- Add ChineseFont12x12.h: U+4E00-U+9FFF CJK coverage, 535KB flash - Add gen_chinese_font.mjs: @napi-rs/canvas based font generator tool - Enable CJK rendering in MessageRenderer and CannedMessageModule - Remove boot confirmation gate (required 2s button hold, caused shutdown loop) - Update partition table: app 2.75MB, OTA 192KB, spiffs 1MB - Update CHANGELOG
234 lines
9.2 KiB
JavaScript
234 lines
9.2 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Chinese 12x12 Bitmap Font Generator for OLED (ESP32-C3 / SH1106)
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*
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* Generates C header with XBM-format bitmaps for GB2312 Level 1 (3755 chars)
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* + common punctuation + fullwidth ASCII.
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*
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* Usage: node gen_chinese_font.mjs
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* Output: src/graphics/fonts/ChineseFont12x12.h
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*
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* Font source: Windows built-in TTF (msyh.ttc / simhei.ttf / simsun.ttc)
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* Rasterizer: @napi-rs/canvas (native, fast)
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*/
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import { createCanvas } from '@napi-rs/canvas';
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import { existsSync, writeFileSync } from 'fs';
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import { join, dirname } from 'path';
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import { fileURLToPath } from 'url';
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const __dirname = dirname(fileURLToPath(import.meta.url));
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// ========== Config ==========
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const W = 12, H = 12;
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const BPR = Math.ceil(W / 8); // 2 bytes per row
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const BPG = BPR * H; // 24 bytes per glyph
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const GLYPH_SIZE = 2 + BPG; // 26 bytes total (uint16 + bitmap)
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// ========== Find Chinese font ==========
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const FONT_PATHS = [
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'C:\\Windows\\Fonts\\msyh.ttc',
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'C:\\Windows\\Fonts\\msyhbd.ttc',
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'C:\\Windows\\Fonts\\simhei.ttf',
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'C:\\Windows\\Fonts\\simsun.ttc',
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'C:\\Windows\\Fonts\\simfang.ttf',
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'C:\\Windows\\Fonts\\simkai.ttf',
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];
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let fontPath = FONT_PATHS.find(p => existsSync(p));
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if (!fontPath) { console.error('No Chinese TTF found!'); process.exit(1); }
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console.log(`Font: ${fontPath}`);
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// ========== Build character set ==========
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function buildCharSet() {
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const set = new Set();
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// 1. Chinese punctuation (CJK Symbols and Punctuation block)
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const punct = "\uFF0C\u3002\uFF01\uFF1F\u3001\uFF1A\uFF1B\u201C\u201D\u2018\u2019\uFF08\uFF09\u300A\u300B\u3010\u3011\u00B7\uFF5E\u2014\u2026";
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for (const c of punct) set.add(c);
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// 2. Fullwidth digits, letters
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for (let i = 0xFF10; i <= 0xFF19; i++) set.add(String.fromCodePoint(i));
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for (let i = 0xFF21; i <= 0xFF3A; i++) set.add(String.fromCodePoint(i));
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for (let i = 0xFF41; i <= 0xFF5A; i++) set.add(String.fromCodePoint(i));
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// 3. GB2312 Level 1: U+4E00..U+5573 region + extras
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// GB2312 Level 1 = 3755 most common characters
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// We include the full CJK Unified Ideographs block up to U+9FFF
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// but only those that exist in GB2312.
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// For simplicity and maximum coverage, we include U+4E00-U+9FA5
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// (this is the "CJK Unified Ideographs" block, ~20,902 chars)
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// BUT we limit to ~6000 to fit in flash budget.
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//
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// Practical approach: include U+4E00-U+7FFF (8192 codepoints, ~6800 assigned)
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// This covers GB2312 Level 1 + Level 2 + many common extensions.
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// At 26 bytes/glyph = ~177 KB. Our budget is ~1700 KB. Plenty of room.
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// Let's include U+4E00 to U+9FFF (full CJK block) - that's about 20992 codepoints
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// but many are unassigned. We'll filter to only assigned ones.
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// Actually, all codepoints in U+4E00-U+9FFF range ARE assigned CJK characters.
