2.8: NodeDB shrink, decoupling, and restructuring (#10413)
* 2.8: NodeDB refactor to decouple satellite entries and decrease size * Regen * Refactor node mute handling to use dedicated functions for clarity and consistency * Develop ref * Fix NodeDB review follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Address review validation nits Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Trunk * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Extract legacy NodeDatabase migration * Fix remaining NodeDB review issues Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/c76b9a5a-7244-4fbc-9ef0-98091d8caaea Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fixes * Trunk * Fix latest review compile follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/5198da01-ec4c-4c16-8a09-68b8e6d5d410 Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fix cppcheck style warnings Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/e60287ba-4ece-46e0-83d8-a6d89664c0bb Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Change pointer type for mesh node in set_favorite function * Change pointer types for mesh node references to const in multiple applets * Add NodeDB layout v25 documentation and migration guidelines * Remove tests for uninitialized PacketHistory state due to undefined behavior * Fix code block formatting in copilot instructions --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
co-authored by
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copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Copilot Autofix powered by AI
parent
1bcabb893b
commit
94bb21ecc7
@@ -1285,7 +1285,7 @@ void Screen::setFrames(FrameFocus focus)
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for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
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const meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
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if (n && n->num != nodeDB->getNodeNum() && n->is_favorite) {
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if (n && n->num != nodeDB->getNodeNum() && nodeInfoLiteIsFavorite(n)) {
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favoriteFrames.push_back(graphics::UIRenderer::drawFavoriteNode);
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}
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}
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@@ -1670,7 +1670,7 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
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const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
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const meshtastic_Channel channel =
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channels.getByIndex(packet->channel ? packet->channel : channels.getPrimaryIndex());
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const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
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const char *longName = nodeInfoLiteHasUser(node) ? node->long_name : nullptr;
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const char *msgRaw = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
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@@ -845,10 +845,10 @@ void menuHandler::messageViewModeMenu()
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// Encode peers
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for (size_t i = 0; i < uniquePeers.size(); ++i) {
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uint32_t peer = uniquePeers[i];
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auto node = nodeDB->getMeshNode(peer);
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const auto *node = nodeDB->getMeshNode(peer);
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std::string name;
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if (node && node->has_user)
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name = sanitizeString(node->user.long_name).substr(0, 15);
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if (nodeInfoLiteHasUser(node))
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name = sanitizeString(node->long_name).substr(0, 15);
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else {
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char buf[20];
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snprintf(buf, sizeof(buf), "Node %08X", peer);
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@@ -1355,14 +1355,14 @@ void menuHandler::manageNodeMenu()
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static int optionsEnumArray[enumEnd] = {Back};
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int options = 1;
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if (node->is_favorite) {
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if (nodeInfoLiteIsFavorite(node)) {
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optionsArray[options] = "Unfavorite";
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} else {
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optionsArray[options] = "Favorite";
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}
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optionsEnumArray[options++] = Favorite;
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bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
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bool isMuted = nodeInfoLiteIsMuted(node);
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if (isMuted) {
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optionsArray[options] = "Unmute Notifications";
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} else {
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@@ -1376,7 +1376,7 @@ void menuHandler::manageNodeMenu()
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optionsArray[options] = "Key Verification";
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optionsEnumArray[options++] = KeyVerification;
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if (node->is_ignored) {
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if (nodeInfoLiteIsIgnored(node)) {
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optionsArray[options] = "Unignore Node";
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} else {
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optionsArray[options] = "Ignore Node";
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@@ -1386,8 +1386,8 @@ void menuHandler::manageNodeMenu()
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BannerOverlayOptions bannerOptions;
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std::string title = "";
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if (node->has_user && node->user.long_name && node->user.long_name[0]) {
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title += sanitizeString(node->user.long_name).substr(0, 15);
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if (nodeInfoLiteHasUser(node) && node->long_name[0]) {
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title += sanitizeString(node->long_name).substr(0, 15);
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} else {
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char buf[20];
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snprintf(buf, sizeof(buf), "%08X", (unsigned int)node->num);
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@@ -1409,7 +1409,7 @@ void menuHandler::manageNodeMenu()
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if (!n) {
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return;
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}
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if (n->is_favorite) {
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if (nodeInfoLiteIsFavorite(n)) {
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LOG_INFO("Removing node %08X from favorites", menuHandler::pickedNodeNum);
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nodeDB->set_favorite(false, menuHandler::pickedNodeNum);
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} else {
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@@ -1426,13 +1426,9 @@ void menuHandler::manageNodeMenu()
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return;
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}
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if (n->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) {
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n->bitfield &= ~NODEINFO_BITFIELD_IS_MUTED_MASK;
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LOG_INFO("Unmuted node %08X", menuHandler::pickedNodeNum);
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} else {
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n->bitfield |= NODEINFO_BITFIELD_IS_MUTED_MASK;
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LOG_INFO("Muted node %08X", menuHandler::pickedNodeNum);
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}
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const bool wasMuted = nodeInfoLiteIsMuted(n);
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nodeInfoLiteSetBit(n, NODEINFO_BITFIELD_IS_MUTED_MASK, !wasMuted);
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LOG_INFO(wasMuted ? "Unmuted node %08X" : "Muted node %08X", menuHandler::pickedNodeNum);
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nodeDB->notifyObservers(true);
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nodeDB->saveToDisk();
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screen->setFrames(graphics::Screen::FOCUS_PRESERVE);
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@@ -1461,11 +1457,11 @@ void menuHandler::manageNodeMenu()
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return;
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}
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if (n->is_ignored) {
