docs(client): sync package READMEs and agent notes with the input interaction rework
Update the six touched client package README pairs (slash menu ordering, localized group titles and dismiss, permission label twin, goal pause, plan hint localization, useAnchoredMaxHeight) and keep the owning agent notes current: SlashSource.order and the MenuView dismiss/localize/clamp face in the slash-pipeline note, the pause verb in the goal bar note.
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/architecture/2026-07-25-web-input-machine-and-slash-pipeline.md
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2026-07-25-web-input-machine-and-slash-pipeline.md: 8cf3be7b3b7579d0c37898a58fb0ab4990fd71bf
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2026-07-25-web-input-machine-and-slash-pipeline.zh.md: b1488893558d8b2bf9c104faca968435d46a9640
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2026-07-25-web-input-machine-and-slash-pipeline.md: f446f42c9e202afcb404c7a551a4f715228bb8e5
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2026-07-25-web-input-machine-and-slash-pipeline.zh.md: 8f5e449bb878811b70bc5bc29e4a09bbc1a33bfa
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@@ -62,8 +62,8 @@ Calls that stay un-evented (registry registration → explicit call → await):
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A trigger/menu/pick pipeline with zero knowledge of "commands":
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- The service holds only the source registry (`SlashSource{trigger: '/'|'@', name, candidates, onPick, matchSpace?, matchEnter?}`; (trigger,name) unique, registration order = group order = polling order) and `sessionOf(sctx)`. Implementing a match hook IS the declaration of participation in space/enter adjudication; the pipeline polls in registration order, the first non-undefined answer wins, and no claimant means the default sink. matchSpace is synchronous (space fires mid-keystroke; hot cache only); matchEnter is asynchronous (it may await the source's own warmup, and a warmup failure rejects).
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- The controller holds the single authoritative hit (span included; retained for Space after the menu closes), the per-session menu store, the candidate-fetch generation, keyboard arbitration (combobox mode: focus stays in the textarea, ↑↓/Enter/Escape are intercepted and all pass the IME composition guard, with the single exception Shift+Enter unconditionally going first), and pick orchestration (outcome → self-dispatched bail events); at each session scope's birth it runs `warm(projection)` once over the source roster — within that scope the projection holds only the stable sessionId, with no published/capability transitions; the scope disposer tears down the controller.
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- The service holds only the source registry (`SlashSource{trigger: '/'|'@', name, order?, candidates, onPick, matchSpace?, matchEnter?}`; (trigger,name) unique; the optional `order` sorts the roster — lower first, default 0, ties keep registration order — and that sorted roster is both group order and polling order) and `sessionOf(sctx)`. Implementing a match hook IS the declaration of participation in space/enter adjudication; the pipeline polls in roster order, the first non-undefined answer wins, and no claimant means the default sink. matchSpace is synchronous (space fires mid-keystroke; hot cache only); matchEnter is asynchronous (it may await the source's own warmup, and a warmup failure rejects).
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- The controller holds the single authoritative hit (span included; retained for Space after the menu closes), the per-session menu store, the candidate-fetch generation, keyboard arbitration (combobox mode: focus stays in the textarea, ↑↓/Enter/Escape are intercepted and all pass the IME composition guard, with the single exception Shift+Enter unconditionally going first), and pick orchestration (outcome → self-dispatched bail events); a `dismiss()` verb backs MenuView's injected `onDismiss` (a pointer down outside both the menu and the surrounding composer card closes the menu; MenuView also localizes group titles through the `slash.menu` locale namespace and clamps its height to the viewport space above the composer via ui-primitives' `useAnchoredMaxHeight`); at each session scope's birth it runs `warm(projection)` once over the source roster — within that scope the projection holds only the stable sessionId, with no published/capability transitions; the scope disposer tears down the controller.
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- Trigger-detection word boundaries (`user@host` and URL `/` never trigger) and the guard tiers (plain: `/` everywhere + `@` inline / claimed: `/` suppressed, `@` live / frozen: none) are the frozen pure core.
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### hub / facade: the resident shell and the strict-session input body
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@@ -62,8 +62,8 @@ occurrence 表与 chip 三投影:
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对"命令"零知识的触发/菜单/pick 管线:
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- service 只有 source 注册表(`SlashSource{trigger: '/'|'@', name, candidates, onPick, matchSpace?, matchEnter?}`;(trigger,name) 唯一、注册序 = 组序 = 轮询序)与 `sessionOf(sctx)`。实现 match 钩子即参与空格/回车裁决的声明;管线按注册序轮询,首个非 undefined 应答胜出,无人认领落 default sink。matchSpace 同步(空格在击键中触发,只许热缓存);matchEnter 异步(可 await 源自身预热,预热失败即 reject)。
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- controller 持有唯一权威 hit(含 span;菜单关闭后为 Space 保留)、per-session menu store、候选 fetch generation、键盘仲裁(combobox 模式:焦点始终在 textarea,↑↓/Enter/Escape 拦截且全程过 IME composition 守卫,唯一例外 Shift+Enter 无条件先行)、pick 编排(outcome → 自派 bail 事件);每个 session scope 出生时对 source roster 做一次 `warm(projection)`,projection 在该 scope 内只有稳定的 sessionId,无 published/能力跃迁;scope disposer 拆除 controller。
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- service 只有 source 注册表(`SlashSource{trigger: '/'|'@', name, order?, candidates, onPick, matchSpace?, matchEnter?}`;(trigger,name) 唯一;可选 `order` 对 roster 排序——越小越靠前、默认 0、同值保持注册序——排序后的 roster 同时是组序与轮询序)与 `sessionOf(sctx)`。实现 match 钩子即参与空格/回车裁决的声明;管线按 roster 序轮询,首个非 undefined 应答胜出,无人认领落 default sink。matchSpace 同步(空格在击键中触发,只许热缓存);matchEnter 异步(可 await 源自身预热,预热失败即 reject)。
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- controller 持有唯一权威 hit(含 span;菜单关闭后为 Space 保留)、per-session menu store、候选 fetch generation、键盘仲裁(combobox 模式:焦点始终在 textarea,↑↓/Enter/Escape 拦截且全程过 IME composition 守卫,唯一例外 Shift+Enter 无条件先行)、pick 编排(outcome → 自派 bail 事件);`dismiss()` 动词支撑 MenuView 注入的 `onDismiss`(指针落在菜单与所在 composer 卡片之外即关闭菜单;MenuView 还经 `slash.menu` locale 命名空间本地化组标题,并经 ui-primitives 的 `useAnchoredMaxHeight` 把高度收敛到 composer 上方的视口空间);每个 session scope 出生时对 source roster 做一次 `warm(projection)`,projection 在该 scope 内只有稳定的 sessionId,无 published/能力跃迁;scope disposer 拆除 controller。
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- 触发检测词边界(`user@host`、URL `/` 永不触发)、守卫分档(plain:`/` 到处 + `@` 行内 / claimed:`/` 抑制、`@` 活 / frozen:全无)为冻结纯核。
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### hub / facade:常驻外壳与严格 session 输入体
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/feature/2026-07-22-docked-web-goal-bar.md
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2026-07-22-docked-web-goal-bar.md: 52a7d223ce3522c5ba977b1126dcd63bd2f6366f
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2026-07-22-docked-web-goal-bar.zh.md: e4842a03ccb8a29b35c7af0c03c51b1324b6ab36
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2026-07-22-docked-web-goal-bar.md: 110aea299a260896b0098f10b337734e0c0aebcf
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2026-07-22-docked-web-goal-bar.zh.md: cc0a5eda6815e6c02e97fd02197659764d4f2d69
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@@ -12,9 +12,9 @@ The web UI had no goal surface at all: the goal stack shipped with model tools,
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`GoalBar` (`packages/client/ui-goal/src/client/GoalBar.tsx`) is a new props-driven, self-contained component; `ConversationRoot` mounts it immediately before the composer `InputBar`. The strip's CSS mirrors the composer's horizontal geometry (32px side padding, 776px centered cap) plus the mock's 12px inset, and a -10px bottom margin eats InputBar's 8px top padding and tucks its square bottom edge 2px under the composer card's top edge. All strip states share one fixed 38px height so switching between them never resizes it. Loading (`goal === undefined`), absent (`goal === null`), and `phase === 'complete'` render nothing — a completed goal is history, not chrome.
