Split native build into a cross-platform target vs a linux only target

This commit is contained in:
Kevin Hester
2021-05-23 17:57:20 +08:00
parent 72d7142751
commit 70b0a73572
10 changed files with 21 additions and 1031 deletions
+14 -3
View File
@@ -425,13 +425,24 @@ lib_deps =
SparkFun BQ27441 LiPo Fuel Gauge Arduino Library
TFT_eSPI
; The Portduino based sim environment on top of linux
; The Portduino based sim environment on top of any host OS, all hardware will be simulated
[env:native]
platform = https://github.com/geeksville/platform-native.git
src_filter = ${env.src_filter} -<esp32/> -<nimble/> -<nrf52/> -<mesh/http/> -<plugins/esp32>
build_flags = ${arduino_base.build_flags} -O0 -lgpiod -Llinux/lib -Ilinux/include
build_flags = ${arduino_base.build_flags} -O0
framework = arduino
board = native
board = cross_platform
lib_deps =
${arduino_base.lib_deps}
rweather/Crypto
; The Portduino based sim environment on top of a linux OS and touching linux hardware devices
[env:linux]
platform = https://github.com/geeksville/platform-native.git
src_filter = ${env.src_filter} -<esp32/> -<nimble/> -<nrf52/> -<mesh/http/> -<plugins/esp32>
build_flags = ${arduino_base.build_flags} -O0 -lgpiod
framework = arduino
board = linux_hardware
lib_deps =
${arduino_base.lib_deps}
rweather/Crypto