Signed-off-by: 吴文峰 <kevin@lmve.net>
This commit is contained in:
@@ -0,0 +1,155 @@
|
||||
#pragma once
|
||||
|
||||
#include "configuration.h"
|
||||
#include <memory>
|
||||
|
||||
#if defined(USE_EINK) && defined(USE_EINK_DYNAMICDISPLAY)
|
||||
|
||||
#include "EInkDisplay2.h"
|
||||
#include "GxEPD2_BW.h"
|
||||
#include "concurrency/NotifiedWorkerThread.h"
|
||||
|
||||
/*
|
||||
Derives from the EInkDisplay adapter class.
|
||||
Accepts suggestions from Screen class about frame type.
|
||||
Determines which refresh type is most suitable.
|
||||
(Full, Fast, Skip)
|
||||
*/
|
||||
|
||||
class EInkDynamicDisplay : public EInkDisplay, protected concurrency::NotifiedWorkerThread
|
||||
{
|
||||
public:
|
||||
// Constructor
|
||||
// ( Parameters unused, passed to EInkDisplay. Maintains compatibility OLEDDisplay class )
|
||||
EInkDynamicDisplay(uint8_t address, int sda, int scl, OLEDDISPLAY_GEOMETRY geometry, HW_I2C i2cBus);
|
||||
~EInkDynamicDisplay();
|
||||
|
||||
// Methods to enable or disable unlimited fast refresh mode
|
||||
void enableUnlimitedFastMode() { addFrameFlag(UNLIMITED_FAST); }
|
||||
void disableUnlimitedFastMode() { frameFlags = (frameFlagTypes)(frameFlags & ~UNLIMITED_FAST); }
|
||||
|
||||
// What kind of frame is this
|
||||
enum frameFlagTypes : uint8_t {
|
||||
BACKGROUND = (1 << 0), // For frames via display()
|
||||
RESPONSIVE = (1 << 1), // For frames via forceDisplay()
|
||||
COSMETIC = (1 << 2), // For splashes
|
||||
DEMAND_FAST = (1 << 3), // Special case only
|
||||
BLOCKING = (1 << 4), // Modifier - block while refresh runs
|
||||
UNLIMITED_FAST = (1 << 5)
|
||||
};
|
||||
void addFrameFlag(frameFlagTypes flag);
|
||||
|
||||
// Set the correct frame flag, then call universal "update()" method
|
||||
void display() override;
|
||||
bool forceDisplay(uint32_t msecLimit) override; // Shadows base class. Parameter and return val unused.
|
||||
|
||||
protected:
|
||||
enum refreshTypes : uint8_t { // Which refresh operation will be used
|
||||
UNSPECIFIED,
|
||||
FULL,
|
||||
FAST,
|
||||
SKIPPED,
|
||||
};
|
||||
enum reasonTypes : uint8_t { // How was the decision reached
|
||||
NO_OBJECTIONS,
|
||||
ASYNC_REFRESH_BLOCKED_DEMANDFAST,
|
||||
ASYNC_REFRESH_BLOCKED_COSMETIC,
|
||||
ASYNC_REFRESH_BLOCKED_RESPONSIVE,
|
||||
ASYNC_REFRESH_BLOCKED_BACKGROUND,
|
||||
EXCEEDED_RATELIMIT_FAST,
|
||||
EXCEEDED_RATELIMIT_FULL,
|
||||
FLAGGED_COSMETIC,
|
||||
FLAGGED_DEMAND_FAST,
|
||||
EXCEEDED_LIMIT_FASTREFRESH,
|
||||
EXCEEDED_GHOSTINGLIMIT,
|
||||
FRAME_MATCHED_PREVIOUS,
|
||||
BACKGROUND_USES_FAST,
|
||||
FLAGGED_BACKGROUND,
|
||||
REDRAW_WITH_FULL,
|
||||
};
|
||||
|
||||
enum notificationTypes : uint8_t { // What was onNotify() called for
|
||||
NONE = 0, // This behavior (NONE=0) is fixed by NotifiedWorkerThread class
|
||||
DUE_POLL_ASYNCREFRESH = 1,
|
||||
};
|
||||
const uint32_t intervalPollAsyncRefresh = 100;
|
||||
|
||||
void onNotify(uint32_t notification) override; // Handle any async tasks - overrides NotifiedWorkerThread
|
||||
void configForFastRefresh(); // GxEPD2 code to set fast-refresh
|
||||
void configForFullRefresh(); // GxEPD2 code to set full-refresh
|
||||
bool determineMode(); // Assess situation, pick a refresh type
|
||||
void applyRefreshMode(); // Run any relevant GxEPD2 code, so next update will use correct refresh type
|
||||
void adjustRefreshCounters(); // Update fastRefreshCount
|
||||
bool update(); // Trigger the display update - determine mode, then call base class
|
||||
void endOrDetach(); // Run the post-update code, or delegate it off to checkBusyAsyncRefresh()
|
||||
|
||||
// Checks as part of determineMode()
|
||||
void checkInitialized(); // Is this the very first frame?
