BaseUI: Emote Refactoring (#9896)

* Emote refactor for BaseUI

* Trunk Check

* Copilot suggestions
This commit is contained in:
HarukiToreda
2026-03-19 07:09:04 -05:00
committed by Ben Meadors
co-authored by Ben Meadors
parent 344fe2f70b
commit 76b6eaa48a
10 changed files with 940 additions and 623 deletions
+75 -253
View File
@@ -7,6 +7,7 @@
#include "NodeDB.h"
#include "UIRenderer.h"
#include "gps/RTC.h"
#include "graphics/EmoteRenderer.h"
#include "graphics/Screen.h"
#include "graphics/ScreenFonts.h"
#include "graphics/SharedUIDisplay.h"
@@ -34,44 +35,6 @@ static std::vector<std::string> cachedLines;
static std::vector<int> cachedHeights;
static bool manualScrolling = false;
// UTF-8 skip helper
static inline size_t utf8CharLen(uint8_t c)
{
if ((c & 0xE0) == 0xC0)
return 2;
if ((c & 0xF0) == 0xE0)
return 3;
if ((c & 0xF8) == 0xF0)
return 4;
return 1;
}
// Remove variation selectors (FE0F) and skin tone modifiers from emoji so they match your labels
static std::string normalizeEmoji(const std::string &s)
{
std::string out;
for (size_t i = 0; i < s.size();) {
uint8_t c = static_cast<uint8_t>(s[i]);
size_t len = utf8CharLen(c);
if (c == 0xEF && i + 2 < s.size() && (uint8_t)s[i + 1] == 0xB8 && (uint8_t)s[i + 2] == 0x8F) {
i += 3;
continue;
}
// Skip skin tone modifiers
if (c == 0xF0 && i + 3 < s.size() && (uint8_t)s[i + 1] == 0x9F && (uint8_t)s[i + 2] == 0x8F &&
((uint8_t)s[i + 3] >= 0xBB && (uint8_t)s[i + 3] <= 0xBF)) {
i += 4;
continue;
}
out.append(s, i, len);
i += len;
}
return out;
}
// Scroll state (file scope so we can reset on new message)
float scrollY = 0.0f;
uint32_t lastTime = 0;
@@ -110,102 +73,7 @@ void scrollDown()
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
{
int cursorX = x;
const int fontHeight = FONT_HEIGHT_SMALL;
// Step 1: Find tallest emote in the line
int maxIconHeight = fontHeight;
for (size_t i = 0; i < line.length();) {
bool matched = false;
for (int e = 0; e < emoteCount; ++e) {
size_t emojiLen = strlen(emotes[e].label);
if (line.compare(i, emojiLen, emotes[e].label) == 0) {
if (emotes[e].height > maxIconHeight)
maxIconHeight = emotes[e].height;
i += emojiLen;
matched = true;
break;
}
}
if (!matched) {
i += utf8CharLen(static_cast<uint8_t>(line[i]));
}
}
// Step 2: Baseline alignment
int lineHeight = std::max(fontHeight, maxIconHeight);
int baselineOffset = (lineHeight - fontHeight) / 2;
int fontY = y + baselineOffset;
// Step 3: Render line in segments
size_t i = 0;
bool inBold = false;
while (i < line.length()) {
// Check for ** start/end for faux bold
if (line.compare(i, 2, "**") == 0) {
inBold = !inBold;
i += 2;
continue;
}
// Look ahead for the next emote match
size_t nextEmotePos = std::string::npos;
const Emote *matchedEmote = nullptr;
size_t emojiLen = 0;
for (int e = 0; e < emoteCount; ++e) {
size_t pos = line.find(emotes[e].label, i);
if (pos != std::string::npos && (nextEmotePos == std::string::npos || pos < nextEmotePos)) {
nextEmotePos = pos;
matchedEmote = &emotes[e];
emojiLen = strlen(emotes[e].label);
}
}
// Render normal text segment up to the emote or bold toggle
size_t nextControl = std::min(nextEmotePos, line.find("**", i));
if (nextControl == std::string::npos)
nextControl = line.length();
if (nextControl > i) {
std::string textChunk = line.substr(i, nextControl - i);
if (inBold) {
// Faux bold: draw twice, offset by 1px
display->drawString(cursorX + 1, fontY, textChunk.c_str());
}
display->drawString(cursorX, fontY, textChunk.c_str());
#if defined(OLED_UA) || defined(OLED_RU)
cursorX += display->getStringWidth(textChunk.c_str(), textChunk.length(), true);
#else
cursorX += display->getStringWidth(textChunk.c_str());
#endif
i = nextControl;
continue;
}
// Render the emote (if found)
if (matchedEmote && i == nextEmotePos) {
int iconY = y + (lineHeight - matchedEmote->height) / 2;
display->drawXbm(cursorX, iconY, matchedEmote->width, matchedEmote->height, matchedEmote->bitmap);
cursorX += matchedEmote->width + 1;
i += emojiLen;
continue;
} else {
// No more emotes — render the rest of the line
std::string remaining = line.substr(i);
if (inBold) {
display->drawString(cursorX + 1, fontY, remaining.c_str());
}
display->drawString(cursorX, fontY, remaining.c_str());
#if defined(OLED_UA) || defined(OLED_RU)
cursorX += display->getStringWidth(remaining.c_str(), remaining.length(), true);
#else
cursorX += display->getStringWidth(remaining.c_str());
#endif
break;
}
}
graphics::EmoteRenderer::drawStringWithEmotes(display, x, y, line, FONT_HEIGHT_SMALL, emotes, emoteCount);
}
// Reset scroll state when new messages arrive
@@ -377,32 +245,7 @@ static void drawRelayMark(OLEDDisplay *display, int x, int y, int size = 8)
static inline int getRenderedLineWidth(OLEDDisplay *display, const std::string &line, const Emote *emotes, int emoteCount)
{
std::string normalized = normalizeEmoji(line);
int totalWidth = 0;
size_t i = 0;
while (i < normalized.length()) {
