Pr1.5 tmm nexthop (#10745)

* TrafficManagement: flat unified cache + persistent next-hop overflow store

Reworks the TrafficManagementModule cache layer (policing behaviour unchanged
from upstream) and adds a routing-hint overflow store:

- Flatten the ring: replace the cuckoo-hashed unified cache and the bucketed
  PSRAM NodeInfo index with plain flat arrays + linear scan (same idiom as
  WarmNodeStore). At LoRa packet rates an O(n) scan of the cache is negligible,
  and it removes a large amount of hashing/displacement complexity. The cache
  entry is 11 B; timestamps use a uniform +1 presence-offset so a 0 byte always
  means "empty" across every sub-store. Adds rebaseEpoch() so cached state
  survives the ~19 h relative-timestamp horizon instead of being flushed.

- Next-hop overflow cache: setNextHop/getNextHopHint store a confirmed last-byte
  relay for a destination, written only from NextHopRouter's ACK-confirmed
  decision (and mirrored from TraceRoute). NextHopRouter::getNextHop falls back
  to this cache when the hot NodeDB has no hint, so DMs/relays to long-tail
  nodes keep routing after the node ages out of NodeInfoLite.

- Persistence: preloadNextHopsFromNodeDB warm-starts the cache from persisted
  NodeInfoLite hints on first maintenance pass; next_hop entries are kept alive
  across the maintenance sweep (no TTL) and never clobbered by a stale preload.

All packet-policing logic (rate limit, position dedup, unknown-packet drop,
NodeInfo direct response, hop exhaustion) is the existing upstream behaviour,
untouched. HAS_TRAFFIC_MANAGEMENT defaults on so the module is compiled in. (see note).

Tests: upstream policing suite now actually runs (adds the MeshTypes.h include
that gates HAS_TRAFFIC_MANAGEMENT) plus 4 next-hop tests. Role-aware throttles,
politeness, precision clamp, port-interval and mesh-radius gating — and the
rate-limit >255 saturation fix — are deferred to the advanced-TMM branch.

Note: default dedup movement grid moves to ~91m, which also means 1.5km required to end up with the same signature position - coarser and therefore further than before.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* TrafficManagement: fix cppcheck constVariablePointer warning

`node` in preloadNextHopsFromNodeDB() is never written through — mark
it const to satisfy cppcheck's constVariablePointer check in CI.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Add multi-hop NextHop recovery tests and unit tests for routing reliability

- Introduced a new test suite for multi-hop NextHop directed-message delivery and relay recovery in `test_nexthop_multihop_recovery.py`. This includes tests for end-to-end delivery and recovery after relay drop.
- Implemented unit tests in `test_main.cpp` for NextHop routing reliability mitigations, covering:
  - M1: Ambiguity-aware last-byte resolution.
  - M2: NextHopRouter's strict-neighbor gate and hop limit checks.
  - M3: Route-health freshness and failure decay.
- Enhanced mock classes to facilitate controlled testing of node behaviors and routing logic.

* grafting fixed

* Address Copilot review for PR #10735 (NextHop improvements)

- docs/nexthop-routing-reliability.md: update status from "no code
  changes yet" to reflect that mitigations and tests are implemented

RAM pressure and MIGRATION_VERBOSE concerns addressed upstream in
PR2.5 (per-platform TRAFFIC_MANAGEMENT_CACHE_SIZE) and PR2 (verbose
default=0) respectively; (0,0) sentinel fixed in PR2.5.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* CI: fix cppcheck constVariablePointer and test include path

- NextHopRouter.cpp: qualify two RouteHealth *h locals as const — only
  read for stale-route checks, never mutated through the pointer
- Router.cpp: qualify meshtastic_NodeInfoLite *node as const in
  shouldDecrementHopLimit — only read for favorite/role predicate
- test_position_module/test_main.cpp: change bare PositionModule.h to
  modules/PositionModule.h — build_flags sets -Isrc, not -Isrc/modules,
  so the bare form fails to resolve in the native PlatformIO test env

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* WarmStore: cache device role + protected category in last_heard low bits

Steal the low 6 bits of WarmNodeEntry.last_heard to carry an evicted node's
device role (4 bits) and a protected category (2 bits) for the hop-trim path,
at zero record-size cost (entry stays 40 B; no RAM/flash growth). The high bits
remain a real unix-seconds timestamp, quantised to 64 s — ample for warm LRU
ordering of long-tail nodes.

- absorb() packs role/protectedCat; place()/ring replay store the raw word so
  metadata round-trips through flash. LRU compares masked time (warmTimeOf).
- take() rehydration masks the metadata bits and restores the cached role so a
  re-admitted node isn't stuck at CLIENT until its next NodeInfo.
- NodeDB classifies the category (favorite/ignored/verified -> Flag;
  tracker/sensor/tak_tracker -> Role) at each eviction site.
- WarmNodeStore::lookupMeta() exposes role/category to consumers.
- Bump WARM_RING_MAGIC (WRNG->WRN2): old rings read as erased and rebuild;
  warm data is a non-critical evictee cache, so discard-on-upgrade is safe.

Tests: test_warm_store 11/11 (new meta round-trip + quantisation-aware ordering);
NodeDB compiles (test_nodedb_blocked 4/4).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* WarmStore: migrate v1 rings/files by discarding last_heard, not the data

Previously the WRNG->WRN2 magic bump treated old rings as erased, discarding all
warm entries — including the PKI public keys that let evicted nodes keep
decrypting DMs. Instead, read v1 (WRNG / WRM1) records and keep each node's
identity + public key, discarding only last_heard (its low bits would otherwise
be misread as the new role/protected metadata). Records re-rank and re-learn
their role on next contact.

- Ring backend (nRF52840): ringReadHeader accepts both magics and reports v1 via
  an out-param; replay zeroes last_heard for v1 records. If the active head page
  is v1, force a rotation so new v2 records never land in a v1-headered page
  (which would discard their freshly-set role on the next load). Legacy pages
  convert to v2 as the ring rotates.
- File backend (warm.dat): bump WARM_STORE_MAGIC WRM1->WRM2; accept WRM1, verify
  CRC against the stored bytes, then discard last_heard and mark dirty so the
  next save rewrites as v2.

Tests: test_warm_store 12/12 (adds test_ws_v1_migration_discardsLastHeard:
key survives, role/protected reset).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* WarmStore: guard role bit-width + test eviction carries role/protected

- static_assert that the device role enum still fits the 4-bit warm metadata
  field (WARM_ROLE_MASK); fails the build loudly if a new role is added past 15
  rather than silently truncating role on eviction. (Max role today = 12.)
- Add test_migration_carriesRoleAndProtectedIntoWarm: a demoted TRACKER lands in
  the warm tier with its key, role=TRACKER and protected category=Role; a demoted
  CLIENT carries role=CLIENT/None. Exercises the NodeDB eviction path +
  warmProtectedCategory classification (the warm-store unit tests only cover
  absorb() directly).