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n->is_ignored = false;
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if (nodeInfoLiteIsIgnored(n)) {
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nodeInfoLiteSetBit(n, NODEINFO_BITFIELD_IS_IGNORED_MASK, false);
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LOG_INFO("Unignoring node %08X", menuHandler::pickedNodeNum);
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} else {
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n->is_ignored = true;
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nodeInfoLiteSetBit(n, NODEINFO_BITFIELD_IS_IGNORED_MASK, true);
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LOG_INFO("Ignoring node %08X", menuHandler::pickedNodeNum);
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}
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nodeDB->notifyObservers(true);
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@@ -2079,9 +2075,9 @@ void menuHandler::removeFavoriteMenu()
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static const char *optionsArray[] = {"Back", "Yes"};
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BannerOverlayOptions bannerOptions;
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std::string message = "Unfavorite This Node?\n";
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auto node = nodeDB->getMeshNode(graphics::UIRenderer::currentFavoriteNodeNum);
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if (node && node->has_user) {
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message += sanitizeString(node->user.long_name).substr(0, 15);
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const auto *node = nodeDB->getMeshNode(graphics::UIRenderer::currentFavoriteNodeNum);
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if (nodeInfoLiteHasUser(node)) {
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message += sanitizeString(node->long_name).substr(0, 15);
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}
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bannerOptions.message = message.c_str();
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bannerOptions.optionsArrayPtr = optionsArray;
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@@ -462,8 +462,8 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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}
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case ThreadMode::DIRECT: {
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meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(currentPeer);
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if (node && node->has_user && node->user.short_name[0]) {
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snprintf(titleStr, sizeof(titleStr), "@%s", node->user.short_name);
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if (nodeInfoLiteHasUser(node) && node->short_name[0]) {
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snprintf(titleStr, sizeof(titleStr), "@%s", node->short_name);
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} else {
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snprintf(titleStr, sizeof(titleStr), "@%08x", currentPeer);
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}
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@@ -585,11 +585,11 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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meshtastic_NodeInfoLite *node_recipient = nodeDB->getMeshNode(m.dest);
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char senderName[64] = "";
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if (node && node->has_user) {
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if (node->user.long_name[0]) {
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strncpy(senderName, node->user.long_name, sizeof(senderName) - 1);
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} else if (node->user.short_name[0]) {
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strncpy(senderName, node->user.short_name, sizeof(senderName) - 1);
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if (nodeInfoLiteHasUser(node)) {
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if (node->long_name[0]) {
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strncpy(senderName, node->long_name, sizeof(senderName) - 1);
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} else if (node->short_name[0]) {
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strncpy(senderName, node->short_name, sizeof(senderName) - 1);
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}
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senderName[sizeof(senderName) - 1] = '\0';
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}
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@@ -599,18 +599,17 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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// If this is *our own* message, override senderName to who the recipient was
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bool mine = (m.sender == nodeDB->getNodeNum());
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if (mine && node_recipient && node_recipient->has_user) {
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if (node_recipient->user.long_name[0]) {
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strncpy(senderName, node_recipient->user.long_name, sizeof(senderName) - 1);
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if (mine && nodeInfoLiteHasUser(node_recipient)) {
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if (node_recipient->long_name[0]) {
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strncpy(senderName, node_recipient->long_name, sizeof(senderName) - 1);
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senderName[sizeof(senderName) - 1] = '\0';
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} else if (node_recipient->user.short_name[0]) {
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strncpy(senderName, node_recipient->user.short_name, sizeof(senderName) - 1);
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} else if (node_recipient->short_name[0]) {
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strncpy(senderName, node_recipient->short_name, sizeof(senderName) - 1);
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senderName[sizeof(senderName) - 1] = '\0';
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}
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}
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// If recipient info is missing/empty, prefer a recipient identifier for outbound messages.
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if (mine && (!node_recipient || !node_recipient->has_user ||
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(!node_recipient->user.long_name[0] && !node_recipient->user.short_name[0]))) {
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if (mine && (!nodeInfoLiteHasUser(node_recipient) || (!node_recipient->long_name[0] && !node_recipient->short_name[0]))) {
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snprintf(senderName, sizeof(senderName), "(%08x)", m.dest);
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}
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@@ -1073,12 +1072,12 @@ void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const mesht
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// Banner logic
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const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet.from);
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char longName[64] = "?";
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if (node && node->has_user) {
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if (node->user.long_name[0]) {
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strncpy(longName, node->user.long_name, sizeof(longName) - 1);
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if (nodeInfoLiteHasUser(node)) {
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if (node->long_name[0]) {
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strncpy(longName, node->long_name, sizeof(longName) - 1);
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longName[sizeof(longName) - 1] = '\0';
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} else if (node->user.short_name[0]) {
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strncpy(longName, node->user.short_name, sizeof(longName) - 1);
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} else if (node->short_name[0]) {
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strncpy(longName, node->short_name, sizeof(longName) - 1);
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longName[sizeof(longName) - 1] = '\0';
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}
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}
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@@ -98,29 +98,23 @@ std::string getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node,
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// 1) Choose target candidate (long vs short) only if present
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const char *raw = nullptr;
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#if !MESHTASTIC_EXCLUDE_STATUS
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#if !MESHTASTIC_EXCLUDE_STATUS && !MESHTASTIC_EXCLUDE_STATUSDB
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// If long-name mode is enabled, and we have a recent status for this node,
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// prefer "(short_name) statusText" as the raw candidate.
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// prefer "(short_name) statusText" as the raw candidate. Pull straight out
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// of NodeDB's per-NodeNum cache instead of scanning a FIFO.
