2.8: NodeDB shrink, decoupling, and restructuring (#10413)
* 2.8: NodeDB refactor to decouple satellite entries and decrease size * Regen * Refactor node mute handling to use dedicated functions for clarity and consistency * Develop ref * Fix NodeDB review follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Address review validation nits Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Trunk * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Extract legacy NodeDatabase migration * Fix remaining NodeDB review issues Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/c76b9a5a-7244-4fbc-9ef0-98091d8caaea Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fixes * Trunk * Fix latest review compile follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/5198da01-ec4c-4c16-8a09-68b8e6d5d410 Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fix cppcheck style warnings Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/e60287ba-4ece-46e0-83d8-a6d89664c0bb Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Change pointer type for mesh node in set_favorite function * Change pointer types for mesh node references to const in multiple applets * Add NodeDB layout v25 documentation and migration guidelines * Remove tests for uninitialized PacketHistory state due to undefined behavior * Fix code block formatting in copilot instructions --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -1285,7 +1285,7 @@ void Screen::setFrames(FrameFocus focus)
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for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
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const meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
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if (n && n->num != nodeDB->getNodeNum() && n->is_favorite) {
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if (n && n->num != nodeDB->getNodeNum() && nodeInfoLiteIsFavorite(n)) {
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favoriteFrames.push_back(graphics::UIRenderer::drawFavoriteNode);
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}
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}
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@@ -1670,7 +1670,7 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
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const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
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const meshtastic_Channel channel =
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channels.getByIndex(packet->channel ? packet->channel : channels.getPrimaryIndex());
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const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
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const char *longName = nodeInfoLiteHasUser(node) ? node->long_name : nullptr;
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const char *msgRaw = reinterpret_cast<const char *>(packet->decoded.payload.bytes);
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