Tests: test_nodedb_blocked 5/5.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix copilot comments

* fix(test): restore #if HAS_TRAFFIC_MANAGEMENT guard in TMM test

The rebase onto PR1.5 lost the top-level HAS_TRAFFIC_MANAGEMENT guard
that PR1.5 introduced, leaving the #else/#endif tail orphaned and
causing compile errors on non-TMM builds.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
Tom
2026-06-19 19:52:58 -05:00
committed by GitHub
co-authored by GitHub Claude Opus 4.8 Ben Meadors
parent ca7d82629d
commit 22072c5f4b
21 changed files with 2529 additions and 737 deletions
+1 -1
View File
@@ -34,7 +34,7 @@
enum class TrafficType { POSITION, TELEMETRY };
// Traffic management defaults
#define default_traffic_mgmt_position_precision_bits 24 // ~10m grid cells
#define default_traffic_mgmt_position_precision_bits 19 // ~90m grid cells (±45m)
#define default_traffic_mgmt_position_min_interval_secs (ONE_DAY / 2) // 12 hours between identical positions
// Hop scaling defaults
+5
View File
@@ -45,6 +45,11 @@ enum RxSource {
// For old firmware there is no relay node set
#define NO_RELAY_NODE 0
// How recently we must have heard a direct neighbor for its single-byte relay id to be trusted as a
// unique next hop. Mirrors NUM_ONLINE_SECS (NodeDB.cpp). Used by NodeDB::resolveLastByte() to scope
// last-byte collision resolution to currently-reachable neighbors.
#define NEXTHOP_NEIGHBOR_FRESH_SECS (60 * 60 * 2) // 2 hrs
typedef int ErrorCode;
/// Alloc and free packets to our global, ISR safe pool
+203 -14
View File
@@ -98,21 +98,38 @@ void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtast
// destination
if (p->from != 0) {
meshtastic_NodeInfoLite *origTx = nodeDB->getMeshNode(p->from);
if (origTx) {
// Either relayer of ACK was also a relayer of the packet, or we were the *only* relayer and the ACK came
// directly from the destination
// Single lookup for both relayer checks on the same (request_id, to) pair
bool wasAlreadyRelayer = false;
bool weWereSoleRelayer = false;
bool weWereRelayer = false;
checkRelayers(p->relay_node, ourRelayID, p->decoded.request_id, p->to, &wasAlreadyRelayer, &weWereRelayer,
&weWereSoleRelayer);
if ((weWereRelayer && wasAlreadyRelayer) || (getHopsAway(*p) == 0 && weWereSoleRelayer)) {
if (origTx->next_hop != p->relay_node) { // Not already set
// Either relayer of ACK was also a relayer of the packet, or we were the *only* relayer and the ACK came
// directly from the destination. checkRelayers is read-only on PacketHistory and O(1), so we run it even
// when origTx is absent — that lets us still capture the confirmed hop into the TMM overflow cache below.
// Single lookup for both relayer checks on the same (request_id, to) pair
bool wasAlreadyRelayer = false;
bool weWereSoleRelayer = false;
bool weWereRelayer = false;
checkRelayers(p->relay_node, ourRelayID, p->decoded.request_id, p->to, &wasAlreadyRelayer, &weWereRelayer,
&weWereSoleRelayer);
if ((weWereRelayer && wasAlreadyRelayer) || (getHopsAway(*p) == 0 && weWereSoleRelayer)) {
// M1/M2: only learn a next hop whose last byte maps to a single plausible relay. On a dense
// mesh the byte may be ambiguous; storing it would aim future DMs at the wrong node. This gate
// now protects BOTH the hot-store route (NodeInfoLite.next_hop) AND the TMM overflow cache —
// the overflow cache deliberately holds many more next-hop bytes (long-tail nodes), so it is
// even more collision-prone and must never store an ambiguous byte either. Ambiguous/unknown
// -> store nothing and keep flooding (safe).
if (nodeDB->resolveUniqueLastByte(p->relay_node, /*requireDirectNeighbor=*/false)) {
if (origTx && origTx->next_hop != p->relay_node) { // Not already set
LOG_INFO("Update next hop of 0x%x to 0x%x based on ACK/reply (was relayer %d we were sole %d)", p->from,
p->relay_node, wasAlreadyRelayer, weWereSoleRelayer);
origTx->next_hop = p->relay_node;
}
noteRouteLearned(p->from, p->relay_node, millis()); // M3: anchor freshness (hot or overflow route)
#if HAS_TRAFFIC_MANAGEMENT
// Mirror the confirmed (and now unique-resolved) hop into the TMM overflow cache so it
// survives even when the source isn't (or is no longer) in the hot NodeDB.
if (trafficManagementModule)
trafficManagementModule->setNextHop(p->from, p->relay_node);
#endif
} else {
LOG_DEBUG("Not learning next hop for 0x%x: relay byte 0x%x ambiguous/unknown; keep flooding", p->from,
p->relay_node);
}
}
}
@@ -144,6 +161,11 @@ bool NextHopRouter::perhapsRebroadcast(const meshtastic_MeshPacket *p)
if (!isToUs(p) && !isFromUs(p) && (p->hop_limit > 0 || exhaustHops)) {
if (p->id != 0) {
if (isRebroadcaster()) {
// NOTE: this is a self-identity match (is the addressed next_hop OUR last byte?), so it
// cannot be hardened with resolveLastByte() — a remote node that legitimately shares our
// last byte will also match here and rebroadcast. That residual collision needs a wider
// on-wire field to fix. M1/M2 instead shrink the blast radius by reducing how often an
// ambiguous next_hop byte is ever learned (sniffReceived) or originated (getNextHop).
if (p->next_hop == NO_NEXT_HOP_PREFERENCE || p->next_hop == nodeDB->getLastByteOfNodeNum(getNodeNum())) {
meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
LOG_INFO("Rebroadcast received message coming from %x", p->relay_node);
@@ -194,15 +216,63 @@ std::optional<uint8_t> NextHopRouter::getNextHop(NodeNum to, uint8_t relay_node)
if (isBroadcast(to))
return std::nullopt;
// Hot store first: a direct array hit on the live NodeDB entry.
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(to);
if (node && node->next_hop) {
// M3: proactively decay a stale or repeatedly-failing route back to flooding, so a dead hop
// isn't trusted on the next DM's first (and on dense meshes, slowest) attempt. We only act on
// a health record that still matches the stored byte; a next_hop set by another path (e.g.
// TraceRouteModule) with no matching record is left authoritative.
const RouteHealth *h = findRouteHealth(to);
if (h && h->lastNextHop == node->next_hop && isRouteStale(*h, millis())) {
LOG_INFO("Next hop 0x%x for 0x%x is stale (age/fails); flood and clear", node->next_hop, to);
node->next_hop = NO_NEXT_HOP_PREFERENCE; // clear persisted route
clearRouteHealth(to); // clear RAM health
return std::nullopt;
}
// We are careful not to return the relay node as the next hop
if (node->next_hop != relay_node) {
