* Updated setFrames in Screen.cpp Added code to attempt to revert back to the same frame that user was on prior to setFrame reload. * Space added Screen.cpp * Update Screen.cpp Make screen to revert to Frame 0 if the originally displayed frame is no longer there. * Update Screen.cpp Inserted boolean holdPosition into setFrames to indicate the requirement to stay on the same frame ( if =true) or else it will switch to new frame . Only Screen::handleStatusUpdate calls with setFrame(true). ( For Node Updates) All other types of updates call as before setFrame(), so it will change focus as needed. * Hold position, even if number of frames increases * Hold position, if handling an outgoing text message * Update Screen.cpp * Reverted chnages related to devicestate.has_rx_text_message * Reset to master * CannedMessages only handles routing packets when waiting for ACK Previously, this was calling Screen::setFrames at unexpected times * Gather position info about screen frames while regenerating * Make admin module observable Notify only when relevant. Currently: only to handle remove_nodenum. * Optionally specify which frame to focus when setFrames runs * UIFrameEvent uses enum instead of multiple booleans * Allow modules to request their own frame to be focussed This is done internally by calling MeshModule::requestFocus() Easier this way, insteady of passing the info in the UIFrameEvent: * Modules don't always know whether they should be focussed until after the UIFrameEvent has been raised, in dramFrame * Don't have to pass reference to module instance as parameter though several methods * E-Ink screensaver uses FOCUS_PRESERVE Previously, it had its own basic implementation of this. * Spelling: regional variant * trunk * Fix HAS_SCREEN guarding * More HAS_SCREEN guarding --------- Co-authored-by: BIST <77391720+slash-bit@users.noreply.github.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: slash-bit <v-b2@live.com>
226 lines
9.2 KiB
C++
226 lines
9.2 KiB
C++
#pragma once
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#if HAS_SCREEN
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#include "ProtobufModule.h"
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#include "input/InputBroker.h"
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enum cannedMessageModuleRunState {
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CANNED_MESSAGE_RUN_STATE_DISABLED,
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CANNED_MESSAGE_RUN_STATE_INACTIVE,
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CANNED_MESSAGE_RUN_STATE_ACTIVE,
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CANNED_MESSAGE_RUN_STATE_FREETEXT,
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CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE,
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CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED,
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CANNED_MESSAGE_RUN_STATE_MESSAGE,
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CANNED_MESSAGE_RUN_STATE_ACTION_SELECT,
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CANNED_MESSAGE_RUN_STATE_ACTION_UP,
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CANNED_MESSAGE_RUN_STATE_ACTION_DOWN,
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};
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enum cannedMessageDestinationType {
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CANNED_MESSAGE_DESTINATION_TYPE_NONE,
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CANNED_MESSAGE_DESTINATION_TYPE_NODE,
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CANNED_MESSAGE_DESTINATION_TYPE_CHANNEL
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};
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enum CannedMessageModuleIconType { shift, backspace, space, enter };
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struct Letter {
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String character;
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float width;
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int rectX;
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int rectY;
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int rectWidth;
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int rectHeight;
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};
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#define CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT 50
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/**
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* Sum of CannedMessageModuleConfig part sizes.
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*/
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#define CANNED_MESSAGE_MODULE_MESSAGES_SIZE 800
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#ifndef CANNED_MESSAGE_MODULE_ENABLE
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#define CANNED_MESSAGE_MODULE_ENABLE 0
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#endif
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class CannedMessageModule : public SinglePortModule, public Observable<const UIFrameEvent *>, private concurrency::OSThread
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{
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CallbackObserver<CannedMessageModule, const InputEvent *> inputObserver =
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CallbackObserver<CannedMessageModule, const InputEvent *>(this, &CannedMessageModule::handleInputEvent);
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public:
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CannedMessageModule();
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const char *getCurrentMessage();
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const char *getPrevMessage();
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const char *getNextMessage();
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const char *getMessageByIndex(int index);
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const char *getNodeName(NodeNum node);
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bool shouldDraw();
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// void eventUp();
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// void eventDown();
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// void eventSelect();
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void handleGetCannedMessageModuleMessages(const meshtastic_MeshPacket &req, meshtastic_AdminMessage *response);
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void handleSetCannedMessageModuleMessages(const char *from_msg);
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void showTemporaryMessage(const String &message);
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String drawWithCursor(String text, int cursor);
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/*
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-Override the wantPacket method. We need the Routing Messages to look for ACKs.
