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meshtastic_firmware/src/graphics/TFTColorRegions.cpp
T

834 lines
32 KiB
C++

#include "TFTColorRegions.h"
#include "NodeDB.h"
#include "TFTPalette.h"
#include <string.h>
namespace graphics
{
TFTColorRegion colorRegions[MAX_TFT_COLOR_REGIONS];
namespace
{
struct TFTRoleColorsBe {
uint16_t onColorBe;
uint16_t offColorBe;
};
static uint8_t colorRegionCount = 0;
static constexpr uint32_t kFnv1aOffsetBasis = 2166136261u;
static constexpr uint32_t kFnv1aPrime = 16777619u;
static constexpr uint16_t toBe565(uint16_t color)
{
return static_cast<uint16_t>((color >> 8) | (color << 8));
}
static constexpr bool kRoleIsBody[static_cast<size_t>(TFTColorRole::Count)] = {
false, // HeaderBackground
false, // HeaderTitle
false, // HeaderStatus
true, // SignalBars
true, // ConnectionIcon
true, // UtilizationFill
true, // FavoriteNode
true, // ActionMenuBorder
true, // ActionMenuBody
true, // ActionMenuTitle
true, // FrameMono
false, // BootSplash
true, // FavoriteNodeBGHighlight
false, // NavigationBar
false // NavigationArrow
};
static inline bool isBodyColorRole(TFTColorRole role)
{
return kRoleIsBody[static_cast<size_t>(role)];
}
static inline bool isMonochromeTheme(uint32_t themeId)
{
return themeId == ThemeID::MeshtasticGreen || themeId == ThemeID::ClassicRed || themeId == ThemeID::MonochromeWhite;
}
static inline uint16_t getMonochromeAccent(uint32_t themeId)
{
return (themeId == ThemeID::MeshtasticGreen) ? TFTPalette::MeshtasticGreen
: (themeId == ThemeID::ClassicRed) ? TFTPalette::ClassicRed
: TFTPalette::White;
}
static inline void replaceColor(uint16_t &value, uint16_t from, uint16_t to)
{
if (value == from) {
value = to;
}
}
static inline uint32_t fnv1aAppendByte(uint32_t hash, uint8_t value)
{
return (hash ^ value) * kFnv1aPrime;
}
static inline uint32_t fnv1aAppendU16(uint32_t hash, uint16_t value)
{
hash = fnv1aAppendByte(hash, static_cast<uint8_t>(value & 0xFF));
hash = fnv1aAppendByte(hash, static_cast<uint8_t>((value >> 8) & 0xFF));
return hash;
}
// Compile-time header color overrides (backward-compatible)
#ifdef TFT_HEADER_BG_COLOR_OVERRIDE
static constexpr uint16_t kHeaderBackground = TFT_HEADER_BG_COLOR_OVERRIDE;
#else
static constexpr uint16_t kHeaderBackground = TFTPalette::DarkGray;
#endif
#ifdef TFT_HEADER_TITLE_COLOR_OVERRIDE
static constexpr uint16_t kTitleColor = TFT_HEADER_TITLE_COLOR_OVERRIDE;
#else
static constexpr uint16_t kTitleColor = TFTPalette::White;
#endif
#ifdef TFT_HEADER_STATUS_COLOR_OVERRIDE
static constexpr uint16_t kStatusColor = TFT_HEADER_STATUS_COLOR_OVERRIDE;
#else
static constexpr uint16_t kStatusColor = TFTPalette::White;
#endif
// Theme definitions
// Stored in kThemes[] and looked up by matching uiconfig.screen_rgb_color
// against each entry's .uniqueIdentifier field.
