#include "configuration.h"
#if HAS_SCREEN
#include "CompassRenderer.h"
#include "NodeDB.h"
#include "NodeListRenderer.h"
#include "UIRenderer.h"
#include "gps/GeoCoord.h"
#include "gps/RTC.h" // for getTime() function
#include "graphics/ScreenFonts.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/images.h"
#include "meshUtils.h"
#include <algorithm>

// Forward declarations for functions defined in Screen.cpp
namespace graphics
{
extern bool haveGlyphs(const char *str);
} // namespace graphics

// Global screen instance
extern graphics::Screen *screen;

#if defined(M5STACK_UNITC6L)
static uint32_t lastSwitchTime = 0;
#else
#endif
namespace graphics
{
namespace NodeListRenderer
{

// Function moved from Screen.cpp to NodeListRenderer.cpp since it's primarily used here
void drawScaledXBitmap16x16(int x, int y, int width, int height, const uint8_t *bitmapXBM, OLEDDisplay *display)
{
    for (int row = 0; row < height; row++) {
        uint8_t rowMask = (1 << row);
        for (int col = 0; col < width; col++) {
            uint8_t colData = pgm_read_byte(&bitmapXBM[col]);
            if (colData & rowMask) {
                // Note: rows become X, columns become Y after transpose
                display->fillRect(x + row * 2, y + col * 2, 2, 2);
            }
        }
    }
}

// Static variables for dynamic cycling
static NodeListMode currentMode = MODE_LAST_HEARD;
static int scrollIndex = 0;
static bool autoCycleEnabled = false; // 禁用自动切换，改为手动按键控制

// 双击检测变量（用于切换模式）
static unsigned long lastUpPressTime = 0;
static unsigned long lastDownPressTime = 0;
#define DOUBLE_CLICK_THRESHOLD_MS 400

// 前向声明
int calculateMaxScroll(int totalEntries, int visibleRows);

// =============================
// Mode Control Functions (manual UP/DOWN control)
// =============================

NodeListMode getCurrentMode()
{
    return currentMode;
}

void switchToNextMode()
{
    currentMode = static_cast<NodeListMode>((currentMode + 1) % MODE_COUNT);
    scrollIndex = 0;  // 切换模式时重置滚动位置
}

void switchToPrevMode()
{
    currentMode = static_cast<NodeListMode>((currentMode + MODE_COUNT - 1) % MODE_COUNT);
    scrollIndex = 0;  // 切换模式时重置滚动位置
}

// 滚动控制函数（带边界检查）
void scrollUp()
{
    if (scrollIndex > 0) {
        scrollIndex--;
    }
}

void scrollDown()
{
    // 获取节点数量并计算最大滚动值
    int totalEntries = nodeDB->getNumMeshNodes();
    int visibleNodeRows = 5;  // 假设可见行数
    int maxScroll = calculateMaxScroll(totalEntries, visibleNodeRows);
    
    if (scrollIndex < maxScroll) {
        scrollIndex++;
    }
}

// 处理 UP 按键：单击滚动，双击切换模式
// 返回 0: 无操作, 1: 滚动触发, 2: 模式切换触发
int handleUpKey()
{
    unsigned long now = millis();
    
    if (lastUpPressTime > 0 && (now - lastUpPressTime) < DOUBLE_CLICK_THRESHOLD_MS) {
        // 双击触发：切换到上一个模式
        switchToPrevMode();
        lastUpPressTime = 0;
        return 2;
    }
    
    // 单击触发：滚动
    scrollUp();
    lastUpPressTime = now;
    return 1;
}

// 处理 DOWN 按键：单击滚动，双击切换模式
// 返回 0: 无操作, 1: 滚动触发, 2: 模式切换触发
int handleDownKey()
{
    unsigned long now = millis();
    
    if (lastDownPressTime > 0 && (now - lastDownPressTime) < DOUBLE_CLICK_THRESHOLD_MS) {
        // 双击触发：切换到下一个模式
        switchToNextMode();
        lastDownPressTime = 0;
        return 2;
    }
    
