BaseUI: remove legacy single-message runtime path and keep multimessage flow (#10450)

* cleanup

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
HarukiToreda
2026-05-11 20:53:41 -05:00
committed by GitHub
co-authored by Copilot Autofix powered by AI
parent b074645586
commit b960121464
13 files changed
+112 -211

No files matched your search

+3 -3
View File
@@ -7,8 +7,8 @@
* Text message handling for Meshtastic.
*
* This module is responsible for receiving and storing incoming text messages
* from the mesh. It updates device state and notifies observers so that other
* components (such as the MessageRenderer) can later display or process them.
* from the mesh. It notifies observers so that other components (such as the
* MessageRenderer) can later display or process them.
*
* Rendering of messages on screen is no longer done here.
*/
@@ -36,4 +36,4 @@ class TextMessageModule : public SinglePortModule, public Observable<const mesht
size_t textPacketListIndex = 0;
};
extern TextMessageModule *textMessageModule;
extern TextMessageModule *textMessageModule;