static const TFTThemeDef kThemes[] = {
// Default Dark (ThemeID::DefaultDark = 0)
{
ThemeID::DefaultDark, // id
"Default Dark", // name
0, // uniqueIdentifier
// roles[TFTColorRole::Count]
{
{kHeaderBackground, TFTPalette::Black}, // HeaderBackground
{kHeaderBackground, kTitleColor}, // HeaderTitle
{kHeaderBackground, kStatusColor}, // HeaderStatus
{TFTPalette::Good, TFTPalette::Black}, // SignalBars
{TFTPalette::Blue, TFTPalette::Black}, // ConnectionIcon
{TFTPalette::Good, TFTPalette::Black}, // UtilizationFill
{TFTPalette::Yellow, TFTPalette::Black}, // FavoriteNode
{TFTPalette::DarkGray, TFTPalette::Black}, // ActionMenuBorder
{TFTPalette::White, TFTPalette::Black}, // ActionMenuBody
{TFTPalette::DarkGray, TFTPalette::White}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::White}, // FrameMono
{TFTPalette::White, TFTPalette::Black}, // BootSplash
{TFTPalette::Yellow, TFTPalette::Black}, // FavoriteNodeBGHighlight
{kStatusColor, kHeaderBackground}, // NavigationBar (icon fg, bar bg)
{kTitleColor, TFTPalette::Black}, // NavigationArrow (arrow fg, body bg)
},
TFTPalette::Good, // batteryFillGood
TFTPalette::Medium, // batteryFillMedium
TFTPalette::Bad, // batteryFillBad
false, // fullFrameInvert
true, // visible
},
// Default Light (ThemeID::DefaultLight = 1)
{
ThemeID::DefaultLight, // id
"Default Light", // name
1, // uniqueIdentifier
{
{TFTPalette::LightGray, TFTPalette::Black}, // HeaderBackground
{TFTPalette::LightGray, TFTPalette::Black}, // HeaderTitle
{TFTPalette::LightGray, TFTPalette::Black}, // HeaderStatus
{TFTPalette::Good, TFTPalette::White}, // SignalBars
{TFTPalette::Blue, TFTPalette::White}, // ConnectionIcon
{TFTPalette::Good, TFTPalette::White}, // UtilizationFill
{TFTPalette::Black, TFTPalette::Yellow}, // FavoriteNode
{TFTPalette::DarkGray, TFTPalette::White}, // ActionMenuBorder
{TFTPalette::Black, TFTPalette::White}, // ActionMenuBody
{TFTPalette::DarkGray, TFTPalette::Black}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::White}, // FrameMono
{TFTPalette::White, TFTPalette::Black}, // BootSplash
{TFTPalette::Black, TFTPalette::Yellow}, // FavoriteNodeBGHighlight
{TFTPalette::Black, TFTPalette::LightGray}, // NavigationBar (icon fg, bar bg)
{TFTPalette::Black, TFTPalette::White}, // NavigationArrow (arrow fg, body bg)
},
TFTPalette::Good, // batteryFillGood
TFTPalette::Medium, // batteryFillMedium
TFTPalette::Bad, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
// Christmas (ThemeID::Christmas = 2)
{
ThemeID::Christmas, // id
"Christmas", // name
2, // uniqueIdentifier
{
{TFTPalette::ChristmasRed, TFTPalette::Black}, // HeaderBackground
{TFTPalette::ChristmasRed, TFTPalette::Gold}, // HeaderTitle
{TFTPalette::ChristmasRed, TFTPalette::Gold}, // HeaderStatus
{TFTPalette::ChristmasGreen, TFTPalette::Pine}, // SignalBars
{TFTPalette::Gold, TFTPalette::Pine}, // ConnectionIcon
{TFTPalette::ChristmasGreen, TFTPalette::Pine}, // UtilizationFill
{TFTPalette::Gold, TFTPalette::Pine}, // FavoriteNode
{TFTPalette::ChristmasRed, TFTPalette::Pine}, // ActionMenuBorder
{TFTPalette::White, TFTPalette::Pine}, // ActionMenuBody
{TFTPalette::ChristmasRed, TFTPalette::White}, // ActionMenuTitle
{TFTPalette::Pine, TFTPalette::White}, // FrameMono
{TFTPalette::White, TFTPalette::ChristmasRed}, // BootSplash
{TFTPalette::Gold, TFTPalette::Pine}, // FavoriteNodeBGHighlight
{TFTPalette::Gold, TFTPalette::ChristmasRed}, // NavigationBar (icon fg, bar bg)
{TFTPalette::Gold, TFTPalette::Pine}, // NavigationArrow (arrow fg, body bg)
},
TFTPalette::ChristmasGreen, // batteryFillGood
TFTPalette::Gold, // batteryFillMedium
TFTPalette::ChristmasRed, // batteryFillBad
true, // fullFrameInvert
false, // visible
},
// Pink (ThemeID::Pink = 3) light variant
{
ThemeID::Pink, // id
"Pink", // name