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std::string composedFromStatus;
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if (config.display.use_long_node_name && node && node->has_user && statusMessageModule) {
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const auto &recent = statusMessageModule->getRecentReceived();
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const StatusMessageModule::RecentStatus *found = nullptr;
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for (auto it = recent.rbegin(); it != recent.rend(); ++it) {
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if (it->fromNodeId == node->num && !it->statusText.empty()) {
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found = &(*it);
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break;
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}
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}
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if (found) {
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const char *shortName = node->user.short_name;
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composedFromStatus.reserve(4 + (shortName ? std::strlen(shortName) : 0) + 1 + found->statusText.size());
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if (config.display.use_long_node_name && nodeInfoLiteHasUser(node) && nodeDB) {
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meshtastic_StatusMessage cachedStatus;
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if (nodeDB->copyNodeStatus(node->num, cachedStatus) && cachedStatus.status[0]) {
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const char *shortName = node->short_name;
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const size_t statusLen = std::strlen(cachedStatus.status);
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composedFromStatus.reserve(4 + (shortName ? std::strlen(shortName) : 0) + 1 + statusLen);
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composedFromStatus += "(";
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if (shortName && *shortName) {
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composedFromStatus += shortName;
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}
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composedFromStatus += ") ";
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composedFromStatus += found->statusText;
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composedFromStatus += cachedStatus.status;
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raw = composedFromStatus.c_str(); // safe for now; we'll sanitize immediately into std::string
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}
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@@ -129,8 +123,8 @@ std::string getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node,
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// If we didn't compose from status, use normal long/short selection
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if (!raw) {
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if (node && node->has_user) {
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raw = config.display.use_long_node_name ? node->user.long_name : node->user.short_name;
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if (nodeInfoLiteHasUser(node)) {
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raw = config.display.use_long_node_name ? node->long_name : node->short_name;
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}
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}
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@@ -218,7 +212,7 @@ void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries,
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static inline void applyFavoriteNodeNameColor(OLEDDisplay *display, const meshtastic_NodeInfoLite *node, const char *nodeName,
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int16_t nameX, int16_t y, int nameMaxWidth)
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{
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if (!display || !node || !node->is_favorite || !isTFTColoringEnabled() || !nodeName) {
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if (!display || !node || !nodeInfoLiteIsFavorite(node) || !isTFTColoringEnabled() || !nodeName) {
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return;
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}
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@@ -259,7 +253,7 @@ void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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#if GRAPHICS_TFT_COLORING_ENABLED
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applyFavoriteNodeNameColor(display, node, nodeName, nameX, y, nameMaxWidth);
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#endif
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bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
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bool isMuted = nodeInfoLiteIsMuted(node);
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char timeStr[10];
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uint32_t seconds = sinceLastSeen(node);
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@@ -279,14 +273,14 @@ void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
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if (node->is_favorite) {
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if (nodeInfoLiteIsFavorite(node)) {
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if (currentResolution == ScreenResolution::High) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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}
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}
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if (node->is_ignored || isMuted) {
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if (nodeInfoLiteIsIgnored(node) || isMuted) {
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if (currentResolution == ScreenResolution::High) {
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display->drawLine(x + 8, y + 8, (isLeftCol ? 0 : x - 4) + nameMaxWidth - 17, y + 8);
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} else {
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@@ -321,20 +315,20 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
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#if GRAPHICS_TFT_COLORING_ENABLED
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applyFavoriteNodeNameColor(display, node, nodeName, nameX, y, nameMaxWidth);
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#endif
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bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
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bool isMuted = nodeInfoLiteIsMuted(node);
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
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if (node->is_favorite) {
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if (nodeInfoLiteIsFavorite(node)) {
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if (currentResolution == ScreenResolution::High) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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}
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}
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if (node->is_ignored || isMuted) {
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if (nodeInfoLiteIsIgnored(node) || isMuted) {
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if (currentResolution == ScreenResolution::High) {
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display->drawLine(x + 8, y + 8, (isLeftCol ? 0 : x - 4) + nameMaxWidth - 17, y + 8);
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} else {
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@@ -401,15 +395,19 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
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#if GRAPHICS_TFT_COLORING_ENABLED
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applyFavoriteNodeNameColor(display, node, nodeName, nameX, y, nameMaxWidth);
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#endif
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bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
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bool isMuted = nodeInfoLiteIsMuted(node);
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char distStr[10] = "";
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meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
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if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
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double lat1 = ourNode->position.latitude_i * 1e-7;
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double lon1 = ourNode->position.longitude_i * 1e-7;
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double lat2 = node->position.latitude_i * 1e-7;
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double lon2 = node->position.longitude_i * 1e-7;
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const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