    // 单击触发：滚动
    scrollDown();
    lastDownPressTime = now;
    return 1;
}

// =============================
// Utility Functions
// =============================

const char *getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node)
{
    const char *name = NULL;
    static char nodeName[16] = "?";
    if (config.display.use_long_node_name == true) {
        if (node->has_user && strlen(node->user.long_name) > 0) {
            name = node->user.long_name;
        } else {
            snprintf(nodeName, sizeof(nodeName), "(%04X)", (uint16_t)(node->num & 0xFFFF));
        }
    } else {
        if (node->has_user && strlen(node->user.short_name) > 0) {
            name = node->user.short_name;
        } else {
            snprintf(nodeName, sizeof(nodeName), "(%04X)", (uint16_t)(node->num & 0xFFFF));
        }
    }

    // Use sanitizeString() function and copy directly into nodeName
    std::string sanitized_name = sanitizeString(name ? name : "");

    if (!sanitized_name.empty()) {
        strncpy(nodeName, sanitized_name.c_str(), sizeof(nodeName) - 1);
        nodeName[sizeof(nodeName) - 1] = '\0';
    } else {
        snprintf(nodeName, sizeof(nodeName), "(%04X)", (uint16_t)(node->num & 0xFFFF));
    }

    if (config.display.use_long_node_name == true) {
        int availWidth = (SCREEN_WIDTH / 2) - 65;
        if (availWidth < 0)
            availWidth = 0;

        size_t origLen = strlen(nodeName);
        while (nodeName[0] && display->getStringWidth(nodeName) > availWidth) {
            nodeName[strlen(nodeName) - 1] = '\0';
        }

        // If we actually truncated, append "..." (ensure space remains in buffer)
        if (strlen(nodeName) < origLen) {
            size_t len = strlen(nodeName);
            size_t maxLen = sizeof(nodeName) - 4; // 3 for "..." and 1 for '\0'
            if (len > maxLen) {
                nodeName[maxLen] = '\0';
                len = maxLen;
            }
            strcat(nodeName, "...");
        }
    }

    return nodeName;
}

const char *getCurrentModeTitle(int screenWidth)
{
    switch (currentMode) {
    case MODE_LAST_HEARD:
        return "Last Heard";
    case MODE_HOP_SIGNAL:
#ifdef USE_EINK
        return "Hops/Sig";
#else
        return (isHighResolution) ? "Hops/Signal" : "Hops/Sig";
#endif
    case MODE_DISTANCE:
        return "Distance";
    default:
        return "Nodes";
    }
}

// Use dynamic timing based on mode
unsigned long getModeCycleIntervalMs()
{
    return 3000;
}

int calculateMaxScroll(int totalEntries, int visibleRows)
{
    return std::max(0, (totalEntries - 1) / (visibleRows * 2));
}

void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t yStart, int16_t yEnd)
{
    int columnWidth = display->getWidth() / 2;
    int separatorX = x + columnWidth - 2;
    for (int y = yStart; y <= yEnd; y += 2) {
        display->setPixel(separatorX, y);
    }
}

void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries, int scrollIndex, int columns, int scrollStartY)
{
    if (totalEntries <= visibleNodeRows * columns)
        return;

    int scrollbarX = display->getWidth() - 2;
    int scrollbarHeight = display->getHeight() - scrollStartY - 10;
    int thumbHeight = std::max(4, (scrollbarHeight * visibleNodeRows * columns) / totalEntries);
    int maxScroll = calculateMaxScroll(totalEntries, visibleNodeRows);
    int thumbY = scrollStartY + (scrollIndex * (scrollbarHeight - thumbHeight)) / std::max(1, maxScroll);

    for (int i = 0; i < thumbHeight; i++) {
        display->setPixel(scrollbarX, thumbY + i);
    }
}