3, // uniqueIdentifier
{
{TFTPalette::HotPink, TFTPalette::Black}, // HeaderBackground
{TFTPalette::HotPink, TFTPalette::White}, // HeaderTitle
{TFTPalette::HotPink, TFTPalette::White}, // HeaderStatus
{TFTPalette::DeepPink, TFTPalette::PalePink}, // SignalBars
{TFTPalette::HotPink, TFTPalette::PalePink}, // ConnectionIcon
{TFTPalette::DeepPink, TFTPalette::PalePink}, // UtilizationFill
{TFTPalette::Black, TFTPalette::HotPink}, // FavoriteNode
{TFTPalette::HotPink, TFTPalette::PalePink}, // ActionMenuBorder
{TFTPalette::Black, TFTPalette::PalePink}, // ActionMenuBody
{TFTPalette::HotPink, TFTPalette::White}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::White}, // FrameMono
{TFTPalette::White, TFTPalette::HotPink}, // BootSplash
{TFTPalette::Black, TFTPalette::HotPink}, // FavoriteNodeBGHighlight
{TFTPalette::White, TFTPalette::HotPink}, // NavigationBar (icon fg, bar bg)
{TFTPalette::HotPink, TFTPalette::PalePink}, // NavigationArrow (arrow fg, body bg)
},
TFTPalette::DeepPink, // batteryFillGood
TFTPalette::HotPink, // batteryFillMedium
TFTPalette::Bad, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
// Blue (ThemeID::Blue = 4) dark variant
{
ThemeID::Blue, // id
"Blue", // name
4, // uniqueIdentifier
{
{TFTPalette::DeepBlue, TFTPalette::Black}, // HeaderBackground
{TFTPalette::DeepBlue, TFTPalette::White}, // HeaderTitle
{TFTPalette::DeepBlue, TFTPalette::SkyBlue}, // HeaderStatus
{TFTPalette::SkyBlue, TFTPalette::Navy}, // SignalBars
{TFTPalette::SkyBlue, TFTPalette::Navy}, // ConnectionIcon
{TFTPalette::SkyBlue, TFTPalette::Navy}, // UtilizationFill
{TFTPalette::SkyBlue, TFTPalette::Navy}, // FavoriteNode
{TFTPalette::DeepBlue, TFTPalette::Navy}, // ActionMenuBorder
{TFTPalette::White, TFTPalette::Navy}, // ActionMenuBody
{TFTPalette::DeepBlue, TFTPalette::White}, // ActionMenuTitle
{TFTPalette::Navy, TFTPalette::White}, // FrameMono
{TFTPalette::White, TFTPalette::DeepBlue}, // BootSplash
{TFTPalette::SkyBlue, TFTPalette::Navy}, // FavoriteNodeBGHighlight
{TFTPalette::SkyBlue, TFTPalette::DeepBlue}, // NavigationBar (icon fg, bar bg)
{TFTPalette::SkyBlue, TFTPalette::Black}, // NavigationArrow (arrow fg, body bg)
},
TFTPalette::SkyBlue, // batteryFillGood
TFTPalette::Medium, // batteryFillMedium
TFTPalette::Bad, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
// Creamsicle (ThemeID::Creamsicle = 5)light variant
{
ThemeID::Creamsicle, // id
"Creamsicle", // name
5, // uniqueIdentifier
{
{TFTPalette::CreamOrange, TFTPalette::Black}, // HeaderBackground
{TFTPalette::CreamOrange, TFTPalette::White}, // HeaderTitle
{TFTPalette::CreamOrange, TFTPalette::White}, // HeaderStatus
{TFTPalette::DeepOrange, TFTPalette::Cream}, // SignalBars
{TFTPalette::CreamOrange, TFTPalette::Cream}, // ConnectionIcon
{TFTPalette::DeepOrange, TFTPalette::Cream}, // UtilizationFill
{TFTPalette::Black, TFTPalette::CreamOrange}, // FavoriteNode
{TFTPalette::CreamOrange, TFTPalette::Cream}, // ActionMenuBorder
{TFTPalette::Black, TFTPalette::Cream}, // ActionMenuBody
{TFTPalette::CreamOrange, TFTPalette::White}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::White}, // FrameMono
{TFTPalette::White, TFTPalette::CreamOrange}, // BootSplash
{TFTPalette::Black, TFTPalette::CreamOrange}, // FavoriteNodeBGHighlight
{TFTPalette::White, TFTPalette::CreamOrange}, // NavigationBar (icon fg, bar bg)
{TFTPalette::CreamOrange, TFTPalette::White}, // NavigationArrow (arrow fg, body bg)
},
TFTPalette::DeepOrange, // batteryFillGood
TFTPalette::Gold, // batteryFillMedium
TFTPalette::Bad, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
// Meshtastic Green (ThemeID::MeshtasticGreen = 6) classic monochrome
// Pure single-color-on-black look. Every role maps foreground pixels to
// the theme color and background pixels to Black.