// LOG_DEBUG("Next hop for 0x%x is 0x%x", to, node->next_hop);
return node->next_hop;
// M1/M2: only emit a stored next_hop if its last byte still maps to a UNIQUE, currently
// reachable direct neighbor. On a dense mesh the last byte collides, so an ambiguous byte
// would unicast a hint toward the wrong physical node; if the neighbor has gone away we'd
// unicast into a void. In both cases flood instead (managed flooding still delivers).
ResolvedNode r = nodeDB->resolveLastByte(node->next_hop, /*requireDirectNeighbor=*/true);
if (r.status == LastByteResolution::Unique)
return node->next_hop;
LOG_WARN("Next hop 0x%x for 0x%x %s; set no pref", node->next_hop, to,
r.status == LastByteResolution::Ambiguous ? "ambiguous among neighbors" : "not a known neighbor");
} else
LOG_WARN("Next hop for 0x%x is 0x%x, same as relayer; set no pref", to, node->next_hop);
}
#if HAS_TRAFFIC_MANAGEMENT
// Fallback: TMM overflow cache holds confirmed hops for nodes that have aged out of the hot store.
// It is the same byte source/confidence as NodeInfoLite.next_hop, so it gets the same M1/M2/M3
// protection: decay a stale/failing route, then only emit a byte that still resolves to a unique
// reachable neighbor. Without this the overflow cache (which holds MORE bytes for MORE nodes) would
// reintroduce exactly the silent-misroute that M1/M2 closes on the hot path.
if (trafficManagementModule) {
uint8_t hint = trafficManagementModule->getNextHopHint(to);
if (hint && hint != relay_node) {
const RouteHealth *h = findRouteHealth(to);
if (h && h->lastNextHop == hint && isRouteStale(*h, millis())) {
LOG_INFO("TMM next hop 0x%x for 0x%x is stale (age/fails); flood and clear", hint, to);
trafficManagementModule->clearNextHop(to); // clear overflow route (setNextHop won't store 0)
clearRouteHealth(to); // clear RAM health
return std::nullopt;
}
ResolvedNode r = nodeDB->resolveLastByte(hint, /*requireDirectNeighbor=*/true);
if (r.status == LastByteResolution::Unique) {
LOG_DEBUG("Next hop for 0x%x is 0x%x (TMM cache)", to, hint);
return hint;
}
LOG_WARN("TMM next hop 0x%x for 0x%x %s; set no pref", hint, to,
r.status == LastByteResolution::Ambiguous ? "ambiguous among neighbors" : "not a known neighbor");
}
}
#endif
return std::nullopt;
}
@@ -311,7 +381,10 @@ int32_t NextHopRouter::doRetransmissions()
if (!isBroadcast(p.packet->to)) {
if (p.numRetransmissions == 1) {
// Last retransmission, reset next_hop (fallback to FloodingRouter)
// Last retransmission: this directed delivery went un-ACKed. Record the failure
// (M3 — accumulates across DMs to age out a flapping/dead route) and reset
// next_hop so the final try falls back to FloodingRouter.
noteRouteFailure(p.packet->to);
p.packet->next_hop = NO_NEXT_HOP_PREFERENCE;
// Also reset it in the nodeDB
meshtastic_NodeInfoLite *sentTo = nodeDB->getMeshNode(p.packet->to);
@@ -319,9 +392,32 @@ int32_t NextHopRouter::doRetransmissions()
LOG_INFO("Resetting next hop for packet with dest 0x%x\n", p.packet->to);
sentTo->next_hop = NO_NEXT_HOP_PREFERENCE;
}
#if HAS_TRAFFIC_MANAGEMENT
if (trafficManagementModule) {
trafficManagementModule->clearNextHop(p.packet->to);
}
#endif
FloodingRouter::send(packetPool.allocCopy(*p.packet));
} else {
#if NEXTHOP_EARLY_FLOOD_ON_UNVERIFIED
// M4 (gated): if the route isn't proven healthy, don't spend a second directed
// attempt — start flooding one retry sooner to cut recovery latency. A verified
// route (fresh, zero recent failures) keeps the unchanged directed-retry path so
// the sparse-mesh happy path is untouched.
RouteHealth *h = findRouteHealth(p.packet->to);
bool verified = h && h->consecutiveFailures == 0 && !isRouteStale(*h, now);
if (!verified) {
p.packet->next_hop = NO_NEXT_HOP_PREFERENCE;
meshtastic_NodeInfoLite *sentTo = nodeDB->getMeshNode(p.packet->to);
if (sentTo)
sentTo->next_hop = NO_NEXT_HOP_PREFERENCE;
FloodingRouter::send(packetPool.allocCopy(*p.packet));
} else {
NextHopRouter::send(packetPool.allocCopy(*p.packet));
}
#else
NextHopRouter::send(packetPool.allocCopy(*p.packet));
#endif
}
} else {
// Note: we call the superclass version because we don't want to have our version of send() add a new
@@ -355,3 +451,96 @@ void NextHopRouter::setNextTx(PendingPacket *pending)
printPacket("", pending->packet);
setReceivedMessage(); // Run ASAP, so we can figure out our correct sleep time
}
// ---------------------------------------------------------------------------
// M3: RAM route-health table. Bounded array with reuse-oldest eviction (same discipline as
// PacketHistory). All age comparisons use unsigned subtraction so they survive the 49.7-day millis()
// rollover. dest == 0 marks an empty slot; learnedAtMsec is normalized to 1 on write so an occupied
// slot is never read as infinitely old.
// ---------------------------------------------------------------------------
RouteHealth *NextHopRouter::findRouteHealth(NodeNum dest)
{
if (dest == 0)
return nullptr;
for (auto &h : routeHealth)
if (h.dest == dest)
return &h;
return nullptr;
}
RouteHealth *NextHopRouter::getOrAllocRouteHealth(NodeNum dest, uint32_t now)
{
if (dest == 0)
return nullptr;
RouteHealth *oldest = &routeHealth[0];
RouteHealth *freeSlot = nullptr;
for (auto &h : routeHealth) {
if (h.dest == dest)
return &h; // existing record
if (h.dest == 0) {
if (!freeSlot)
freeSlot = &h; // remember the first free slot; prefer it over evicting
continue;
}
// Track the oldest occupied slot in case the table is full (rollover-safe).
if ((uint32_t)(now - h.learnedAtMsec) > (uint32_t)(now - oldest->learnedAtMsec))
oldest = &h;
}
// Claim the free slot if there is one, else reuse the oldest. Reset before use and stamp the dest
// so the record is findable.
RouteHealth *slot = freeSlot ? freeSlot : oldest;
*slot = RouteHealth{};
slot->dest = dest;
return slot;
}
void NextHopRouter::noteRouteLearned(NodeNum dest, uint8_t nextHop, uint32_t now)
{
if (dest == 0 || nextHop == NO_NEXT_HOP_PREFERENCE)
return;
RouteHealth *h = getOrAllocRouteHealth(dest, now);
if (!h)
return;
// A genuinely new next hop earns a clean slate; re-learning the SAME hop keeps the accumulated
// failure count so an asymmetric reverse path that keeps re-teaching a dead forward hop still ages
// out instead of resetting the counter every time.
if (h->lastNextHop != nextHop) {
h->lastNextHop = nextHop;
h->consecutiveFailures = 0;
}
h->learnedAtMsec = now ? now : 1;
}
void NextHopRouter::noteRouteSuccess(NodeNum dest, uint32_t now)
