diff --git a/src/graphics/niche/InkHUD/Applet.cpp b/src/graphics/niche/InkHUD/Applet.cpp index ccdd76f97..0616d03cd 100644 --- a/src/graphics/niche/InkHUD/Applet.cpp +++ b/src/graphics/niche/InkHUD/Applet.cpp @@ -1,3 +1,5 @@ +#include "graphics/niche/InkHUD/Tile.h" +#include #ifdef MESHTASTIC_INCLUDE_INKHUD #include "./Applet.h" @@ -785,6 +787,16 @@ void InkHUD::Applet::drawHeader(std::string text) drawPixel(x, 0, BLACK); drawPixel(x, headerDivY, BLACK); // Dotted 50% } + + // Dither near battery + if (settings->optionalFeatures.batteryIcon) { + constexpr uint16_t ditherSizePx = 4; + Tile *batteryTile = ((Applet *)inkhud->getSystemApplet("BatteryIcon"))->getTile(); + const uint16_t batteryTileLeft = batteryTile->getLeft(); + const uint16_t batteryTileTop = batteryTile->getTop(); + const uint16_t batteryTileHeight = batteryTile->getHeight(); + hatchRegion(batteryTileLeft - ditherSizePx, batteryTileTop, ditherSizePx, batteryTileHeight, 2, WHITE); + } } // Get the height of the standard applet header diff --git a/src/graphics/niche/InkHUD/Applets/System/BatteryIcon/BatteryIconApplet.cpp b/src/graphics/niche/InkHUD/Applets/System/BatteryIcon/BatteryIconApplet.cpp index 0cc6f50ed..4fd01c348 100644 --- a/src/graphics/niche/InkHUD/Applets/System/BatteryIcon/BatteryIconApplet.cpp +++ b/src/graphics/niche/InkHUD/Applets/System/BatteryIcon/BatteryIconApplet.cpp @@ -48,37 +48,27 @@ int InkHUD::BatteryIconApplet::onPowerStatusUpdate(const meshtastic::Status *sta void InkHUD::BatteryIconApplet::onRender(bool full) { - // Fill entire tile - // - size of icon controlled by size of tile - int16_t l = 0; - int16_t t = 0; - uint16_t w = width(); - int16_t h = height(); - - // Clear the region beneath the tile + // Clear the region beneath the tile, including the border // Most applets are drawing onto an empty frame buffer and don't need to do this // We do need to do this with the battery though, as it is an "overlay" - fillRect(l, t, w, h, WHITE); - - // Vertical centerline - const int16_t m = t + (h / 2); + fillRect(0, 0, width(), height(), WHITE); // ===================== // Draw battery outline // ===================== // Positive terminal "bump" - const int16_t &bumpL = l; - const uint16_t bumpH = h / 2; - const int16_t bumpT = m - (bumpH / 2); constexpr uint16_t bumpW = 2; + const int16_t &bumpL = 1; + const uint16_t bumpH = (height() - 2) / 2; + const int16_t bumpT = (1 + ((height() - 2) / 2)) - (bumpH / 2); fillRect(bumpL, bumpT, bumpW, bumpH, BLACK); // Main body of battery - const int16_t bodyL = bumpL + bumpW; - const int16_t &bodyT = t; - const int16_t &bodyH = h; - const int16_t bodyW = w - bumpW; + const int16_t bodyL = 1 + bumpW; + const int16_t &bodyT = 1; + const int16_t &bodyH = height() - 2; // Handle top/bottom padding + const int16_t bodyW = (width() - 1) - bumpW; // Handle 1px left pad drawRect(bodyL, bodyT, bodyW, bodyH, BLACK); // Erase join between bump and body @@ -89,12 +79,13 @@ void InkHUD::BatteryIconApplet::onRender(bool full) // =================== constexpr int16_t slicePad = 2; - const int16_t sliceL = bodyL + slicePad; + int16_t sliceL = bodyL + slicePad; const int16_t sliceT = bodyT + slicePad; const uint16_t sliceH = bodyH - (slicePad * 2); uint16_t sliceW = bodyW - (slicePad * 2); - sliceW = (sliceW * socRounded) / 100; // Apply percentage + sliceW = (sliceW * socRounded) / 100; // Apply percentage + sliceL += ((bodyW - (slicePad * 2)) - sliceW); // Shift slice to the battery's negative terminal, correcting drain direction hatchRegion(sliceL, sliceT, sliceW, sliceH, 2, BLACK); drawRect(sliceL, sliceT, sliceW, sliceH, BLACK); diff --git a/src/graphics/niche/InkHUD/WindowManager.cpp b/src/graphics/niche/InkHUD/WindowManager.cpp index 9c18fbd48..cec72ce8f 100644 --- a/src/graphics/niche/InkHUD/WindowManager.cpp +++ b/src/graphics/niche/InkHUD/WindowManager.cpp @@ -510,10 +510,10 @@ void InkHUD::WindowManager::placeSystemTiles() const uint16_t batteryIconWidth = batteryIconHeight * 1.8; inkhud->getSystemApplet("BatteryIcon") ->getTile() - ->setRegion(inkhud->width() - batteryIconWidth, // x - 2, // y - batteryIconWidth, // width - batteryIconHeight); // height + ->setRegion(inkhud->width() - batteryIconWidth - 1, // x + 1, // y + batteryIconWidth + 1, // width + batteryIconHeight + 2); // height // Note: the tiles of placeholder and menu applets are manipulated specially // - menuApplet borrows user tiles