{
ThemeID::MeshtasticGreen, // id
"Meshtastic Green", // name
6, // uniqueIdentifier
{
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // HeaderBackground
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // HeaderTitle
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // HeaderStatus
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // SignalBars
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // ConnectionIcon
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // UtilizationFill
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // FavoriteNode
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // ActionMenuBorder
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // ActionMenuBody
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::MeshtasticGreen}, // FrameMono (bodyBg, bodyFg)
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // BootSplash
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // FavoriteNodeBGHighlight
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // NavigationBar
{TFTPalette::MeshtasticGreen, TFTPalette::Black}, // NavigationArrow
},
TFTPalette::Black, // batteryFillGood
TFTPalette::Black, // batteryFillMedium
TFTPalette::Black, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
// Classic Red (ThemeID::ClassicRed = 7) classic monochrome
{
ThemeID::ClassicRed, // id
"Classic Red", // name
7, // uniqueIdentifier
{
{TFTPalette::ClassicRed, TFTPalette::Black}, // HeaderBackground
{TFTPalette::ClassicRed, TFTPalette::Black}, // HeaderTitle
{TFTPalette::ClassicRed, TFTPalette::Black}, // HeaderStatus
{TFTPalette::ClassicRed, TFTPalette::Black}, // SignalBars
{TFTPalette::ClassicRed, TFTPalette::Black}, // ConnectionIcon
{TFTPalette::ClassicRed, TFTPalette::Black}, // UtilizationFill
{TFTPalette::ClassicRed, TFTPalette::Black}, // FavoriteNode
{TFTPalette::ClassicRed, TFTPalette::Black}, // ActionMenuBorder
{TFTPalette::ClassicRed, TFTPalette::Black}, // ActionMenuBody
{TFTPalette::ClassicRed, TFTPalette::Black}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::ClassicRed}, // FrameMono (bodyBg, bodyFg)
{TFTPalette::ClassicRed, TFTPalette::Black}, // BootSplash
{TFTPalette::ClassicRed, TFTPalette::Black}, // FavoriteNodeBGHighlight
{TFTPalette::ClassicRed, TFTPalette::Black}, // NavigationBar
{TFTPalette::ClassicRed, TFTPalette::Black}, // NavigationArrow
},
TFTPalette::Black, // batteryFillGood
TFTPalette::Black, // batteryFillMedium
TFTPalette::Black, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
// Monochrome White (ThemeID::MonochromeWhite = 8) classic monochrome
{
ThemeID::MonochromeWhite, // id
"Monochrome White", // name
8, // uniqueIdentifier
{
{TFTPalette::White, TFTPalette::Black}, // HeaderBackground
{TFTPalette::White, TFTPalette::Black}, // HeaderTitle
{TFTPalette::White, TFTPalette::Black}, // HeaderStatus
{TFTPalette::White, TFTPalette::Black}, // SignalBars
{TFTPalette::White, TFTPalette::Black}, // ConnectionIcon
{TFTPalette::White, TFTPalette::Black}, // UtilizationFill
{TFTPalette::White, TFTPalette::Black}, // FavoriteNode
{TFTPalette::White, TFTPalette::Black}, // ActionMenuBorder
{TFTPalette::White, TFTPalette::Black}, // ActionMenuBody
{TFTPalette::White, TFTPalette::Black}, // ActionMenuTitle
{TFTPalette::Black, TFTPalette::White}, // FrameMono (bodyBg, bodyFg)
{TFTPalette::White, TFTPalette::Black}, // BootSplash
{TFTPalette::White, TFTPalette::Black}, // FavoriteNodeBGHighlight
{TFTPalette::White, TFTPalette::Black}, // NavigationBar
{TFTPalette::White, TFTPalette::Black}, // NavigationArrow
},
TFTPalette::Black, // batteryFillGood
TFTPalette::Black, // batteryFillMedium
TFTPalette::Black, // batteryFillBad
true, // fullFrameInvert
true, // visible
},
};
static constexpr size_t kInternalThemeCount = sizeof(kThemes) / sizeof(kThemes[0]);
// Resolve the kThemes[] index for the currently persisted theme. Called at
// boot (indirectly via getActiveTheme()) and whenever the active theme is
// queried, so uiconfig.screen_rgb_color remains the single source of truth.
