* Snake! * Add spiLock to snake score saving * Check fixes * More careful locking * WIP: Big Display Node * Update src/graphics/HUB75Display.cpp Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> * Add HUB75 Native * Add Tetris game module with core logic and UI integration - Implement TetrisGame class for game logic, including piece movement, rotation, and line clearing. - Create TetrisModule class to manage game state, input handling, and rendering on OLED display. - Introduce high score tracking with persistence and optional mesh broadcasting. - Define UI states for title, playing, paused, game over, and high scores. - Implement input handling for game controls and state transitions. - Add rendering functions for the game board, high scores, and title screen. * feat(snake): add snake graphics and update display logic in SnakeModule * Prompt for Initials for Tetris, too * refactor games module * Games refactor * hub75 native double buffer * Games tuning * Make joystick repeat events on held button * Add clouds and colors * Fix breakout and more color * difficulty tuning * trunk * refactor game announcements, etc * Scale chirpy gravity as game speed increases * Portduino, check for hub75 display before reading in hub75 options * Final(?) games tuning * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Properly ignore input when games screen not shown * Fail gracefully when HUB75 is selected but not supported. --------- Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> Co-authored-by: Ixitxachitl <kramerfm@gmail.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include "configuration.h"
|
|
|
|
#if defined(USE_HUB75)
|
|
|
|
#include <OLEDDisplay.h>
|
|
|
|
#ifndef HUB75_BRIGHTNESS_DEFAULT
|
|
#define HUB75_BRIGHTNESS_DEFAULT 180
|
|
#endif
|
|
|
|
class MatrixPanel_I2S_DMA;
|
|
|
|
/**
|
|
* A color display backend that drives a HUB75 RGB LED matrix panel from the
|
|
* BaseUI color path.
|
|
*/
|
|
class HUB75Display : public OLEDDisplay
|
|
{
|
|
public:
|
|
HUB75Display(uint8_t address, int sda, int scl, OLEDDISPLAY_GEOMETRY geometry, HW_I2C i2cBus);
|
|
~HUB75Display();
|
|
|
|
// Write the buffer to the matrix (full-frame, region-aware color expansion).
|
|
void display() override;
|
|
|
|
void setDisplayBrightness(uint8_t brightness);
|
|
|
|
protected:
|
|
int getBufferOffset(void) override { return 0; }
|
|
|
|
void sendCommand(uint8_t com) override;
|
|
|
|
bool connect() override;
|
|
|
|
private:
|
|
MatrixPanel_I2S_DMA *matrix = nullptr;
|
|
uint8_t brightness = HUB75_BRIGHTNESS_DEFAULT;
|
|
|
|
bool firstFrame = true;
|
|
bool haveThemeDefaults = false;
|
|
uint16_t lastOnBe = 0;
|
|
uint16_t lastOffBe = 0;
|
|
uint32_t lastColorSig = 0;
|
|
};
|
|
|
|
#endif // USE_HUB75
|