bool matched = false;
for (int e = 0; e < emoteCount; ++e) {
size_t emojiLen = strlen(emotes[e].label);
if (normalized.compare(i, emojiLen, emotes[e].label) == 0) {
totalWidth += emotes[e].width + 1; // +1 spacing
i += emojiLen;
matched = true;
break;
}
}
if (!matched) {
size_t charLen = utf8CharLen(static_cast<uint8_t>(normalized[i]));
#if defined(OLED_UA) || defined(OLED_RU)
totalWidth += display->getStringWidth(normalized.substr(i, charLen).c_str(), charLen, true);
#else
totalWidth += display->getStringWidth(normalized.substr(i, charLen).c_str());
#endif
i += charLen;
}
}
return totalWidth;
return graphics::EmoteRenderer::analyzeLine(display, line, 0, emotes, emoteCount).width;
}
struct MessageBlock {
@@ -417,13 +260,7 @@ static int getDrawnLinePixelBottom(int lineTopY, const std::string &line, bool i
return lineTopY + (FONT_HEIGHT_SMALL - 1);
}
int tallest = FONT_HEIGHT_SMALL;
for (int e = 0; e < numEmotes; ++e) {
if (line.find(emotes[e].label) != std::string::npos) {
if (emotes[e].height > tallest)
tallest = emotes[e].height;
}
}
const int tallest = graphics::EmoteRenderer::analyzeLine(nullptr, line, FONT_HEIGHT_SMALL, emotes, numEmotes).tallestHeight;
const int lineHeight = std::max(FONT_HEIGHT_SMALL, tallest);
const int iconTop = lineTopY + (lineHeight - tallest) / 2;
@@ -536,30 +373,28 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
const int rightTextWidth = SCREEN_WIDTH - LEFT_MARGIN - RIGHT_MARGIN - SCROLLBAR_WIDTH;
// Title string depending on mode
static char titleBuf[32];
const char *titleStr = "Messages";
char titleStr[48];
snprintf(titleStr, sizeof(titleStr), "Messages");
switch (currentMode) {
case ThreadMode::ALL:
titleStr = "Messages";
snprintf(titleStr, sizeof(titleStr), "Messages");
break;
case ThreadMode::CHANNEL: {
const char *cname = channels.getName(currentChannel);
if (cname && cname[0]) {
snprintf(titleBuf, sizeof(titleBuf), "#%s", cname);
snprintf(titleStr, sizeof(titleStr), "#%s", cname);
} else {
snprintf(titleBuf, sizeof(titleBuf), "Ch%d", currentChannel);
snprintf(titleStr, sizeof(titleStr), "Ch%d", currentChannel);
}
titleStr = titleBuf;
break;
}
case ThreadMode::DIRECT: {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(currentPeer);
if (node && node->has_user) {
snprintf(titleBuf, sizeof(titleBuf), "@%s", node->user.short_name);
if (node && node->has_user && node->user.short_name[0]) {
snprintf(titleStr, sizeof(titleStr), "@%s", node->user.short_name);
} else {
snprintf(titleBuf, sizeof(titleBuf), "@%08x", currentPeer);
snprintf(titleStr, sizeof(titleStr), "@%08x", currentPeer);
}
titleStr = titleBuf;
break;
}
}
@@ -666,44 +501,50 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(m.sender);
meshtastic_NodeInfoLite *node_recipient = nodeDB->getMeshNode(m.dest);
char senderBuf[48] = "";
char senderName[64] = "";
if (node && node->has_user) {
// Use long name if present
strncpy(senderBuf, node->user.long_name, sizeof(senderBuf) - 1);
senderBuf[sizeof(senderBuf) - 1] = '\0';
} else {
// No long/short name → show NodeID in parentheses
snprintf(senderBuf, sizeof(senderBuf), "(%08x)", m.sender);
if (node->user.long_name[0]) {
strncpy(senderName, node->user.long_name, sizeof(senderName) - 1);
} else if (node->user.short_name[0]) {
strncpy(senderName, node->user.short_name, sizeof(senderName) - 1);
}
senderName[sizeof(senderName) - 1] = '\0';
}
if (!senderName[0]) {
snprintf(senderName, sizeof(senderName), "(%08x)", m.sender);
}
// If this is *our own* message, override senderBuf to who the recipient was
// If this is *our own* message, override senderName to who the recipient was
bool mine = (m.sender == nodeDB->getNodeNum());
if (mine && node_recipient && node_recipient->has_user) {
strcpy(senderBuf, node_recipient->user.long_name);
if (node_recipient->user.long_name[0]) {
strncpy(senderName, node_recipient->user.long_name, sizeof(senderName) - 1);
senderName[sizeof(senderName) - 1] = '\0';
} else if (node_recipient->user.short_name[0]) {
strncpy(senderName, node_recipient->user.short_name, sizeof(senderName) - 1);
senderName[sizeof(senderName) - 1] = '\0';
}
}
// If recipient info is missing/empty, prefer a recipient identifier for outbound messages.
if (mine && (!node_recipient || !node_recipient->has_user ||
(!node_recipient->user.long_name[0] && !node_recipient->user.short_name[0]))) {
snprintf(senderName, sizeof(senderName), "(%08x)", m.dest);
}
// Shrink Sender name if needed
int availWidth = (mine ? rightTextWidth : leftTextWidth) - display->getStringWidth(timeBuf) -
display->getStringWidth(chanType) - display->getStringWidth(" @...");
display->getStringWidth(chanType) - graphics::UIRenderer::measureStringWithEmotes(display, " @...");
if (availWidth < 0)
availWidth = 0;
size_t origLen = strlen(senderBuf);
while (senderBuf[0] && display->getStringWidth(senderBuf) > availWidth) {
senderBuf[strlen(senderBuf) - 1] = '\0';
}
// If we actually truncated, append "..."