// =============================
// Entry Renderers
// =============================

void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
    bool isLeftCol = (x < SCREEN_WIDTH / 2);
    int timeOffset = (isHighResolution) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);

    const char *nodeName = getSafeNodeName(display, node);

    char timeStr[10];
    uint32_t seconds = sinceLastSeen(node);
    if (seconds == 0 || seconds == UINT32_MAX) {
        snprintf(timeStr, sizeof(timeStr), "?");
    } else {
        uint32_t minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
        snprintf(timeStr, sizeof(timeStr), (days > 365 ? "?" : "%d%c"),
                 (days    ? days
                  : hours ? hours
                          : minutes),
                 (days    ? 'd'
                  : hours ? 'h'
                          : 'm'));
    }

    display->setTextAlignment(TEXT_ALIGN_LEFT);
    display->setFont(FONT_SMALL);
    display->drawString(x + ((isHighResolution) ? 6 : 3), y, nodeName);
    if (node->is_favorite) {
        if (isHighResolution) {
            drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
        } else {
            display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
        }
    }

    int rightEdge = x + columnWidth - timeOffset;
    if (timeStr[strlen(timeStr) - 1] == 'm') // Fix the fact that our fonts don't line up well all the time
        rightEdge -= 1;
    int textWidth = display->getStringWidth(timeStr);
    display->drawString(rightEdge - textWidth, y, timeStr);
}

void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
    bool isLeftCol = (x < SCREEN_WIDTH / 2);

    int nameMaxWidth = columnWidth - 25;
    int barsOffset = (isHighResolution) ? (isLeftCol ? 20 : 24) : (isLeftCol ? 15 : 19);
    int hopOffset = (isHighResolution) ? (isLeftCol ? 21 : 29) : (isLeftCol ? 13 : 17);

    int barsXOffset = columnWidth - barsOffset;

    const char *nodeName = getSafeNodeName(display, node);

    display->setTextAlignment(TEXT_ALIGN_LEFT);
    display->setFont(FONT_SMALL);

    display->drawStringMaxWidth(x + ((isHighResolution) ? 6 : 3), y, nameMaxWidth, nodeName);
    if (node->is_favorite) {
        if (isHighResolution) {
            drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
        } else {
            display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
        }
    }

    // Draw signal strength bars
    int bars = (node->snr > 5) ? 4 : (node->snr > 0) ? 3 : (node->snr > -5) ? 2 : (node->snr > -10) ? 1 : 0;
    int barWidth = 2;
    int barStartX = x + barsXOffset;
    int barStartY = y + 1 + (FONT_HEIGHT_SMALL / 2) + 2;

    for (int b = 0; b < 4; b++) {
        if (b < bars) {
            int height = (b * 2);
            display->fillRect(barStartX + (b * (barWidth + 1)), barStartY - height, barWidth, height);
        }
    }

    // Draw hop count
    char hopStr[6] = "";
    if (node->has_hops_away && node->hops_away > 0)
        snprintf(hopStr, sizeof(hopStr), "[%d]", node->hops_away);

    if (hopStr[0] != '\0') {
        int rightEdge = x + columnWidth - hopOffset;
        int textWidth = display->getStringWidth(hopStr);
        display->drawString(rightEdge - textWidth, y, hopStr);
    }
}

void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
    bool isLeftCol = (x < SCREEN_WIDTH / 2);
    int nameMaxWidth = columnWidth - (isHighResolution ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));

    const char *nodeName = getSafeNodeName(display, node);
    char distStr[10] = "";

    meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
    if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
        double lat1 = ourNode->position.latitude_i * 1e-7;
        double lon1 = ourNode->position.longitude_i * 1e-7;
        double lat2 = node->position.latitude_i * 1e-7;
        double lon2 = node->position.longitude_i * 1e-7;

        double earthRadiusKm = 6371.0;
        double dLat = (lat2 - lat1) * DEG_TO_RAD;
        double dLon = (lon2 - lon1) * DEG_TO_RAD;