{
RouteHealth *h = findRouteHealth(dest);
if (!h)
return; // only routes we actually learned have health to refresh
h->consecutiveFailures = 0;
h->learnedAtMsec = now ? now : 1;
}
void NextHopRouter::noteRouteFailure(NodeNum dest)
{
RouteHealth *h = findRouteHealth(dest);
if (!h)
return; // nothing to penalize (we were flooding, or never learned a route here)
if (h->consecutiveFailures < 255)
h->consecutiveFailures++;
}
bool NextHopRouter::isRouteStale(const RouteHealth &h, uint32_t now) const
{
if (h.consecutiveFailures >= ROUTE_FAILURE_THRESHOLD)
return true;
return (uint32_t)(now - h.learnedAtMsec) >= ROUTE_TTL_MSEC;
}
void NextHopRouter::clearRouteHealth(NodeNum dest)
{
RouteHealth *h = findRouteHealth(dest);
if (h)
*h = RouteHealth{};
}
+57
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@@ -43,6 +43,28 @@ struct PendingPacket {
explicit PendingPacket(meshtastic_MeshPacket *p, uint8_t numRetransmissions);
};
/**
* RAM-only per-destination route health. Tracks how fresh a learned next_hop is and how many
* consecutive directed deliveries to it have failed, so getNextHop() can proactively decay a stale or
* repeatedly-failing route back to flooding instead of trusting a dead hop on the next (and on dense
* meshes, slowest) attempt. Not persisted: the learned next_hop itself lives in NodeInfoLite; this is
* just freshness/failure metadata.
*/
struct RouteHealth {
NodeNum dest = 0; ///< destination this record describes; 0 == empty slot
uint32_t learnedAtMsec = 0; ///< millis() when next_hop was last (re)learned (rollover-aware)
uint8_t consecutiveFailures = 0; ///< directed deliveries to `dest` that went un-ACKed
uint8_t lastNextHop = NO_NEXT_HOP_PREFERENCE; ///< the relay byte this health refers to
};
// M4 (optional, off by default): when a route is not proven healthy, fall back to flooding one retry
// earlier instead of spending a second directed attempt. Trades airtime for recovery latency on dense
// meshes; leaves the sparse-mesh happy path (fresh, verified routes) unchanged. Measure on the
// simulator before enabling broadly.
#ifndef NEXTHOP_EARLY_FLOOD_ON_UNVERIFIED
#define NEXTHOP_EARLY_FLOOD_ON_UNVERIFIED 0
#endif
class GlobalPacketIdHashFunction
{
public:
@@ -92,12 +114,22 @@ class NextHopRouter : public FloodingRouter
// The number of retransmissions the original sender will do
constexpr static uint8_t NUM_RELIABLE_RETX = 3;
// M3: bounded RAM route-health table (reuse-oldest eviction, like PacketHistory)
constexpr static uint8_t ROUTE_HEALTH_MAX = 32; // ~12B/slot -> ~384B
constexpr static uint32_t ROUTE_TTL_MSEC = 30UL * 60 * 1000; // re-discover a route unconfirmed for 30 min
constexpr static uint8_t ROUTE_FAILURE_THRESHOLD = 3; // consecutive un-ACKed directed deliveries -> dead
protected:
/**
* Pending retransmissions
*/
std::unordered_map<GlobalPacketId, PendingPacket, GlobalPacketIdHashFunction> pending;
/**
* Per-destination route health (M3). Bounded array, reuse-oldest eviction. RAM-only.
*/
RouteHealth routeHealth[ROUTE_HEALTH_MAX] = {};
/**
* Should this incoming filter be dropped?
*
@@ -142,13 +174,38 @@ class NextHopRouter : public FloodingRouter
void setNextTx(PendingPacket *pending);
// --- M3 route-health helpers (RAM-only). Protected so ReliableRouter (a subclass) can record
// delivery success, and so the unit-test shim can reach them via `using`. All take `now` where
// time matters so the decay logic is pure and testable without a clock mock. ---
/// @return the health record for `dest`, or nullptr if we hold none.
RouteHealth *findRouteHealth(NodeNum dest);
/// @return an existing record for `dest`, else a freshly claimed slot (reuse-oldest on overflow).
RouteHealth *getOrAllocRouteHealth(NodeNum dest, uint32_t now);
/// Record that we (re)learned `nextHop` for `dest`. Resets the failure count only when the hop
/// changed (so a flapping reverse-path re-learn of the same dead hop still ages out).
void noteRouteLearned(NodeNum dest, uint8_t nextHop, uint32_t now);
/// Record an end-to-end delivery success to `dest` (clears failures, refreshes freshness).
void noteRouteSuccess(NodeNum dest, uint32_t now);
/// Record that a directed delivery to `dest` went un-ACKed (no-op if we hold no record).
void noteRouteFailure(NodeNum dest);
/// @return true if the route is too old (TTL) or has failed too many times in a row.
bool isRouteStale(const RouteHealth &h, uint32_t now) const;
/// Forget any health record for `dest`.
void clearRouteHealth(NodeNum dest);
#ifdef PIO_UNIT_TESTING
public: // expose getNextHop to the test shim without widening production visibility
#else
private:
#endif
/**
* Get the next hop for a destination, given the relay node
* @return the node number of the next hop, 0 if no preference (fallback to FloodingRouter)
*/
std::optional<uint8_t> getNextHop(NodeNum to, uint8_t relay_node);
private:
/** Check if we should be rebroadcasting this packet if so, do so.
* @return true if we did rebroadcast */
bool perhapsRebroadcast(const meshtastic_MeshPacket *p) override;
+121 -5
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@@ -1145,6 +1145,20 @@ void NodeDB::initConfigIntervals()
#endif
}
// Always-on traffic management defaults. Only booleans are written; every
// numeric field stays 0 and resolves to its default_traffic_mgmt_* macro at
// use (e.g. position dedup precision/interval), so fork-wide tuning changes
// take effect without another migration. Rate limiting and the features that
// exhaust or reshape relayed traffic (exhaust_hop_*, drop_unknown_enabled,
// nodeinfo_direct_response) stay opt-in.
static void installTrafficManagementDefaults(meshtastic_LocalModuleConfig &mc)
{
mc.has_traffic_management = true;
mc.traffic_management = meshtastic_ModuleConfig_TrafficManagementConfig_init_zero;
mc.traffic_management.enabled = true;
mc.traffic_management.position_dedup_enabled = true;
}
void NodeDB::installDefaultModuleConfig()
{
LOG_INFO("Install default ModuleConfig");
@@ -1262,6 +1276,8 @@ void NodeDB::installDefaultModuleConfig()
moduleConfig.has_neighbor_info = true;
moduleConfig.neighbor_info.enabled = false;
installTrafficManagementDefaults(moduleConfig);
moduleConfig.has_detection_sensor = true;
moduleConfig.detection_sensor.enabled = false;
moduleConfig.detection_sensor.detection_trigger_type = meshtastic_ModuleConfig_DetectionSensorConfig_TriggerType_LOGIC_HIGH;
