Files
meshtastic_firmware/src/modules/WaypointModule.cpp
T
a6be2e46ed 2.7 fixes w2 (#7148)
* Initial work on splitting notification renderer into components for reuse

* More progress

* Fix notification popup

* more fix, less crash

* Adjustments for OLED on keeping menus tidy, added Bluetooth Toggle to Home frame. Also widen the frame slightly if you have a scroll bar

* Small changes for EInk to not crowd elements

* Change System frame menu over to better match actions; added color picker for T114

* Fix build errors and add T190 for testing

* Logic gates are hard sometimes

* Screen Color Picker changes, defined Yellow as a Color.

* Additional colors and tuning

* Abandon std::sort in NodeDB, and associated fixes (#7175)

* Generate short name for nodes that don't have user yet

* Add reboot menu

* Sort fixes

* noop sort option to avoid infinite loop

* Refactor Overlay Banner

* Continuing work on Color Picker

* Add BaseUI menus to add and remove Favorited Nodes

* Create TFT_MESH_OVERRIDE for variants.h and defined colors

* Trigger a NodeStatus update at the end of setup() to get fresh data on display at boot.

* T114 defaults to White, Yellow is now bright Yellow

* Revert "T114 defaults to White, Yellow is now bright Yellow"

This reverts commit 8d05e17f11eb48c42460176317893a50abd2eeb2.

* Only show OEM text if not OLED

* Adjust OEM logo to maximize visible area

* Start plumbing in Color Picker changes

* Finished plumbing

* Fix warning

* Revert "Fix warning"

This reverts commit 2e8aecd52d6f5b9058e0bde09b72ece43a5f3a48.

* Fix display not fully redrawing

* T-Deck should get color too

* Emote Revamp

* Update emotes.cpp

* Poo Emote fix

* Trunk fix

* Add secret test menu and number picker

* Missed bits

* Save colors between reboots

* Save Clock Face election to protobuf

* Make reboot first, then settings

* Add padding for single line pop-ups

* Compass saving and faster menus

* Resolve build issue with Excluding GPS

* Resolve issue with memory bars on EInk

* Add brightness settings for supported screen (#7182)

* Add brightness menu.

* add loop destination selection.

* Bring back color (and sanity) to the menus!

* Trunk

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
Co-authored-by: Wilson <m.tools@qq.com>
2025-07-02 20:50:49 -05:00

