add a .clang-format file (#9154)
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@@ -16,30 +16,28 @@ and methods for serializing them to flash.
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#include "mesh/MeshTypes.h"
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namespace NicheGraphics::InkHUD
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{
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namespace NicheGraphics::InkHUD {
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class MessageStore
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{
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public:
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// A stored message
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struct Message {
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uint32_t timestamp; // Epoch seconds
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NodeNum sender = 0;
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uint8_t channelIndex;
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std::string text;
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};
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class MessageStore {
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public:
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// A stored message
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struct Message {
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uint32_t timestamp; // Epoch seconds
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NodeNum sender = 0;
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uint8_t channelIndex;
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std::string text;
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};
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MessageStore() = delete;
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explicit MessageStore(std::string label); // Label determines filename in flash
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MessageStore() = delete;
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explicit MessageStore(std::string label); // Label determines filename in flash
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void saveToFlash();
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void loadFromFlash();
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void saveToFlash();
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void loadFromFlash();
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std::deque<Message> messages; // Interact with this object!
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std::deque<Message> messages; // Interact with this object!
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private:
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std::string filename;
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private:
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std::string filename;
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};
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} // namespace NicheGraphics::InkHUD
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