@@ -1613,6 +1629,25 @@ bool NodeDB::enforceSatelliteCaps()
return trimmedAny;
}
// Classify an evicted node's hop-protected category for the warm tier. Favorite/ignored/
// verified are local flags (rarely reach warm — they're eviction-protected — but classify
// them if they do); otherwise tracker/sensor/tak_tracker are role-protected.
static uint8_t warmProtectedCategory(const meshtastic_NodeInfoLite &n)
{
if (n.bitfield & (NODEINFO_BITFIELD_IS_FAVORITE_MASK | NODEINFO_BITFIELD_IS_IGNORED_MASK |
NODEINFO_BITFIELD_IS_KEY_MANUALLY_VERIFIED_MASK))
return static_cast<uint8_t>(WarmProtected::Flag);
if (IS_ONE_OF(n.role, meshtastic_Config_DeviceConfig_Role_TRACKER, meshtastic_Config_DeviceConfig_Role_SENSOR,
meshtastic_Config_DeviceConfig_Role_TAK_TRACKER))
return static_cast<uint8_t>(WarmProtected::Role);
return static_cast<uint8_t>(WarmProtected::None);
}
// The warm tier packs the device role into a 4-bit field (WARM_ROLE_MASK). Fail the build
// loudly if a new role outgrows it, rather than silently truncating role on eviction.
static_assert(_meshtastic_Config_DeviceConfig_Role_MAX <= WARM_ROLE_MASK,
"device role no longer fits the 4-bit warm metadata field");
void NodeDB::cleanupMeshDB()
{
int newPos = 0, removed = 0;
@@ -1639,7 +1674,7 @@ void NodeDB::cleanupMeshDB()
// Keep any key we learned (e.g. via a DM before the NodeInfo
// exchange completed) rather than losing it with the purge.
if (n.public_key.size == 32)
warmStore.absorb(gone, n.last_heard, n.public_key.bytes);
warmStore.absorb(gone, n.last_heard, n.public_key.bytes, n.role, warmProtectedCategory(n));
#endif
eraseNodeSatellites(gone);
@@ -1822,7 +1857,8 @@ void NodeDB::demoteOldestHotNodesToWarm()
continue;
// Keep the public key if we have one (40 B warm record); keyless nodes
// still get a placeholder so re-admission restores last_heard.
warmStore.absorb(n.num, n.last_heard, n.public_key.size > 0 ? n.public_key.bytes : nullptr);
warmStore.absorb(n.num, n.last_heard, n.public_key.size > 0 ? n.public_key.bytes : nullptr, n.role,
warmProtectedCategory(n));
// Demotion drops the node from the header table, so drop its satellites
// too (the eviction chokepoint) — they'd otherwise orphan until the next
// enforceSatelliteCaps pass.
@@ -2226,6 +2262,16 @@ void NodeDB::loadFromDisk()
}
}
// Always-on traffic management: a device that has NEVER configured TMM
// (has_traffic_management false — AdminModule always sets the has_ flag on
// write, even when disabling) gets the fork defaults. Explicitly configured
// devices keep their exact settings.
if (!moduleConfig.has_traffic_management) {
LOG_INFO("Traffic management never configured, installing always-on defaults");
installTrafficManagementDefaults(moduleConfig);
saveToDisk(SEGMENT_MODULECONFIG);
}
state = loadProto(channelFileName, meshtastic_ChannelFile_size, sizeof(meshtastic_ChannelFile), &meshtastic_ChannelFile_msg,
&channelFile);
if (state != LoadFileResult::LOAD_SUCCESS) {
@@ -3295,6 +3341,73 @@ meshtastic_NodeInfoLite *NodeDB::getMeshNode(NodeNum n)
return NULL;
}
ResolvedNode NodeDB::resolveLastByte(uint8_t lastByte, bool requireDirectNeighbor)
{
ResolvedNode result; // defaults to {None, 0}
// 0 is the NO_RELAY_NODE / NO_NEXT_HOP_PREFERENCE sentinel (also what MQTT-sourced packets carry
// when hop_start==0). getLastByteOfNodeNum() never yields 0, so nothing can legitimately match.
if (lastByte == 0)
return result;
const NodeNum self = getNodeNum();
NodeNum firstMatch = 0;
uint8_t matches = 0;
for (size_t i = 0; i < numMeshNodes; i++) {
const meshtastic_NodeInfoLite *node = &meshNodes->at(i);
// Candidate gate: never resolve to ourselves, the sentinels, or an ignored node.
if (node->num == self || node->num == 0 || node->num == NODENUM_BROADCAST)
continue;
if (nodeInfoLiteIsIgnored(node))
continue;
if (getLastByteOfNodeNum(node->num) != lastByte) // cheapest discriminator last
continue;
// Relevance gate: is this node a plausible relay for the requested scope?
bool relevant;
if (requireDirectNeighbor) {
relevant = node->has_hops_away && node->hops_away == 0 && sinceLastSeen(node) < NEXTHOP_NEIGHBOR_FRESH_SECS;
} else {
const bool directNeighbor = node->has_hops_away && node->hops_away == 0;
const bool routerRole =
IS_ONE_OF(node->role, meshtastic_Config_DeviceConfig_Role_ROUTER, meshtastic_Config_DeviceConfig_Role_ROUTER_LATE,
meshtastic_Config_DeviceConfig_Role_CLIENT_BASE);
relevant = directNeighbor || nodeInfoLiteIsFavorite(node) || routerRole;
}
if (!relevant)
continue;
if (++matches == 1) {
firstMatch = node->num;
} else {
// A second relevant candidate shares this byte: ambiguous. No further scanning can
// change that, so stop early and report the collision.
result.status = LastByteResolution::Ambiguous;
result.num = 0;
return result;
}
}
if (matches == 1) {
result.status = LastByteResolution::Unique;
result.num = firstMatch;
}
return result;
}
bool NodeDB::resolveUniqueLastByte(uint8_t lastByte, bool requireDirectNeighbor, NodeNum *outNum)
{
ResolvedNode r = resolveLastByte(lastByte, requireDirectNeighbor);
if (r.status == LastByteResolution::Unique) {
if (outNum)
*outNum = r.num;
return true;
}
return false;
}
// returns true if the maximum number of nodes is reached or we are running low on memory
bool NodeDB::isFull()
{
@@ -3365,8 +3478,8 @@ meshtastic_NodeInfoLite *NodeDB::getOrCreateMeshNode(NodeNum n)
#if WARM_NODE_COUNT > 0
// Demote to the warm tier so the identity (and crucially the
// PKI key) outlives the hot-store slot.
warmStore.absorb(evicted.num, evicted.last_heard,
evicted.public_key.size == 32 ? evicted.public_key.bytes : NULL);
warmStore.absorb(evicted.num, evicted.last_heard, evicted.public_key.size == 32 ? evicted.public_key.bytes : NULL,
evicted.role, warmProtectedCategory(evicted));
#endif
eraseNodeSatellites(evicted.num);
// Shove the remaining nodes down the chain
@@ -3395,7 +3508,10 @@ meshtastic_NodeInfoLite *NodeDB::getOrCreateMeshNode(NodeNum n)
// Re-admission: restore what the warm tier kept for this node
WarmNodeEntry warm;
if (warmStore.take(n, warm)) {
lite->last_heard = warm.last_heard;
lite->last_heard = warmTimeOf(warm); // mask off the stolen role/protected metadata bits
// Restore the role the warm tier cached, so re-admission isn't stuck at CLIENT
// until the next NodeInfo arrives.
lite->role = static_cast<meshtastic_Config_DeviceConfig_Role>(warmRoleOf(warm));
if (!memfll(warm.public_key, 0, sizeof(warm.public_key))) {
lite->public_key.size = 32;