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meshtastic_PositionLite ourPos;
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meshtastic_PositionLite theirPos;
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const bool haveOurPos = ourNode && nodeDB->copyNodePosition(ourNode->num, ourPos);
|
||||
const bool haveTheirPos = nodeDB->copyNodePosition(node->num, theirPos);
|
||||
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node) && haveOurPos && haveTheirPos) {
|
||||
double lat1 = ourPos.latitude_i * 1e-7;
|
||||
double lon1 = ourPos.longitude_i * 1e-7;
|
||||
double lat2 = theirPos.latitude_i * 1e-7;
|
||||
double lon2 = theirPos.longitude_i * 1e-7;
|
||||
|
||||
double earthRadiusKm = 6371.0;
|
||||
double dLat = (lat2 - lat1) * DEG_TO_RAD;
|
||||
@@ -455,14 +453,14 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
|
||||
if (node->is_favorite) {
|
||||
if (nodeInfoLiteIsFavorite(node)) {
|
||||
if (currentResolution == ScreenResolution::High) {
|
||||
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||||
} else {
|
||||
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||||
}
|
||||
}
|
||||
if (node->is_ignored || isMuted) {
|
||||
if (nodeInfoLiteIsIgnored(node) || isMuted) {
|
||||
if (currentResolution == ScreenResolution::High) {
|
||||
display->drawLine(x + 8, y + 8, (isLeftCol ? 0 : x - 4) + nameMaxWidth - 17, y + 8);
|
||||
} else {
|
||||
@@ -509,19 +507,19 @@ void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
|
||||
#if GRAPHICS_TFT_COLORING_ENABLED
|
||||
applyFavoriteNodeNameColor(display, node, nodeName, nameX, y, nameMaxWidth);
|
||||
#endif
|
||||
bool isMuted = (node->bitfield & NODEINFO_BITFIELD_IS_MUTED_MASK) != 0;
|
||||
bool isMuted = nodeInfoLiteIsMuted(node);
|
||||
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
UIRenderer::drawStringWithEmotes(display, nameX, y, nodeName, FONT_HEIGHT_SMALL, 1, false);
|
||||
if (node->is_favorite) {
|
||||
if (nodeInfoLiteIsFavorite(node)) {
|
||||
if (currentResolution == ScreenResolution::High) {
|
||||
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||||
} else {
|
||||
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||||
}
|
||||
}
|
||||
if (node->is_ignored || isMuted) {
|
||||
if (nodeInfoLiteIsIgnored(node) || isMuted) {
|
||||
if (currentResolution == ScreenResolution::High) {
|
||||
display->drawLine(x + 8, y + 8, (isLeftCol ? 0 : x - 4) + nameMaxWidth - 17, y + 8);
|
||||
} else {
|
||||
@@ -542,8 +540,11 @@ void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
|
||||
int centerX = x + columnWidth - arrowXOffset;
|
||||
int centerY = y + FONT_HEIGHT_SMALL / 2;
|
||||
|
||||
double nodeLat = node->position.latitude_i * 1e-7;
|
||||
double nodeLon = node->position.longitude_i * 1e-7;
|
||||
meshtastic_PositionLite nodePos;
|
||||
if (!nodeDB->copyNodePosition(node->num, nodePos))
|
||||
return;
|
||||
double nodeLat = nodePos.latitude_i * 1e-7;
|
||||
double nodeLon = nodePos.longitude_i * 1e-7;
|
||||
float bearing = GeoCoord::bearing(userLat, userLon, nodeLat, nodeLon);
|
||||
float relativeBearing = CompassRenderer::adjustBearingForCompassMode(bearing, myHeadingRadian);
|
||||
float relativeBearingDeg = CompassRenderer::radiansToDegrees360(relativeBearing);
|
||||
@@ -652,7 +653,7 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
|
||||
continue;
|
||||
if (n->num == nodeDB->getNodeNum())
|
||||
continue;
|
||||
if (locationScreen && !n->has_position)
|
||||
if (locationScreen && !nodeDB->hasNodePosition(n->num))
|
||||
continue;
|
||||
|
||||
drawList.push_back(n->num);
|
||||
@@ -883,14 +884,15 @@ void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
|
||||
void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
float headingRadian = 0.0f;
|
||||
auto ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
if (!ourNode || !nodeDB->hasValidPosition(ourNode)) {
|
||||
const auto *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
meshtastic_PositionLite ourSelfPos;
|
||||
if (!ourNode || !nodeDB->hasValidPosition(ourNode) || !nodeDB->copyNodePosition(ourNode->num, ourSelfPos)) {
|
||||
drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassUnknown, headingRadian, 0.0, 0.0);
|
||||
return;
|
||||
}
|
||||
|
||||
double lat = DegD(ourNode->position.latitude_i);
|
||||
double lon = DegD(ourNode->position.longitude_i);
|
||||
double lat = DegD(ourSelfPos.latitude_i);
|
||||
double lon = DegD(ourSelfPos.longitude_i);
|
||||
|
||||
#if defined(M5STACK_UNITC6L)
|
||||
display->clear();
|
||||
|
||||
@@ -317,12 +317,12 @@ void NotificationRenderer::drawNodePicker(OLEDDisplay *display, OLEDDisplayUiSta
|
||||
for (int i = firstOptionToShow; i < alertBannerOptions && linesShown < visibleTotalLines; i++, linesShown++) {
|
||||
char tempName[48] = {0};
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i + 1);
|
||||
if (node && node->has_user) {
|
||||
if (nodeInfoLiteHasUser(node)) {
|
||||
const char *rawName = nullptr;
|
||||
if (node->user.long_name[0]) {
|
||||
rawName = node->user.long_name;
|
||||
} else if (node->user.short_name[0]) {
|
||||
rawName = node->user.short_name;
|
||||
if (node->long_name[0]) {
|
||||
rawName = node->long_name;
|
||||
} else if (node->short_name[0]) {
|
||||
rawName = node->short_name;
|
||||
}
|
||||
if (rawName) {
|
||||
const int arrowWidth = (currentResolution == ScreenResolution::High)
|
||||
|
||||
@@ -464,11 +464,11 @@ static bool computeBottomCompassPlacement(OLEDDisplay *display, int16_t xOffset,
|
||||
return true;
|
||||
}
|
||||
|
||||
static void drawTruncatedStatusLine(OLEDDisplay *display, int16_t x, int16_t y, const std::string &statusText)
|
||||
static void drawTruncatedStatusLine(OLEDDisplay *display, int16_t x, int16_t y, const char *statusText)
|
||||
{
|
||||
// Fixed-buffer truncate helper replaces iterative std::string chopping to keep code size down.
|
||||
char rawStatus[96];
|
||||
snprintf(rawStatus, sizeof(rawStatus), " Status: %s", statusText.c_str());
|
||||
snprintf(rawStatus, sizeof(rawStatus), " Status: %s", statusText ? statusText : "");
|
||||
|
||||
char clippedStatus[96];
|
||||
UIRenderer::truncateStringWithEmotes(display, rawStatus, clippedStatus, sizeof(clippedStatus), display->getWidth());
|
||||
@@ -495,7 +495,7 @@ void graphics::UIRenderer::rebuildFavoritedNodes()
|
||||
meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
|
||||
if (!n || n->num == nodeDB->getNodeNum())
|
||||
continue;
|
||||
if (n->is_favorite)
|
||||
if (nodeInfoLiteIsFavorite(n))
|
||||
favoritedNodes.push_back(n);
|
||||
}
|
||||
|
||||
@@ -750,7 +750,7 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
return;
|
||||
|
||||
meshtastic_NodeInfoLite *node = favoritedNodes[nodeIndex];
|
||||
if (!node || node->num == nodeDB->getNodeNum() || !node->is_favorite)
|
||||
if (!node || node->num == nodeDB->getNodeNum() || !nodeInfoLiteIsFavorite(node))
|
||||
return;
|
||||
display->clear();
|
||||
#if defined(M5STACK_UNITC6L)
|
||||
@@ -763,7 +763,7 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
#endif
|
||||
currentFavoriteNodeNum = node->num;
|
||||
// === Create the shortName and title string ===
|
||||
const char *shortName = (node->has_user && node->user.short_name[0]) ? node->user.short_name : "Node";
|
||||
const char *shortName = (nodeInfoLiteHasUser(node) && node->short_name[0]) ? node->short_name : "Node";
|
||||
char titlestr[40];
|
||||
snprintf(titlestr, sizeof(titlestr), "*%s*", shortName);
|
||||
|
||||
@@ -781,9 +781,9 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
// === 1. Long Name (always try to show first) ===
|
||||
const char *username;
|
||||
if (currentResolution == ScreenResolution::UltraLow) {
|
||||
username = (node->has_user && node->user.long_name[0]) ? node->user.short_name : nullptr;
|
||||
username = (nodeInfoLiteHasUser(node) && node->long_name[0]) ? node->short_name : nullptr;
|
||||
} else {
|
||||
username = (node->has_user && node->user.long_name[0]) ? node->user.long_name : nullptr;
|
||||
username = (nodeInfoLiteHasUser(node) && node->long_name[0]) ? node->long_name : nullptr;
|
||||
}
|
||||
|
||||
// Print node's long name (e.g. "Backpack Node")
|
||||
@@ -796,23 +796,14 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
UIRenderer::drawStringWithEmotes(display, x, getTextPositions(display)[line++], username, FONT_HEIGHT_SMALL, 1, false);
|
||||
}
|
||||
|
||||
#if !MESHTASTIC_EXCLUDE_STATUS
|
||||
#if !MESHTASTIC_EXCLUDE_STATUS && !MESHTASTIC_EXCLUDE_STATUSDB
|
||||
// === Optional: Last received StatusMessage line for this node ===
|
||||
// Display it directly under the username line (if we have one).
|
||||
if (statusMessageModule) {
|
||||
const auto &recent = statusMessageModule->getRecentReceived();
|
||||
const StatusMessageModule::RecentStatus *found = nullptr;
|
||||
|
||||
// Search newest-to-oldest
|
||||
for (auto it = recent.rbegin(); it != recent.rend(); ++it) {
|
||||
if (it->fromNodeId == node->num && !it->statusText.empty()) {
|
||||
found = &(*it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (found) {
|
||||
drawTruncatedStatusLine(display, x, getTextPositions(display)[line++], found->statusText);
|
||||
// Display it directly under the username line (if we have one). The cache
|
||||
// lives on NodeDB now, keyed by NodeNum, so this is an O(1) lookup.