if (strlen(senderBuf) < origLen) {
strcat(senderBuf, "...");
}
char truncatedSender[64];
graphics::UIRenderer::truncateStringWithEmotes(display, senderName, truncatedSender, sizeof(truncatedSender), availWidth);
// Final header line
char headerStr[96];
char headerStr[128];
if (mine) {
if (currentMode == ThreadMode::ALL) {
if (strcmp(chanType, "(DM)") == 0) {
snprintf(headerStr, sizeof(headerStr), "%s to %s", timeBuf, senderBuf);
snprintf(headerStr, sizeof(headerStr), "%s to %s", timeBuf, truncatedSender);
} else {
snprintf(headerStr, sizeof(headerStr), "%s to %s", timeBuf, chanType);
}
@@ -711,11 +552,11 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
snprintf(headerStr, sizeof(headerStr), "%s", timeBuf);
}
} else {
snprintf(headerStr, sizeof(headerStr), "%s @%s %s", timeBuf, senderBuf, chanType);
snprintf(headerStr, sizeof(headerStr), chanType[0] ? "%s @%s %s" : "%s @%s", timeBuf, truncatedSender, chanType);
}
// Push header line
allLines.push_back(std::string(headerStr));
allLines.push_back(headerStr);
isMine.push_back(mine);
isHeader.push_back(true);
ackForLine.push_back(m.ackStatus);
@@ -816,13 +657,8 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
topY = visualTop - BUBBLE_PAD_TOP_HEADER;
} else {
// Body start
bool thisLineHasEmote = false;
for (int e = 0; e < numEmotes; ++e) {
if (cachedLines[b.start].find(emotes[e].label) != std::string::npos) {
thisLineHasEmote = true;
break;
}
}
const bool thisLineHasEmote =
graphics::EmoteRenderer::analyzeLine(nullptr, cachedLines[b.start].c_str(), 0, emotes, numEmotes).hasEmote;
if (thisLineHasEmote) {
constexpr int EMOTE_PADDING_ABOVE = 4;
visualTop -= EMOTE_PADDING_ABOVE;
@@ -851,7 +687,7 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
for (size_t i = b.start; i <= b.end; ++i) {
int w = 0;
if (isHeader[i]) {
w = display->getStringWidth(cachedLines[i].c_str());
w = graphics::UIRenderer::measureStringWithEmotes(display, cachedLines[i].c_str());
if (b.mine)
w += 12; // room for ACK/NACK/relay mark
} else {
@@ -907,7 +743,7 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
if (lineY > -cachedHeights[i] && lineY < scrollBottom) {
if (isHeader[i]) {
int w = display->getStringWidth(cachedLines[i].c_str());
int w = graphics::UIRenderer::measureStringWithEmotes(display, cachedLines[i].c_str());
int headerX;
if (isMine[i]) {
// push header left to avoid overlap with scrollbar
@@ -917,7 +753,8 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
} else {
headerX = x + textIndent;
}
display->drawString(headerX, lineY, cachedLines[i].c_str());
graphics::UIRenderer::drawStringWithEmotes(display, headerX, lineY, cachedLines[i].c_str(), FONT_HEIGHT_SMALL, 1,
false);
// Draw underline just under header text
int underlineY = lineY + FONT_HEIGHT_SMALL;
@@ -1005,11 +842,7 @@ std::vector<std::string> generateLines(OLEDDisplay *display, const char *headerS
} else {
word += ch;
std::string test = line + word;
#if defined(OLED_UA) || defined(OLED_RU)
uint16_t strWidth = display->getStringWidth(test.c_str(), test.length(), true);
#else
uint16_t strWidth = display->getStringWidth(test.c_str());
#endif
uint16_t strWidth = graphics::UIRenderer::measureStringWithEmotes(display, test.c_str());
if (strWidth > textWidth) {
if (!line.empty())
lines.push_back(line);
@@ -1038,31 +871,20 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
std::vector<int> rowHeights;
rowHeights.reserve(lines.size());
std::vector<graphics::EmoteRenderer::LineMetrics> lineMetrics;
lineMetrics.reserve(lines.size());
for (const auto &line : lines) {
lineMetrics.push_back(graphics::EmoteRenderer::analyzeLine(nullptr, line, FONT_HEIGHT_SMALL, emotes, numEmotes));
}
for (size_t idx = 0; idx < lines.size(); ++idx) {
const auto &line = lines[idx];
const int baseHeight = FONT_HEIGHT_SMALL;
int lineHeight = baseHeight;
// Detect if THIS line or NEXT line contains an emote
bool hasEmote = false;
int tallestEmote = baseHeight;
for (int i = 0; i < numEmotes; ++i) {
if (line.find(emotes[i].label) != std::string::npos) {
hasEmote = true;
tallestEmote = std::max(tallestEmote, emotes[i].height);
}
}
bool nextHasEmote = false;
if (idx + 1 < lines.size()) {
for (int i = 0; i < numEmotes; ++i) {
if (lines[idx + 1].find(emotes[i].label) != std::string::npos) {
nextHasEmote = true;
break;
}
}
}
const int tallestEmote = lineMetrics[idx].tallestHeight;
const bool hasEmote = lineMetrics[idx].hasEmote;
const bool nextHasEmote = (idx + 1 < lines.size()) && lineMetrics[idx + 1].hasEmote;
if (isHeaderVec[idx]) {
// Header line spacing
@@ -1112,22 +934,22 @@ void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const mesht
// Banner logic
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet.from);
char longName[48] = "?";
if (node && node->user.long_name) {
strncpy(longName, node->user.long_name, sizeof(longName) - 1);
longName[sizeof(longName) - 1] = '\0';
char longName[64] = "?";
if (node && node->has_user) {
if (node->user.long_name[0]) {
strncpy(longName, node->user.long_name, sizeof(longName) - 1);
longName[sizeof(longName) - 1] = '\0';
} else if (node->user.short_name[0]) {
strncpy(longName, node->user.short_name, sizeof(longName) - 1);
longName[sizeof(longName) - 1] = '\0';
}
}
int availWidth = display->getWidth() - ((currentResolution == ScreenResolution::High) ? 40 : 20);
if (availWidth < 0)
availWidth = 0;
size_t origLen = strlen(longName);
while (longName[0] && display->getStringWidth(longName) > availWidth) {
longName[strlen(longName) - 1] = '\0';
}
if (strlen(longName) < origLen) {
strcat(longName, "...");