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Visibility drives the label and actions: active shows "Ongoing Goal" with edit/clear; paused shows "Paused Goal" and adds a resume icon button; blocked shows "Blocked Goal" and carries `blockedReason.message` as the strip's `title` tooltip. Goal creation lives on the `/goal` command, not in the bar. The pencil swaps the strip for an inline edit form prefilled with the current objective: Enter or the check button saves through `GoalBarActions.onEdit(objective)`, Esc cancels, and an all-whitespace objective keeps save disabled. The form closes only when the edit succeeds; a failure preserves the draft and displays the error in the bar. Resume and clear failures are displayed there as well. Clear otherwise calls `onClear` directly with no confirmation — a clear keeps a durable tombstone, so nothing is unrecoverable. An effect keyed on the goal's id drops the edit form when the goal's identity changes, so a surviving draft can never be written over the goal that replaced it.
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Visibility drives the label and actions: active shows "Ongoing Goal" with pause/edit/clear; paused shows "Paused Goal" and swaps pause for a resume icon button; blocked shows "Blocked Goal" and carries `blockedReason.message` as the strip's `title` tooltip. Goal creation lives on the `/goal` command, not in the bar. The pencil swaps the strip for an inline edit form prefilled with the current objective: Enter or the check button saves through `GoalBarActions.onEdit(objective)`, Esc cancels, and an all-whitespace objective keeps save disabled. The form closes only when the edit succeeds; a failure preserves the draft and displays the error in the bar. Resume and clear failures are displayed there as well. Clear otherwise calls `onClear` directly with no confirmation — a clear keeps a durable tombstone, so nothing is unrecoverable. An effect keyed on the goal's id drops the edit form when the goal's identity changes, so a surviving draft can never be written over the goal that replaced it.
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`GoalBarActions` lives in the contract layer (`contract/slots.ts`, next to the `ConversationInjected.goalActions` slot it feeds) and carries exactly the rendered verbs: `onEdit`/`onResume`/`onClear`. Each callback asynchronously returns an explicit success/failure result so `GoalBar` owns its transitions and error display. `apply.ts` wires them to the runtime session methods; the runtime session resolves the current goal's compare-and-set ref internally, so the UI passes no ref.
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`GoalBarActions` lives in ui-goal's slot contract (`packages/client/ui-goal/src/client/slots.ts`) and carries exactly the rendered verbs: `onEdit`/`onPause`/`onResume`/`onClear`. Each callback asynchronously returns an explicit success/failure result so `GoalBar` owns its transitions and error display. `apply.ts` wires them to the runtime session methods; the runtime session resolves the current goal's compare-and-set ref internally, so the UI passes no ref.
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The runtime session gains the goal surface the strip (and future UI) needs: `fetchGoal` populates the snapshot on open, and a live `context/message` carrying `goal/change` meta triggers a coalesced refetch — concurrent triggers share the in-flight `goal.get`, while a trigger received during that read schedules one coalesced trailing read so independently ordered notifications and GET responses cannot leave stale state. Window replays never refetch, and matching the meta kind (rather than a goal key) also catches clear tombstones written by other clients. The six mutation verbs fold transport failures into `{ ok: false }` results like every sibling session method, and a get result older than a mutation response that landed mid-flight is dropped.
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@@ -22,18 +22,18 @@ The strip's background is `--dsw-alias-interactive-bg-hover` rather than the moc
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## Testing
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`packages/client/ui-goal/tests/goalbar.spec.tsx` pins the behavior through props alone: loading/absent/complete render nothing, the active strip renders label/objective and fires clear, the edit form prefills, rejects empty, saves on Enter, cancels on Esc, and resets when the goal's identity changes, the paused strip fires resume, and the blocked strip exposes the reason tooltip. Component failure-path cases prove that a failed edit preserves its draft and that edit/resume/clear errors remain visible in the bar. The skeleton specs mount `ConversationRoot` with and without `goalActions`; the undefined case is seeded with an active goal, so the missing gate — not the missing goal — is what hides the strip. Runtime session specs pin the folded-error results, the live-only in-flight-plus-trailing refetch, and the stale-read guard. A keyless real-browser smoke boots the assembled application through `boot → RPC → runtime → GoalBar` and records an inline snapshot of the rendered label, objective, and actions.
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`packages/client/ui-goal/tests/goalbar.spec.tsx` pins the behavior through props alone: loading/absent/complete render nothing, the active strip renders label/objective and fires clear, the edit form prefills, rejects empty, saves on Enter, cancels on Esc, and resets when the goal's identity changes, the active strip fires pause, the paused strip fires resume, and the blocked strip exposes the reason tooltip. Component failure-path cases prove that a failed edit preserves its draft and that edit/resume/clear errors remain visible in the bar. The skeleton specs mount `ConversationRoot` with and without `goalActions`; the undefined case is seeded with an active goal, so the missing gate — not the missing goal — is what hides the strip. Runtime session specs pin the folded-error results, the live-only in-flight-plus-trailing refetch, and the stale-read guard. A keyless real-browser smoke boots the assembled application through `boot → RPC → runtime → GoalBar` and records an inline snapshot of the rendered label, objective, and actions.
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## Alternatives considered
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- **Put the strip in the session header** — rejected because the redesign's premise is that goal presence belongs to the composer's context; a header strip cannot dock into the composer card.
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- **Render a "Loading goal…" placeholder for `undefined`** — rejected: the strip would flash and collapse on every session open, chrome noise for a sub-second state.
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- **Include an inline create affordance when no goal is set** — rejected after implementation review: goal creation lives on the `/goal` command, matching the pattern where the model creates goals on request; the bar is a status indicator, not a creation surface.
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- **Carry the full verb set (`onPause`/`onComplete`) in `GoalBarActions`** — rejected as speculative generality: no consumer calls them, so the interface carries only the rendered verbs.
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- **Carry the full verb set (`onComplete` included) in `GoalBarActions`** — rejected as speculative generality: the interface carries only the rendered verbs (`onPause` joined it when the active strip gained its pause action).
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## Consequences
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- Goal presence in the web UI is a composer-docked strip: sparkle, phase label, truncated objective, and edit/clear (plus resume when paused) — the browser client's first goal surface.
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- Goal presence in the web UI is a composer-docked strip: sparkle, phase label, truncated objective, and pause/edit/clear (resume replacing pause when paused) — the browser client's first goal surface.
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- The runtime session exposes the goal verbs over RPC with folded transport errors, and refreshes the snapshot's goal on open and on live goal-change meta (coalesced, guarded against stale reads).
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- Objective editing is reachable from the UI for the first time, through `goal.edit` with the runtime-owned ref; pause/complete remain available to other surfaces (`/goal`, model tools).
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- Objective editing is reachable from the UI for the first time, through `goal.edit` with the runtime-owned ref; complete remains available to other surfaces (`/goal`, model tools).
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- `goal === null` renders nothing; the composer carries no persistent create affordance — creation is the `/goal` command's job.