// Matches against .uniqueIdentifier - that's the field whose value is stored
// in the user's config. Falls back to 0 (DefaultDark) if no match is found,
// which gracefully handles removed or retired themes.
static inline size_t resolveThemeIndex()
{
const uint32_t savedIdentifier = uiconfig.screen_rgb_color & 0x1F;
for (size_t i = 0; i < kInternalThemeCount; i++) {
if (kThemes[i].uniqueIdentifier == savedIdentifier)
return i;
}
return 0; // Default Dark fallback
}
static inline bool normalizeRegion(int16_t &x, int16_t &y, int16_t &width, int16_t &height)
{
if (width <= 0 || height <= 0) {
return false;
}
if (x < 0) {
width += x;
x = 0;
}
if (y < 0) {
height += y;
y = 0;
}
return width > 0 && height > 0;
}
static inline void appendColorRegion(int16_t x, int16_t y, int16_t width, int16_t height, uint16_t onColorBe, uint16_t offColorBe)
{
// Keep the last slot permanently disabled as a sentinel for ST7789 scans.
// This leaves MAX_TFT_COLOR_REGIONS - 1 usable entries.
if (colorRegionCount >= MAX_TFT_COLOR_REGIONS - 1) {
memmove(&colorRegions[0], &colorRegions[1], sizeof(TFTColorRegion) * (MAX_TFT_COLOR_REGIONS - 2));
colorRegionCount = MAX_TFT_COLOR_REGIONS - 2;
}
TFTColorRegion &region = colorRegions[colorRegionCount++];
region.x = x;
region.y = y;
region.width = width;
region.height = height;
region.onColorBe = onColorBe;
region.offColorBe = offColorBe;
region.enabled = true;
// Keep one disabled sentinel after the active range for ST7789 countColorRegions().
if (colorRegionCount < MAX_TFT_COLOR_REGIONS) {
colorRegions[colorRegionCount].enabled = false;
}
colorRegions[MAX_TFT_COLOR_REGIONS - 1].enabled = false;
}
// Current working role colors (big-endian). Initialised to Dark defaults;
// call loadThemeDefaults() after boot / theme change to refresh.
static TFTRoleColorsBe roleColors[static_cast<size_t>(TFTColorRole::Count)] = {
{toBe565(kHeaderBackground), toBe565(TFTPalette::Black)}, // HeaderBackground
{toBe565(kHeaderBackground), toBe565(kTitleColor)}, // HeaderTitle
{toBe565(kHeaderBackground), toBe565(kStatusColor)}, // HeaderStatus
{toBe565(TFTPalette::Good), toBe565(TFTPalette::Black)}, // SignalBars
{toBe565(TFTPalette::Blue), toBe565(TFTPalette::Black)}, // ConnectionIcon
{toBe565(TFTPalette::Good), toBe565(TFTPalette::Black)}, // UtilizationFill
{toBe565(TFTPalette::Yellow), toBe565(TFTPalette::Black)}, // FavoriteNode
{toBe565(TFTPalette::DarkGray), toBe565(TFTPalette::Black)}, // ActionMenuBorder
{toBe565(TFTPalette::White), toBe565(TFTPalette::Black)}, // ActionMenuBody
{toBe565(TFTPalette::DarkGray), toBe565(TFTPalette::White)}, // ActionMenuTitle
{toBe565(TFTPalette::Black), toBe565(TFTPalette::White)}, // FrameMono
{toBe565(TFTPalette::White), toBe565(TFTPalette::Black)}, // BootSplash
{toBe565(TFTPalette::Yellow), toBe565(TFTPalette::Black)}, // FavoriteNodeBGHighlight
{toBe565(kStatusColor), toBe565(kHeaderBackground)}, // NavigationBar
{toBe565(kTitleColor), toBe565(TFTPalette::Black)} // NavigationArrow
};
} // namespace
// Theme accessors
const TFTThemeDef &getActiveTheme()
{
return kThemes[resolveThemeIndex()];
}
// Visible-theme accessors
// These iterate only themes flagged .visible = true, preserving kThemes[]
// order. Menu code should use these so hidden themes don't appear in the
// picker while still applying correctly if their ID is persisted.