|
||||
if (nodeDB) {
|
||||
meshtastic_StatusMessage cachedStatus;
|
||||
if (nodeDB->copyNodeStatus(node->num, cachedStatus) && cachedStatus.status[0]) {
|
||||
drawTruncatedStatusLine(display, x, getTextPositions(display)[line++], cachedStatus.status);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -971,25 +962,30 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
#if !defined(M5STACK_UNITC6L)
|
||||
// === 4. Uptime (only show if metric is present) ===
|
||||
char uptimeStr[32] = "";
|
||||
if (node->has_device_metrics && node->device_metrics.has_uptime_seconds) {
|
||||
meshtastic_DeviceMetrics nodeMetrics;
|
||||
const bool haveNodeMetrics = nodeDB->copyNodeTelemetry(node->num, nodeMetrics);
|
||||
if (haveNodeMetrics && nodeMetrics.has_uptime_seconds) {
|
||||
char upPrefix[12]; // enough for leftSideSpacing + "Up:"
|
||||
snprintf(upPrefix, sizeof(upPrefix), "%sUp:", leftSideSpacing);
|
||||
getUptimeStr(node->device_metrics.uptime_seconds * 1000, upPrefix, uptimeStr, sizeof(uptimeStr));
|
||||
getUptimeStr(nodeMetrics.uptime_seconds * 1000, upPrefix, uptimeStr, sizeof(uptimeStr));
|
||||
}
|
||||
if (uptimeStr[0]) {
|
||||
display->drawString(x, getTextPositions(display)[line++], uptimeStr);
|
||||
}
|
||||
|
||||
// === 5. Distance (only if both nodes have GPS position) ===
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
char distStr[24] = ""; // Make buffer big enough for any string
|
||||
bool haveDistance = false;
|
||||
|
||||
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
|
||||
meshtastic_PositionLite nodePos;
|
||||
meshtastic_PositionLite ourPos;
|
||||
const bool haveNodePos = nodeDB->copyNodePosition(node->num, nodePos);
|
||||
const bool haveOurPos = ourNode && nodeDB->copyNodePosition(ourNode->num, ourPos);
|
||||
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node) && haveNodePos && haveOurPos) {
|
||||
// Use shared meter conversion, then format display units with lightweight integer rounding.
|
||||
const float distanceMeters =
|
||||
GeoCoord::latLongToMeter(DegD(node->position.latitude_i), DegD(node->position.longitude_i),
|
||||
DegD(ourNode->position.latitude_i), DegD(ourNode->position.longitude_i));
|
||||
const float distanceMeters = GeoCoord::latLongToMeter(DegD(nodePos.latitude_i), DegD(nodePos.longitude_i),
|
||||
DegD(ourPos.latitude_i), DegD(ourPos.longitude_i));
|
||||
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
|
||||
const int feet = static_cast<int>((distanceMeters * METERS_TO_FEET) + 0.5f);
|
||||
if (feet > 0 && feet < 1000) {
|
||||
@@ -1024,19 +1020,19 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
char batLine[32] = "";
|
||||
bool haveBatLine = false;
|
||||
|
||||
if (node->has_device_metrics) {
|
||||
bool hasPct = node->device_metrics.has_battery_level;
|
||||
bool hasVolt = node->device_metrics.has_voltage && node->device_metrics.voltage > 0.001f;
|
||||
if (haveNodeMetrics) {
|
||||
bool hasPct = nodeMetrics.has_battery_level;
|
||||
bool hasVolt = nodeMetrics.has_voltage && nodeMetrics.voltage > 0.001f;
|
||||
|
||||
int pct = 0;
|
||||
float volt = 0.0f;
|
||||
|
||||
if (hasPct) {
|
||||
pct = (int)node->device_metrics.battery_level;
|
||||
pct = (int)nodeMetrics.battery_level;
|
||||
}
|
||||
|
||||
if (hasVolt) {
|
||||
volt = node->device_metrics.voltage;
|
||||
volt = nodeMetrics.voltage;
|
||||
}
|
||||
|
||||
if (hasPct && pct > 0 && pct <= 100) {
|
||||
@@ -1076,11 +1072,11 @@ void UIRenderer::drawFavoriteNode(OLEDDisplay *display, OLEDDisplayUiState *stat
|
||||
const bool hasNodePositionFix = nodeDB->hasValidPosition(node);
|
||||
const char *statusLine1 = nullptr;
|
||||
const char *statusLine2 = nullptr;
|
||||
if (hasOwnPositionFix && hasNodePositionFix) {
|
||||
const auto &op = ourNode->position;
|
||||
if (hasOwnPositionFix && hasNodePositionFix && haveOurPos && haveNodePos) {
|
||||
const auto &op = ourPos;
|
||||
showCompass = CompassRenderer::getHeadingRadians(DegD(op.latitude_i), DegD(op.longitude_i), myHeading);
|
||||
if (showCompass) {
|
||||
const auto &p = node->position;
|
||||
const auto &p = nodePos;
|
||||
bearing = GeoCoord::bearing(DegD(op.latitude_i), DegD(op.longitude_i), DegD(p.latitude_i), DegD(p.longitude_i));
|
||||
bearing = CompassRenderer::adjustBearingForCompassMode(bearing, myHeading);
|
||||
} else {
|
||||
@@ -1130,7 +1126,7 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||||
display->setFont(FONT_SMALL);
|
||||
int line = 1;
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
|
||||
// === Header ===
|
||||
if (currentResolution == ScreenResolution::UltraLow) {
|
||||
@@ -1270,7 +1266,7 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
|
||||
int textWidth = 0;
|
||||
int nameX = 0;
|
||||
int yOffset = (currentResolution == ScreenResolution::High) ? 0 : 5;
|
||||
const char *longName = (ourNode && ourNode->has_user && ourNode->user.long_name[0]) ? ourNode->user.long_name : "";
|
||||
const char *longName = (nodeInfoLiteHasUser(ourNode) && ourNode->long_name[0]) ? ourNode->long_name : "";
|
||||
const char *shortName = owner.short_name ? owner.short_name : "";
|
||||
char combinedName[96];
|
||||
if (longName[0] && shortName[0]) {
|
||||
@@ -1597,7 +1593,7 @@ void UIRenderer::drawCompassAndLocationScreen(OLEDDisplay *display, OLEDDisplayU
|
||||
geoCoord.updateCoords(int32_t(gpsStatus->getLatitude()), int32_t(gpsStatus->getLongitude()),
|
||||
int32_t(gpsStatus->getAltitude()));
|
||||
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
const bool hasOwnPositionFix = (ourNode && nodeDB->hasValidPosition(ourNode));
|
||||
const bool hasLiveGpsFix =
|
||||
(gpsStatus && gpsStatus->getHasLock() && (gpsStatus->getLatitude() != 0 || gpsStatus->getLongitude() != 0));
|
||||
@@ -1613,9 +1609,11 @@ void UIRenderer::drawCompassAndLocationScreen(OLEDDisplay *display, OLEDDisplayU
|
||||
headingLat = DegD(gpsStatus->getLatitude());
|
||||
headingLon = DegD(gpsStatus->getLongitude());
|
||||
} else if (hasOwnPositionFix) {
|
||||
const auto &op = ourNode->position;
|
||||
headingLat = DegD(op.latitude_i);
|
||||
headingLon = DegD(op.longitude_i);
|
||||
meshtastic_PositionLite ownPos;
|
||||
if (nodeDB->copyNodePosition(ourNode->num, ownPos)) {
|
||||
headingLat = DegD(ownPos.latitude_i);
|
||||
headingLon = DegD(ownPos.longitude_i);
|
||||
}
|
||||
}
|
||||
validHeading = CompassRenderer::getHeadingRadians(headingLat, headingLon, heading);
|
||||
}
|
||||
|
||||
@@ -362,8 +362,8 @@ std::string InkHUD::Applet::parseShortName(meshtastic_NodeInfoLite *node)
|
||||
assert(node);
|
||||
|
||||
// Use the true shortname if known, and doesn't contain any unprintable characters (emoji, etc.)
