BaseUI: remove legacy single-message runtime path and keep multimessage flow (#10450)
* cleanup * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -1171,7 +1171,6 @@ void NodeDB::resetNodes(bool keepFavorites)
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std::fill(nodeDatabase.nodes.begin() + 1, nodeDatabase.nodes.end(), meshtastic_NodeInfoLite());
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}
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(void)ourNum;
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devicestate.has_rx_text_message = false;
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devicestate.has_rx_waypoint = false;
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saveNodeDatabaseToDisk();
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saveDeviceStateToDisk();
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@@ -1378,7 +1377,6 @@ void NodeDB::installDefaultDeviceState()
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devicestate.version = DEVICESTATE_CUR_VER;
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devicestate.receive_queue_count = 0; // Not yet implemented FIXME
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devicestate.has_rx_waypoint = false;
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devicestate.has_rx_text_message = false;
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generatePacketId(); // FIXME - ugly way to init current_packet_id;
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