memcpy(lite->public_key.bytes, warm.public_key, 32);
+31
View File
@@ -115,6 +115,20 @@ uint32_t sinceLastSeen(const meshtastic_NodeInfoLite *n);
/// Given a packet, return how many seconds in the past (vs now) it was received
uint32_t sinceReceived(const meshtastic_MeshPacket *p);
/// Outcome of mapping a single on-wire last-byte (next_hop / relay_node) back to a full NodeNum.
/// Because the wire only carries the last byte of a 32-bit node number, the mapping is ambiguous on
/// dense meshes (the "birthday problem"). Callers must treat Ambiguous and None as "don't trust it".
enum class LastByteResolution : uint8_t {
None, ///< no relevant candidate node has this last byte
Unique, ///< exactly one relevant candidate -> `num` is valid
Ambiguous, ///< two or more relevant candidates collide on this byte
};
struct ResolvedNode {
LastByteResolution status = LastByteResolution::None;
NodeNum num = 0; ///< valid only when status == Unique
};
/// Given a packet, return the number of hops used to reach this node.
/// Returns defaultIfUnknown if the number of hops couldn't be determined.
int8_t getHopsAway(const meshtastic_MeshPacket &p, int8_t defaultIfUnknown = -1);
@@ -331,6 +345,23 @@ class NodeDB
/// with no allocation side effects (unlike getOrCreateMeshNode).
uint32_t hotNodeLastHeard(NodeNum n) const;
/**
* Resolve a single on-wire last-byte (e.g. next_hop / relay_node) back to a unique full NodeNum,
* detecting last-byte collisions instead of silently picking the first match. A 1-byte id only
* needs to be unique among a node's plausible relays, not the whole mesh, so we scope the search:
* - requireDirectNeighbor == true : candidates are direct neighbors (hops_away==0) heard within
* NEXTHOP_NEIGHBOR_FRESH_SECS. Use on the SEND path.
* - requireDirectNeighbor == false : also accept favorites and router-role nodes (unknown hop
* distance allowed). Use when learning / preserving hops.
* Ignored nodes, our own node, and the broadcast/0 sentinels are never candidates. On a tie the
* result is Ambiguous (no tie-break) so callers fall back to flooding rather than misroute.
*/
ResolvedNode resolveLastByte(uint8_t lastByte, bool requireDirectNeighbor);
/// Convenience wrapper around resolveLastByte(): true iff exactly one relevant candidate matches.
/// Ambiguous and None both return false (the safe answer for learning / hop preservation).
bool resolveUniqueLastByte(uint8_t lastByte, bool requireDirectNeighbor, NodeNum *outNum = nullptr);
// Thread-safe satellite-map accessors. Return false if absent or the
// corresponding DB is compiled out.
bool copyNodePosition(NodeNum n, meshtastic_PositionLite &out) const;
+5 -1
View File
@@ -486,7 +486,11 @@ bool PacketHistory::wasRelayer(const uint8_t relayer, const uint32_t id, const N
}
/* Check if a certain node was a relayer of a packet in the history given iterator
* @return true if node was indeed a relayer, false if not */
* @return true if node was indeed a relayer, false if not
* NOTE: intentionally byte-domain. Both `relayer` and relayed_by[] are on-wire last bytes, so this
* answers "did a relayer with this byte touch the packet" — correct without resolving to a NodeNum.
* The collision risk is neutralized where the result is consumed (route learning in
* NextHopRouter::sniffReceived now gates the write through NodeDB::resolveUniqueLastByte). */
bool PacketHistory::wasRelayer(const uint8_t relayer, const PacketRecord &r, bool *wasSole)
{
bool found = false;
+4
View File
@@ -151,6 +151,10 @@ void ReliableRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
LOG_DEBUG("Received a %s for 0x%x, stopping retransmissions", ackId ? "ACK" : "NAK", ackId);
if (ackId) {
stopRetransmission(p->to, ackId);
// M3: an end-to-end ACK proves the directed route to the ACK's sender currently works,
// so clear its failure count and refresh freshness (keeps a good route pinned).
if (!isBroadcast(getFrom(p)))
noteRouteSuccess(getFrom(p), millis());
} else {
stopRetransmission(p->to, nakId);
}
+14 -27
View File
@@ -114,37 +114,24 @@ bool Router::shouldDecrementHopLimit(const meshtastic_MeshPacket *p)
}
#endif
// For subsequent hops, check if previous relay is a favorite router
// Optimized search for favorite routers with matching last byte
// Check ordering optimized for IoT devices (cheapest checks first)
for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
if (!node)
continue;
// Check 1: is_favorite (cheapest - single bit test)
if (!nodeInfoLiteIsFavorite(node))
continue;
// Check 2: has_user (cheap - single bit test)
if (!nodeInfoLiteHasUser(node))
continue;
// Check 3: role check (moderate cost - multiple comparisons)
if (!IS_ONE_OF(node->role, meshtastic_Config_DeviceConfig_Role_ROUTER, meshtastic_Config_DeviceConfig_Role_ROUTER_LATE,
meshtastic_Config_DeviceConfig_Role_CLIENT_BASE)) {
continue;
}
// Check 4: last byte extraction and comparison (most expensive)
if (nodeDB->getLastByteOfNodeNum(node->num) == p->relay_node) {
// Found a favorite router match
LOG_DEBUG("Identified favorite relay router 0x%x from last byte 0x%x", node->num, p->relay_node);
// For subsequent hops, preserve hop_limit only when the previous relay is UNAMBIGUOUSLY a favorite
// router. The relay_node byte is just the last byte of a 32-bit node number, so on a dense mesh it
// collides; the old "first matching node wins" scan could preserve hops for the wrong node
// (non-deterministic, depends on NodeDB order). resolveLastByte() reports a collision instead, and
// we re-check the favorite/router predicate on the single resolved node. On ambiguity/none we
// decrement (the safe default).
NodeNum resolved = 0;
if (nodeDB->resolveUniqueLastByte(p->relay_node, /*requireDirectNeighbor=*/false, &resolved)) {
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(resolved);
if (node && nodeInfoLiteIsFavorite(node) && nodeInfoLiteHasUser(node) &&
IS_ONE_OF(node->role, meshtastic_Config_DeviceConfig_Role_ROUTER, meshtastic_Config_DeviceConfig_Role_ROUTER_LATE,
meshtastic_Config_DeviceConfig_Role_CLIENT_BASE)) {
LOG_DEBUG("Identified unique favorite relay router 0x%x from last byte 0x%x", resolved, p->relay_node);
return false; // Don't decrement hop_limit
}
}
// No favorite router match found, decrement hop_limit
// No unambiguous favorite router match found, decrement hop_limit
return true;
}
+83 -14
View File
@@ -12,7 +12,12 @@
#if defined(NRF52840_XXAA)
