E-Ink driver for WEAct 2.13" BW (#7001)
This commit is contained in:
@@ -0,0 +1,61 @@
|
||||
#include "./HINK_E0213A289.h"
|
||||
|
||||
#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
|
||||
|
||||
using namespace NicheGraphics::Drivers;
|
||||
|
||||
// Map the display controller IC's output to the connected panel
|
||||
void HINK_E0213A289::configScanning()
|
||||
{
|
||||
// "Driver output control"
|
||||
// Scan gates from 0 to 249 (vertical resolution 250px)
|
||||
sendCommand(0x01);
|
||||
sendData(0xF9); // Maximum gate # (249, bits 0-7)
|
||||
sendData(0x00); // Maximum gate # (bit 8)
|
||||
sendData(0x00); // (Do not invert scanning order)
|
||||
}
|
||||
|
||||
// Specify which information is used to control the sequence of voltages applied to move the pixels
|
||||
// - For this display, configUpdateSequence() specifies that a suitable LUT will be loaded from
|
||||
// the controller IC's OTP memory, when the update procedure begins.
|
||||
void HINK_E0213A289::configWaveform()
|
||||
{
|
||||
sendCommand(0x3C); // Border waveform:
|
||||
sendData(0x05); // Screen border should follow LUT1 waveform (actively drive pixels white)
|
||||
|
||||
sendCommand(0x18); // Temperature sensor:
|
||||
sendData(0x80); // Use internal temperature sensor to select an appropriate refresh waveform
|
||||
}
|
||||
|
||||
// Describes the sequence of events performed by the displays controller IC during a refresh
|
||||
// Includes "power up", "load settings from memory", "update the pixels", etc
|
||||
void HINK_E0213A289::configUpdateSequence()
|
||||
{
|
||||
switch (updateType) {
|
||||
case FAST:
|
||||
sendCommand(0x22); // Set "update sequence"
|
||||
sendData(0xFF); // Will load LUT from OTP memory, Display mode 2 "differential refresh"
|
||||
break;
|
||||
|
||||
case FULL:
|
||||
default:
|
||||
sendCommand(0x22); // Set "update sequence"
|
||||
sendData(0xF7); // Will load LUT from OTP memory
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Once the refresh operation has been started,
|
||||
// begin periodically polling the display to check for completion, using the normal Meshtastic threading code
|
||||
// Only used when refresh is "async"
|
||||
void HINK_E0213A289::detachFromUpdate()
|
||||
{
|
||||
switch (updateType) {
|
||||
case FAST:
|
||||
return beginPolling(50, 500); // At least 500ms for fast refresh
|
||||
case FULL:
|
||||
default:
|
||||
return beginPolling(100, 1000); // At least 1 second for full refresh (quick; display only blinks pixels once)
|
||||
}
|
||||
}
|
||||
#endif // MESHTASTIC_INCLUDE_NICHE_GRAPHICS
|
||||
Reference in New Issue
Block a user