add linuxJoystick input module (#10970)
* add linuxJoystick input module * close epollfd to avoid leaks
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#pragma once
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// Linux evdev gamepad/joystick input. Only compiled on Linux portduino targets;
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// macOS / non-Linux builds have no <linux/input.h> or epoll. Unlike LinuxInput
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// (keyboard, EV_KEY only) this decodes the D-pad from EV_ABS axes as well.
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#if ARCH_PORTDUINO && defined(__linux__)
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#include "InputBroker.h"
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#include "concurrency/OSThread.h"
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#include <linux/input.h>
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#include <map>
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#include <stdint.h>
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#include <sys/epoll.h>
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#define JOY_MAX_EVENTS 10
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// Default button map when config.yaml has no [Input] JoystickButtons override.
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// Codes confirmed by evdev capture on a 0079:0011 "USB Gamepad".
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#define JOY_BTN_A BTN_THUMB // 0x121 -> INPUT_BROKER_SELECT
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#define JOY_BTN_B BTN_THUMB2 // 0x122 -> INPUT_BROKER_CANCEL
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#define JOY_AXIS_CENTER 127 // D-pad resting value
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#define JOY_AXIS_LOW 64 // below this -> "min" edge (0)
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#define JOY_AXIS_HIGH 192 // above this -> "max" edge (255)
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class LinuxJoystick : public Observable<const InputEvent *>, public concurrency::OSThread
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{
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public:
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explicit LinuxJoystick(const char *name);
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void init(); // Registers this source with the InputBroker
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void deInit(); // Strictly for cleanly "rebooting" the binary on native
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protected:
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virtual int32_t runOnce() override;
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private:
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const char *_originName;
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bool firstTime = true;
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// evdev button code -> broker event, built from config (or defaults) in init().
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std::map<int, input_broker_event> buttonMap;
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struct epoll_event events[JOY_MAX_EVENTS];
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struct epoll_event ev;
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int fd = -1;
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int epollfd = -1;
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// Latch the last emitted axis position so a held direction fires exactly
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// once (on the transition away from center), not a continuous stream.
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int lastX = JOY_AXIS_CENTER;
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int lastY = JOY_AXIS_CENTER;
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};
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extern LinuxJoystick *aLinuxJoystick;
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#endif
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