}
char truncatedLongName[64];
graphics::UIRenderer::truncateStringWithEmotes(display, longName, truncatedLongName, sizeof(truncatedLongName),
availWidth);
const char *msgRaw = reinterpret_cast<const char *>(packet.decoded.payload.bytes);
char banner[256];
@@ -1145,8 +967,8 @@ void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const mesht
}
if (isAlert) {
if (longName && longName[0])
snprintf(banner, sizeof(banner), "Alert Received from\n%s", longName);
if (truncatedLongName[0])
snprintf(banner, sizeof(banner), "Alert Received from\n%s", truncatedLongName);
else
strcpy(banner, "Alert Received");
} else {
@@ -1154,11 +976,11 @@ void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const mesht
if (isChannelMuted)
return;
if (longName && longName[0]) {
if (truncatedLongName[0]) {
if (currentResolution == ScreenResolution::UltraLow) {
strcpy(banner, "New Message");
} else {
snprintf(banner, sizeof(banner), "New Message from\n%s", longName);
snprintf(banner, sizeof(banner), "New Message from\n%s", truncatedLongName);
}
} else
strcpy(banner, "New Message");
@@ -1221,4 +1043,4 @@ void setThreadFor(const StoredMessage &sm, const meshtastic_MeshPacket &packet)
} // namespace MessageRenderer
} // namespace graphics
#endif
#endif
+47 -54
View File
@@ -79,13 +79,15 @@ void scrollDown()
// Utility Functions
// =============================
const char *getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int columnWidth)
std::string getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int columnWidth)
{
static char nodeName[25]; // single static buffer we return
nodeName[0] = '\0';
(void)display;
(void)columnWidth;
auto writeFallbackId = [&] {
std::snprintf(nodeName, sizeof(nodeName), "(%04X)", static_cast<uint16_t>(node ? (node->num & 0xFFFF) : 0));
auto fallbackId = [&] {
char id[12];
std::snprintf(id, sizeof(id), "(%04X)", static_cast<uint16_t>(node ? (node->num & 0xFFFF) : 0));
return std::string(id);
};
// 1) Choose target candidate (long vs short) only if present
@@ -94,42 +96,10 @@ const char *getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node,
raw = config.display.use_long_node_name ? node->user.long_name : node->user.short_name;
}
// 2) Sanitize (empty if raw is null/empty)
std::string s = (raw && *raw) ? sanitizeString(raw) : std::string{};
// 3) Fallback if sanitize yields empty; otherwise copy safely (truncate if needed)
if (s.empty() || s == "¿" || s.find_first_not_of("¿") == std::string::npos) {
writeFallbackId();
} else {
// %.*s ensures null-termination and safe truncation to buffer size - 1
std::snprintf(nodeName, sizeof(nodeName), "%.*s", static_cast<int>(sizeof(nodeName) - 1), s.c_str());
}
// 4) Width-based truncation + ellipsis (long-name mode only)
if (config.display.use_long_node_name && display) {
int availWidth = columnWidth - ((currentResolution == ScreenResolution::High) ? 65 : 38);
if (availWidth < 0)
availWidth = 0;
const size_t beforeLen = std::strlen(nodeName);
// Trim from the end until it fits or is empty
size_t len = beforeLen;
while (len && display->getStringWidth(nodeName) > availWidth) {
nodeName[--len] = '\0';
}
// If truncated, append "..." (respect buffer size)
if (len < beforeLen) {
// Make sure there's room for "..." and '\0'
const size_t capForText = sizeof(nodeName) - 1; // leaving space for '\0'
const size_t needed = 3; // "..."
if (len > capForText - needed) {
len = capForText - needed;
nodeName[len] = '\0';
}
std::strcat(nodeName, "...");
}
// 2) Preserve UTF-8 names so emotes can be detected and rendered.
std::string nodeName = (raw && *raw) ? std::string(raw) : std::string{};
if (nodeName.empty()) {
nodeName = fallbackId();
}
return nodeName;
@@ -163,6 +133,15 @@ const char *getCurrentModeTitle_Location(int screenWidth)
}
}
static int getNodeNameMaxWidth(int columnWidth, int baseWidth)
{
if (!config.display.use_long_node_name)
return baseWidth;
const int legacyLongNameWidth = columnWidth - ((currentResolution == ScreenResolution::High) ? 65 : 38);
return std::max(0, std::min(baseWidth, legacyLongNameWidth));
}
// Use dynamic timing based on mode
unsigned long getModeCycleIntervalMs()
{
@@ -205,10 +184,13 @@ void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries,
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - 25;
int nameMaxWidth = getNodeNameMaxWidth(columnWidth, columnWidth - 25);
int timeOffset = (currentResolution == ScreenResolution::High) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
const char *nodeName = getSafeNodeName(display, node, columnWidth);
const int nameX = x + ((currentResolution == ScreenResolution::High) ? 6 : 3);
char nodeName[96];
UIRenderer::truncateStringWithEmotes(display, getSafeNodeName(display, node, columnWidth).c_str(), nodeName, sizeof(nodeName),
nameMaxWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
char timeStr[10];
@@ -228,7 +210,7 @@ void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawString(x + ((currentResolution == ScreenResolution::High) ? 6 : 3), y, nodeName);
UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
if (node->is_favorite) {
if (currentResolution == ScreenResolution::High) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
@@ -255,19 +237,22 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - 25;
int nameMaxWidth = getNodeNameMaxWidth(columnWidth, columnWidth - 25);
int barsOffset = (currentResolution == ScreenResolution::High) ? (isLeftCol ? 20 : 24) : (isLeftCol ? 15 : 19);
int hopOffset = (currentResolution == ScreenResolution::High) ? (isLeftCol ? 21 : 29) : (isLeftCol ? 13 : 17);