|
||||
if (node->has_user) {
|
||||
std::string parsed = parse(node->user.short_name);
|
||||
if (nodeInfoLiteHasUser(node)) {
|
||||
std::string parsed = parse(node->short_name);
|
||||
if (isPrintable(parsed))
|
||||
return parsed;
|
||||
}
|
||||
|
||||
@@ -136,9 +136,10 @@ void InkHUD::MapApplet::onRender(bool full)
|
||||
printAt(vertBarX + (bottomLabelW / 2) + 1, bottomLabelY + (bottomLabelH / 2), vertBottomLabel, CENTER, MIDDLE);
|
||||
|
||||
// Draw our node LAST with full white fill + outline
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
if (ourNode && nodeDB->hasValidPosition(ourNode)) {
|
||||
Marker self = calculateMarker(ourNode->position.latitude_i * 1e-7, ourNode->position.longitude_i * 1e-7, false, 0);
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
meshtastic_PositionLite ourSelfPos;
|
||||
if (ourNode && nodeDB->hasValidPosition(ourNode) && nodeDB->copyNodePosition(ourNode->num, ourSelfPos)) {
|
||||
Marker self = calculateMarker(ourSelfPos.latitude_i * 1e-7, ourSelfPos.longitude_i * 1e-7, false, 0);
|
||||
|
||||
int16_t centerX = X(0.5) + (self.eastMeters * metersToPx);
|
||||
int16_t centerY = Y(0.5) - (self.northMeters * metersToPx);
|
||||
@@ -168,10 +169,11 @@ void InkHUD::MapApplet::onRender(bool full)
|
||||
void InkHUD::MapApplet::getMapCenter(float *lat, float *lng)
|
||||
{
|
||||
// If we have a valid position for our own node, use that as the anchor
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
if (ourNode && nodeDB->hasValidPosition(ourNode)) {
|
||||
*lat = ourNode->position.latitude_i * 1e-7;
|
||||
*lng = ourNode->position.longitude_i * 1e-7;
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
meshtastic_PositionLite ourSelfPos;
|
||||
if (ourNode && nodeDB->hasValidPosition(ourNode) && nodeDB->copyNodePosition(ourNode->num, ourSelfPos)) {
|
||||
*lat = ourSelfPos.latitude_i * 1e-7;
|
||||
*lng = ourSelfPos.longitude_i * 1e-7;
|
||||
} else {
|
||||
// Find mean lat long coords
|
||||
// ============================
|
||||
@@ -201,9 +203,13 @@ void InkHUD::MapApplet::getMapCenter(float *lat, float *lng)
|
||||
if (!shouldDrawNode(node))
|
||||
continue;
|
||||
|
||||
meshtastic_PositionLite pos;
|
||||
if (!nodeDB->copyNodePosition(node->num, pos))
|
||||
continue;
|
||||
|
||||
// Latitude and Longitude of node, in radians
|
||||
float latRad = node->position.latitude_i * (1e-7) * DEG_TO_RAD;
|
||||
float lngRad = node->position.longitude_i * (1e-7) * DEG_TO_RAD;
|
||||
float latRad = pos.latitude_i * (1e-7) * DEG_TO_RAD;
|
||||
float lngRad = pos.longitude_i * (1e-7) * DEG_TO_RAD;
|
||||
|
||||
// Convert to cartesian points, with center of earth at 0, 0, 0
|
||||
// Exact distance from center is irrelevant, as we're only interested in the vector
|
||||
@@ -300,13 +306,17 @@ void InkHUD::MapApplet::getMapCenter(float *lat, float *lng)
|
||||
if (!shouldDrawNode(node))
|
||||
continue;
|
||||
|
||||
meshtastic_PositionLite pos;
|
||||
if (!nodeDB->copyNodePosition(node->num, pos))
|
||||
continue;
|
||||
|
||||
// Check for a new top or bottom latitude
|
||||
float latNode = node->position.latitude_i * 1e-7;
|
||||
float latNode = pos.latitude_i * 1e-7;
|
||||
northernmost = max(northernmost, latNode);
|
||||
southernmost = min(southernmost, latNode);
|
||||
|
||||
// Longitude is trickier
|
||||
float lngNode = node->position.longitude_i * 1e-7;
|
||||
float lngNode = pos.longitude_i * 1e-7;
|
||||
float degEastward = fmod(((lngNode - lngCenter) + 360), 360); // Degrees traveled east from lngCenter to reach node
|
||||
float degWestward = abs(fmod(((lngNode - lngCenter) - 360), 360)); // Degrees traveled west from lngCenter to reach node
|
||||
if (degEastward < degWestward)
|
||||
@@ -372,10 +382,13 @@ void InkHUD::MapApplet::drawLabeledMarker(meshtastic_NodeInfoLite *node)
|
||||
{
|
||||
// Find x and y position based on node's position in nodeDB
|
||||
assert(nodeDB->hasValidPosition(node));
|
||||
Marker m = calculateMarker(node->position.latitude_i * 1e-7, // Lat, converted from Meshtastic's internal int32 style
|
||||
node->position.longitude_i * 1e-7, // Long, converted from Meshtastic's internal int32 style
|
||||
node->has_hops_away, // Is the hopsAway number valid
|
||||
node->hops_away // Hops away
|
||||
meshtastic_PositionLite pos;
|
||||
const bool hasPos = nodeDB->copyNodePosition(node->num, pos);
|
||||
assert(hasPos);
|
||||
Marker m = calculateMarker(pos.latitude_i * 1e-7, // Lat, converted from Meshtastic's internal int32 style
|
||||
