2.8: NodeDB shrink, decoupling, and restructuring (#10413)
* 2.8: NodeDB refactor to decouple satellite entries and decrease size * Regen * Refactor node mute handling to use dedicated functions for clarity and consistency * Develop ref * Fix NodeDB review follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Address review validation nits Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Trunk * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Extract legacy NodeDatabase migration * Fix remaining NodeDB review issues Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/c76b9a5a-7244-4fbc-9ef0-98091d8caaea Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fixes * Trunk * Fix latest review compile follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/5198da01-ec4c-4c16-8a09-68b8e6d5d410 Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fix cppcheck style warnings Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/e60287ba-4ece-46e0-83d8-a6d89664c0bb Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Change pointer type for mesh node in set_favorite function * Change pointer types for mesh node references to const in multiple applets * Add NodeDB layout v25 documentation and migration guidelines * Remove tests for uninitialized PacketHistory state due to undefined behavior * Fix code block formatting in copilot instructions --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -135,6 +135,95 @@ On top of authorization, any remote admin message that **mutates** state (not a
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- **Channel 0 PSK change** → every peer must re-learn the channel hash; cached NodeInfo becomes temporarily unreachable until the next broadcast.
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- **`security.private_key` blanked via admin** → regenerates both halves (unless in Ham mode) and propagates the new public key via NodeInfo.
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## NodeDB Layout (v25)
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`DEVICESTATE_CUR_VER = 25`, `DEVICESTATE_MIN_VER = 24`. The on-device NodeDB was split in v25 into a slim header table plus four optional satellite stores. Older v24 saves auto-migrate at boot. Old training-data instincts (`node->user.long_name`, `node->position.latitude_i`, `node->is_favorite`, `node->device_metrics.battery_level`) are wrong now — the fields aren't there. Read this section before touching anything that walks `nodeDB->meshNodes`.
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### Slim `NodeInfoLite`
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`UserLite` is flattened onto `NodeInfoLite` (no nested sub-message); `position` and `device_metrics` are removed entirely (tags reserved). MAC address is dropped. Long names are capped at 25 chars (`max_size:25` in `deviceonly.options`); `hw_model` and `role` are `int_size:8`. Encoded size dropped from ~166 B → ~105 B per node.
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Booleans are bit-packed into `NodeInfoLite.bitfield`. **Do not read or write the bits directly** — use the inline helpers in `src/mesh/NodeDB.h`:
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```cpp
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nodeInfoLiteHasUser(n) // bit 5 — user fields populated
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nodeInfoLiteIsFavorite(n) // bit 3
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nodeInfoLiteIsIgnored(n) // bit 4
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nodeInfoLiteIsMuted(n) // bit 1
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nodeInfoLiteIsLicensed(n) // bit 6 — Ham mode peer
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nodeInfoLiteIsKeyManuallyVerified(n) // bit 0
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nodeInfoLiteHasIsUnmessagable(n) // bit 8 — "is_unmessagable was sent"
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nodeInfoLiteIsUnmessagable(n) // bit 7
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// via_mqtt is bit 2 (mask exposed; predicate uses the mask directly)
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nodeInfoLiteSetBit(n, NODEINFO_BITFIELD_IS_FAVORITE_MASK, true); // setter
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```
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### Satellite stores
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Four `std::unordered_map<NodeNum, …>` members on `NodeDB`, each gated by its own build flag:
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| Map | Value type | Build flag |
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| ----------------- | ------------------------------- | ---------------------------------- |
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| `nodePositions` | `meshtastic_PositionLite` | `MESHTASTIC_EXCLUDE_POSITIONDB` |
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| `nodeTelemetry` | `meshtastic_DeviceMetrics` | `MESHTASTIC_EXCLUDE_TELEMETRYDB` |
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| `nodeEnvironment` | `meshtastic_EnvironmentMetrics` | `MESHTASTIC_EXCLUDE_ENVIRONMENTDB` |
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| `nodeStatus` | `meshtastic_StatusMessage` | `MESHTASTIC_EXCLUDE_STATUSDB` |
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Defaults are ON (i.e., maps **excluded**) for STM32WL only — see `src/mesh/mesh-pb-constants.h`. On every other arch all four maps are present. When excluded, the map member is absent and the corresponding accessors return `false`.
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All four maps are guarded by **`mutable concurrency::Lock satelliteMutex`** — concurrent access from receive threads, the phone API state machine, and the renderer is the rule, not the exception.