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@@ -12,9 +12,9 @@ Web UI 此前没有任何目标相关的界面:目标栈已随模型工具、T
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`GoalBar`(`packages/client/ui-goal/src/client/GoalBar.tsx`)是一个新的、由 props 驱动的自包含组件;`ConversationRoot` 将它挂载在输入框 `InputBar` 紧上方。横条的 CSS 对齐输入框的水平几何(两侧 32px 内边距、776px 居中上限),再加上设计稿的 12px 内缩,并用 -10px 的下外边距吃掉 InputBar 的 8px 上内边距,使它方形的底边收进输入框卡片顶边之下 2px。横条的所有状态共享固定的 38px 高度,状态切换不会引起尺寸变化。加载中(`goal === undefined`)、无目标(`goal === null`)和 `phase === 'complete'` 时不渲染任何内容:已完成的目标是历史记录,不是常驻界面元素。
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可见性决定标签和操作:active 状态显示 "Ongoing Goal" 并提供编辑/清除;paused 状态显示 "Paused Goal",并增加一个恢复图标按钮;blocked 状态显示 "Blocked Goal",并把 `blockedReason.message` 作为横条的 `title` 悬浮提示。创建目标的入口在 `/goal` 命令上,不在横条里。铅笔图标把横条切换为内联编辑表单,预填当前目标内容:Enter 或勾选按钮通过 `GoalBarActions.onEdit(objective)` 保存,Esc 取消,目标内容全为空白字符时保存按钮保持禁用。编辑成功后表单才会关闭;编辑失败时保留草稿,并在横条中显示错误。恢复和清除失败也显示在横条中。除此之外,清除直接调用 `onClear`,不做确认——清除会保留 durable 墓碑,没有不可恢复的损失。一个以目标 id 为键的 effect 会在目标身份变化时丢弃编辑表单,因此存留的草稿绝不可能覆盖掉替换它的新目标。
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可见性决定标签和操作:active 状态显示 "Ongoing Goal" 并提供暂停/编辑/清除;paused 状态显示 "Paused Goal",把暂停换成一个恢复图标按钮;blocked 状态显示 "Blocked Goal",并把 `blockedReason.message` 作为横条的 `title` 悬浮提示。创建目标的入口在 `/goal` 命令上,不在横条里。铅笔图标把横条切换为内联编辑表单,预填当前目标内容:Enter 或勾选按钮通过 `GoalBarActions.onEdit(objective)` 保存,Esc 取消,目标内容全为空白字符时保存按钮保持禁用。编辑成功后表单才会关闭;编辑失败时保留草稿,并在横条中显示错误。恢复和清除失败也显示在横条中。除此之外,清除直接调用 `onClear`,不做确认——清除会保留 durable 墓碑,没有不可恢复的损失。一个以目标 id 为键的 effect 会在目标身份变化时丢弃编辑表单,因此存留的草稿绝不可能覆盖掉替换它的新目标。
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`GoalBarActions` 位于 contract 层(`contract/slots.ts`,紧挨它所喂给的 `ConversationInjected.goalActions` 槽位),只携带实际渲染的动词:`onEdit`/`onResume`/`onClear`。每个回调都会异步返回显式成功/失败结果,因此 `GoalBar` 自行负责界面转换和错误显示。`apply.ts` 把它们接到运行时会话方法上;运行时会话在内部解析当前目标的 compare-and-set ref,因此 UI 不传 ref。
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`GoalBarActions` 位于 ui-goal 的槽位契约(`packages/client/ui-goal/src/client/slots.ts`),只携带实际渲染的动词:`onEdit`/`onPause`/`onResume`/`onClear`。每个回调都会异步返回显式成功/失败结果,因此 `GoalBar` 自行负责界面转换和错误显示。`apply.ts` 把它们接到运行时会话方法上;运行时会话在内部解析当前目标的 compare-and-set ref,因此 UI 不传 ref。
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运行时会话获得了横条(以及未来 UI)所需的目标表面:`fetchGoal` 在打开时填充快照;携带 `goal/change` 元数据的 live `context/message` 触发合并重新拉取——并发触发器共享正在执行的 `goal.get`,读取期间收到的触发器会安排一次合并后的尾随读取,避免彼此独立排序的通知和 GET 响应留下陈旧状态。窗口重放绝不触发重新拉取,且匹配元数据 kind(而不是 goal 键)还能捕获其他客户端写入的清除墓碑。六个变更动词与所有同类会话方法一样,把传输层失败折叠为 `{ ok: false }` 结果;比在拉取途中落地的变更响应更旧的 get 结果会被丢弃。
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@@ -22,18 +22,18 @@ Web UI 此前没有任何目标相关的界面:目标栈已随模型工具、T
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## 测试
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`packages/client/ui-goal/tests/goalbar.spec.tsx` 仅通过 props 固定这些行为:加载中/无目标/已完成时不渲染;active 横条渲染标签和目标内容并触发清除;编辑表单预填内容、拒绝空值、按 Enter 保存、按 Esc 取消,并在目标身份变化时重置;paused 横条触发恢复;blocked 横条暴露原因悬浮提示。组件失败路径用例证明编辑失败时保留草稿,并且编辑/恢复/清除错误持续显示在横条中。skeleton 规格测试分别挂载带与不带 `goalActions` 的 `ConversationRoot`;未定义的情形预置了一个 active 目标,因此隐藏横条的是缺失的挂载门,而不是缺失的目标。运行时会话规格测试固定了折叠错误结果、仅 live 的执行中读取加尾随读取,以及陈旧读取守卫。一个无密钥真实浏览器冒烟测试通过 `boot → RPC → runtime → GoalBar` 启动组装后的应用,并以内联快照记录渲染出的标签、目标内容和操作。
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`packages/client/ui-goal/tests/goalbar.spec.tsx` 仅通过 props 固定这些行为:加载中/无目标/已完成时不渲染;active 横条渲染标签和目标内容并触发清除;编辑表单预填内容、拒绝空值、按 Enter 保存、按 Esc 取消,并在目标身份变化时重置;active 横条触发暂停;paused 横条触发恢复;blocked 横条暴露原因悬浮提示。组件失败路径用例证明编辑失败时保留草稿,并且编辑/恢复/清除错误持续显示在横条中。skeleton 规格测试分别挂载带与不带 `goalActions` 的 `ConversationRoot`;未定义的情形预置了一个 active 目标,因此隐藏横条的是缺失的挂载门,而不是缺失的目标。运行时会话规格测试固定了折叠错误结果、仅 live 的执行中读取加尾随读取,以及陈旧读取守卫。一个无密钥真实浏览器冒烟测试通过 `boot → RPC → runtime → GoalBar` 启动组装后的应用,并以内联快照记录渲染出的标签、目标内容和操作。
|
||||
|
||||
## 考虑过的替代方案
|
||||
|
||||
- **把横条放在会话头部**:不予采纳,因为重新设计的前提是目标的存在感属于输入框的上下文;放在头部的横条无法停靠进输入框卡片。
|
||||
- **为 `undefined` 渲染 "Loading goal…" 占位**:不予采纳,每次打开会话横条都会闪现再坍缩,对一个不到一秒的状态来说只是界面噪音。
|
||||
- **未设置目标时在横条内提供内联创建入口**:实现评审后不予采纳,创建目标的职责在 `/goal` 命令上,与模型按请求创建目标的模式一致;横条是状态指示器,不是创建入口。
|
||||
- **在 `GoalBarActions` 中携带完整动词集合(`onPause`/`onComplete`)**:作为投机性泛化不予采纳,没有消费方调用它们,接口只携带实际渲染的动词。
|
||||
- **在 `GoalBarActions` 中携带完整动词集合(含 `onComplete`)**:作为投机性泛化不予采纳,接口只携带实际渲染的动词(active 横条获得暂停操作后,`onPause` 随之加入)。
|
||||
|
||||
## 后果
|
||||
|
||||
- Web UI 中目标的存在形式是停靠在输入框上方的横条:闪光图标、阶段标签、截断的目标内容,以及编辑/清除(暂停时另有恢复)——这是浏览器客户端的第一个目标界面。
|
||||
- Web UI 中目标的存在形式是停靠在输入框上方的横条:闪光图标、阶段标签、截断的目标内容,以及暂停/编辑/清除(暂停时恢复取代暂停)——这是浏览器客户端的第一个目标界面。
|
||||
- 运行时会话通过 RPC 暴露目标动词并折叠传输层错误,且在打开时和 live 目标变更元数据到达时刷新快照中的目标(合并拉取,带陈旧读取守卫)。
|
||||
- 目标内容首次可以从 UI 编辑,经由 `goal.edit`,ref 由运行时持有;暂停/完成对其他界面(`/goal`、模型工具)照常可用。
|
||||
- 目标内容首次可以从 UI 编辑,经由 `goal.edit`,ref 由运行时持有;完成对其他界面(`/goal`、模型工具)照常可用。
|
||||
- `goal === null` 时不渲染任何内容;输入框不提供常驻的创建入口,创建是 `/goal` 命令的职责。
|
||||
@@ -2,5 +2,5 @@
|
||||
# side as of the last confirmed-consistent state. Both languages carry equal authority;
|
||||
# after editing either side, bring the other along and re-record with:
|
||||
# pnpm run verify-translation-pairing --write packages/client/ui-conversation/README.md
|
||||
README.md: b68b2ee0b816d0a4ffb440f05592a21772392b77
|
||||
README.zh.md: 06a324830e1900b02765853f4c31c53b44657dca
|
||||
README.md: eba2b83815522e4ceef92dbb254bd43f5f95605f
|
||||
README.zh.md: 456000a02ebb7f797e53b9fcaeb07f7cb589f0e7
|
||||
@@ -8,7 +8,7 @@ The resident conversation shell survives no-session and session transitions. Wit
|
||||
|
||||
The view ring IS a slot: the conversation registration declares the `'conversation.view'` list slot (session scope) in its `children` table, ConversationRoot renders the active entry through its renderSlot share (`only: <active id>`), and view tabs project from the ring ledger's registration options (`id`/`order`/`label`). The chat view is this package's own ring entry; other plugins (ui-trajectory) contribute tabs through plain `ctx.slots.register` — the former package-local view registry (`registerView`/`ViewEntry`/`ConversationViewMap` and the chrome attachment table) is retired, with per-view chrome dissolved into the view components themselves.