pos.longitude_i * 1e-7, // Long, converted from Meshtastic's internal int32 style
|
||||
node->has_hops_away, // Is the hopsAway number valid
|
||||
node->hops_away // Hops away
|
||||
);
|
||||
|
||||
// Convert to pixel coords
|
||||
@@ -516,13 +529,16 @@ void InkHUD::MapApplet::calculateAllMarkers()
|
||||
if (node->num == nodeDB->getNodeNum())
|
||||
continue;
|
||||
|
||||
meshtastic_PositionLite pos;
|
||||
if (!nodeDB->copyNodePosition(node->num, pos))
|
||||
continue;
|
||||
|
||||
// Calculate marker and store it
|
||||
markers.push_back(
|
||||
calculateMarker(node->position.latitude_i * 1e-7, // Lat, converted from Meshtastic's internal int32 style
|
||||
node->position.longitude_i * 1e-7, // Long, converted from Meshtastic's internal int32 style
|
||||
node->has_hops_away, // Is the hopsAway number valid
|
||||
node->hops_away // Hops away
|
||||
));
|
||||
markers.push_back(calculateMarker(pos.latitude_i * 1e-7, // Lat, converted from Meshtastic's internal int32 style
|
||||
pos.longitude_i * 1e-7, // Long, converted from Meshtastic's internal int32 style
|
||||
node->has_hops_away, // Is the hopsAway number valid
|
||||
node->hops_away // Hops away
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -50,21 +50,23 @@ ProcessMessage InkHUD::NodeListApplet::handleReceived(const meshtastic_MeshPacke
|
||||
c.signal = getSignalStrength(mp.rx_snr, mp.rx_rssi);
|
||||
|
||||
// Assemble info: from nodeDB (needed to detect changes)
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(c.nodeNum);
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(c.nodeNum);
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
if (node) {
|
||||
if (node->has_hops_away)
|
||||
c.hopsAway = node->hops_away;
|
||||
|
||||
if (nodeDB->hasValidPosition(node) && nodeDB->hasValidPosition(ourNode)) {
|
||||
// Get lat and long as float
|
||||
// Meshtastic stores these as integers internally
|
||||
float ourLat = ourNode->position.latitude_i * 1e-7;
|
||||
float ourLong = ourNode->position.longitude_i * 1e-7;
|
||||
float theirLat = node->position.latitude_i * 1e-7;
|
||||
float theirLong = node->position.longitude_i * 1e-7;
|
||||
meshtastic_PositionLite ourPos;
|
||||
meshtastic_PositionLite theirPos;
|
||||
if (nodeDB->copyNodePosition(ourNode->num, ourPos) && nodeDB->copyNodePosition(node->num, theirPos)) {
|
||||
float ourLat = ourPos.latitude_i * 1e-7;
|
||||
float ourLong = ourPos.longitude_i * 1e-7;
|
||||
float theirLat = theirPos.latitude_i * 1e-7;
|
||||
float theirLong = theirPos.longitude_i * 1e-7;
|
||||
|
||||
c.distanceMeters = (int32_t)GeoCoord::latLongToMeter(theirLat, theirLong, ourLat, ourLong);
|
||||
c.distanceMeters = (int32_t)GeoCoord::latLongToMeter(theirLat, theirLong, ourLat, ourLong);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -179,8 +181,8 @@ void InkHUD::NodeListApplet::onRender(bool full)
|
||||
// -- Longname --
|
||||
// Parse special chars in long name
|
||||
// Use node id if unknown
|
||||
if (node && node->has_user)
|
||||
longName = parse(node->user.long_name); // Found in nodeDB
|
||||
if (nodeInfoLiteHasUser(node))
|
||||
longName = parse(node->long_name); // Found in nodeDB
|
||||
else {
|
||||
// Not found in nodeDB, show a hex nodeid instead
|
||||
longName = hexifyNodeNum(nodeNum);
|
||||
|
||||
@@ -2090,7 +2090,7 @@ void InkHUD::MenuApplet::populateRecipientPage()
|
||||
|
||||
// Count favorites
|
||||
for (uint32_t i = 0; i < nodeCount; i++) {
|
||||
if (nodeDB->getMeshNodeByIndex(i)->is_favorite)
|
||||
if (nodeInfoLiteIsFavorite(nodeDB->getMeshNodeByIndex(i)))
|
||||
favoriteCount++;
|
||||
}
|
||||
|
||||
@@ -2098,10 +2098,10 @@ void InkHUD::MenuApplet::populateRecipientPage()
|
||||
// Don't want some monstrous list that takes 100 clicks to reach exit
|
||||
if (favoriteCount < 20) {
|
||||
for (uint32_t i = 0; i < nodeCount; i++) {
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
|
||||
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
|
||||
|
||||
// Skip node if not a favorite
|
||||
if (!node->is_favorite)
|
||||
if (!nodeInfoLiteIsFavorite(node))
|
||||
continue;
|
||||
|
||||
CannedMessages::RecipientItem r;
|
||||
@@ -2111,8 +2111,8 @@ void InkHUD::MenuApplet::populateRecipientPage()
|
||||
|
||||
// Set a label for the menu item
|
||||
r.label = "DM: ";
|
||||
if (node->has_user)
|
||||
r.label += parse(node->user.long_name);
|
||||
if (nodeInfoLiteHasUser(node))
|
||||
r.label += parse(node->long_name);
|
||||
else
|
||||
r.label += hexifyNodeNum(node->num); // Unsure if it's possible to favorite a node without NodeInfo?