#include "flash/flash_nrf5x.h"
#define WARM_RING_MAGIC 0x474E5257u // "WRNG"
#define WARM_RING_MAGIC 0x324E5257u // "WRN2" — v2: last_heard low bits carry role + protected category
#define WARM_RING_MAGIC_V1 0x474E5257u // "WRNG" — v1: last_heard was a plain timestamp.
// v1 pages are still read on upgrade: we keep each record's identity + public key but
// DISCARD its last_heard (the old timestamp would be misread as role/protected bits).
// Records re-rank and re-learn their role on the next contact. Legacy pages convert to
// v2 naturally as the ring rotates.
// A tombstone is an entry record whose last_heard is all-ones — getTime()
// (unix seconds) cannot reach 0xFFFFFFFF until 2106, and erased flash is
// detected via num == 0xFFFFFFFF before last_heard is ever inspected.
@@ -28,7 +33,10 @@ struct WarmStoreHeader {
};
static_assert(sizeof(WarmStoreHeader) == 16, "header layout is part of the persistence format");
#define WARM_STORE_MAGIC 0x314D5257u // "WRM1"
#define WARM_STORE_MAGIC 0x324D5257u // "WRM2" — v2: last_heard low bits carry role + protected category
#define WARM_STORE_MAGIC_V1 \
0x314D5257u // "WRM1" — v1: last_heard was a plain timestamp. On upgrade we keep
// identity + key but discard last_heard, then rewrite as v2.
#ifdef FSCom
static const char *warmFileName = "/prefs/warm.dat";
@@ -96,11 +104,13 @@ WarmNodeEntry *WarmNodeStore::place(NodeNum num, uint32_t lastHeard, const uint8
slot = &e;
break;
}
// Compare on the time bits only — the low metadata bits (role/protected) must
// not perturb LRU victim selection.
if (keyIsSet(e.public_key)) {
if (!oldestKeyed || e.last_heard < oldestKeyed->last_heard)
if (!oldestKeyed || warmTimeOf(e) < warmTimeOf(*oldestKeyed))
oldestKeyed = &e;
} else {
if (!oldestKeyless || e.last_heard < oldestKeyless->last_heard)
if (!oldestKeyless || warmTimeOf(e) < warmTimeOf(*oldestKeyless))
oldestKeyless = &e;
}
}
@@ -121,14 +131,28 @@ WarmNodeEntry *WarmNodeStore::place(NodeNum num, uint32_t lastHeard, const uint8
return slot;
}
bool WarmNodeStore::absorb(NodeNum num, uint32_t lastHeard, const uint8_t *key32)
bool WarmNodeStore::absorb(NodeNum num, uint32_t lastHeard, const uint8_t *key32, uint8_t role, uint8_t protectedCat)
{
const WarmNodeEntry *slot = place(num, lastHeard, key32);
// Pack role + protected category into the low bits of last_heard. place() and ring
// replay store the raw word verbatim, so the metadata round-trips through flash.
const uint32_t packed = warmPackLastHeard(lastHeard, role, protectedCat);
const WarmNodeEntry *slot = place(num, packed, key32);
if (!slot)
return false;
persistEntry(*slot);
LOG_MIGRATION("WarmStore absorb 0x%08x key=%d last_heard=%u (now %u/%u)", (unsigned)num, keyIsSet(slot->public_key) ? 1 : 0,
(unsigned)lastHeard, (unsigned)count(), (unsigned)capacity());
LOG_MIGRATION("WarmStore absorb 0x%08x key=%d last_heard=%u role=%u prot=%u (now %u/%u)", (unsigned)num,
keyIsSet(slot->public_key) ? 1 : 0, (unsigned)warmTimeOf(*slot), (unsigned)role, (unsigned)protectedCat,
(unsigned)count(), (unsigned)capacity());
return true;
}
bool WarmNodeStore::lookupMeta(NodeNum num, uint8_t &role, uint8_t &protectedCat) const
{
const WarmNodeEntry *e = find(num);
if (!e)
return false;
role = warmRoleOf(*e);
protectedCat = warmProtOf(*e);
return true;
}
@@ -231,10 +255,22 @@ bool WarmNodeStore::saveIfDirty()
// (stranded live entries re-appended, then erased). Flash access holds spiLock —
// the page cache is shared with InternalFS/LittleFS.
bool WarmNodeStore::ringReadHeader(uint8_t page, WarmPageHeader &h) const
bool WarmNodeStore::ringReadHeader(uint8_t page, WarmPageHeader &h, bool *legacy) const
{
flash_nrf5x_read(&h, WARM_FLASH_PAGE_ADDR(page), sizeof(h));
return h.magic == WARM_RING_MAGIC && h.seq != 0xFFFFFFFFu;
if (h.seq == 0xFFFFFFFFu)
return false; // erased page
if (h.magic == WARM_RING_MAGIC) {
if (legacy)
*legacy = false;
return true;
}
if (h.magic == WARM_RING_MAGIC_V1) {
if (legacy)
*legacy = true; // v1 page: replay it, but discard last_heard (see WARM_RING_MAGIC_V1)
return true;
}
return false;
}
// Caller holds spiLock.
@@ -347,11 +383,13 @@ void WarmNodeStore::load()
// Order valid pages by ascending seq so replay applies oldest first
uint8_t order[WARM_FLASH_PAGES] = {};
uint32_t seqs[WARM_FLASH_PAGES] = {};
bool legacyOf[WARM_FLASH_PAGES] = {}; // per-page: v1 (WRNG) → discard last_heard on replay
uint8_t nValid = 0;
uint8_t nCorrupt = 0;
for (uint8_t p = 0; p < WARM_FLASH_PAGES; p++) {
WarmPageHeader h;
if (!ringReadHeader(p, h)) {
bool legacy = false;
if (!ringReadHeader(p, h, &legacy)) {
// An erased page reads back all-ones; any other magic is a
// partially-written or bit-rotted header we're dropping, so flag it
// rather than silently treating the loss as a clean empty ring.
@@ -359,6 +397,7 @@ void WarmNodeStore::load()
nCorrupt++;
continue;
}
legacyOf[p] = legacy;
uint8_t pos = nValid;
while (pos > 0 && static_cast<int32_t>(h.seq - seqs[pos - 1]) < 0) {
order[pos] = order[pos - 1];
@@ -382,8 +421,10 @@ void WarmNodeStore::load()
}
uint32_t replayed = 0;
uint32_t migrated = 0;
for (uint8_t k = 0; k < nValid; k++) {
const uint8_t p = order[k];
const bool legacy = legacyOf[p];
uint16_t slot = 0;
for (; slot < kRecordsPerPage; slot++) {
WarmNodeEntry rec;
@@ -400,7 +441,14 @@ void WarmNodeStore::load()
memset(e, 0, sizeof(*e));
}
} else {
const WarmNodeEntry *e = place(rec.num, rec.last_heard, rec.public_key);
// v1 (legacy) record: keep identity + key, but discard the old timestamp —
// its low bits would otherwise be misread as role/protected metadata.
uint32_t lh = rec.last_heard;
if (legacy) {
lh = 0;
migrated++;
}
const WarmNodeEntry *e = place(rec.num, lh, rec.public_key);
if (e)
pageOf[e - entries] = p;
}
@@ -409,10 +457,17 @@ void WarmNodeStore::load()
activePage = p;
writeSlot = slot;
nextSeq = seqs[k] + 1;
// If the head is a v1 page, force the next append to rotate into a fresh v2 page,
// so new (v2) records never land in a page whose header says v1 (which would make
// a later load discard their last_heard — including the role/protected we just set).
if (legacy)
writeSlot = kRecordsPerPage;
}
}
if (nCorrupt)
LOG_WARN("WarmStore: dropped %u corrupt ring page(s), some nodes lost", nCorrupt);
if (migrated)
LOG_INFO("WarmStore: migrated %u v1 record(s) (kept key, discarded last_heard)", (unsigned)migrated);
LOG_INFO("WarmStore: replayed %u ring records -> %u live nodes (page %u, slot %u)", (unsigned)replayed, (unsigned)count(),