|
||||
|
||||
Approvals take over the composer through the chain this package declares: `ApprovalPanel` registers as a selector-routed `'conversation.composer'` entry (the ui-question pattern) and occupies the composer in place of the InputBar while an approval wait is pending (amber strip, justification headline, paired command line from the running call's args, one-shot refuse/allow). The `PendingApproval` domain face in `contract/slots.ts` owns the wire encoding — the `ApprovalResponsePayload` value with the audit correlation — over the runtime's `PendingWait` carrier; the broadcast `approval/resolved` frame settles the wait and restores the composer. The sidebar mirrors the blocked state through the manager-tracked `waitingApproval` list bit (lit for uninstantiated sessions too), which outranks the running ring until the question resolves. Pending waits leave the message flow entirely: questions (ui-question) and approvals (ApprovalPanel) both answer through the composer takeover, so no display-only placeholder card remains. The composer's bottom-row Access seat mounts `PermissionSelect`, fed by the host-computed `permissions` projection through the standard-kit `useProjection` (key absence hides the chip); a pick submits the `/permission <preset>` command line through the bar's injected `command` callback.
|
||||
Approvals take over the composer through the chain this package declares: `ApprovalPanel` registers as a selector-routed `'conversation.composer'` entry (the ui-question pattern) and occupies the composer in place of the InputBar while an approval wait is pending (amber strip, justification headline, paired command line from the running call's args, one-shot refuse/allow). The `PendingApproval` domain face in `contract/slots.ts` owns the wire encoding — the `ApprovalResponsePayload` value with the audit correlation — over the runtime's `PendingWait` carrier; the broadcast `approval/resolved` frame settles the wait and restores the composer. The sidebar mirrors the blocked state through the manager-tracked `waitingApproval` list bit (lit for uninstantiated sessions too), which outranks the running ring until the question resolves. Pending waits leave the message flow entirely: questions (ui-question) and approvals (ApprovalPanel) both answer through the composer takeover, so no display-only placeholder card remains. The composer's bottom-row Access seat mounts `PermissionSelect`, fed by the host-computed `permissions` projection through the standard-kit `useProjection` (key absence hides the chip); the chip opens a Menu-primitive dropdown whose kebab-case preset names render as title-case labels (the `/permission` popup's display transform twin), and a pick submits the `/permission <preset>` command line through the bar's injected `command` callback.
|
||||
|
||||
Generic tool rows classify the built-in bash, read, search, write, edit, and run_code names into dedicated visual variants. The filesystem variants render the edit icon and a path summary; that path is a hover-underline link that opens the file with the host OS default application (`host.openPath`, relative paths resolve against the session cwd). Tool rows are not whole-row click targets and do not open the details panel. The code variant summarizes with the model-authored `description` and expands to the program itself; its logged sub-dispatches render as always-visible nested rows through the SAME keyed toolview hole (custom registrations and the GenericToolCard fallback apply to sub-rows unchanged). Cordis lifecycle tools reuse those generic variants while presenting `Inspect`, `Mount temporary Plugin`, and `Unmount temporary Plugin` with a shared Cordis accent; mount keeps the code variant's expandable source rendering.
|
||||
|
||||
@@ -18,7 +18,7 @@ The todo surfaces are two registrations over that shape, both plain registrant p
|
||||
|
||||
Per-session UI state for selection and the active view lives in the declared chat store (`stores.ts` `createChatStore`); the InputHub owns the composer state machine and mirrors its draft into that store for persistence. Apply passes one store handle to the strict session subtree, chat view, and details registrations, so each session shares one instance and the framework owns its lifecycle. Components are pure: the framework standard kit supplies `useSession`/`sessionId`, global `useSessions`/`useWorkspaces`, and the input machine's `useInput`/`inputActions`; store faces and inject factories supply the remaining state and callbacks.
|
||||
|
||||
The composer bar declares session-scoped single seats for `'conversation.input.plan'` (right of the local access-mode control) and `'conversation.input.model'` (immediately before the pending indicator and send/stop button), plus list slots for overlay, dock, left, and right input extensions. Feature packages own each control and its state; ui-conversation supplies placement, the `locked` owner prop, and the standard slot shares. While the `plan` projection's effective target is plan mode, InputBar swaps its textarea placeholder to the plan-task wording (a host-folded value read through the standard-kit `useProjection`; owner-supplied placeholders win). The resident no-session shell uses `DisabledInputBar` and therefore dispatches no session-scoped control seats.
|
||||
The composer bar declares session-scoped single seats for `'conversation.input.plan'` (right of the local access-mode control) and `'conversation.input.model'` (immediately before the pending indicator and send/stop button), plus list slots for overlay, dock, left, and right input extensions. Feature packages own each control and its state; ui-conversation supplies placement, the `locked` owner prop, and the standard slot shares. While the `plan` projection's effective target is plan mode, InputBar swaps its textarea placeholder to the plan-task wording, localized through the `command.hint` locale namespace this package registers and shared verbatim with the claimed `/plan` command hint (a host-folded value read through the standard-kit `useProjection`; owner-supplied placeholders win). The resident no-session shell uses `DisabledInputBar` and therefore dispatches no session-scoped control seats.
|
||||
|
||||
`src/client/` is organized for the future package split: `contract/` is the sole inter-domain shared face (`slots.ts` slot declarations + composed slot props including the tool-row contract, `views.ts` shared primitives, `tool-call-model.ts`); the `skeleton/`, `chat/`, and `toolviews/` (sample registrants) domain directories import contract files and never each other; `apply.ts` is the only assembly point allowed to import all three domains. The `/client` export surface is the contract only — `apply`/`inject`, the two service classes, and the `contract/` type families; implementation components (skeleton, chat rows) and the store factory stay internal and reach the page exclusively through apply's slot registrations (tests take them via the `./src/*` subpath).