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*/
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virtual bool wantPacket(const meshtastic_MeshPacket *p) override
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{
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if (p->rx_rssi != 0) {
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this->lastRxRssi = p->rx_rssi;
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}
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if (p->rx_snr > 0) {
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this->lastRxSnr = p->rx_snr;
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}
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switch (p->decoded.portnum) {
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case meshtastic_PortNum_ROUTING_APP:
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return waitingForAck;
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default:
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return false;
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}
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}
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protected:
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virtual int32_t runOnce() override;
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void sendText(NodeNum dest, ChannelIndex channel, const char *message, bool wantReplies);
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int splitConfiguredMessages();
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int getNextIndex();
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int getPrevIndex();
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#if defined(T_WATCH_S3) || defined(RAK14014)
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void drawKeyboard(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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String keyForCoordinates(uint x, uint y);
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bool shift = false;
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int charSet = 0;
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void drawShiftIcon(OLEDDisplay *display, int x, int y, float scale = 1);
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void drawBackspaceIcon(OLEDDisplay *display, int x, int y, float scale = 1);
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void drawEnterIcon(OLEDDisplay *display, int x, int y, float scale = 1);
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#endif
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char highlight = 0x00;
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int handleInputEvent(const InputEvent *event);
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virtual bool wantUIFrame() override { return this->shouldDraw(); }
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virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
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virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
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virtual AdminMessageHandleResult handleAdminMessageForModule(const meshtastic_MeshPacket &mp,
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meshtastic_AdminMessage *request,
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meshtastic_AdminMessage *response) override;
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/** Called to handle a particular incoming message
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* @return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered
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* for it
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*/
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virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
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void loadProtoForModule();
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bool saveProtoForModule();
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void installDefaultCannedMessageModuleConfig();
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int currentMessageIndex = -1;
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cannedMessageModuleRunState runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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char payload = 0x00;
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unsigned int cursor = 0;
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String freetext = ""; // Text Buffer for Freetext Editor
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NodeNum dest = NODENUM_BROADCAST;
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ChannelIndex channel = 0;
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cannedMessageDestinationType destSelect = CANNED_MESSAGE_DESTINATION_TYPE_NONE;
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uint8_t numChannels = 0;
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ChannelIndex indexChannels[MAX_NUM_CHANNELS] = {0};
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NodeNum incoming = NODENUM_BROADCAST;
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bool ack = false; // True means ACK, false means NAK (error_reason != NONE)
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bool waitingForAck = false; // Are currently interested in routing packets?
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float lastRxSnr = 0;
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int32_t lastRxRssi = 0;
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char messageStore[CANNED_MESSAGE_MODULE_MESSAGES_SIZE + 1];
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char *messages[CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT];
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int messagesCount = 0;
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unsigned long lastTouchMillis = 0;
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String temporaryMessage;
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#if defined(T_WATCH_S3) || defined(RAK14014)
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Letter keyboard[2][4][10] = {{{{"Q", 20, 0, 0, 0, 0},
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{"W", 22, 0, 0, 0, 0},
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{"E", 17, 0, 0, 0, 0},
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{"R", 16.5, 0, 0, 0, 0},
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{"T", 14, 0, 0, 0, 0},
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{"Y", 15, 0, 0, 0, 0},
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{"U", 16.5, 0, 0, 0, 0},
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{"I", 5, 0, 0, 0, 0},
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{"O", 19.5, 0, 0, 0, 0},
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{"P", 15.5, 0, 0, 0, 0}},
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{{"A", 14, 0, 0, 0, 0},
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{"S", 15, 0, 0, 0, 0},
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{"D", 16.5, 0, 0, 0, 0},
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{"F", 15, 0, 0, 0, 0},
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{"G", 17, 0, 0, 0, 0},
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{"H", 15.5, 0, 0, 0, 0},
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{"J", 12, 0, 0, 0, 0},
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{"K", 15.5, 0, 0, 0, 0},
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{"L", 14, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0}},
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{{"⇧", 20, 0, 0, 0, 0},
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{"Z", 14, 0, 0, 0, 0},
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{"X", 14.5, 0, 0, 0, 0},
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{"C", 15.5, 0, 0, 0, 0},
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{"V", 13.5, 0, 0, 0, 0},
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{"B", 15, 0, 0, 0, 0},
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{"N", 15, 0, 0, 0, 0},
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{"M", 17, 0, 0, 0, 0},
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{"⌫", 20, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0}},
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{{"123", 42, 0, 0, 0, 0},
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{" ", 64, 0, 0, 0, 0},
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{"↵", 36, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0},
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{"", 0, 0, 0, 0, 0}}},
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{{{"1", 12, 0, 0, 0, 0},
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{"2", 13.5, 0, 0, 0, 0},
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{"3", 12.5, 0, 0, 0, 0},
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{"4", 14, 0, 0, 0, 0},
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{"5", 14, 0, 0, 0, 0},
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{"6", 14, 0, 0, 0, 0},
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{"7", 13.5, 0, 0, 0, 0},
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{"8", 14, 0, 0, 0, 0},
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{"9", 14, 0, 0, 0, 0},
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{"0", 14, 0, 0, 0, 0}},
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{{"-", 8, 0, 0, 0, 0},
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{"/", 8, 0, 0, 0, 0},
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{":", 4.5, 0, 0, 0, 0},
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{";", 4.5, 0, 0, 0, 0},
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{"(", 7, 0, 0, 0, 0},
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{")", 6.5, 0, 0, 0, 0},
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{"$", 12.5, 0, 0, 0, 0},
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{"&", 15, 0, 0, 0, 0},
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{"@", 21.5, 0, 0, 0, 0},
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{"\"", 8, 0, 0, 0, 0}},
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{{".", 8, 0, 0, 0, 0},
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{",", 8, 0, 0, 0, 0},
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{"?", 10, 0, 0, 0, 0},
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{"!", 10, 0, 0, 0, 0},
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{"'", 10, 0, 0, 0, 0},
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{"⌫", 20, 0, 0, 0, 0}},
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{{"ABC", 50, 0, 0, 0, 0}, {" ", 64, 0, 0, 0, 0}, {"↵", 36, 0, 0, 0, 0}}}};
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#endif
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};
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extern CannedMessageModule *cannedMessageModule;
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#endif
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