Improve resource cleanup on connection close (and make server API a unique pointer) (#9799)
* Improve resource cleanup on connection close * Copilot had some good feedback. Let's just make the api a unique pointer * Update src/mesh/api/ServerAPI.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Copilot stupidly suggesting we call protected methods * Gotta do it in the superclasses as well * Fix moar * Refactor MQTT unit test to ensure proper subscription handling and clear side effects --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -27,10 +27,10 @@ class HttpAPI : public PhoneAPI
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public:
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HttpAPI() { api_type = TYPE_HTTP; }
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/// Check the current underlying physical link to see if the client is currently connected
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virtual bool checkIsConnected() override { return true; } // FIXME, be smarter about this
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private:
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// Nothing here yet
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protected:
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/// Check the current underlying physical link to see if the client is currently connected
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virtual bool checkIsConnected() override { return true; } // FIXME, be smarter about this
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};
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