionId: SessionId,
idle: Promise<number>,
io: HeadlessIo,
): Promise<TurnOutcome> {
let started = false
let text = ''
let reason: string = 'error'
let observedSeq = -1
let resolveProgress: (() => void) | undefined
const streamDone = (async () => {
try {
for await (const frame of frames) {
const payload = frame.payload
if (payload.type === 'stream/error') return
if (payload.type !== 'session/event' || payload.sessionId !== sessionId) continue
const event = payload.event
observedSeq = event.seq
resolveProgress?.()
resolveProgress = undefined
if (event.type === 'turn/start') {
started = true
continue
}
if (!started) continue
if (event.type === 'assistant/message') {
const joined = event.data.message.content.filter(block => block.type === 'text').map(block => block.text).join('')
if (joined !== '') text = joined
}
if (event.type === 'turn/end') reason = event.data.reason.kind
}
} catch (error: unknown) {
io.stderr.write(`dsh: event stream failed: ${String(error)}\n`)
}
})()
const streamEnded = streamDone.then(() => 'ended' as const)
const idleSeq = await idle
while (observedSeq < idleSeq) {
const progress = new Promise<'progress'>((resolve) => { resolveProgress = () => { resolve('progress') } })
if (await Promise.race([progress, streamEnded]) === 'ended') break
}
return { text, reason }
}
/**
* Run one headless task to quiescence and request exit (completed → 0, else 1).
* @param ctx - plugin context carrying apiProxy, httpServer, and the launcher's headlessIo.
* @param config - validated {@link Config}.
*/
export function apply(ctx: Context, config: Config): void {
const io = ctx.headlessIo
if (io === undefined) {
throw new Error('headless-runner: the launcher must provide ctx.headlessIo before the tree mounts')
}
// Fire-and-forget by design: the run outlives plugin activation, and every
// failure path inside ends in io.exit, not a rejection.
void (async () => {
// The Loader mounts sibling rows concurrently and this plugin's inject
// gate covers only apiProxy/httpServer; prompting before the agent loop,
// adapters, and tools settle would fail the turn on a half-mounted tree.
// The old launcher ran strictly after settled boot — preserve that.
// A tree disposed mid-settlement (early SIGTERM) has nothing to run.
await ctx.get('loader')?.await()
if (ctx.get('httpServer') === undefined) return
// The headless session is web-observable while it runs (same composition).
io.stderr.write(`dsh: observing at http://127.0.0.1:${String(ctx.httpServer.port)}\n`)
const api = new InProcessApiClient(toFetchHandler(ctx.apiProxy))
const created = await unwrap(await api.sessions.create({}), io)
// Open the stream before prompting so no frame is lost. The quiescence
// anchor below is an in-process ctx subscription, so a remote-carrier
// port of this runner must replace it with a wire-visible idle signal.
const abort = new AbortController()
const frames = api.events.mux({}, abort.signal)
const idle = new Promise<number>((resolve) => {
ctx.on('agent/status', ({ agent, status }) => {
if (agent.id === created.sessionId && status === 'idle') resolve(agent.session.seq - 1)
})
})
const done = consumeUntilIdle(frames, created.sessionId, idle, io)
await unwrap(await api.sessions.prompt({
sessionId: created.sessionId,
mode: 'queue',
content: [{ type: 'text', text: config.task }],
}), io)
const outcome = await done
io.stdout.write(outcome.text + '\n')
abort.abort()
io.exit(outcome.reason === 'completed' ? 0 : 1)
})()
}