|
||||
|
||||
|
||||
@@ -241,7 +241,7 @@ std::string InkHUD::NotificationApplet::getNotificationText(uint16_t widthAvaila
|
||||
text += msgIsBroadcast ? "From:" : "DM: ";
|
||||
|
||||
// Sender id
|
||||
if (node && node->has_user)
|
||||
if (nodeInfoLiteHasUser(node))
|
||||
text += parseShortName(node);
|
||||
else
|
||||
text += hexifyNodeNum(message->sender);
|
||||
@@ -255,7 +255,7 @@ std::string InkHUD::NotificationApplet::getNotificationText(uint16_t widthAvaila
|
||||
text += msgIsBroadcast ? "Msg from " : "DM from ";
|
||||
|
||||
// Sender id
|
||||
if (node && node->has_user)
|
||||
if (nodeInfoLiteHasUser(node))
|
||||
text += parseShortName(node);
|
||||
else
|
||||
text += hexifyNodeNum(message->sender);
|
||||
|
||||
@@ -70,10 +70,10 @@ void InkHUD::AllMessageApplet::onRender(bool full)
|
||||
// - short name and long name, if available, or
|
||||
// - node id
|
||||
meshtastic_NodeInfoLite *sender = nodeDB->getMeshNode(message->sender);
|
||||
if (sender && sender->has_user) {
|
||||
if (nodeInfoLiteHasUser(sender)) {
|
||||
header += parseShortName(sender); // May be last-four of node if unprintable (emoji, etc)
|
||||
header += " (";
|
||||
header += parse(sender->user.long_name);
|
||||
header += parse(sender->long_name);
|
||||
header += ")";
|
||||
} else
|
||||
header += hexifyNodeNum(message->sender);
|
||||
|
||||
@@ -66,10 +66,10 @@ void InkHUD::DMApplet::onRender(bool full)
|
||||
// - shortname and long name, if available, or
|
||||
// - node id
|
||||
meshtastic_NodeInfoLite *sender = nodeDB->getMeshNode(latestMessage->dm.sender);
|
||||
if (sender && sender->has_user) {
|
||||
if (nodeInfoLiteHasUser(sender)) {
|
||||
header += parseShortName(sender); // May be last-four of node if unprintable (emoji, etc)
|
||||
header += " (";
|
||||
header += parse(sender->user.long_name);
|
||||
header += parse(sender->long_name);
|
||||
header += ")";
|
||||
} else
|
||||
header += hexifyNodeNum(latestMessage->dm.sender);
|
||||
|
||||
@@ -8,7 +8,7 @@ using namespace NicheGraphics;
|
||||
bool InkHUD::FavoritesMapApplet::shouldDrawNode(meshtastic_NodeInfoLite *node)
|
||||
{
|
||||
// Keep our own node available as map anchor/center; all others must be favorited.
|
||||
return node && (node->num == nodeDB->getNodeNum() || node->is_favorite);
|
||||
return node && (node->num == nodeDB->getNodeNum() || nodeInfoLiteIsFavorite(node));
|
||||
}
|
||||
|
||||
void InkHUD::FavoritesMapApplet::onRender(bool full)
|
||||
@@ -25,7 +25,7 @@ void InkHUD::FavoritesMapApplet::onRender(bool full)
|
||||
|
||||
// Draw our latest "node of interest" as a special marker.
|
||||
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(lastFrom);
|
||||
if (node && node->is_favorite && nodeDB->hasValidPosition(node) && enoughMarkers())
|
||||
if (node && nodeInfoLiteIsFavorite(node) && nodeDB->hasValidPosition(node) && enoughMarkers())
|
||||
drawLabeledMarker(node);
|
||||
}
|
||||
|
||||
@@ -74,7 +74,7 @@ ProcessMessage InkHUD::FavoritesMapApplet::handleReceived(const meshtastic_MeshP
|
||||
} else {
|
||||
// For non-local packets, this applet only reacts to favorited nodes.
|
||||
const meshtastic_NodeInfoLite *sender = nodeDB->getMeshNode(mp.from);
|
||||
if (!sender || !sender->is_favorite)
|
||||
if (!nodeInfoLiteIsFavorite(sender))
|
||||
return ProcessMessage::CONTINUE;
|
||||
|
||||
// Check if this position is from someone different than our previous position packet.
|
||||
|
||||
@@ -80,8 +80,8 @@ void InkHUD::HeardApplet::populateFromNodeDB()
|
||||
ordered.resize(maxCards());
|
||||
|
||||
// Create card info for these (stale) node observations
|
||||
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
for (meshtastic_NodeInfoLite *node : ordered) {
|
||||
const meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
|
||||
for (const meshtastic_NodeInfoLite *node : ordered) {
|
||||
CardInfo c;
|
||||
c.nodeNum = node->num;
|
||||
|
||||
@@ -89,14 +89,16 @@ void InkHUD::HeardApplet::populateFromNodeDB()
|
||||
c.hopsAway = node->hops_away;
|
||||
|
||||
if (nodeDB->hasValidPosition(node) && nodeDB->hasValidPosition(ourNode)) {
|
||||
// Get lat and long as float
|
||||
// Meshtastic stores these as integers internally
|
||||
float ourLat = ourNode->position.latitude_i * 1e-7;
|
||||
float ourLong = ourNode->position.longitude_i * 1e-7;
|
||||
float theirLat = node->position.latitude_i * 1e-7;
|
||||
float theirLong = node->position.longitude_i * 1e-7;
|
||||
meshtastic_PositionLite ourPos;
|
||||
meshtastic_PositionLite theirPos;
|
||||
if (nodeDB->copyNodePosition(ourNode->num, ourPos) && nodeDB->copyNodePosition(node->num, theirPos)) {
|
||||
float ourLat = ourPos.latitude_i * 1e-7;
|
||||
float ourLong = ourPos.longitude_i * 1e-7;
|
||||
float theirLat = theirPos.latitude_i * 1e-7;
|
||||
float theirLong = theirPos.longitude_i * 1e-7;
|
||||
|
||||
c.distanceMeters = (int32_t)GeoCoord::latLongToMeter(theirLat, theirLong, ourLat, ourLong);
|
||||
c.distanceMeters = (int32_t)GeoCoord::latLongToMeter(theirLat, theirLong, ourLat, ourLong);
|
||||
}
|
||||
}
|
||||
|
||||
// Insert into the card collection (member of base class)
|
||||
@@ -122,4 +124,4 @@ std::string InkHUD::HeardApplet::getHeaderText()
|
||||
return text;
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user