|
||||
|
||||
|
||||
@@ -12,13 +12,13 @@
|
||||
|
||||
工具行同样是 slot:独立工具环(`ToolViewRegistry`/`ctx.toolviews`/outlet)已经退役。聊天配置项声明键控的 `'conversation.chat.toolview'` 空位(Session scope;key 空间在运行时开放);其渲染点逐行通过 `entryKey: toolName` 分发,并以 `GenericToolCard` 作为调用点 `fallback`。owner 载荷是统一的 `ToolRowOwnerProps`(`callId`/`toolName`/`block`/`openFile`),`ToolRowProps` 则预先将其与 Session 标准工具包组合。注册方只是普通插件:`ctx.slots.register({ name: 'conversation.chat.toolview', key: '<tool>', inject? }, Row)`,以 `inject: ['slots', 'conversation']` 作为加载顺序 seam(apply 在聊天注册后挂载 ConversationService,因此服务存在即可保证 slot 已声明);Session 区分在组件内部完成(`useSessions` 读取 `parentId`,bash 示例是第三方姿态的范例)。Trajectory/waterfall 工具视图 slot 共享此形状,并随各自的渲染点落地(RendersCheck 会拒绝没有任何渲染方的声明)。
|
||||
|
||||
审批经由本包声明的链接管编辑器:`ApprovalPanel` 注册为按选择器路由的 `'conversation.composer'` 配置项(ui-question 模式),在审批等待未决期间取代 InputBar 占据编辑器(琥珀色条、理由标题、来自运行中调用参数的配对命令行、一次性的拒绝/允许)。`contract/slots.ts` 中的 `PendingApproval` 领域面在运行时 `PendingWait` 载体之上拥有 wire 编码——带审计关联的 `ApprovalResponsePayload` 值;广播的 `approval/resolved` 帧使等待落定并恢复编辑器。侧边栏通过 manager 跟踪的 `waitingApproval` 列表位(未实例化会话同样点亮)镜像该阻塞状态,其优先级高于运行中圆环,直至问题解决。未决等待完全离开消息流:问题(ui-question)与审批(ApprovalPanel)都经编辑器接管作答,不再保留只读占位卡。编辑器底行的 Access 席位挂载 `PermissionSelect`,由 host 计算的 `permissions` 投影经标准工具包 `useProjection` 供数(key 缺席即隐藏 chip);选中会经由输入栏注入的 `command` 回调提交 `/permission <preset>` 命令行。
|
||||
审批经由本包声明的链接管编辑器:`ApprovalPanel` 注册为按选择器路由的 `'conversation.composer'` 配置项(ui-question 模式),在审批等待未决期间取代 InputBar 占据编辑器(琥珀色条、理由标题、来自运行中调用参数的配对命令行、一次性的拒绝/允许)。`contract/slots.ts` 中的 `PendingApproval` 领域面在运行时 `PendingWait` 载体之上拥有 wire 编码——带审计关联的 `ApprovalResponsePayload` 值;广播的 `approval/resolved` 帧使等待落定并恢复编辑器。侧边栏通过 manager 跟踪的 `waitingApproval` 列表位(未实例化会话同样点亮)镜像该阻塞状态,其优先级高于运行中圆环,直至问题解决。未决等待完全离开消息流:问题(ui-question)与审批(ApprovalPanel)都经编辑器接管作答,不再保留只读占位卡。编辑器底行的 Access 席位挂载 `PermissionSelect`,由 host 计算的 `permissions` 投影经标准工具包 `useProjection` 供数(key 缺席即隐藏 chip);chip 打开 Menu 原语下拉,kebab-case 预设名渲染为 Title Case 标签(与 `/permission` popup 的显示变换孪生),选中会经由输入栏注入的 `command` 回调提交 `/permission <preset>` 命令行。
|
||||
|
||||
todo 两个面就是在该形状上的两个注册项,都是普通注册方插件,`inject: ['slots', 'conversation']`。`TodoRow` 占用 `'conversation.chat.toolview'` 的 `todo_write` key,摘要该次调用「试图写入」的内容(从其 args 解析出 `<已完成>/<总数> 已完成 · <进行中条目>`;模型 JSON 残缺或形状不对时回落到通用摘要;非 ok 执行状态保留通用状态点,使被取消的调用绝不读成一次已完成的更新)。`TodoDock` 以 `order: -1` 占用 `'conversation.input.dock'` 列表 slot(位于队列行之上),是计划条:它经 `useProjection` 读取 host 计算的 `todos` 投影(站立计划:其后没有更晚 `turn/start` 的最近一次 `todo/write`)并渲染 `TodoPanel`,后者接收纯列表,在列表为空时自我隐藏,折叠时收成标题加 `"<已完成>/<总数> tasks · <n> in progress"` 的表头(状态图标为 figma 的勾选/进行中/虚线未开始一组)。选取由 dock 适配器负责,因此面板保持为其 props 的纯函数;站立列表放在此处而非行内,行才能保持单行。输入区 composer 链隐藏的一切(例如 ui-question 对 `conversation.composer` 的接管)也会隐藏整个 dock,包括这条计划条。
|
||||
|
||||
逐 Session UI 状态中的选择与活跃视图位于已声明的聊天 store(`stores.ts` `createChatStore`)中;InputHub 拥有输入区状态机,并将草稿镜像到该 store 以便持久化。apply 将同一个 store handle 传给严格限定于会话的子树、聊天视图和详情注册,因此每个会话内共享一个实例,框架拥有其生命周期。组件保持纯粹:框架标准工具包提供 `useSession`/`sessionId`、全局 `useSessions`/`useWorkspaces`,以及输入状态机的 `useInput`/`inputActions`;store 表层与 inject factory 提供其余状态和回调。
|
||||
|
||||
输入栏为 `'conversation.input.plan'`(位于本地 access 模式控件右侧)和 `'conversation.input.model'`(渲染在 pending 指示器与发送/停止按钮之前)声明会话作用域的单实例 seat,并为 overlay、dock、left 和 right 输入扩展声明列表 slot。各功能包拥有相应控件及其状态;ui-conversation 提供放置位置、`locked` owner prop 和标准 slot share。当 `plan` 投影的有效目标为 plan mode 时,InputBar 将文本框 placeholder 切换为 plan 任务措辞(经标准套件 `useProjection` 读取的 host 折叠值;owner 提供的 placeholder 优先)。常驻无会话壳使用 `DisabledInputBar`,因此不会分发任何会话作用域的控件 seat。
|
||||
输入栏为 `'conversation.input.plan'`(位于本地 access 模式控件右侧)和 `'conversation.input.model'`(渲染在 pending 指示器与发送/停止按钮之前)声明会话作用域的单实例 seat,并为 overlay、dock、left 和 right 输入扩展声明列表 slot。各功能包拥有相应控件及其状态;ui-conversation 提供放置位置、`locked` owner prop 和标准 slot share。当 `plan` 投影的有效目标为 plan mode 时,InputBar 将文本框 placeholder 切换为 plan 任务措辞,经本包注册的 `command.hint` locale 命名空间本地化,并与已认领 `/plan` 命令的提示逐字共用同一份文案(经标准套件 `useProjection` 读取的 host 折叠值;owner 提供的 placeholder 优先)。常驻无会话壳使用 `DisabledInputBar`,因此不会分发任何会话作用域的控件 seat。
|
||||
|
||||
`src/client/` 按未来的包拆分组织:`contract/` 是唯一的跨领域共享表层(`slots.ts` slot 声明 + 组合后的 slot props,包括工具行契约、`views.ts` 共享原语、`tool-call-model.ts`);`skeleton/`、`chat/` 和 `toolviews/`(示例注册方)领域目录只导入 contract 文件,彼此绝不导入;`apply.ts` 是唯一允许导入全部三个领域的组装点。`/client` 导出表层只包含契约:`apply`/`inject`、两个服务类和 `contract/` 类型家族;实现组件(骨架、聊天行)与 store factory 保持内部状态,只能通过 apply 的 slot 注册到达页面(测试通过 `./src/*` 子路径获取它们)。
|
||||
|
||||
|
||||
@@ -2,5 +2,5 @@
|
||||
# side as of the last confirmed-consistent state. Both languages carry equal authority;
|
||||
# after editing either side, bring the other along and re-record with:
|
||||
# pnpm run verify-translation-pairing --write packages/client/ui-goal/README.md
|
||||
README.md: 476096a43532a0bf514cd191585872ef17f65c50
|
||||
README.zh.md: 27bd9a2e735cb4895d30eaf3b08dd939a00436fc
|
||||
README.md: fed4870f73277b22760417297d668853b8afb2db
|
||||
README.zh.md: cc607edc856e04c6ee42cc8f596aa658679a02ca
|
||||
@@ -2,13 +2,13 @@
|
||||
|
||||
English | [中文](README.zh.md)
|
||||
|
||||
Goal surface plugin, browser half: the `GoalBar` strip in the `conversation.input.dock` list (order 1, tucked against the composer). The live goal arrives through `useProjection('goal')` — the host-computed whole value seeded by the history tail page and updated by `session/projection` frames — so the plugin owns no store, no refresh chain, and no event listener. The slot inject face carries only the three mutation verbs (edit / resume / clear over the `goal.*` wire domain); each reads the CAS ref from the session's current projected value at call time and surfaces the settled RPC error inline (the RPC's compare-and-set is the staleness guard — there is no client fence). Goal creation stays on the `/goal` host command; loading, absent, and completed goals render nothing.