        double a =
            sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
        double c = 2 * atan2(sqrt(a), sqrt(1 - a));
        double distanceKm = earthRadiusKm * c;

        if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
            double miles = distanceKm * 0.621371;
            if (miles < 0.1) {
                int feet = (int)(miles * 5280);
                if (feet < 1000)
                    snprintf(distStr, sizeof(distStr), "%dft", feet);
                else
                    snprintf(distStr, sizeof(distStr), "¼mi"); // 4-char max
            } else {
                int roundedMiles = (int)(miles + 0.5);
                if (roundedMiles < 1000)
                    snprintf(distStr, sizeof(distStr), "%dmi", roundedMiles);
                else
                    snprintf(distStr, sizeof(distStr), "999"); // Max display cap
            }
        } else {
            if (distanceKm < 1.0) {
                int meters = (int)(distanceKm * 1000);
                if (meters < 1000)
                    snprintf(distStr, sizeof(distStr), "%dm", meters);
                else
                    snprintf(distStr, sizeof(distStr), "1k");
            } else {
                int km = (int)(distanceKm + 0.5);
                if (km < 1000)
                    snprintf(distStr, sizeof(distStr), "%dk", km);
                else
                    snprintf(distStr, sizeof(distStr), "999");
            }
        }
    }

    display->setTextAlignment(TEXT_ALIGN_LEFT);
    display->setFont(FONT_SMALL);
    display->drawStringMaxWidth(x + ((isHighResolution) ? 6 : 3), y, nameMaxWidth, nodeName);
    if (node->is_favorite) {
        if (isHighResolution) {
            drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
        } else {
            display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
        }
    }

    if (strlen(distStr) > 0) {
        int offset = (isHighResolution) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
                                        : (isLeftCol ? 4 : 7); // Offset for Narrow Screens (Left Column:Right Column)
        int rightEdge = x + columnWidth - offset;
        int textWidth = display->getStringWidth(distStr);
        display->drawString(rightEdge - textWidth, y, distStr);
    }
}

void drawEntryDynamic(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
    switch (currentMode) {
    case MODE_LAST_HEARD:
        drawEntryLastHeard(display, node, x, y, columnWidth);
        break;
    case MODE_HOP_SIGNAL:
        drawEntryHopSignal(display, node, x, y, columnWidth);
        break;
    case MODE_DISTANCE:
        drawNodeDistance(display, node, x, y, columnWidth);
        break;
    default:
        break;
    }
}

void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
    bool isLeftCol = (x < SCREEN_WIDTH / 2);

    // Adjust max text width depending on column and screen width
    int nameMaxWidth = columnWidth - (isHighResolution ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));

    const char *nodeName = getSafeNodeName(display, node);

    display->setTextAlignment(TEXT_ALIGN_LEFT);
    display->setFont(FONT_SMALL);
    display->drawStringMaxWidth(x + ((isHighResolution) ? 6 : 3), y, nameMaxWidth, nodeName);
    if (node->is_favorite) {
        if (isHighResolution) {
            drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
        } else {
            display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
        }
    }
}

void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
                      double userLat, double userLon)
{
    if (!nodeDB->hasValidPosition(node))
        return;

    bool isLeftCol = (x < SCREEN_WIDTH / 2);
    int arrowXOffset = (isHighResolution) ? (isLeftCol ? 22 : 24) : (isLeftCol ? 12 : 18);

    int centerX = x + columnWidth - arrowXOffset;
    int centerY = y + FONT_HEIGHT_SMALL / 2;

    double nodeLat = node->position.latitude_i * 1e-7;
    double nodeLon = node->position.longitude_i * 1e-7;
    float bearing = GeoCoord::bearing(userLat, userLon, nodeLat, nodeLon);
    float bearingToNode = RAD_TO_DEG * bearing;
    float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
    // Shrink size by 2px
    int size = FONT_HEIGHT_SMALL - 5;
    CompassRenderer::drawArrowToNode(display, centerX, centerY, size, relativeBearing);
    /*
    float angle = relativeBearing * DEG_TO_RAD;
    float halfSize = size / 2.0;