size_t getVisibleThemeCount()
{
size_t count = 0;
for (size_t i = 0; i < kInternalThemeCount; i++) {
if (kThemes[i].visible)
count++;
}
return count;
}
const TFTThemeDef &getVisibleThemeByIndex(size_t visibleIndex)
{
size_t seen = 0;
for (size_t i = 0; i < kInternalThemeCount; i++) {
if (!kThemes[i].visible)
continue;
if (seen == visibleIndex)
return kThemes[i];
seen++;
}
// Fallback: return first theme (never trust a bad index).
return kThemes[0];
}
size_t getActiveVisibleThemeIndex()
{
const size_t active = resolveThemeIndex();
if (!kThemes[active].visible)
return SIZE_MAX;
size_t visibleIdx = 0;
for (size_t i = 0; i < active; i++) {
if (kThemes[i].visible)
visibleIdx++;
}
return visibleIdx;
}
uint16_t getThemeHeaderBg()
{
#if GRAPHICS_TFT_COLORING_ENABLED
#ifdef TFT_HEADER_BG_COLOR_OVERRIDE
return TFT_HEADER_BG_COLOR_OVERRIDE;
#else
return kThemes[resolveThemeIndex()].roles[static_cast<size_t>(TFTColorRole::HeaderBackground)].onColor;
#endif
#else
return TFTPalette::DarkGray;
#endif
}
uint16_t getThemeHeaderText()
{
#if GRAPHICS_TFT_COLORING_ENABLED
#ifdef TFT_HEADER_TITLE_COLOR_OVERRIDE
return TFT_HEADER_TITLE_COLOR_OVERRIDE;
#else
return kThemes[resolveThemeIndex()].roles[static_cast<size_t>(TFTColorRole::HeaderTitle)].offColor;
#endif
#else
return TFTPalette::White;
#endif
}
uint16_t getThemeHeaderStatus()
{
#if GRAPHICS_TFT_COLORING_ENABLED
#ifdef TFT_HEADER_STATUS_COLOR_OVERRIDE
return TFT_HEADER_STATUS_COLOR_OVERRIDE;
#else
return kThemes[resolveThemeIndex()].roles[static_cast<size_t>(TFTColorRole::HeaderStatus)].offColor;
#endif
#else
return TFTPalette::White;
#endif
}
uint16_t getThemeBodyBg()
{
#if GRAPHICS_TFT_COLORING_ENABLED
return kThemes[resolveThemeIndex()].roles[static_cast<size_t>(TFTColorRole::FrameMono)].onColor;
#else
return TFTPalette::Black;
#endif
}
uint16_t getThemeBodyFg()
{
#if GRAPHICS_TFT_COLORING_ENABLED
return kThemes[resolveThemeIndex()].roles[static_cast<size_t>(TFTColorRole::FrameMono)].offColor;
#else
return TFTPalette::White;
#endif
}
bool isThemeFullFrameInvert()
{
#if GRAPHICS_TFT_COLORING_ENABLED
return kThemes[resolveThemeIndex()].fullFrameInvert;
#else
return false;
#endif
}
uint16_t getThemeBatteryFillColor(int batteryPercent)
{
const TFTThemeDef &theme = kThemes[resolveThemeIndex()];
if (batteryPercent <= 20) {
return theme.batteryFillBad;
}
if (batteryPercent <= 50) {
return theme.batteryFillMedium;
}
return theme.batteryFillGood;
}
void loadThemeDefaults()
{
#if GRAPHICS_TFT_COLORING_ENABLED
const TFTThemeDef &theme = kThemes[resolveThemeIndex()];
for (uint8_t i = 0; i < static_cast<uint8_t>(TFTColorRole::Count); i++) {
roleColors[i].onColorBe = toBe565(theme.roles[i].onColor);
roleColors[i].offColorBe = toBe565(theme.roles[i].offColor);
}
#endif
}
// Role color assignment with theme-aware transforms
void setTFTColorRole(TFTColorRole role, uint16_t onColor, uint16_t offColor)
{
#if !GRAPHICS_TFT_COLORING_ENABLED
return;
#endif
const uint8_t index = static_cast<uint8_t>(role);
if (index >= static_cast<uint8_t>(TFTColorRole::Count)) {
return;
}
const uint32_t themeId = uiconfig.screen_rgb_color & 0x1F;
const bool isHighlightRole = (role == TFTColorRole::FavoriteNode || role == TFTColorRole::FavoriteNodeBGHighlight);
const bool isBodyRole = !isHighlightRole && isBodyColorRole(role);
// Classic monochrome themes collapse all non-black accents into one tone.