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### Accessor convention
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**Never hand out pointers into the maps.** Use the copy-out accessors on `NodeDB`:
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```cpp
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bool copyNodePosition(NodeNum, meshtastic_PositionLite &out) const;
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bool copyNodeTelemetry(NodeNum, meshtastic_DeviceMetrics &out) const;
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bool copyNodeEnvironment(NodeNum, meshtastic_EnvironmentMetrics &out) const;
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bool copyNodeStatus(NodeNum, meshtastic_StatusMessage &out) const;
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```
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Each takes the lock, copies the value if present, returns `false` if the entry is absent or the DB is excluded. Pass-by-out-param is deliberate — pointer-style accessors would invite UAF and lock-leak bugs across the renderer. The "has any X" convenience predicates (`hasValidPosition` etc.) are implemented in terms of these.
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Writers go through `setNodeStatus`, `updatePosition`, `updateTelemetry` (which dispatches on `which_variant` for device vs environment metrics) — these own the lock and the eviction hooks.
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### Eviction
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Every code path that drops a node from the header table must also evict the satellites. The single chokepoint is `eraseNodeSatellites(NodeNum)`; it's already called from `getOrCreateMeshNode`'s oldest-boring eviction, `removeNodeByNum`, both branches of `resetNodes`, `cleanupMeshDB`, `addFromContact`'s ignored-branch, and `AdminModule`'s `set_ignored_node`. Add new eviction sites here, not by calling `.erase()` directly.
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### Gradient sync (opt-in via special nonces)
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`client_capabilities` is **not** a thing in this branch. Phone clients opt into the new sync flow by sending one of two values in the `ToRadio.want_config_id`:
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- `SPECIAL_NONCE_GRADIENT_SYNC` (69422) — full config + thin NodeInfo + replay phases.
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- `SPECIAL_NONCE_GRADIENT_ONLY_NODES` (69423) — skip config segments, NodeInfo + replay only.
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`PhoneAPI::clientWantsGradientSync()` is the single switch. When true, `STATE_SEND_OTHER_NODEINFOS` is followed by:
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```text
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STATE_REPLAY_POSITIONS → STATE_REPLAY_TELEMETRY → STATE_REPLAY_ENVIRONMENT → STATE_REPLAY_STATUS
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```
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Each replay phase walks the corresponding satellite map and emits synthetic `MeshPacket`s on the matching portnum (`POSITION_APP`, `TELEMETRY_APP` for both device + environment variants, `STATUS_MESSAGE_APP`). Legacy clients (no special nonce) get the bundled-NodeInfo path with position/device_metrics joined back in by `ConvertToNodeInfo(lite, pos*, dm*)` — wire bytes are byte-identical to pre-v25 for them.
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`ConvertToNodeInfoThin(lite)` is the gradient-sync emitter (no position/telemetry).
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### v24 → v25 migration
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The legacy migration code lives in **`src/mesh/NodeDBLegacyMigration.cpp`**, not in `NodeDB.cpp`. It owns the `meshtastic_NodeDatabase_Legacy` callback and `NodeDB::migrateLegacyNodeDatabase()`. The legacy proto descriptor is `protobufs/meshtastic/deviceonly_legacy.proto` (only included by the migration TU). The boot path peeks the file's leading version tag, runs the migration if `version < 25`, then re-saves in v25 layout. The legacy descriptor is scheduled for removal once `DEVICESTATE_MIN_VER` is bumped.
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### Read-site rules of thumb
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- Never `node->position.X` / `node->device_metrics.X` — those fields no longer exist. Pull from the satellite map via `copyNodePosition` / `copyNodeTelemetry`.
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- Never `node->user.long_name` — `long_name`, `short_name`, `public_key`, `hw_model`, `role`, `macaddr` (gone), `is_licensed`, `is_unmessagable` are flat on `NodeInfoLite`.
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- Never `node->is_favorite` / `node->is_ignored` / `node->via_mqtt` / `node->is_key_manually_verified` — use the bitfield helpers.
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- Never assume `nodeDB->getMeshNode(num)->position.time` — call `copyNodePosition` and check the return.
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- Don't lock `satelliteMutex` yourself in renderer code; the copy-out accessors already do.
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Unit tests for the conversion layer live in `test/test_type_conversions/test_main.cpp` (Unity) — bitfield round-trips, `long_name` truncation, thin-vs-full conversions. Add cases there when extending the schema.
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## Project Structure
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```
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