|
||||
void checkForPromotion(); // Was a frame skipped (rate, display busy) that should have been a FAST refresh?
|
||||
void checkRateLimiting(); // Is this frame too soon?
|
||||
void checkCosmetic(); // Was the COSMETIC flag set?
|
||||
void checkDemandingFast(); // Was the DEMAND_FAST flag set?
|
||||
void checkFrameMatchesPrevious(); // Does the new frame match the existing display image?
|
||||
void checkConsecutiveFastRefreshes(); // Too many fast-refreshes consecutively?
|
||||
void checkFastRequested(); // Was the flag set for RESPONSIVE, or only BACKGROUND?
|
||||
|
||||
void resetRateLimiting(); // Set previousRunMs - this now counts as an update, for rate-limiting
|
||||
void hashImage(); // Generate a hashed version of this frame, to compare against previous update
|
||||
void storeAndReset(); // Keep results of determineMode() for later, tidy-up for next call
|
||||
|
||||
// What we are determining for this frame
|
||||
frameFlagTypes frameFlags = BACKGROUND; // Frame characteristics - determineMode() input
|
||||
refreshTypes refresh = UNSPECIFIED; // Refresh type - determineMode() output
|
||||
reasonTypes reason = NO_OBJECTIONS; // Reason - why was refresh type used
|
||||
|
||||
// What happened last time determineMode() ran
|
||||
frameFlagTypes previousFrameFlags = BACKGROUND; // (Previous) Frame flags
|
||||
refreshTypes previousRefresh = UNSPECIFIED; // (Previous) Outcome
|
||||
reasonTypes previousReason = NO_OBJECTIONS; // (Previous) Reason
|
||||
|
||||
bool initialized = false; // Have we drawn at least one frame yet?
|
||||
uint32_t previousRunMs = -1; // When did determineMode() last run (rather than rejecting for rate-limiting)
|
||||
uint32_t imageHash = 0; // Hash of the current frame. Don't bother updating if nothing has changed!
|
||||
uint32_t previousImageHash = 0; // Hash of the previous update's frame
|
||||
uint32_t fastRefreshCount = 0; // How many fast-refreshes consecutively since last full refresh?
|
||||
refreshTypes currentConfig = FULL; // Which refresh type is GxEPD2 currently configured for
|
||||
|
||||
// Optional - track ghosting, pixel by pixel
|
||||
// May 2024: no longer used by any display. Kept for possible future use.
|
||||
#ifdef EINK_LIMIT_GHOSTING_PX
|
||||
void countGhostPixels(); // Count any pixels which have moved from black to white since last full-refresh
|
||||
void checkExcessiveGhosting(); // Check if ghosting exceeds defined limit
|
||||
void resetGhostPixelTracking(); // Clear the dirty pixels array. Call when full-refresh cleans the display.
|
||||
std::unique_ptr<uint8_t[]> dirtyPixels; // Any pixels that have been black since last full-refresh (dynamically allocated mem)
|
||||
uint32_t ghostPixelCount = 0; // Number of pixels with problematic ghosting. Retained here for LOG_DEBUG use
|
||||
#endif
|
||||
|
||||
// Conditional - async full refresh - only with modified meshtastic/GxEPD2
|
||||
#if defined(HAS_EINK_ASYNCFULL)
|
||||
public:
|
||||
void joinAsyncRefresh(); // Main thread joins an async refresh already in progress. Blocks, then runs post-update code
|
||||
|
||||
protected:
|
||||
void pollAsyncRefresh(); // Run the post-update code if the hardware is ready
|
||||
void checkBusyAsyncRefresh(); // Check if display is busy running an async full-refresh (rejecting new frames)
|
||||
void awaitRefresh(); // Hold control while an async refresh runs
|
||||
void endUpdate() override {} // Disable base-class behavior of running post-update immediately after forceDisplay()
|
||||
bool asyncRefreshRunning = false; // Flag, checked by checkBusyAsyncRefresh()
|
||||
#else
|
||||
public:
|
||||
void joinAsyncRefresh() {} // Dummy method
|
||||
|
||||
protected:
|
||||
void pollAsyncRefresh() {} // Dummy method. In theory, not reachable
|
||||
#endif
|
||||
};
|
||||
|
||||
// Hide the ugly casts used in Screen.cpp
|
||||
#define EINK_ADD_FRAMEFLAG(display, flag) static_cast<EInkDynamicDisplay *>(display)->addFrameFlag(EInkDynamicDisplay::flag)
|
||||
#define EINK_JOIN_ASYNCREFRESH(display) static_cast<EInkDynamicDisplay *>(display)->joinAsyncRefresh()
|
||||
|
||||
#else // !USE_EINK_DYNAMICDISPLAY
|
||||
// Dummy-macro, removes the need for include guards
|
||||
#define EINK_ADD_FRAMEFLAG(display, flag)
|
||||
#define EINK_JOIN_ASYNCREFRESH(display)
|
||||
#endif
|
||||
Reference in New Issue
Block a user