if (isMonochromeTheme(themeId)) {
if (onColor != TFTPalette::Black) {
onColor = getMonochromeAccent(themeId);
}
} else {
switch (themeId) {
case ThemeID::DefaultLight:
if (isHighlightRole) {
// High-contrast highlight chips on light UI.
onColor = TFTPalette::Black;
offColor = TFTPalette::Yellow;
} else if (isBodyRole) {
// Invert body colors for readability on white frames.
if (offColor == TFTPalette::Black && role != TFTColorRole::ActionMenuTitle) {
offColor = TFTPalette::White;
}
replaceColor(onColor, TFTPalette::White, TFTPalette::Black);
}
break;
case ThemeID::Christmas:
if (isHighlightRole || isBodyRole) {
replaceColor(onColor, TFTPalette::Yellow, TFTPalette::Gold);
replaceColor(offColor, TFTPalette::Black, TFTPalette::Pine);
}
break;
case ThemeID::Pink:
if (isHighlightRole) {
onColor = TFTPalette::Black;
offColor = TFTPalette::HotPink;
} else if (isBodyRole) {
replaceColor(offColor, TFTPalette::Black, TFTPalette::PalePink);
replaceColor(onColor, TFTPalette::White, TFTPalette::Black);
replaceColor(onColor, TFTPalette::Yellow, TFTPalette::DeepPink);
}
break;
case ThemeID::Creamsicle:
if (isHighlightRole) {
onColor = TFTPalette::Black;
offColor = TFTPalette::CreamOrange;
} else if (isBodyRole) {
replaceColor(offColor, TFTPalette::Black, TFTPalette::Cream);
replaceColor(onColor, TFTPalette::White, TFTPalette::Black);
replaceColor(onColor, TFTPalette::Yellow, TFTPalette::DeepOrange);
}
break;
case ThemeID::Blue:
if (isHighlightRole || isBodyRole) {
replaceColor(onColor, TFTPalette::Yellow, TFTPalette::SkyBlue);
replaceColor(offColor, TFTPalette::Black, TFTPalette::Navy);
}
break;
default:
break;
}
}
roleColors[index].onColorBe = toBe565(onColor);
roleColors[index].offColorBe = toBe565(offColor);
}
// Region registration
void registerTFTColorRegion(TFTColorRole role, int16_t x, int16_t y, int16_t width, int16_t height)
{
#if !GRAPHICS_TFT_COLORING_ENABLED
return;
#endif
const uint8_t roleIndex = static_cast<uint8_t>(role);
if (roleIndex >= static_cast<uint8_t>(TFTColorRole::Count)) {
return;
}
if (!normalizeRegion(x, y, width, height)) {
return;
}
const TFTRoleColorsBe &colors = roleColors[roleIndex];
appendColorRegion(x, y, width, height, colors.onColorBe, colors.offColorBe);
}
void setAndRegisterTFTColorRole(TFTColorRole role, uint16_t onColor, uint16_t offColor, int16_t x, int16_t y, int16_t width,
int16_t height)
{
#if !GRAPHICS_TFT_COLORING_ENABLED
(void)role;
(void)onColor;
(void)offColor;
(void)x;
(void)y;
(void)width;
(void)height;
return;
#else
setTFTColorRole(role, onColor, offColor);
registerTFTColorRegion(role, x, y, width, height);
#endif
}
void registerTFTColorRegionDirect(int16_t x, int16_t y, int16_t width, int16_t height, uint16_t onColor, uint16_t offColor)
{
#if !GRAPHICS_TFT_COLORING_ENABLED
return;
#endif
if (!normalizeRegion(x, y, width, height))
return;
appendColorRegion(x, y, width, height, toBe565(onColor), toBe565(offColor));
}
void registerTFTActionMenuRegions(int16_t boxLeft, int16_t boxTop, int16_t boxWidth, int16_t boxHeight)
{
#if !GRAPHICS_TFT_COLORING_ENABLED
(void)boxLeft;
(void)boxTop;
(void)boxWidth;
(void)boxHeight;
return;
#else
// Use theme-appropriate menu colors.
const TFTThemeDef &theme = kThemes[resolveThemeIndex()];
const TFTThemeRoleColor &menuBody = theme.roles[static_cast<size_t>(TFTColorRole::ActionMenuBody)];
const TFTThemeRoleColor &menuBorder = theme.roles[static_cast<size_t>(TFTColorRole::ActionMenuBorder)];
// Fill role includes a 1px shadow guard so stale frame edges are overwritten uniformly.
