Trunk fmt

This commit is contained in:
Ben Meadors
2025-11-20 06:14:29 -06:00
parent 9ae92724a9
commit a2a0150ee8
4 changed files with 29 additions and 28 deletions
-1
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@@ -37,4 +37,3 @@ Join our community and help improve Meshtastic! 🚀
## Stats ## Stats
![Alt](https://repobeats.axiom.co/api/embed/8025e56c482ec63541593cc5bd322c19d5c0bdcf.svg "Repobeats analytics image") ![Alt](https://repobeats.axiom.co/api/embed/8025e56c482ec63541593cc5bd322c19d5c0bdcf.svg "Repobeats analytics image")
+7 -4
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@@ -441,7 +441,8 @@ public:
_cfg.y_max = 320; _cfg.y_max = 320;
}; };
bool init(void) override { bool init(void) override
{
if (chsc6xTouch == nullptr) { if (chsc6xTouch == nullptr) {
chsc6xTouch = new chsc6x(&Wire1, TOUCH_SDA_PIN, TOUCH_SCL_PIN, TOUCH_INT_PIN, TOUCH_RST_PIN); chsc6xTouch = new chsc6x(&Wire1, TOUCH_SDA_PIN, TOUCH_SCL_PIN, TOUCH_INT_PIN, TOUCH_RST_PIN);
} }
@@ -449,7 +450,8 @@ public:
return true; return true;
}; };
uint_fast8_t getTouchRaw(touch_point_t* tp, uint_fast8_t count) override { uint_fast8_t getTouchRaw(touch_point_t *tp, uint_fast8_t count) override
{
uint16_t raw_x, raw_y; uint16_t raw_x, raw_y;
if (chsc6xTouch->chsc6x_read_touch_info(&raw_x, &raw_y) == 0) { if (chsc6xTouch->chsc6x_read_touch_info(&raw_x, &raw_y) == 0) {
tp[0].x = 320 - 1 - raw_y; tp[0].x = 320 - 1 - raw_y;
@@ -464,11 +466,12 @@ public:
void wakeup(void) override{}; void wakeup(void) override{};
void sleep(void) override{}; void sleep(void) override{};
private: private:
chsc6x *chsc6xTouch = nullptr; chsc6x *chsc6xTouch = nullptr;
}; };
} } // namespace v1
} } // namespace lgfx
#endif #endif
class LGFX : public lgfx::LGFX_Device class LGFX : public lgfx::LGFX_Device
{ {
-1
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@@ -5,7 +5,6 @@ A pattern / collection of resources for creating custom UIs, to target small gro
For an example, see the `heltec-vision-master-e290-inkhud` platformio env. For an example, see the `heltec-vision-master-e290-inkhud` platformio env.
- platformio.ini - platformio.ini
- suppress default Meshtastic components (Screen, ButtonThread, etc) - suppress default Meshtastic components (Screen, ButtonThread, etc)
- define `MESHTASTIC_INCLUDE_NICHE_GRAPHICS` - define `MESHTASTIC_INCLUDE_NICHE_GRAPHICS`
- (possibly) Edit `build_src_filter` to include our new nicheGraphics.h file - (possibly) Edit `build_src_filter` to include our new nicheGraphics.h file