int barsXOffset = columnWidth - barsOffset;
const char *nodeName = getSafeNodeName(display, node, columnWidth);
const int nameX = x + ((currentResolution == ScreenResolution::High) ? 6 : 3);
char nodeName[96];
UIRenderer::truncateStringWithEmotes(display, getSafeNodeName(display, node, columnWidth).c_str(), nodeName, sizeof(nodeName),
nameMaxWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((currentResolution == ScreenResolution::High) ? 6 : 3), y, nameMaxWidth, nodeName);
UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
if (node->is_favorite) {
if (currentResolution == ScreenResolution::High) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
@@ -312,9 +297,13 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth =
columnWidth - ((currentResolution == ScreenResolution::High) ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
getNodeNameMaxWidth(columnWidth, columnWidth - ((currentResolution == ScreenResolution::High) ? (isLeftCol ? 25 : 28)
: (isLeftCol ? 20 : 22)));
const char *nodeName = getSafeNodeName(display, node, columnWidth);
const int nameX = x + ((currentResolution == ScreenResolution::High) ? 6 : 3);
char nodeName[96];
UIRenderer::truncateStringWithEmotes(display, getSafeNodeName(display, node, columnWidth).c_str(), nodeName, sizeof(nodeName),
nameMaxWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
char distStr[10] = "";
@@ -368,7 +357,7 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((currentResolution == ScreenResolution::High) ? 6 : 3), y, nameMaxWidth, nodeName);
UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
if (node->is_favorite) {
if (currentResolution == ScreenResolution::High) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
@@ -414,14 +403,18 @@ void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
// Adjust max text width depending on column and screen width
int nameMaxWidth =
columnWidth - ((currentResolution == ScreenResolution::High) ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
getNodeNameMaxWidth(columnWidth, columnWidth - ((currentResolution == ScreenResolution::High) ? (isLeftCol ? 25 : 28)
: (isLeftCol ? 20 : 22)));
const char *nodeName = getSafeNodeName(display, node, columnWidth);
const int nameX = x + ((currentResolution == ScreenResolution::High) ? 6 : 3);
char nodeName[96];
UIRenderer::truncateStringWithEmotes(display, getSafeNodeName(display, node, columnWidth).c_str(), nodeName, sizeof(nodeName),
nameMaxWidth);
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((currentResolution == ScreenResolution::High) ? 6 : 3), y, nameMaxWidth, nodeName);
UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
if (node->is_favorite) {
if (currentResolution == ScreenResolution::High) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
@@ -828,4 +821,4 @@ void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields
} // namespace NodeListRenderer
} // namespace graphics
#endif
#endif
+2 -1
View File
@@ -4,6 +4,7 @@
#include "mesh/generated/meshtastic/mesh.pb.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
#include <string>
namespace graphics
{
@@ -56,7 +57,7 @@ void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state,
// Utility functions
const char *getCurrentModeTitle_Nodes(int screenWidth);
const char *getCurrentModeTitle_Location(int screenWidth);
const char *getSafeNodeName(meshtastic_NodeInfoLite *node, int columnWidth);
std::string getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int columnWidth);
void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields);
// Scrolling controls
+56 -18
View File
@@ -4,6 +4,7 @@
#include "DisplayFormatters.h"
#include "NodeDB.h"
#include "NotificationRenderer.h"
#include "UIRenderer.h"
#include "graphics/ScreenFonts.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/images.h"
@@ -299,7 +300,7 @@ void NotificationRenderer::drawNodePicker(OLEDDisplay *display, OLEDDisplayUiSta
for (int i = 0; i < lineCount; i++) {
linePointers[i] = lineStarts[i];
}
char scratchLineBuffer[visibleTotalLines - lineCount][40];
char scratchLineBuffer[visibleTotalLines - lineCount][64];
uint8_t firstOptionToShow = 0;
if (curSelected > 1 && alertBannerOptions > visibleTotalLines - lineCount) {
@@ -312,28 +313,47 @@ void NotificationRenderer::drawNodePicker(OLEDDisplay *display, OLEDDisplayUiSta
}
int scratchLineNum = 0;
for (int i = firstOptionToShow; i < alertBannerOptions && linesShown < visibleTotalLines; i++, linesShown++) {
char temp_name[16] = {0};
if (nodeDB->getMeshNodeByIndex(i + 1)->has_user) {
std::string sanitized = sanitizeString(nodeDB->getMeshNodeByIndex(i + 1)->user.long_name);
strncpy(temp_name, sanitized.c_str(), sizeof(temp_name) - 1);
char tempName[48] = {0};
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i + 1);
if (node && node->has_user) {
const char *rawName = nullptr;
if (node->user.long_name[0]) {
rawName = node->user.long_name;
} else if (node->user.short_name[0]) {
rawName = node->user.short_name;
}
if (rawName) {
const int arrowWidth = (currentResolution == ScreenResolution::High)
? UIRenderer::measureStringWithEmotes(display, "> <")
: UIRenderer::measureStringWithEmotes(display, "><");
const int maxTextWidth = std::max(0, display->getWidth() - 28 - arrowWidth);
UIRenderer::truncateStringWithEmotes(display, rawName, tempName, sizeof(tempName), maxTextWidth);
}
} else {
snprintf(temp_name, sizeof(temp_name), "(%04X)", (uint16_t)(nodeDB->getMeshNodeByIndex(i + 1)->num & 0xFFFF));
snprintf(tempName, sizeof(tempName), "(%04X)", (uint16_t)(node ? (node->num & 0xFFFF) : 0));