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// 0x9FFF - 0x4E00 = 0x51FF = 20991 codepoints
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// 20991 × 26 = 545,766 bytes ≈ 533 KB
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// This is too much. Let's cap at a reasonable number.
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// GB2312 total: 6763 chars. Let's aim for ~7000 chars max.
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// U+4E00 to U+73FF covers most GB2312 chars:
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// 0x73FF - 0x4E00 = 0x25FF = 9727 codepoints
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// 9727 × 26 = 252,902 bytes ≈ 247 KB
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// Still a lot. Let's be more selective.
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// Optimal: GB2312 Level 1 only (3755 chars) + punctuation + fullwidth
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// Level 1 chars are in the range U+4E00 to U+5573 (but not contiguous)
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// The actual GB2312-to-Unicode mapping has the Level 1 chars spread across
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// U+4E00-U+9FA5. For simplicity, let's just include the densest CJK blocks:
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// U+4E00-U+6FFF = 8448 codepoints = 220 KB. Good coverage.
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// CJK Unified Ideographs: U+4E00 to U+9FFF
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// Covers all GB2312 (6763 chars) + CJK Extension A/B common chars
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// ~20992 codepoints × 26 bytes = ~533 KB flash
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// Fits within app partition budget (2.75 MB, firmware ~2.65 MB with full font)
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for (let cp = 0x4E00; cp <= 0x9FFF; cp++) {
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set.add(String.fromCodePoint(cp));
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}
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return [...set].sort((a, b) => a.codePointAt(0) - b.codePointAt(0));
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}
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const chars = buildCharSet();
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const estKB = (chars.length * GLYPH_SIZE / 1024).toFixed(0);
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console.log(`Characters: ${chars.length} (est. ${estKB} KB flash)`);
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if (chars.length * GLYPH_SIZE > 1700 * 1024) {
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console.error('ERROR: exceeds flash budget!');
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process.exit(1);
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}
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// ========== Rasterize ==========
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function rasterize(ch) {
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const canvas = createCanvas(W, H);
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const ctx = canvas.getContext('2d');
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// Transparent background + black text → alpha is the only signal we need
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ctx.clearRect(0, 0, W, H);
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ctx.fillStyle = '#000';
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ctx.font = `${H - 1}px "Microsoft YaHei","SimHei","SimSun",sans-serif`;
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ctx.textBaseline = 'top';
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ctx.textAlign = 'center';
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ctx.fillText(ch, W / 2, 0);
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const { data } = ctx.getImageData(0, 0, W, H);
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const bytes = new Uint8Array(BPG);
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for (let r = 0; r < H; r++) {
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for (let c = 0; c < W; c++) {
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// Transparent bg + black text: alpha > threshold = glyph pixel
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// Threshold 80: keep thin strokes (alpha 80-128) while cutting outer fringe (<80)
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// 40 = too bold (includes fringe), 128 = too thin (loses thin strokes)
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if (data[(r * W + c) * 4 + 3] > 80) {
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bytes[r * BPR + (c >> 3)] |= 0x80 >> (c & 7);
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}
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}
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}
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return bytes;
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}
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console.log('Rasterizing...');
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const bitmaps = [];
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const t0 = Date.now();
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for (let i = 0; i < chars.length; i++) {
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bitmaps.push(rasterize(chars[i]));
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if ((i + 1) % 500 === 0 || i === chars.length - 1) {
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const pct = ((i + 1) / chars.length * 100).toFixed(0);
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console.log(` ${pct}% (${i + 1}/${chars.length}) ${((Date.now() - t0) / 1000).toFixed(0)}s`);
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}
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}
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console.log(`Done in ${((Date.now() - t0) / 1000).toFixed(1)}s`);
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// ========== Generate C header ==========
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function genHeader() {
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const L = [];
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L.push('/**');
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L.push(` * Chinese 12x12 Bitmap Font - ${chars.length} glyphs`);
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L.push(` * Auto-generated ${new Date().toISOString().split('T')[0]}`);
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L.push(` * Flash: ~${estKB} KB`);
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L.push(' */');
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L.push('#pragma once');
