BaseUI: remove legacy single-message runtime path and keep multimessage flow (#10450)
* cleanup * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -124,9 +124,6 @@ class MessageStore
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// Allocate text into pool (used by sender-side code)
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static uint16_t storeText(const char *src, size_t len);
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// Used when loading from flash to rebuild the text pool
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static uint16_t rebuildTextFromFlash(const char *src, size_t len);
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private:
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std::deque<StoredMessage> liveMessages; // Single in-RAM message buffer (also used for persistence)
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std::string filename; // Flash filename for persistence
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