}
if (!tempName[0]) {
snprintf(tempName, sizeof(tempName), "(%04X)", (uint16_t)(node ? (node->num & 0xFFFF) : 0));
}
if (i == curSelected) {
selectedNodenum = nodeDB->getMeshNodeByIndex(i + 1)->num;
selectedNodenum = node ? node->num : 0;
if (currentResolution == ScreenResolution::High) {
strncpy(scratchLineBuffer[scratchLineNum], "> ", 3);
strncpy(scratchLineBuffer[scratchLineNum] + 2, temp_name, 36);
strncpy(scratchLineBuffer[scratchLineNum] + strlen(temp_name) + 2, " <", 3);
strncpy(scratchLineBuffer[scratchLineNum] + 2, tempName, sizeof(scratchLineBuffer[scratchLineNum]) - 3);
scratchLineBuffer[scratchLineNum][sizeof(scratchLineBuffer[scratchLineNum]) - 1] = '\0';
const size_t used = strnlen(scratchLineBuffer[scratchLineNum], sizeof(scratchLineBuffer[scratchLineNum]) - 1);
strncpy(scratchLineBuffer[scratchLineNum] + used, " <", sizeof(scratchLineBuffer[scratchLineNum]) - used - 1);
} else {
strncpy(scratchLineBuffer[scratchLineNum], ">", 2);
strncpy(scratchLineBuffer[scratchLineNum] + 1, temp_name, 37);
strncpy(scratchLineBuffer[scratchLineNum] + strlen(temp_name) + 1, "<", 2);
strncpy(scratchLineBuffer[scratchLineNum] + 1, tempName, sizeof(scratchLineBuffer[scratchLineNum]) - 2);
scratchLineBuffer[scratchLineNum][sizeof(scratchLineBuffer[scratchLineNum]) - 1] = '\0';
const size_t used = strnlen(scratchLineBuffer[scratchLineNum], sizeof(scratchLineBuffer[scratchLineNum]) - 1);
strncpy(scratchLineBuffer[scratchLineNum] + used, "<", sizeof(scratchLineBuffer[scratchLineNum]) - used - 1);
}
scratchLineBuffer[scratchLineNum][39] = '\0';
scratchLineBuffer[scratchLineNum][sizeof(scratchLineBuffer[scratchLineNum]) - 1] = '\0';
} else {
strncpy(scratchLineBuffer[scratchLineNum], temp_name, 39);
scratchLineBuffer[scratchLineNum][39] = '\0';
strncpy(scratchLineBuffer[scratchLineNum], tempName, sizeof(scratchLineBuffer[scratchLineNum]) - 1);
scratchLineBuffer[scratchLineNum][sizeof(scratchLineBuffer[scratchLineNum]) - 1] = '\0';
}
linePointers[linesShown] = scratchLineBuffer[scratchLineNum++];
}
@@ -501,7 +521,13 @@ void NotificationRenderer::drawNotificationBox(OLEDDisplay *display, OLEDDisplay
else // if the newline wasn't found, then pull string length from strlen
lineLengths[lineCount] = strlen(lines[lineCount]);
lineWidths[lineCount] = display->getStringWidth(lines[lineCount], lineLengths[lineCount], true);
if (current_notification_type == notificationTypeEnum::node_picker) {
char measureBuffer[64] = {0};
strncpy(measureBuffer, lines[lineCount], std::min<size_t>(lineLengths[lineCount], sizeof(measureBuffer) - 1));
lineWidths[lineCount] = UIRenderer::measureStringWithEmotes(display, measureBuffer);
} else {
lineWidths[lineCount] = display->getStringWidth(lines[lineCount], lineLengths[lineCount], true);
}
// Consider extra width for signal bars on lines that contain "Signal:"
uint16_t potentialWidth = lineWidths[lineCount];
@@ -607,7 +633,11 @@ void NotificationRenderer::drawNotificationBox(OLEDDisplay *display, OLEDDisplay
display->fillRect(boxLeft, boxTop + 1, boxWidth, effectiveLineHeight - background_yOffset);
display->setColor(BLACK);
int yOffset = 3;
display->drawString(textX, lineY - yOffset, lineBuffer);
if (current_notification_type == notificationTypeEnum::node_picker) {
UIRenderer::drawStringWithEmotes(display, textX, lineY - yOffset, lineBuffer, FONT_HEIGHT_SMALL, 1, false);
} else {
display->drawString(textX, lineY - yOffset, lineBuffer);
}
display->setColor(WHITE);
lineY += (effectiveLineHeight - 2 - background_yOffset);
} else {
@@ -626,7 +656,11 @@ void NotificationRenderer::drawNotificationBox(OLEDDisplay *display, OLEDDisplay
int totalWidth = textWidth + barsWidth;
int groupStartX = boxLeft + (boxWidth - totalWidth) / 2;
display->drawString(groupStartX, lineY, lineBuffer);
if (current_notification_type == notificationTypeEnum::node_picker) {
UIRenderer::drawStringWithEmotes(display, groupStartX, lineY, lineBuffer, FONT_HEIGHT_SMALL, 1, false);
} else {
display->drawString(groupStartX, lineY, lineBuffer);
}
int baseX = groupStartX + textWidth + gap;
int baseY = lineY + effectiveLineHeight - 1;
@@ -642,7 +676,11 @@ void NotificationRenderer::drawNotificationBox(OLEDDisplay *display, OLEDDisplay
}
}
} else {
display->drawString(textX, lineY, lineBuffer);
if (current_notification_type == notificationTypeEnum::node_picker) {
UIRenderer::drawStringWithEmotes(display, textX, lineY, lineBuffer, FONT_HEIGHT_SMALL, 1, false);
} else {
display->drawString(textX, lineY, lineBuffer);
}
}
lineY += (effectiveLineHeight);
}
+79 -51
View File
@@ -8,6 +8,7 @@
#include "UIRenderer.h"
#include "airtime.h"
#include "gps/GeoCoord.h"
#include "graphics/EmoteRenderer.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/TimeFormatters.h"
#include "graphics/images.h"
@@ -313,8 +314,8 @@ void UIRenderer::drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, i
#endif
currentFavoriteNodeNum = node->num;
// === Create the shortName and title string ===
const char *shortName = (node->has_user && haveGlyphs(node->user.short_name)) ? node->user.short_name : "Node";
char titlestr[32] = {0};
const char *shortName = (node->has_user && node->user.short_name[0]) ? node->user.short_name : "Node";
char titlestr[40];
snprintf(titlestr, sizeof(titlestr), "*%s*", shortName);
// === Draw battery/time/mail header (common across screens) ===
@@ -328,7 +329,6 @@ void UIRenderer::drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, i
// List of available macro Y positions in order, from top to bottom.
