Role based defaults
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+18
-2
@@ -225,6 +225,24 @@ void NodeDB::installDefaultModuleConfig()
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initModuleConfigIntervals();
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}
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void NodeDB::installRoleDefaults(meshtastic_Config_DeviceConfig_Role role)
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{
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if (role == meshtastic_Config_DeviceConfig_Role_ROUTER) {
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initConfigIntervals();
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initModuleConfigIntervals();
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} else if (role == meshtastic_Config_DeviceConfig_Role_REPEATER) {
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config.display.screen_on_secs = 1;
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meshtastic_Channel &ch = channels.getByIndex(channels.getPrimaryIndex());
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meshtastic_ChannelSettings &channelSettings = ch.settings;
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uint8_t defaultpskIndex = 1;
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channelSettings.psk.bytes[0] = defaultpskIndex;
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channelSettings.psk.size = 1;
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} else if (role == meshtastic_Config_DeviceConfig_Role_TRACKER) {
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config.position.position_broadcast_smart_enabled = false;
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config.position.position_broadcast_secs = 120;
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}
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}
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void NodeDB::initModuleConfigIntervals()
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{
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moduleConfig.telemetry.device_update_interval = default_broadcast_interval_secs;
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@@ -609,13 +627,11 @@ void NodeDB::updatePosition(uint32_t nodeId, const meshtastic_Position &p, RxSou
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LOG_INFO("updatePosition LOCAL pos@%x, time=%u, latI=%d, lonI=%d, alt=%d\n", p.timestamp, p.time, p.latitude_i,
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p.longitude_i, p.altitude);
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info->position = p;
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} else if ((p.time > 0) && !p.latitude_i && !p.longitude_i && !p.timestamp && !p.location_source) {
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// FIXME SPECIAL TIME SETTING PACKET FROM EUD TO RADIO
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// (stop-gap fix for issue #900)
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LOG_DEBUG("updatePosition SPECIAL time setting time=%u\n", p.time);
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info->position.time = p.time;
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} else {
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// Be careful to only update fields that have been set by the REMOTE sender
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// A lot of position reports don't have time populated. In that case, be careful to not blow away the time we
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@@ -129,6 +129,8 @@ class NodeDB
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bool loadProto(const char *filename, size_t protoSize, size_t objSize, const pb_msgdesc_t *fields, void *dest_struct);
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bool saveProto(const char *filename, size_t protoSize, const pb_msgdesc_t *fields, const void *dest_struct);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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private:
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/// Find a node in our DB, create an empty NodeInfo if missing
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meshtastic_NodeInfo *getOrCreateNode(NodeNum n);
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