    // Point of the arrow
    int tipX = centerX + halfSize * cos(angle);
    int tipY = centerY - halfSize * sin(angle);

    float baseAngle = radians(35);
    float sideLen = halfSize * 0.95;
    float notchInset = halfSize * 0.35;

    // Left and right corners
    int leftX = centerX + sideLen * cos(angle + PI - baseAngle);
    int leftY = centerY - sideLen * sin(angle + PI - baseAngle);

    int rightX = centerX + sideLen * cos(angle + PI + baseAngle);
    int rightY = centerY - sideLen * sin(angle + PI + baseAngle);

    // Center notch (cut-in)
    int notchX = centerX - notchInset * cos(angle);
    int notchY = centerY + notchInset * sin(angle);

    // Draw the chevron-style arrowhead
    display->fillTriangle(tipX, tipY, leftX, leftY, notchX, notchY);
    display->fillTriangle(tipX, tipY, notchX, notchY, rightX, rightY);
    */
}

// =============================
// Main Screen Functions
// =============================

void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
                        EntryRenderer renderer, NodeExtrasRenderer extras, float heading, double lat, double lon)
{
    const int COMMON_HEADER_HEIGHT = FONT_HEIGHT_SMALL - 1;
    const int rowYOffset = FONT_HEIGHT_SMALL - 3;
    bool locationScreen = false;

    if (strcmp(title, "Bearings") == 0)
        locationScreen = true;
    else if (strcmp(title, "Distance") == 0)
        locationScreen = true;
#if defined(M5STACK_UNITC6L)
    int columnWidth = display->getWidth();
#else
    int columnWidth = display->getWidth() / 2;
#endif
    display->clear();

    // Draw the battery/time header
    graphics::drawCommonHeader(display, x, y, title);

    // Space below header
    y += COMMON_HEADER_HEIGHT;

    int totalEntries = nodeDB->getNumMeshNodes();
    int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
    int numskipped = 0;
    int visibleNodeRows = totalRowsAvailable;
#if defined(M5STACK_UNITC6L)
    int totalColumns = 1;
#else
    int totalColumns = 2;
#endif
    int startIndex = scrollIndex * visibleNodeRows * totalColumns;
    
    // 边界检查：确保 startIndex 不超出范围
    if (startIndex >= totalEntries) {
        startIndex = 0;
        scrollIndex = 0;  // 重置滚动位置
    }
    
    if (nodeDB->getMeshNodeByIndex(startIndex)->num == nodeDB->getNodeNum()) {
        startIndex++; // skip own node
    }
    int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);

    int yOffset = 0;
    int col = 0;
    int lastNodeY = y;
    int shownCount = 0;
    int rowCount = 0;

    for (int i = startIndex; i < endIndex; ++i) {
        if (locationScreen && !nodeDB->getMeshNodeByIndex(i)->has_position) {
            numskipped++;
            continue;
        }
        int xPos = x + (col * columnWidth);
        int yPos = y + yOffset;
        renderer(display, nodeDB->getMeshNodeByIndex(i), xPos, yPos, columnWidth);

        if (extras) {
            extras(display, nodeDB->getMeshNodeByIndex(i), xPos, yPos, columnWidth, heading, lat, lon);
        }

        lastNodeY = std::max(lastNodeY, yPos + FONT_HEIGHT_SMALL);
        yOffset += rowYOffset;
        shownCount++;
        rowCount++;

        if (rowCount >= totalRowsAvailable) {
            yOffset = 0;
            rowCount = 0;
            col++;
            if (col > (totalColumns - 1))
                break;
        }
    }

    // This should correct the scrollbar
    totalEntries -= numskipped;

