Signed-off-by: 吴文峰 <kevin@lmve.net>
This commit is contained in:
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#pragma once
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#include "configuration.h"
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#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
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// InkHUD-specific components
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// ---------------------------
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#include "graphics/niche/InkHUD/InkHUD.h"
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// Applets
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#include "graphics/niche/InkHUD/Applets/User/AllMessage/AllMessageApplet.h"
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#include "graphics/niche/InkHUD/Applets/User/DM/DMApplet.h"
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#include "graphics/niche/InkHUD/Applets/User/FavoritesMap/FavoritesMapApplet.h"
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#include "graphics/niche/InkHUD/Applets/User/Heard/HeardApplet.h"
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#include "graphics/niche/InkHUD/Applets/User/Positions/PositionsApplet.h"
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#include "graphics/niche/InkHUD/Applets/User/RecentsList/RecentsListApplet.h"
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#include "graphics/niche/InkHUD/Applets/User/ThreadedMessage/ThreadedMessageApplet.h"
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// Shared NicheGraphics components
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// --------------------------------
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#include "graphics/niche/Drivers/Backlight/LatchingBacklight.h"
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#include "graphics/niche/Drivers/EInk/GDEY0154D67.h"
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#include "graphics/niche/Inputs/TwoButton.h"
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// Button feedback
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#include "buzz.h"
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void setupNicheGraphics()
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{
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using namespace NicheGraphics;
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// SPI
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// -----------------------------
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// For NRF52 platforms, SPI pins are defined in variant.h
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SPI1.begin();
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// E-Ink Driver
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// -----------------------------
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Drivers::EInk *driver = new Drivers::GDEY0154D67;
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driver->begin(&SPI1, PIN_EINK_DC, PIN_EINK_CS, PIN_EINK_BUSY, PIN_EINK_RES);
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// InkHUD
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// ----------------------------
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InkHUD::InkHUD *inkhud = InkHUD::InkHUD::getInstance();
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// Set the E-Ink driver
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inkhud->setDriver(driver);
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// Set how many FAST updates per FULL update
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// Set how unhealthy additional FAST updates beyond this number are
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// Todo: observe the display's performance in-person and adjust accordingly.
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// Currently set to the values given by Elecrow for EInkDynamicDisplay.
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inkhud->setDisplayResilience(10, 1.5);
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// Select fonts
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InkHUD::Applet::fontLarge = FREESANS_12PT_WIN1252;
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InkHUD::Applet::fontMedium = FREESANS_9PT_WIN1252;
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InkHUD::Applet::fontSmall = FREESANS_6PT_WIN1252;
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// Customize default settings
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inkhud->persistence->settings.userTiles.maxCount = 2; // Two applets side-by-side
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inkhud->persistence->settings.optionalFeatures.batteryIcon = true; // Device definitely has a battery
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// Setup backlight controller
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// Note: button is attached further down
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Drivers::LatchingBacklight *backlight = Drivers::LatchingBacklight::getInstance();
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backlight->setPin(PIN_EINK_EN);
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// Pick applets
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// Note: order of applets determines priority of "auto-show" feature
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inkhud->addApplet("All Messages", new InkHUD::AllMessageApplet, true, true); // Activated, autoshown
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inkhud->addApplet("DMs", new InkHUD::DMApplet); // -
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inkhud->addApplet("Channel 0", new InkHUD::ThreadedMessageApplet(0)); // -
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inkhud->addApplet("Channel 1", new InkHUD::ThreadedMessageApplet(1)); // -
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inkhud->addApplet("Positions", new InkHUD::PositionsApplet, true); // Activated
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inkhud->addApplet("Recents List", new InkHUD::RecentsListApplet); // -
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inkhud->addApplet("Heard", new InkHUD::HeardApplet, true, false, 0); // Activated, no autoshow, default on tile 0
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inkhud->addApplet("Favorites Map", new InkHUD::FavoritesMapApplet, false, false); // -
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// Start running InkHUD
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inkhud->begin();
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// Buttons
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// --------------------------
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Inputs::TwoButton *buttons = Inputs::TwoButton::getInstance(); // Shared NicheGraphics component
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// Elecrow diagram: https://www.elecrow.com/download/product/CIL12901M/ThinkNode-M1_User_Manual.pdf
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// #0: Main User Button
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// Labeled "Page Turn Button" by manual
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buttons->setWiring(0, PIN_BUTTON2);
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buttons->setTiming(0, 50, 500); // Todo: confirm 50ms is adequate debounce
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buttons->setHandlerShortPress(0, [inkhud]() { inkhud->shortpress(); });
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buttons->setHandlerLongPress(0, [inkhud]() { inkhud->longpress(); });
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// #1: Aux Button
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// Labeled "Function Button" by manual
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// Todo: additional features
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buttons->setWiring(1, PIN_BUTTON1);
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buttons->setTiming(1, 50, 500); // 500ms before latch
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buttons->setHandlerDown(1, [backlight]() { backlight->peek(); });
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buttons->setHandlerLongPress(1, [backlight]() {
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backlight->latch();
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playBoop();
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});
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buttons->setHandlerShortPress(1, [backlight]() {
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backlight->off();
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playChirp();
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});
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// Begin handling button events
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buttons->start();
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}
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#endif
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