int line = 1; // which slot to use next
std::string usernameStr;
// === 1. Long Name (always try to show first) ===
const char *username;
if (currentResolution == ScreenResolution::UltraLow) {
@@ -338,9 +338,8 @@ void UIRenderer::drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, i
}
if (username) {
usernameStr = sanitizeString(username); // Sanitize the incoming long_name just in case
// Print node's long name (e.g. "Backpack Node")
display->drawString(x, getTextPositions(display)[line++], usernameStr.c_str());
UIRenderer::drawStringWithEmotes(display, x, getTextPositions(display)[line++], username, FONT_HEIGHT_SMALL, 1, false);
}
// === 2. Signal and Hops (combined on one line, if available) ===
@@ -802,14 +801,12 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
// === Node Identity ===
int textWidth = 0;
int nameX = 0;
char shortnameble[35];
snprintf(shortnameble, sizeof(shortnameble), "%s",
graphics::UIRenderer::haveGlyphs(owner.short_name) ? owner.short_name : "");
const char *shortName = owner.short_name ? owner.short_name : "";
// === ShortName Centered ===
textWidth = display->getStringWidth(shortnameble);
textWidth = UIRenderer::measureStringWithEmotes(display, shortName);
nameX = (SCREEN_WIDTH - textWidth) / 2;
display->drawString(nameX, getTextPositions(display)[line++], shortnameble);
UIRenderer::drawStringWithEmotes(display, nameX, getTextPositions(display)[line++], shortName, FONT_HEIGHT_SMALL, 1, false);
#else
if (powerStatus->getHasBattery()) {
char batStr[20];
@@ -904,36 +901,36 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
int textWidth = 0;
int nameX = 0;
int yOffset = (currentResolution == ScreenResolution::High) ? 0 : 5;
std::string longNameStr;
if (ourNode && ourNode->has_user && strlen(ourNode->user.long_name) > 0) {
longNameStr = sanitizeString(ourNode->user.long_name);
const char *longName = (ourNode && ourNode->has_user && ourNode->user.long_name[0]) ? ourNode->user.long_name : "";
const char *shortName = owner.short_name ? owner.short_name : "";
char combinedName[96];
if (longName[0] && shortName[0]) {
snprintf(combinedName, sizeof(combinedName), "%s (%s)", longName, shortName);
} else if (longName[0]) {
strncpy(combinedName, longName, sizeof(combinedName) - 1);
combinedName[sizeof(combinedName) - 1] = '\0';
} else {
strncpy(combinedName, shortName, sizeof(combinedName) - 1);
combinedName[sizeof(combinedName) - 1] = '\0';
}
char shortnameble[35];
snprintf(shortnameble, sizeof(shortnameble), "%s",
graphics::UIRenderer::haveGlyphs(owner.short_name) ? owner.short_name : "");
char combinedName[50];
snprintf(combinedName, sizeof(combinedName), "%s (%s)", longNameStr.empty() ? "" : longNameStr.c_str(), shortnameble);
if (SCREEN_WIDTH - (display->getStringWidth(combinedName)) > 10) {
size_t len = strlen(combinedName);
if (len >= 3 && strcmp(combinedName + len - 3, " ()") == 0) {
combinedName[len - 3] = '\0'; // Remove the last three characters
}
textWidth = display->getStringWidth(combinedName);
if (SCREEN_WIDTH - UIRenderer::measureStringWithEmotes(display, combinedName) > 10) {
textWidth = UIRenderer::measureStringWithEmotes(display, combinedName);
nameX = (SCREEN_WIDTH - textWidth) / 2;
display->drawString(
nameX, ((rows == 4) ? getTextPositions(display)[line++] : getTextPositions(display)[line++]) + yOffset, combinedName);
UIRenderer::drawStringWithEmotes(
display, nameX, ((rows == 4) ? getTextPositions(display)[line++] : getTextPositions(display)[line++]) + yOffset,
combinedName, FONT_HEIGHT_SMALL, 1, false);
} else {
// === LongName Centered ===
textWidth = display->getStringWidth(longNameStr.c_str());
textWidth = UIRenderer::measureStringWithEmotes(display, longName);
nameX = (SCREEN_WIDTH - textWidth) / 2;
display->drawString(nameX, getTextPositions(display)[line++], longNameStr.c_str());
UIRenderer::drawStringWithEmotes(display, nameX, getTextPositions(display)[line++], longName, FONT_HEIGHT_SMALL, 1,
false);
// === ShortName Centered ===
textWidth = display->getStringWidth(shortnameble);
textWidth = UIRenderer::measureStringWithEmotes(display, shortName);
nameX = (SCREEN_WIDTH - textWidth) / 2;
display->drawString(nameX, getTextPositions(display)[line++], shortnameble);
UIRenderer::drawStringWithEmotes(display, nameX, getTextPositions(display)[line++], shortName, FONT_HEIGHT_SMALL, 1,
false);
}
#endif
graphics::drawCommonFooter(display, x, y);
@@ -1045,12 +1042,12 @@ void UIRenderer::drawScreensaverOverlay(OLEDDisplay *display, OLEDDisplayUiState
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char *pauseText = "Screen Paused";
const char *idText = owner.short_name;
const bool useId = haveGlyphs(idText);
const bool useId = (idText && idText[0]);
constexpr uint8_t padding = 2;
constexpr uint8_t dividerGap = 1;
// Text widths
const uint16_t idTextWidth = display->getStringWidth(idText, strlen(idText), true);
const uint16_t idTextWidth = useId ? UIRenderer::measureStringWithEmotes(display, idText) : 0;
const uint16_t pauseTextWidth = display->getStringWidth(pauseText, strlen(pauseText));
const uint16_t boxWidth = padding + (useId ? idTextWidth + padding : 0) + pauseTextWidth + padding;
const uint16_t boxHeight = FONT_HEIGHT_SMALL + (padding * 2);
@@ -1075,7 +1072,7 @@ void UIRenderer::drawScreensaverOverlay(OLEDDisplay *display, OLEDDisplayUiState
// Draw: text
if (useId)
display->drawString(idTextLeft, idTextTop, idText);
UIRenderer::drawStringWithEmotes(display, idTextLeft, idTextTop, idText, FONT_HEIGHT_SMALL, 1, false);
display->drawString(pauseTextLeft, pauseTextTop, pauseText);
display->drawString(pauseTextLeft + 1, pauseTextTop, pauseText); // Faux bold
@@ -1108,11 +1105,16 @@ void UIRenderer::drawIconScreen(const char *upperMsg, OLEDDisplay *display, OLED
display->drawString(msgX, msgY, upperMsg);
}