setAndRegisterTFTColorRole(TFTColorRole::ActionMenuBody, menuBody.onColor, menuBody.offColor, boxLeft - 1, boxTop - 1,
boxWidth + 2, boxHeight + 2);
registerTFTColorRegion(TFTColorRole::ActionMenuBody, boxLeft, boxTop - 2, boxWidth, 1);
registerTFTColorRegion(TFTColorRole::ActionMenuBody, boxLeft, boxTop + boxHeight + 1, boxWidth, 1);
registerTFTColorRegion(TFTColorRole::ActionMenuBody, boxLeft - 2, boxTop, 1, boxHeight);
registerTFTColorRegion(TFTColorRole::ActionMenuBody, boxLeft + boxWidth + 1, boxTop, 1, boxHeight);
setAndRegisterTFTColorRole(TFTColorRole::ActionMenuBorder, menuBorder.onColor, menuBorder.offColor, boxLeft, boxTop, boxWidth,
1);
registerTFTColorRegion(TFTColorRole::ActionMenuBorder, boxLeft, boxTop + boxHeight - 1, boxWidth, 1);
registerTFTColorRegion(TFTColorRole::ActionMenuBorder, boxLeft, boxTop, 1, boxHeight);
registerTFTColorRegion(TFTColorRole::ActionMenuBorder, boxLeft + boxWidth - 1, boxTop, 1, boxHeight);
#endif
}
// Frame signature & utilities
uint32_t getTFTColorFrameSignature()
{
#if !GRAPHICS_TFT_COLORING_ENABLED
return 0;
#else
uint32_t hash = kFnv1aOffsetBasis;
hash = fnv1aAppendByte(hash, colorRegionCount);
for (uint8_t i = 0; i < colorRegionCount; i++) {
const TFTColorRegion &r = colorRegions[i];
hash = fnv1aAppendU16(hash, static_cast<uint16_t>(r.x));
hash = fnv1aAppendU16(hash, static_cast<uint16_t>(r.y));
hash = fnv1aAppendU16(hash, static_cast<uint16_t>(r.width));
hash = fnv1aAppendU16(hash, static_cast<uint16_t>(r.height));
hash = fnv1aAppendU16(hash, r.onColorBe);
hash = fnv1aAppendU16(hash, r.offColorBe);
}
return hash;
#endif
}
uint8_t getTFTColorRegionCount()
{
#if !GRAPHICS_TFT_COLORING_ENABLED
return 0;
#else
return colorRegionCount;
#endif
}
void clearTFTColorRegions()
{
for (uint8_t i = 0; i < colorRegionCount; i++) {
colorRegions[i].enabled = false;
}
if (colorRegionCount < MAX_TFT_COLOR_REGIONS) {
colorRegions[colorRegionCount].enabled = false;
}
colorRegionCount = 0;
}
// Per-row culling fast path (see TFTColorRegions.h / resolveTFTColorPixelRow()).
uint8_t tftColorRowRegions[MAX_TFT_COLOR_REGIONS];
uint8_t tftColorRowCount = 0;
void beginTFTColorRow(int16_t y)
{
tftColorRowCount = 0;
for (uint8_t i = 0; i < colorRegionCount; i++) {
const TFTColorRegion &r = colorRegions[i];
if (y >= r.y && y < r.y + r.height)
tftColorRowRegions[tftColorRowCount++] = i;
}
}
uint16_t resolveTFTColorPixel(int16_t x, int16_t y, bool isset, uint16_t defaultOnColor, uint16_t defaultOffColor)
{
for (int i = static_cast<int>(colorRegionCount) - 1; i >= 0; i--) {
const TFTColorRegion &r = colorRegions[i];
if (x >= r.x && x < r.x + r.width && y >= r.y && y < r.y + r.height) {
return isset ? r.onColorBe : r.offColorBe;
}
}
return isset ? defaultOnColor : defaultOffColor;
}
uint16_t resolveTFTOffColorAt(int16_t x, int16_t y, uint16_t defaultOffColor)
{
#if !GRAPHICS_TFT_COLORING_ENABLED
(void)x;
(void)y;
return defaultOffColor;
#else
const uint16_t defaultOffBe = toBe565(defaultOffColor);
const uint16_t sampledBe = resolveTFTColorPixel(x, y, false, defaultOffBe, defaultOffBe);
return static_cast<uint16_t>((sampledBe >> 8) | (sampledBe << 8));
#endif
}
} // namespace graphics