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L.push('#include <Arduino.h>');
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L.push('#include <stdint.h>');
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L.push('');
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L.push('#define CFONT_W 12');
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L.push('#define CFONT_H 12');
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L.push('#define CFONT_BPR 2');
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L.push('#define CFONT_BPG 24');
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L.push(`#define CFONT_COUNT ${chars.length}`);
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L.push('');
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L.push('typedef struct { uint16_t cp; uint8_t bmp[24]; } CFontGlyph;');
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L.push('');
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L.push('class OLEDDisplay;');
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L.push('');
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L.push('const CFontGlyph cfont12_data[] PROGMEM = {');
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for (let i = 0; i < chars.length; i++) {
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const cp = chars[i].codePointAt(0);
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const hex = Array.from(bitmaps[i]).map(b => '0x' + b.toString(16).padStart(2, '0')).join(',');
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L.push(` {0x${cp.toString(16).padStart(4,'0')},{${hex}}},`);
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}
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L.push('};');
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L.push('');
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// Binary search lookup
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L.push('inline const CFontGlyph* cfont12_find(uint16_t cp) {');
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L.push(' int lo=0, hi=CFONT_COUNT-1;');
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L.push(' while(lo<=hi){');
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L.push(' int m=(lo+hi)>>1;');
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L.push(' uint16_t v=pgm_read_word(&cfont12_data[m].cp);');
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L.push(' if(v==cp) return &cfont12_data[m];');
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L.push(' if(v<cp) lo=m+1; else hi=m-1;');
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L.push(' }');
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L.push(' return nullptr;');
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L.push('}');
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L.push('');
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// Draw char using setPixel
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L.push('inline int cfont12_draw(OLEDDisplay*d,int x,int y,uint16_t cp){');
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L.push(' const CFontGlyph*g=cfont12_find(cp);');
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L.push(' if(!g)return 0;');
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L.push(' for(int r=0;r<CFONT_H;r++)for(int c=0;c<CFONT_W;c++){');
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L.push(' uint8_t b=pgm_read_byte(&g->bmp[r*CFONT_BPR+(c>>3)]);');
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L.push(' if(b&(0x80>>(c&7)))d->setPixel(x+c,y+r);');
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L.push(' }');
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L.push(' return CFONT_W;');
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L.push('}');
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L.push('');
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// UTF-8 decode
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L.push('inline uint16_t cfont12_utf8(const char*p,int*len){');
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L.push(' uint8_t b=(uint8_t)*p;');
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L.push(' if(b<0x80){*len=1;return b;}');
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L.push(' if((b&0xE0)==0xC0){*len=2;return((b&0x1F)<<6)|(((uint8_t)p[1])&0x3F);}');
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L.push(' if((b&0xF0)==0xE0){*len=3;return((b&0x0F)<<12)|(((uint8_t)p[1])&0x3F)<<6|((uint8_t)p[2])&0x3F;}');
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L.push(' *len=1;return 0;');
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L.push('}');
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L.push('');
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// Draw mixed string
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L.push('inline uint16_t cfont12_drawStr(OLEDDisplay*d,int x,int y,const char*s){');
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L.push(' int cx=x;int len;');
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L.push(' while(*s){uint16_t cp=cfont12_utf8(s,&len);');
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L.push(' if(cp>=0x80&&cfont12_find(cp)){cx+=cfont12_draw(d,cx,y,cp);}');
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L.push(' s+=len;');
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L.push(' }');
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L.push(' return cx-x;');
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L.push('}');
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L.push('');
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L.push('inline uint16_t cfont12_strWidth(const char*s){');
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L.push(' int w=0;int len;');
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L.push(' while(*s){uint16_t cp=cfont12_utf8(s,&len);');
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L.push(' if(cp>=0x80&&cfont12_find(cp))w+=CFONT_W;');
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L.push(' s+=len;');
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L.push(' }');
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L.push(' return w;');
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L.push('}');
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L.push('');
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return L.join('\n');
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}
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const outPath = join(__dirname, '..', 'src', 'graphics', 'fonts', 'ChineseFont12x12.h');
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writeFileSync(outPath, genHeader(), 'utf-8');
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console.log(`\n✅ ${outPath}`);
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console.log(` ${chars.length} glyphs, ~${estKB} KB flash`);
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