* Implementation of Status Message * Change drawNodeInfo to drawFavoriteNode * Truncate overflow on Favorite frame * Set MAX_RECENT_STATUSMESSAGES to 5 to meet memory usage targets
54 lines
2.1 KiB
C++
54 lines
2.1 KiB
C++
#if !MESHTASTIC_EXCLUDE_STATUS
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#include "StatusMessageModule.h"
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#include "MeshService.h"
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#include "ProtobufModule.h"
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StatusMessageModule *statusMessageModule;
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int32_t StatusMessageModule::runOnce()
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{
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if (moduleConfig.has_statusmessage && moduleConfig.statusmessage.node_status[0] != '\0') {
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// create and send message with the status message set
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meshtastic_StatusMessage ourStatus = meshtastic_StatusMessage_init_zero;
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strncpy(ourStatus.status, moduleConfig.statusmessage.node_status, sizeof(ourStatus.status));
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ourStatus.status[sizeof(ourStatus.status) - 1] = '\0'; // ensure null termination
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meshtastic_MeshPacket *p = allocDataPacket();
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p->decoded.payload.size = pb_encode_to_bytes(p->decoded.payload.bytes, sizeof(p->decoded.payload.bytes),
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meshtastic_StatusMessage_fields, &ourStatus);
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p->to = NODENUM_BROADCAST;
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p->decoded.want_response = false;
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p->priority = meshtastic_MeshPacket_Priority_BACKGROUND;
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p->channel = 0;
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service->sendToMesh(p);
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}
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return 1000 * 12 * 60 * 60;
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}
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ProcessMessage StatusMessageModule::handleReceived(const meshtastic_MeshPacket &mp)
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{
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if (mp.which_payload_variant == meshtastic_MeshPacket_decoded_tag) {
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meshtastic_StatusMessage incomingMessage = meshtastic_StatusMessage_init_zero;
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if (pb_decode_from_bytes(mp.decoded.payload.bytes, mp.decoded.payload.size, meshtastic_StatusMessage_fields,
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&incomingMessage)) {
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LOG_INFO("Received a NodeStatus message %s", incomingMessage.status);
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RecentStatus entry;
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entry.fromNodeId = mp.from;
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entry.statusText = incomingMessage.status;
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recentReceived.push_back(std::move(entry));
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// Keep only last MAX_RECENT_STATUSMESSAGES
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if (recentReceived.size() > MAX_RECENT_STATUSMESSAGES) {
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recentReceived.erase(recentReceived.begin()); // drop oldest
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}
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}
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}
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return ProcessMessage::CONTINUE;
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}
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#endif |