Finish deprecating the Repeater role behavior (#8144)
* Finish deprecating the Repeater role behavior * Validate * Fixed bad if/else block * Get your crap together!
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@@ -59,7 +59,7 @@ class FloodingRouter : public Router
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*/
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virtual void sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c) override;
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// Return false for roles like ROUTER or REPEATER which should always rebroadcast even when we've heard another rebroadcast of
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// Return false for roles like ROUTER which should always rebroadcast even when we've heard another rebroadcast of
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// the same packet
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bool roleAllowsCancelingDupe(const meshtastic_MeshPacket *p);
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