activePage, writeSlot);
}
@@ -479,7 +534,10 @@ void WarmNodeStore::load()
LOG_WARN("WarmStore: %s header read failed, starting empty", warmFileName);
return;
}
if (h.magic != WARM_STORE_MAGIC || h.entrySize != sizeof(WarmNodeEntry) || h.count > WARM_NODE_COUNT) {
// v1 (WRM1) is still accepted: same record size, but its last_heard was a plain
// timestamp. We keep identity + key and discard last_heard on load (see below).
const bool legacy = (h.magic == WARM_STORE_MAGIC_V1);
if ((h.magic != WARM_STORE_MAGIC && !legacy) || h.entrySize != sizeof(WarmNodeEntry) || h.count > WARM_NODE_COUNT) {
f.close();
LOG_WARN("WarmStore: %s header invalid (magic=0x%08x entrySize=%u count=%u), starting empty", warmFileName, h.magic,
h.entrySize, h.count);
@@ -493,14 +551,25 @@ void WarmNodeStore::load()
LOG_WARN("WarmStore: %s entries read failed, starting empty", warmFileName);
return;
}
// CRC covers the bytes as written (v1 still has the old last_heard), so check before migrating.
if (crc32Buffer(entries, len) != h.crc) {
LOG_WARN("WarmStore: %s CRC mismatch, starting empty", warmFileName);
memset(entries, 0, WARM_NODE_COUNT * sizeof(WarmNodeEntry));
return;
}
if (legacy) {
// Migrate v1 → v2: discard the old last_heard (its low bits would be misread as
// role/protected); keep num + public_key. Mark dirty so save() rewrites as v2.
for (size_t i = 0; i < WARM_NODE_COUNT; i++)
if (entries[i].num)
entries[i].last_heard = 0;
dirty = true;
}
} else {
f.close();
}
LOG_INFO("WarmStore: loaded %u warm nodes from %s", h.count, warmFileName);
LOG_INFO("WarmStore: loaded %u warm nodes from %s%s", h.count, warmFileName,
legacy ? " (v1 migrated: discarded last_heard)" : "");
}
bool WarmNodeStore::save()
+49 -3
View File
@@ -34,11 +34,50 @@
*/
struct WarmNodeEntry {
NodeNum num; // 0 = empty slot
uint32_t last_heard; // recency for LRU ordering
uint32_t last_heard; // recency for LRU ordering — see the metadata steal below
uint8_t public_key[32]; // all-zero = no key (a real key is never all-zero)
};
static_assert(sizeof(WarmNodeEntry) == 40, "WarmNodeEntry must stay 40 B — persistence format depends on it");
// Metadata packed into the low bits of last_heard.
//
// The warm tier only uses last_heard to LRU-rank evicted (long-tail) nodes, so ~minute
// recency resolution is plenty. We reclaim the low WARM_META_BITS of that field to carry
// the evicted node's device role + a protected category, at zero cost to record size
// (entry stays 40 B; no RAM/flash growth). The high bits remain a real unix-seconds
// timestamp quantised to (1 << WARM_META_BITS) seconds.
//
// Safe because: a real timestamp can never be all-ones (the tombstone sentinel) before
// 2106, and tombstones/erased flash are detected via num before last_heard is read. Only
// the LOW bits are stolen — the high (era) bits are untouched, so the time range is intact.
static constexpr uint32_t WARM_META_BITS = 6; // role(4) + protected(2)
static constexpr uint32_t WARM_META_MASK = (1u << WARM_META_BITS) - 1; // 0x3F → 64 s quantum
static constexpr uint32_t WARM_TIME_MASK = ~WARM_META_MASK; // 0xFFFFFFC0
static constexpr uint32_t WARM_ROLE_MASK = 0x0Fu; // bits [3:0] device role (0..12)
static constexpr uint32_t WARM_PROT_SHIFT = 4; // bits [5:4] protected category
static constexpr uint32_t WARM_PROT_MASK = 0x03u;
// Protected category cached alongside role so consumers needn't re-derive the mapping.
enum class WarmProtected : uint8_t { None = 0, Role = 1, Flag = 2 };
inline uint32_t warmPackLastHeard(uint32_t lastHeard, uint8_t role, uint8_t prot)
{
return (lastHeard & WARM_TIME_MASK) | (static_cast<uint32_t>(role) & WARM_ROLE_MASK) |
((static_cast<uint32_t>(prot) & WARM_PROT_MASK) << WARM_PROT_SHIFT);
}
inline uint32_t warmTimeOf(const WarmNodeEntry &e)
{
return e.last_heard & WARM_TIME_MASK;
}
inline uint8_t warmRoleOf(const WarmNodeEntry &e)
{
return static_cast<uint8_t>(e.last_heard & WARM_ROLE_MASK);
}
inline uint8_t warmProtOf(const WarmNodeEntry &e)
{
return static_cast<uint8_t>((e.last_heard >> WARM_PROT_SHIFT) & WARM_PROT_MASK);
}
// Gated on NRF52840_XXAA: the ring sits at 0xEA000
// valid only on the 1 MB-flash nRF52840.
#if defined(NRF52840_XXAA)
@@ -58,8 +97,15 @@ class WarmNodeStore
/// Remember an evicted hot node. Keyless candidates never displace keyed
/// entries; otherwise the oldest (keyless-first) entry is replaced.
/// @param role the node's device role (meshtastic_Config_DeviceConfig_Role, 0..12)
/// @param protectedCat WarmProtected category cached for the hop-trim path
/// @return true if the node was stored or updated
bool absorb(NodeNum num, uint32_t lastHeard, const uint8_t *key32 /* may be NULL */);
bool absorb(NodeNum num, uint32_t lastHeard, const uint8_t *key32 /* may be NULL */, uint8_t role = 0,
uint8_t protectedCat = 0);
/// Look up the cached device role + protected category for a warm node.
/// @return false if the node is not in the warm tier.
bool lookupMeta(NodeNum num, uint8_t &role, uint8_t &protectedCat) const;
/// Find and remove an entry (used when the node is re-admitted to the hot store).
bool take(NodeNum num, WarmNodeEntry &out);
@@ -121,7 +167,7 @@ class WarmNodeStore
void ringAppend(const WarmNodeEntry &rec, int storeSlot /* -1 for tombstones */);
void ringRotate(); // reclaim oldest page, compacting stranded live entries
void ringOpenPage(uint8_t page); // erase + write header (seq = nextSeq++)
bool ringReadHeader(uint8_t page, WarmPageHeader &h) const;
bool ringReadHeader(uint8_t page, WarmPageHeader &h, bool *legacy = nullptr) const;
#endif
bool save();
+6 -2
View File
@@ -143,10 +143,14 @@ static inline int get_max_num_nodes()
#define MAX_NUM_CHANNELS (member_size(meshtastic_ChannelFile, channels) / member_size(meshtastic_ChannelFile, channels[0]))
// Traffic Management module configuration
// Enable per-variant by defining HAS_TRAFFIC_MANAGEMENT=1 in variant.h
#ifndef HAS_TRAFFIC_MANAGEMENT
// Enabled by default; STM32WL is excluded due to RAM constraints (MAX_NUM_NODES=10).
// Disable per-variant by defining HAS_TRAFFIC_MANAGEMENT=0 in variant.h
#ifdef ARCH_STM32WL
#define HAS_TRAFFIC_MANAGEMENT 0
#endif
#ifndef HAS_TRAFFIC_MANAGEMENT
#define HAS_TRAFFIC_MANAGEMENT 1
#endif
// HopScalingModule - variable hop module: dynamically adjusts broadcast hop_limit based on mesh density
// Enable per-variant by defining HAS_VARIABLE_HOPS=1 in variant.h