|
||||
Goal surface plugin, browser half: the `GoalBar` strip in the `conversation.input.dock` list (order 1, tucked against the composer). The live goal arrives through `useProjection('goal')` — the host-computed whole value seeded by the history tail page and updated by `session/projection` frames — so the plugin owns no store, no refresh chain, and no event listener. The slot inject face carries only the four mutation verbs (edit / pause / resume / clear over the `goal.*` wire domain — an active goal offers the pause action, a paused one resume); each reads the CAS ref from the session's current projected value at call time and surfaces the settled RPC error inline (the RPC's compare-and-set is the staleness guard — there is no client fence). Goal creation stays on the `/goal` host command; loading, absent, and completed goals render nothing.
|
||||
|
||||
The `/client` export surface is the plugin body (`apply`/`inject`), the `GoalBar`/`GoalDock` components, and the injected verb face types.
|
||||
|
||||
## Model Experience
|
||||
|
||||
Indirectly, through the `goal.edit`/`goal.resume`/`goal.clear` RPCs the strip's verbs submit: each accepted mutation appends a model-visible `goal/change` context message to the session (the same durable event the projection folds), so the model sees the updated goal state on its next turn. The strip itself adds no prompt content.
|
||||
Indirectly, through the `goal.edit`/`goal.pause`/`goal.resume`/`goal.clear` RPCs the strip's verbs submit: each accepted mutation appends a model-visible `goal/change` context message to the session (the same durable event the projection folds), so the model sees the updated goal state on its next turn. The strip itself adds no prompt content.
|
||||
|
||||
#### KV Cache effect
|
||||
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
|
||||
[English](README.md) | 中文
|
||||
|
||||
Goal 表面插件(浏览器半件):`conversation.input.dock` 列表中的 `GoalBar` 条带(order 1,紧贴 composer)。活值经 `useProjection('goal')` 到达——host 计算的全量值由历史尾页播种、由 `session/projection` 帧更新——因此本插件不持有 store、不设刷新链、不挂事件监听。slot 注入面只携带三个变更动词(edit / resume / clear,走 `goal.*` 协议域);每个动词在调用时从会话当前投影值读取 CAS ref,并把结算后的 RPC 错误内联呈现(RPC 的 compare-and-set 即陈旧性防护——客户端没有任何栅栏)。goal 的创建仍归 `/goal` host 命令;加载中、无 goal、已完成三种状态一律不渲染。
|
||||
Goal 表面插件(浏览器半件):`conversation.input.dock` 列表中的 `GoalBar` 条带(order 1,紧贴 composer)。活值经 `useProjection('goal')` 到达——host 计算的全量值由历史尾页播种、由 `session/projection` 帧更新——因此本插件不持有 store、不设刷新链、不挂事件监听。slot 注入面只携带四个变更动词(edit / pause / resume / clear,走 `goal.*` 协议域——active 的 goal 提供暂停动作,paused 的提供恢复);每个动词在调用时从会话当前投影值读取 CAS ref,并把结算后的 RPC 错误内联呈现(RPC 的 compare-and-set 即陈旧性防护——客户端没有任何栅栏)。goal 的创建仍归 `/goal` host 命令;加载中、无 goal、已完成三种状态一律不渲染。
|
||||
|
||||
`/client` 出口面为插件本体(`apply`/`inject`)、`GoalBar`/`GoalDock` 组件与注入动词面类型。
|
||||
|
||||
## Model Experience
|
||||
|
||||
间接影响:条带动词提交的 `goal.edit`/`goal.resume`/`goal.clear` RPC 每次被接受后,会向会话追加一条模型可见的 `goal/change` 上下文消息(与投影折叠的正是同一条持久事件),模型在下一轮即可看到更新后的 goal 状态。条带自身不添加任何提示词内容。
|
||||
间接影响:条带动词提交的 `goal.edit`/`goal.pause`/`goal.resume`/`goal.clear` RPC 每次被接受后,会向会话追加一条模型可见的 `goal/change` 上下文消息(与投影折叠的正是同一条持久事件),模型在下一轮即可看到更新后的 goal 状态。条带自身不添加任何提示词内容。
|
||||
|
||||
#### KV Cache effect
|
||||
|
||||
|
||||
@@ -2,5 +2,5 @@
|
||||
# side as of the last confirmed-consistent state. Both languages carry equal authority;
|
||||
# after editing either side, bring the other along and re-record with:
|
||||
# pnpm run verify-translation-pairing --write packages/client/ui-permission/README.md
|
||||
README.md: 0cd8e7f878a151ffacd749eb625afcb20d44ad93
|
||||
README.zh.md: 6bc299529c9795ef44cbe5429e78d6355c02a6ca
|
||||
README.md: 3377a1c5907b67b065879b012923427685c106d6
|
||||
README.zh.md: 34cf6f72394632968ded1671a5ac0377e5c78cc6
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
English | [中文](README.zh.md)
|
||||
|
||||
Permission preset selection plugin, browser half: a popupSelect DECORATION hung on the host `/permission` command (`ctx.command.decorate`). A decoration is not a second command — the host command keeps its slash-menu row, the argued path (`/permission <preset>` switches directly), and the durable lifecycle logging; the decoration replaces only the bare invocation with the picker: one flat preset list with the current value marked active, where a pick submits the `/permission <preset>` command line. Options and the active mark read the session's `permissions` projection (the same host-computed select the composer chip renders), so both surfaces share one read source and one write path, and the pushed projection frame is the single confirmation both follow. The decoration is available exactly while the projection key is present; a permission-less composition shows no picker (a decoration never manufactures a catalog row).
|
||||
Permission preset selection plugin, browser half: a popupSelect DECORATION hung on the host `/permission` command (`ctx.command.decorate`). A decoration is not a second command — the host command keeps its slash-menu row, the argued path (`/permission <preset>` switches directly), and the durable lifecycle logging; the decoration replaces only the bare invocation with the picker: one flat preset list with the current value marked active and kebab-case preset names rendered as title-case labels (`workspace-write` → `Workspace Write`, the composer chip's display transform twin), where a pick submits the `/permission <preset>` command line. Options and the active mark read the session's `permissions` projection (the same host-computed select the composer chip renders), so both surfaces share one read source and one write path, and the pushed projection frame is the single confirmation both follow. The decoration is available exactly while the projection key is present; a permission-less composition shows no picker (a decoration never manufactures a catalog row).
|
||||
|
||||
The `/client` export surface is the plugin body (`apply`/`inject`).