// Draw version and short name in bottom middle
char buf[25];
snprintf(buf, sizeof(buf), "%s %s", xstr(APP_VERSION_SHORT),
graphics::UIRenderer::haveGlyphs(owner.short_name) ? owner.short_name : "");
display->drawString(x + getStringCenteredX(buf), y + SCREEN_HEIGHT - FONT_HEIGHT_MEDIUM, buf);
char footer[64];
if (owner.short_name && owner.short_name[0]) {
snprintf(footer, sizeof(footer), "%s %s", xstr(APP_VERSION_SHORT), owner.short_name);
} else {
snprintf(footer, sizeof(footer), "%s", xstr(APP_VERSION_SHORT));
}
int footerW = UIRenderer::measureStringWithEmotes(display, footer);
int footerX = x + ((SCREEN_WIDTH - footerW) / 2);
UIRenderer::drawStringWithEmotes(display, footerX, y + SCREEN_HEIGHT - FONT_HEIGHT_MEDIUM, footer, FONT_HEIGHT_SMALL, 1,
false);
screen->forceDisplay();
display->setTextAlignment(TEXT_ALIGN_LEFT); // Restore left align, just to be kind to any other unsuspecting code
@@ -1130,12 +1132,15 @@ void UIRenderer::drawIconScreen(const char *upperMsg, OLEDDisplay *display, OLED
display->drawString(x + 0, y + 0, upperMsg);
// Draw version and short name in upper right
char buf[25];
snprintf(buf, sizeof(buf), "%s\n%s", xstr(APP_VERSION_SHORT),
graphics::UIRenderer::haveGlyphs(owner.short_name) ? owner.short_name : "");
display->setTextAlignment(TEXT_ALIGN_RIGHT);
display->drawString(x + SCREEN_WIDTH, y + 0, buf);
const char *version = xstr(APP_VERSION_SHORT);
int versionX = x + SCREEN_WIDTH - display->getStringWidth(version);
display->drawString(versionX, y + 0, version);
if (owner.short_name && owner.short_name[0]) {
const char *shortName = owner.short_name;
int shortNameW = UIRenderer::measureStringWithEmotes(display, shortName);
int shortNameX = x + SCREEN_WIDTH - shortNameW;
UIRenderer::drawStringWithEmotes(display, shortNameX, y + FONT_HEIGHT_SMALL, shortName, FONT_HEIGHT_SMALL, 1, false);
}
screen->forceDisplay();
display->setTextAlignment(TEXT_ALIGN_LEFT); // Restore left align, just to be kind to any other unsuspecting code
@@ -1365,11 +1370,15 @@ void UIRenderer::drawOEMIconScreen(const char *upperMsg, OLEDDisplay *display, O
display->drawString(x + 0, y + 0, upperMsg);
// Draw version and shortname in upper right
char buf[25];
snprintf(buf, sizeof(buf), "%s\n%s", xstr(APP_VERSION_SHORT), haveGlyphs(owner.short_name) ? owner.short_name : "");
display->setTextAlignment(TEXT_ALIGN_RIGHT);
display->drawString(x + SCREEN_WIDTH, y + 0, buf);
const char *version = xstr(APP_VERSION_SHORT);
int versionX = x + SCREEN_WIDTH - display->getStringWidth(version);
display->drawString(versionX, y + 0, version);
if (owner.short_name && owner.short_name[0]) {
const char *shortName = owner.short_name;
int shortNameW = UIRenderer::measureStringWithEmotes(display, shortName);
int shortNameX = x + SCREEN_WIDTH - shortNameW;
UIRenderer::drawStringWithEmotes(display, shortNameX, y + FONT_HEIGHT_SMALL, shortName, FONT_HEIGHT_SMALL, 1, false);
}
screen->forceDisplay();
display->setTextAlignment(TEXT_ALIGN_LEFT); // Restore left align, just to be kind to any other unsuspecting code
@@ -1558,6 +1567,25 @@ std::string UIRenderer::drawTimeDelta(uint32_t days, uint32_t hours, uint32_t mi
return uptime;
}
int UIRenderer::measureStringWithEmotes(OLEDDisplay *display, const char *line, int emoteSpacing)
{
return graphics::EmoteRenderer::measureStringWithEmotes(display, line, graphics::emotes, graphics::numEmotes, emoteSpacing);
}
size_t UIRenderer::truncateStringWithEmotes(OLEDDisplay *display, const char *line, char *out, size_t outSize, int maxWidth,
const char *ellipsis, int emoteSpacing)
{
return graphics::EmoteRenderer::truncateToWidth(display, line, out, outSize, maxWidth, ellipsis, graphics::emotes,
graphics::numEmotes, emoteSpacing);
}
void UIRenderer::drawStringWithEmotes(OLEDDisplay *display, int x, int y, const char *line, int fontHeight, int emoteSpacing,
bool fauxBold)
{
graphics::EmoteRenderer::drawStringWithEmotes(display, x, y, line, fontHeight, graphics::emotes, graphics::numEmotes,
emoteSpacing, fauxBold);
}
} // namespace graphics
#endif // HAS_SCREEN
+23
View File
@@ -1,6 +1,7 @@
#pragma once
#include "NodeDB.h"
#include "graphics/EmoteRenderer.h"
#include "graphics/Screen.h"
#include "graphics/emotes.h"
#include <OLEDDisplay.h>
@@ -80,6 +81,28 @@ class UIRenderer
static std::string drawTimeDelta(uint32_t days, uint32_t hours, uint32_t minutes, uint32_t seconds);
static int formatDateTime(char *buffer, size_t bufferSize, uint32_t rtc_sec, OLEDDisplay *display, bool showTime);
// Shared BaseUI emote helpers.
static int measureStringWithEmotes(OLEDDisplay *display, const char *line, int emoteSpacing = 1);
static inline int measureStringWithEmotes(OLEDDisplay *display, const std::string &line, int emoteSpacing = 1)
{
return measureStringWithEmotes(display, line.c_str(), emoteSpacing);
}
static size_t truncateStringWithEmotes(OLEDDisplay *display, const char *line, char *out, size_t outSize, int maxWidth,
const char *ellipsis = "...", int emoteSpacing = 1);
static inline std::string truncateStringWithEmotes(OLEDDisplay *display, const std::string &line, int maxWidth,
const std::string &ellipsis = "...", int emoteSpacing = 1)
{
return graphics::EmoteRenderer::truncateToWidth(display, line, maxWidth, ellipsis, graphics::emotes, graphics::numEmotes,
emoteSpacing);
}
static void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const char *line, int fontHeight, int emoteSpacing = 1,
bool fauxBold = true);
static inline void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, int fontHeight,
int emoteSpacing = 1, bool fauxBold = true)
{
drawStringWithEmotes(display, x, y, line.c_str(), fontHeight, emoteSpacing, fauxBold);
}
// Check if the display can render a string (detect special chars; emoji)
static bool haveGlyphs(const char *str);
}; // namespace UIRenderer