Update clock to be 70% max versus 80% to avoid unintended overlaps (#10516)
This commit is contained in:
committed by
Jonathan Bennett
co-authored by
Jonathan Bennett
parent
56a33a07f7
commit
f98abe00f3
@@ -183,9 +183,13 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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static float segmentHeight = SEGMENT_HEIGHT * 0.75f;
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static float segmentHeight = SEGMENT_HEIGHT * 0.75f;
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if (!scaleInitialized) {
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if (!scaleInitialized) {
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#ifdef DISPLAY_FORCE_SMALL_FONTS
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float screenwidth_target_ratio = 0.70f; // Target 70% of display width (adjustable)
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#else
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float screenwidth_target_ratio = 0.80f; // Target 80% of display width (adjustable)
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float screenwidth_target_ratio = 0.80f; // Target 80% of display width (adjustable)
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float max_scale = 3.5f; // Safety limit to avoid runaway scaling
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#endif
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float step = 0.05f; // Step increment per iteration
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float max_scale = 3.5f; // Safety limit to avoid runaway scaling
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float step = 0.05f; // Step increment per iteration
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float target_width = display->getWidth() * screenwidth_target_ratio;
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float target_width = display->getWidth() * screenwidth_target_ratio;
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float target_height =
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float target_height =
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