203 lines
7.7 KiB
C++

#include "WaypointModule.h"
#include "NodeDB.h"
#include "PowerFSM.h"
#include "configuration.h"
#include "graphics/draw/CompassRenderer.h"
#if HAS_SCREEN
#include "gps/RTC.h"
#include "graphics/Screen.h"
#include "graphics/TimeFormatters.h"
#include "graphics/draw/NodeListRenderer.h"
#include "main.h"
#endif
WaypointModule *waypointModule;
ProcessMessage WaypointModule::handleReceived(const meshtastic_MeshPacket &mp)
{
#ifdef DEBUG_PORT
auto &p = mp.decoded;
LOG_INFO("Received waypoint msg from=0x%0x, id=0x%x, msg=%.*s", mp.from, mp.id, p.payload.size, p.payload.bytes);
#endif
// We only store/display messages destined for us.
// Keep a copy of the most recent text message.
devicestate.rx_waypoint = mp;
devicestate.has_rx_waypoint = true;
powerFSM.trigger(EVENT_RECEIVED_MSG);
#if HAS_SCREEN
UIFrameEvent e;
// New or updated waypoint: focus on this frame next time Screen::setFrames runs
if (shouldDraw()) {
requestFocus();
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
}
// Deleting an old waypoint: remove the frame quietly, don't change frame position if possible
else
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET_BACKGROUND;
notifyObservers(&e);
#endif
return ProcessMessage::CONTINUE; // Let others look at this message also if they want
}
#if HAS_SCREEN
bool WaypointModule::shouldDraw()
{
#if !MESHTASTIC_EXCLUDE_WAYPOINT
if (screen == nullptr)
return false;
// If no waypoint to show
if (!devicestate.has_rx_waypoint)
return false;
// Decode the message, to find the expiration time (is waypoint still valid)
// This handles "deletion" as well as expiration
meshtastic_Waypoint wp;
memset(&wp, 0, sizeof(wp));
if (pb_decode_from_bytes(devicestate.rx_waypoint.decoded.payload.bytes, devicestate.rx_waypoint.decoded.payload.size,
&meshtastic_Waypoint_msg, &wp)) {
// Valid waypoint
if (wp.expire > getTime())
return devicestate.has_rx_waypoint = true;
// Expired, or deleted
else
return devicestate.has_rx_waypoint = false;
}
// If decoding failed
LOG_ERROR("Failed to decode waypoint");
devicestate.has_rx_waypoint = false;
return false;
#else
return false;
#endif
}
/// Draw the last waypoint we received
void WaypointModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
if (screen == nullptr)
return;
// Prepare to draw
display->setFont(FONT_SMALL);
display->setTextAlignment(TEXT_ALIGN_LEFT);
// Handle inverted display
// Unsure of expected behavior: for now, copy drawNodeInfo
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
display->fillRect(0 + x, 0 + y, x + display->getWidth(), y + FONT_HEIGHT_SMALL);
// Decode the waypoint
const meshtastic_MeshPacket &mp = devicestate.rx_waypoint;
meshtastic_Waypoint wp;
memset(&wp, 0, sizeof(wp));
if (!pb_decode_from_bytes(mp.decoded.payload.bytes, mp.decoded.payload.size, &meshtastic_Waypoint_msg, &wp)) {
// This *should* be caught by shouldDrawWaypoint, but we'll short-circuit here just in case
display->drawStringMaxWidth(0 + x, 0 + y, x + display->getWidth(), "Couldn't decode waypoint");
devicestate.has_rx_waypoint = false;
return;
}
// Get timestamp info. Will pass as a field to drawColumns
static char lastStr[20];
getTimeAgoStr(sinceReceived(&mp), lastStr, sizeof(lastStr));
// Will contain distance information, passed as a field to drawColumns
static char distStr[20];
// Get our node, to use our own position
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
// Text fields to draw (left of compass)
// Last element must be NULL. This signals the end of the char*[] to drawColumns
const char *fields[] = {"Waypoint", lastStr, wp.name, distStr, NULL};
// Dimensions / co-ordinates for the compass/circle
int16_t compassX = 0, compassY = 0;
uint16_t compassDiam = graphics::CompassRenderer::getCompassDiam(display->getWidth(), display->getHeight());
if (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT) {
compassX = x + display->getWidth() - compassDiam / 2 - 5;
compassY = y + display->getHeight() / 2;
} else {
compassX = x + display->getWidth() - compassDiam / 2 - 5;
compassY = y + FONT_HEIGHT_SMALL + (display->getHeight() - FONT_HEIGHT_SMALL) / 2;
}
// If our node has a position:
if (ourNode && (nodeDB->hasValidPosition(ourNode) || screen->hasHeading())) {
const meshtastic_PositionLite &op = ourNode->position;
float myHeading;
if (uiconfig.compass_mode == meshtastic_CompassMode_FREEZE_HEADING) {
myHeading = 0;
} else {
if (screen->hasHeading())
myHeading = (screen->getHeading()) * PI / 180; // gotta convert compass degrees to Radians
else
myHeading = screen->estimatedHeading(DegD(op.latitude_i), DegD(op.longitude_i));
}
graphics::CompassRenderer::drawCompassNorth(display, compassX, compassY, myHeading, (compassDiam / 2));
// Compass bearing to waypoint
float bearingToOther =
GeoCoord::bearing(DegD(op.latitude_i), DegD(op.longitude_i), DegD(wp.latitude_i), DegD(wp.longitude_i));
// If the top of the compass is a static north then bearingToOther can be drawn on the compass directly
// If the top of the compass is not a static north we need adjust bearingToOther based on heading
if (uiconfig.compass_mode != meshtastic_CompassMode_FREEZE_HEADING)
bearingToOther -= myHeading;
graphics::CompassRenderer::drawNodeHeading(display, compassX, compassY, compassDiam, bearingToOther);
float bearingToOtherDegrees = (bearingToOther < 0) ? bearingToOther + 2 * PI : bearingToOther;
bearingToOtherDegrees = bearingToOtherDegrees * 180 / PI;
// Distance to Waypoint
float d = GeoCoord::latLongToMeter(DegD(wp.latitude_i), DegD(wp.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
if (d < (2 * MILES_TO_FEET))
snprintf(distStr, sizeof(distStr), "%.0fft %.0f°", d * METERS_TO_FEET, bearingToOtherDegrees);
else
snprintf(distStr, sizeof(distStr), "%.1fmi %.0f°", d * METERS_TO_FEET / MILES_TO_FEET, bearingToOtherDegrees);
} else {
if (d < 2000)
snprintf(distStr, sizeof(distStr), "%.0fm %.0f°", d, bearingToOtherDegrees);
else
snprintf(distStr, sizeof(distStr), "%.1fkm %.0f°", d / 1000, bearingToOtherDegrees);
}
}
// If our node doesn't have position
else {
// ? in the compass
display->drawString(compassX - FONT_HEIGHT_SMALL / 4, compassY - FONT_HEIGHT_SMALL / 2, "?");
// ? in the distance field
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL)
strncpy(distStr, "? mi ?°", sizeof(distStr));
else
strncpy(distStr, "? km ?°", sizeof(distStr));
}
// Draw compass circle
display->drawCircle(compassX, compassY, compassDiam / 2);
// Undo color-inversion, if set prior to drawing header
// Unsure of expected behavior? For now: copy drawNodeInfo
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED) {
display->setColor(BLACK);
}
// Must be after distStr is populated
graphics::NodeListRenderer::drawColumns(display, x, y, fields);
}
#endif