Simplify tracking of BLE connection handle & improve thread safety. (#10390)
- Redefine isConnected in terms of nimbleBluetoothConnHandle. isConnected was not safe because BLEServer::getConnectedCount is not thread-safe (https://github.com/espressif/arduino-esp32/issues/12538) while isConnected is called from various threads. Now we can avoid checking bleServer every time before calling isConnected. - getRssi: don't try to "populate nimbleBluetoothConnHandle", that requires calling BLEServer::getPeerDevices which is not thread-safe (same issue as above).
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@@ -187,11 +187,9 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
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LOG_INFO("BLE onConfigStart");
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// Prefer high throughput during config/setup, at the cost of high power consumption (for a few seconds)
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if (bleServer && isConnected()) {
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uint16_t conn_handle = nimbleBluetoothConnHandle.load();
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if (conn_handle != BLE_HS_CONN_HANDLE_NONE) {
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requestHighThroughputConnection(conn_handle);
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}
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uint16_t conn_handle = nimbleBluetoothConnHandle.load();
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if (conn_handle != BLE_HS_CONN_HANDLE_NONE) {
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requestHighThroughputConnection(conn_handle);
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}
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}
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@@ -200,11 +198,9 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
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LOG_INFO("BLE onConfigComplete");
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// Switch to lower power consumption BLE connection params for steady-state use after config/setup is complete
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if (bleServer && isConnected()) {
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uint16_t conn_handle = nimbleBluetoothConnHandle.load();
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if (conn_handle != BLE_HS_CONN_HANDLE_NONE) {
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requestLowerPowerConnection(conn_handle);
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}
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uint16_t conn_handle = nimbleBluetoothConnHandle.load();
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if (conn_handle != BLE_HS_CONN_HANDLE_NONE) {
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requestLowerPowerConnection(conn_handle);
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}
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}
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@@ -337,7 +333,7 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
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}
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/// Check the current underlying physical link to see if the client is currently connected
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virtual bool checkIsConnected() override { return bleServer && bleServer->getConnectedCount() > 0; }
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virtual bool checkIsConnected() override { return nimbleBluetoothConnHandle.load() != BLE_HS_CONN_HANDLE_NONE; }
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void requestHighThroughputConnection(uint16_t conn_handle)
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{
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@@ -732,32 +728,19 @@ bool NimbleBluetooth::isActive()
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bool NimbleBluetooth::isConnected()
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{
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return bleServer && bleServer->getConnectedCount() > 0;
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return nimbleBluetoothConnHandle.load() != BLE_HS_CONN_HANDLE_NONE;
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}
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int NimbleBluetooth::getRssi()
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{
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#if defined(CONFIG_IDF_TARGET_ESP32S3) || defined(CONFIG_IDF_TARGET_ESP32C6)
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if (!bleServer || !isConnected()) {
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uint16_t conn_handle = nimbleBluetoothConnHandle.load();
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if (conn_handle != BLE_HS_CONN_HANDLE_NONE) {
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return 0; // No active BLE connection
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}
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uint16_t connHandle = nimbleBluetoothConnHandle.load();
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if (connHandle == BLE_HS_CONN_HANDLE_NONE) {
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const auto peers = bleServer->getPeerDevices(true);
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if (!peers.empty()) {
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connHandle = peers.begin()->first;
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nimbleBluetoothConnHandle = connHandle;
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}
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}
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if (connHandle == BLE_HS_CONN_HANDLE_NONE) {
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return 0; // Connection handle not available yet
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}
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int8_t rssi = 0;
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const int rc = ble_gap_conn_rssi(connHandle, &rssi);
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const int rc = ble_gap_conn_rssi(conn_handle, &rssi);
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if (rc == 0) {
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return rssi;
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@@ -879,7 +862,7 @@ void NimbleBluetooth::setupService()
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/// Given a level between 0-100, update the BLE attribute
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void updateBatteryLevel(uint8_t level)
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{
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if ((config.bluetooth.enabled == true) && bleServer && nimbleBluetooth->isConnected()) {
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if ((config.bluetooth.enabled == true) && nimbleBluetooth->isConnected()) {
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BatteryCharacteristic->setValue(&level, 1);
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BatteryCharacteristic->notify();
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}
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@@ -894,7 +877,7 @@ void NimbleBluetooth::clearBonds()
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void NimbleBluetooth::sendLog(const uint8_t *logMessage, size_t length)
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{
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if (!bleServer || !isConnected() || length > 512) {
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if (!isConnected() || length > 512) {
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return;
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}
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logRadioCharacteristic->setValue(logMessage, length);
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