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
[English](README.md) | 中文
|
||||
|
||||
权限预设选择插件(浏览器半侧):挂在 host `/permission` 命令上的 popupSelect **装饰**(`ctx.command.decorate`)。装饰不是第二条命令——host 命令保留斜杠菜单行、带参路径(`/permission <preset>` 直接切换)与持久生命周期记账;装饰只把裸调用替换为选择框:一张扁平预设列表,当前值标记为 active,选中即提交 `/permission <preset>` 命令行。选项与 active 标记读取会话的 `permissions` 投影(与 composer chip 渲染的同一份 host 计算 select),因此两个界面共享同一读源与同一写路径,推送的投影帧是两者共同跟随的唯一确认。装饰恰在投影 key 存在时可用;无权限组合不显示选择框(装饰绝不无中生有目录行)。
|
||||
权限预设选择插件(浏览器半侧):挂在 host `/permission` 命令上的 popupSelect **装饰**(`ctx.command.decorate`)。装饰不是第二条命令——host 命令保留斜杠菜单行、带参路径(`/permission <preset>` 直接切换)与持久生命周期记账;装饰只把裸调用替换为选择框:一张扁平预设列表,当前值标记为 active,kebab-case 预设名渲染为 Title Case 标签(`workspace-write` → `Workspace Write`,与 composer chip 的显示变换孪生),选中即提交 `/permission <preset>` 命令行。选项与 active 标记读取会话的 `permissions` 投影(与 composer chip 渲染的同一份 host 计算 select),因此两个界面共享同一读源与同一写路径,推送的投影帧是两者共同跟随的唯一确认。装饰恰在投影 key 存在时可用;无权限组合不显示选择框(装饰绝不无中生有目录行)。
|
||||
|
||||
`/client` 导出面为插件本体(`apply`/`inject`)。
|
||||
|
||||
|
||||
@@ -2,5 +2,5 @@
|
||||
# side as of the last confirmed-consistent state. Both languages carry equal authority;
|
||||
# after editing either side, bring the other along and re-record with:
|
||||
# pnpm run verify-translation-pairing --write packages/client/ui-plan/README.md
|
||||
README.md: de43ce66d17498d31e05f8c64092ea0843103054
|
||||
README.zh.md: b4d2f4fd1a6d45f814d4a20195434f34d207e9c8
|
||||
README.md: 1d22c057b439ff337bf9daadcdba96dd4cca4540
|
||||
README.zh.md: 183b8ef7776b60c1f0afa630e04627a474d40391
|
||||
@@ -4,7 +4,7 @@ English | [中文](README.zh.md)
|
||||
|
||||
Plan-mode status chip, a pure browser surface plugin. The browser half occupies the conversation-declared `conversation.input.plan` single seat (to the right of the access-mode control); the node half is an empty apply (the roster row). Plan behavior itself — the `/plan` command, the boundary-or-idle-committed `plan/mode` state, the `plan` projection unit, and the policy section — is owned by [`@deepseek-ai/dsh-plan-mode`](../../plan/plan-mode/README.md), composed independently on the host roster.
|
||||
|
||||
Plan mode is entered through the `/plan` command only; there is no UI control that turns it on. While the host-computed `plan` projection's effective target is plan mode (`pending ? !active : active` — a folded host value, not client optimism, so an arriving frame corrects the chip either way), the seat renders a read-only "Plan" chip whose hover × executes `/plan off` through `command.execute`; otherwise the seat stays empty — a host without plan-mode (or a Draft with no session) shows nothing. While plan mode is the effective target, the composer textarea's placeholder switches to "describe your task to generate plan" (rendered by the composer from the same projection; owner-supplied placeholders win).
|
||||
Plan mode is entered through the `/plan` command only; there is no UI control that turns it on. While the host-computed `plan` projection's effective target is plan mode (`pending ? !active : active` — a folded host value, not client optimism, so an arriving frame corrects the chip either way), the seat renders a read-only "Plan" chip whose hover × executes `/plan off` through `command.execute`; otherwise the seat stays empty — a host without plan-mode (or a Draft with no session) shows nothing. While plan mode is the effective target, the composer textarea's placeholder switches to the plan-task hint — "describe your task to generate plan", localized through ui-conversation's `command.hint` locale namespace and shared verbatim with the claimed `/plan` command hint (rendered by the composer from the same projection; owner-supplied placeholders win).
|
||||
|
||||
The chip carries the accessible description "Plan mode on, press to turn off". Admission failures (`matched: false`, business errors, transport faults) surface as an inline error and the chip stays until the projection confirms the exit.
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
Plan mode 状态徽章,纯浏览器 surface 插件。浏览器侧占据会话声明的 `conversation.input.plan` 单座(位于 access 模式控件右侧);node 侧是空 apply(roster 行)。plan 行为本身——`/plan` 命令、边界或空闲即时提交的 `plan/mode` 状态、`plan` 投影单元与 policy 段——归 [`@deepseek-ai/dsh-plan-mode`](../../plan/plan-mode/README.md) 所有,由 host roster 独立组合。
|
||||
|
||||
plan mode 只经 `/plan` 命令进入;UI 上没有打开它的控件。当 host 计算的 `plan` 投影有效目标为 plan mode 时(`pending ? !active : active`——折叠的 host 值而非客户端乐观态,帧到达即自动纠正),座位渲染一个只读 "Plan" chip,hover 出现的 × 经 `command.execute` 执行 `/plan off`;否则座位保持为空——未组合 plan-mode 的 host(或尚无会话的 Draft)不显示任何内容。plan mode 为有效目标期间,composer 文本框的 placeholder 切换为 "describe your task to generate plan"(由 composer 从同一投影渲染;owner 提供的 placeholder 优先)。
|
||||
plan mode 只经 `/plan` 命令进入;UI 上没有打开它的控件。当 host 计算的 `plan` 投影有效目标为 plan mode 时(`pending ? !active : active`——折叠的 host 值而非客户端乐观态,帧到达即自动纠正),座位渲染一个只读 "Plan" chip,hover 出现的 × 经 `command.execute` 执行 `/plan off`;否则座位保持为空——未组合 plan-mode 的 host(或尚无会话的 Draft)不显示任何内容。plan mode 为有效目标期间,composer 文本框的 placeholder 切换为 plan 任务提示——"describe your task to generate plan"(中文「描述你的任务以生成计划」),经 ui-conversation 的 `command.hint` locale 命名空间本地化,并与已认领 `/plan` 命令的提示逐字共用同一份文案(由 composer 从同一投影渲染;owner 提供的 placeholder 优先)。
|
||||
|
||||
chip 携带无障碍描述 "Plan mode on, press to turn off"。准入失败(`matched: false`、业务错误、传输故障)以内联错误呈现,chip 保持显示直至投影确认退出。
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Bilingual-pair consistency record (docs/i18n/README.md): the git blob hash of each
|
||||
# side as of the last confirmed-consistent state. Both languages carry equal authority;
|
||||
# after editing either side, bring the other along and re-record with:
|
||||
# pnpm run verify-translation-pairing --write
|
||||
README.md: 58e450451ab64f69762817dfb277b8a888e2177f
|
||||
README.zh.md: 6824f3efe4981adf9549941afa7e2f5db2ac005d
|
||||
# pnpm run verify-translation-pairing --write packages/client/ui-primitives/README.md
|
||||
README.md: 0d22412c9e99184b009f585aca446bf9429192ad
|
||||
README.zh.md: a845fedb565ae91ccd8333e64e87184b70664d9f
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
English | [中文](README.zh.md)
|
||||
|
||||
Pure React atoms (zero cordis): StateDot, ic_ds_* icons, Button/Pill/Menu/Modal/Input, markdown family (MessageText/MarkdownText/JsonBlock). Contract: api-contracts v3 §8.
|
||||
Pure React atoms (zero cordis): StateDot, ic_ds_* icons, Button/Pill/Menu/Modal/Input, markdown family (MessageText/MarkdownText/JsonBlock), plus the `useAnchoredMaxHeight` hook that clamps a bottom-anchored overlay to the viewport space above its anchor (re-measured on resize, scroll, and a caller-supplied dependency). Contract: api-contracts v3 §8.