#if !defined(M5STACK_UNITC6L)
    // Draw column separator
    if (shownCount > 0) {
        const int firstNodeY = y + 3;
        drawColumnSeparator(display, x, firstNodeY, lastNodeY);
    }

#endif
    const int scrollStartY = y + 3;
    drawScrollbar(display, visibleNodeRows, totalEntries, scrollIndex, 2, scrollStartY);
    graphics::drawCommonFooter(display, x, y);
}

// =============================
// Screen Frame Functions
// =============================

#ifndef USE_EINK
void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
    // Static variables to track mode and duration
    static NodeListMode lastRenderedMode = MODE_COUNT;
    static unsigned long modeStartTime = 0;
    static NodeListMode previousMode = MODE_COUNT;

    unsigned long now = millis();

    // 如果模式改变了，强制刷新显示
    if (previousMode != currentMode) {
        previousMode = currentMode;
        // 模式已切换，UI 会自动刷新
    }

#if defined(M5STACK_UNITC6L)
    display->clear();
    if (now - lastSwitchTime >= 3000) {
        display->display();
        lastSwitchTime = now;
    }
#endif
    // On very first call (on boot or state enter)
    if (lastRenderedMode == MODE_COUNT) {
        currentMode = MODE_LAST_HEARD;
        modeStartTime = now;
    }

    // Time to switch to next mode? (only if auto-cycle is enabled)
    if (autoCycleEnabled && now - modeStartTime >= getModeCycleIntervalMs()) {
        currentMode = static_cast<NodeListMode>((currentMode + 1) % MODE_COUNT);
        modeStartTime = now;
    }

    // Render screen based on currentMode
    const char *title = getCurrentModeTitle(display->getWidth());
    drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);

    // Track the last mode to avoid reinitializing modeStartTime
    lastRenderedMode = currentMode;
}
#endif

#ifdef USE_EINK
void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
    const char *title = "Last Heard";
    drawNodeListScreen(display, state, x, y, title, drawEntryLastHeard);
}

void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
#ifdef USE_EINK
    const char *title = "Hops/Sig";
#else

    const char *title = "Hops/Signal";
#endif
    drawNodeListScreen(display, state, x, y, title, drawEntryHopSignal);
}

void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
    const char *title = "Distance";
    drawNodeListScreen(display, state, x, y, title, drawNodeDistance);
}
#endif

void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
    float heading = 0;
    bool validHeading = false;
    auto ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
    double lat = DegD(ourNode->position.latitude_i);
    double lon = DegD(ourNode->position.longitude_i);

#if defined(M5STACK_UNITC6L)
    display->clear();
    uint32_t now = millis();
    if (now - lastSwitchTime >= 2000) {
        display->display();
        lastSwitchTime = now;
    }
#endif
    if (uiconfig.compass_mode != meshtastic_CompassMode_FREEZE_HEADING) {
#if HAS_GPS
        if (screen->hasHeading()) {
            heading = screen->getHeading(); // degrees
            validHeading = true;
        } else {
            heading = screen->estimatedHeading(lat, lon);
            validHeading = !isnan(heading);
        }
#endif

        if (!validHeading)
            return;
    }
    drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassArrow, heading, lat, lon);
}

/// Draw a series of fields in a column, wrapping to multiple columns if needed
void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
{
    // The coordinates define the left starting point of the text
    display->setTextAlignment(TEXT_ALIGN_LEFT);

    const char **f = fields;
    int xo = x, yo = y;
    while (*f) {
        display->drawString(xo, yo, *f);
        if ((display->getColor() == BLACK) && config.display.heading_bold)
            display->drawString(xo + 1, yo, *f);

        display->setColor(WHITE);
        yo += FONT_HEIGHT_SMALL;
        if (yo > SCREEN_HEIGHT - FONT_HEIGHT_SMALL) {
            xo += SCREEN_WIDTH / 2;
            yo = 0;
        }
        f++;
    }
}

} // namespace NodeListRenderer
} // namespace graphics
#endif