begin splitting up source files, so we can have a tree of sources...
unique to each architecture. For now, we have "esp32" and "bare" esp32 is the old esp stuff bare is an target suitable for emulation that doesn't require any particular hardware to run (no bluetooth, no i2c devices, no spi devices)
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#include "target_specific.h"
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void setBluetoothEnable(bool on)
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{
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// Do nothing
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}
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