|
||||
|
||||
## Markdown rendering
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
[English](README.md) | 中文
|
||||
|
||||
纯 React 原子组件(零 cordis):StateDot、ic_ds_* 图标、Button/Pill/Menu/Modal/Input,以及 markdown 家族(MessageText/MarkdownText/JsonBlock)。契约:api-contracts v3 §8。
|
||||
纯 React 原子组件(零 cordis):StateDot、ic_ds_* 图标、Button/Pill/Menu/Modal/Input、markdown 家族(MessageText/MarkdownText/JsonBlock),以及 `useAnchoredMaxHeight` hook——把底部锚定的浮层高度收敛到锚点上方的视口空间(在 resize、scroll 与调用方提供的依赖变化时重新测量)。契约:api-contracts v3 §8。
|
||||
|
||||
## Markdown 渲染
|
||||
|
||||
|
||||
@@ -2,5 +2,5 @@
|
||||
# side as of the last confirmed-consistent state. Both languages carry equal authority;
|
||||
# after editing either side, bring the other along and re-record with:
|
||||
# pnpm run verify-translation-pairing --write packages/client/ui-slash/README.md
|
||||
README.md: 4e363c2682bf91862ec40f3f2174831451fb9b0d
|
||||
README.zh.md: 76d39673cb853d1889ee84cb9f3595708eae2db3
|
||||
README.md: 29f1a71ce20f898ffe2ab3a1c6f3d73a7aecfe38
|
||||
README.zh.md: 804413c2f595ca5dd6b39b4c6664f58dabc842c3
|
||||
@@ -6,7 +6,7 @@ Input trigger pipeline plugin: `/` and `@` detection under the caret (word-bound
|
||||
|
||||
Layering: `src/core/` (T2) is the pure core — `detectTrigger`, `menuReduce`/`seedGroups`/`MENU_CLOSED`, `exactMatch`, zero React/DOM/cordis; `src/client/service.ts` is the shell wiring the core to the menu snapshot store, the per-hit candidate fetch (generation-gated, `AbortSignal`-superseded, failed sources drop silently with a console record), and the three pick paths. `src/types.ts` and the two `contract.ts` files are the frozen cross-package contract (design v4 §5.1); changes require main-thread arbitration.
|
||||
|
||||
MenuView renders the menu store into the `conversation.input.overlay` slot (list kind, session scope) and renders null while closed. The slot is owned by ui-conversation's composer entry (anchor, children declaration, lifecycle); its SlotMap type merge lives in this package's `src/client/slots.ts` because the dependency direction (ui-conversation → ui-slash) admits no reverse type import. Combobox pattern: focus stays in the textarea, rows pick on mousedown, the highlight rides `aria-activedescendant`.
|
||||
MenuView renders the menu store into the `conversation.input.overlay` slot (list kind, session scope) and renders null while closed. Groups sort by the optional `SlashSource.order` (lower first, default 0, ties keep registration order) under title rows localized through the `slash.menu` locale namespace (an unknown source shows its raw name); the list height clamps to the space above the composer, and a pointer down outside both the menu and the surrounding composer card dismisses it. The slot is owned by ui-conversation's composer entry (anchor, children declaration, lifecycle); its SlotMap type merge lives in this package's `src/client/slots.ts` because the dependency direction (ui-conversation → ui-slash) admits no reverse type import. Combobox pattern: focus stays in the textarea, rows pick on mousedown, the highlight rides `aria-activedescendant`.
|
||||
|
||||
The `/client` export surface is the plugin body (`apply`/`inject`), `SlashService`, `MenuViewInjected`, and the contract types. MenuView itself is internal — the slot registration closes over it.
|
||||
|
||||
@@ -23,4 +23,3 @@ None; this package neither assembles nor sends a provider request.
|
||||
- **Global source layer only** — session-scope source registration (per-session shadowing, ScopedLayers-alike) is designed but not enabled; the ledger tracks the trigger condition (a real per-session source need).
|
||||
- **`SlashCandidate.icon` renders as text** — MenuView drops the string into the icon slot verbatim; wiring to the design-system icon enum (iconFile five-variant family) lands when that enum ships.
|
||||
- **Overlay SlotMap merge home is split from slot ownership** — the `conversation.input.overlay` merge lives here (sole copy) while the slot's owner semantics (anchor, children declaration, lifecycle) stay with ui-conversation; the dependency direction (ui-conversation → ui-slash) forces the split, so a future dependency reshuffle should revisit it.
|
||||
- **Menu group order is registration order** — no explicit ordering seam across sources; acceptable while the roster is command/skill/subagent, revisit if business sources join.
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
分层:`src/core/`(T2)是纯内核——`detectTrigger`、`menuReduce`/`seedGroups`/`MENU_CLOSED`、`exactMatch`,零 React/DOM/cordis;`src/client/service.ts` 是壳层,把内核接到菜单快照 store、逐 hit 候选拉取(以 generation 把关、后继请求经 `AbortSignal` 取代旧请求、失败的 source 静默丢弃并留一条 console 记录)和三条 pick 路径上。`src/types.ts` 与两个 `contract.ts` 文件是冻结的跨包契约(设计 v4 §5.1);变更需经主线程仲裁。
|
||||
|
||||
MenuView 把菜单 store 渲染进 `conversation.input.overlay` slot(列表类,会话 scope),菜单关闭期间渲染 null。该 slot 由 ui-conversation 的编辑器配置项拥有(锚点、children 声明、生命周期);其 SlotMap 类型合并放在本包的 `src/client/slots.ts`,因为依赖方向(ui-conversation → ui-slash)不允许反向的类型导入。combobox 模式:焦点始终留在 textarea,行在 mousedown 时完成 pick,高亮由 `aria-activedescendant` 承载。
|
||||
MenuView 把菜单 store 渲染进 `conversation.input.overlay` slot(列表类,会话 scope),菜单关闭期间渲染 null。分组按可选的 `SlashSource.order` 排序(越小越靠前,默认 0,同值保持注册序),组标题行经 `slash.menu` locale 命名空间本地化(未知 source 显示其原名);列表高度收敛到 composer 上方的可用空间,指针落在菜单与所在 composer 卡片之外即关闭菜单。该 slot 由 ui-conversation 的编辑器配置项拥有(锚点、children 声明、生命周期);其 SlotMap 类型合并放在本包的 `src/client/slots.ts`,因为依赖方向(ui-conversation → ui-slash)不允许反向的类型导入。combobox 模式:焦点始终留在 textarea,行在 mousedown 时完成 pick,高亮由 `aria-activedescendant` 承载。
|
||||
|
||||
`/client` 导出表层是插件主体(`apply`/`inject`)、`SlashService`、`MenuViewInjected` 与契约类型。MenuView 本身是内部实现——slot 注册以闭包持有它。
|
||||
|
||||
@@ -23,4 +23,3 @@ MenuView 把菜单 store 渲染进 `conversation.input.overlay` slot(列表类
|
||||
- **只有全局 source 层**:会话 scope 的 source 注册(逐会话遮蔽、类 ScopedLayers 机制)已有设计但未启用;台账记录着触发条件(出现真实的逐会话 source 需求)。
|
||||
- **`SlashCandidate.icon` 以文本渲染**:MenuView 把该字符串原样放进图标位;接到设计系统图标枚举(iconFile 五变体家族)的接线等该枚举交付后落地。
|
||||
- **overlay 的 SlotMap 合并归属与 slot 所有权分离**:`conversation.input.overlay` 的合并放在本包(唯一副本),而该 slot 的 owner 语义(锚点、children 声明、生命周期)留在 ui-conversation;依赖方向(ui-conversation → ui-slash)迫使这一拆分,未来依赖关系调整时应重新审视。
|
||||
- **菜单组顺序即注册顺序**:source 之间没有显式排序 seam;roster 还是 command/skill/subagent 时可以接受,业务 source 加入后需重新审视。
|
||||
Reference in New Issue
Block a user