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Author SHA1 Message Date
Jonathan Bennett abd11ad0bc Use upstream fusion library 2026-06-15 13:48:12 -05:00
43d485dd76 Add IIS2MDCTR and ISM330DHCX to ScanI2C (#10723)
* add ScanI2C for IIS2MDCTR and ISM330DHCX

* Trunk format

* Minor cleanup

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-06-15 13:39:57 -05:00
19 changed files with 32 additions and 1665 deletions
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@@ -200,6 +200,7 @@ lib_deps =
https://github.com/adafruit/Adafruit_TSL2561/archive/refs/tags/1.1.3.zip
# renovate: datasource=github-tags depName=BH1750_WE packageName=wollewald/BH1750_WE
https://github.com/wollewald/BH1750_WE/archive/refs/tags/1.1.10.zip
https://github.com/xioTechnologies/Fusion/archive/a93c0dc83ce3ab65246f63ba134d3c2a15d6cabf.zip
; Common environmental sensor libraries (not included in native / portduino)
[environmental_extra_common]
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@@ -1,32 +0,0 @@
/**
* @file Fusion.h
* @author Seb Madgwick
* @brief Main header file for the Fusion library. This is the only file that
* needs to be included when using the library.
*/
#ifndef FUSION_H
#define FUSION_H
//------------------------------------------------------------------------------
// Includes
#ifdef __cplusplus
extern "C" {
#endif
#include "FusionAhrs.h"
#include "FusionAxes.h"
#include "FusionCalibration.h"
#include "FusionCompass.h"
#include "FusionConvention.h"
#include "FusionMath.h"
#include "FusionOffset.h"
#ifdef __cplusplus
}
#endif
#endif
//------------------------------------------------------------------------------
// End of file
-542
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/**
* @file FusionAhrs.c
* @author Seb Madgwick
* @brief AHRS algorithm to combine gyroscope, accelerometer, and magnetometer
* measurements into a single measurement of orientation relative to the Earth.
*/
//------------------------------------------------------------------------------
// Includes
#include "FusionAhrs.h"
#include <float.h> // FLT_MAX
#include <math.h> // atan2f, cosf, fabsf, powf, sinf
//------------------------------------------------------------------------------
// Definitions
/**
* @brief Initial gain used during the initialisation.
*/
#define INITIAL_GAIN (10.0f)
/**
* @brief Initialisation period in seconds.
*/
#define INITIALISATION_PERIOD (3.0f)
//------------------------------------------------------------------------------
// Function declarations
static inline FusionVector HalfGravity(const FusionAhrs *const ahrs);
static inline FusionVector HalfMagnetic(const FusionAhrs *const ahrs);
static inline FusionVector Feedback(const FusionVector sensor, const FusionVector reference);
static inline int Clamp(const int value, const int min, const int max);
//------------------------------------------------------------------------------
// Functions
/**
* @brief Initialises the AHRS algorithm structure.
* @param ahrs AHRS algorithm structure.
*/
void FusionAhrsInitialise(FusionAhrs *const ahrs)
{
const FusionAhrsSettings settings = {
.convention = FusionConventionNwu,
.gain = 0.5f,
.gyroscopeRange = 0.0f,
.accelerationRejection = 90.0f,
.magneticRejection = 90.0f,
.recoveryTriggerPeriod = 0,
};
FusionAhrsSetSettings(ahrs, &settings);
FusionAhrsReset(ahrs);
}
/**
* @brief Resets the AHRS algorithm. This is equivalent to reinitialising the
* algorithm while maintaining the current settings.
* @param ahrs AHRS algorithm structure.
*/
void FusionAhrsReset(FusionAhrs *const ahrs)
{
ahrs->quaternion = FUSION_IDENTITY_QUATERNION;
ahrs->accelerometer = FUSION_VECTOR_ZERO;
ahrs->initialising = true;
ahrs->rampedGain = INITIAL_GAIN;
ahrs->angularRateRecovery = false;
ahrs->halfAccelerometerFeedback = FUSION_VECTOR_ZERO;
ahrs->halfMagnetometerFeedback = FUSION_VECTOR_ZERO;
ahrs->accelerometerIgnored = false;
ahrs->accelerationRecoveryTrigger = 0;
ahrs->accelerationRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
ahrs->magnetometerIgnored = false;
ahrs->magneticRecoveryTrigger = 0;
ahrs->magneticRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
}
/**
* @brief Sets the AHRS algorithm settings.
* @param ahrs AHRS algorithm structure.
* @param settings Settings.
*/
void FusionAhrsSetSettings(FusionAhrs *const ahrs, const FusionAhrsSettings *const settings)
{
ahrs->settings.convention = settings->convention;
ahrs->settings.gain = settings->gain;
ahrs->settings.gyroscopeRange = settings->gyroscopeRange == 0.0f ? FLT_MAX : 0.98f * settings->gyroscopeRange;
ahrs->settings.accelerationRejection = settings->accelerationRejection == 0.0f
? FLT_MAX
: powf(0.5f * sinf(FusionDegreesToRadians(settings->accelerationRejection)), 2);
ahrs->settings.magneticRejection =
settings->magneticRejection == 0.0f ? FLT_MAX : powf(0.5f * sinf(FusionDegreesToRadians(settings->magneticRejection)), 2);
ahrs->settings.recoveryTriggerPeriod = settings->recoveryTriggerPeriod;
ahrs->accelerationRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
ahrs->magneticRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
if ((settings->gain == 0.0f) ||
(settings->recoveryTriggerPeriod == 0)) { // disable acceleration and magnetic rejection features if gain is zero
ahrs->settings.accelerationRejection = FLT_MAX;
ahrs->settings.magneticRejection = FLT_MAX;
}
if (ahrs->initialising == false) {
ahrs->rampedGain = ahrs->settings.gain;
}
ahrs->rampedGainStep = (INITIAL_GAIN - ahrs->settings.gain) / INITIALISATION_PERIOD;
}
/**
* @brief Updates the AHRS algorithm using the gyroscope, accelerometer, and
* magnetometer measurements.
* @param ahrs AHRS algorithm structure.
* @param gyroscope Gyroscope measurement in degrees per second.
* @param accelerometer Accelerometer measurement in g.
* @param magnetometer Magnetometer measurement in arbitrary units.
* @param deltaTime Delta time in seconds.
*/
void FusionAhrsUpdate(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
const FusionVector magnetometer, const float deltaTime)
{
#define Q ahrs->quaternion.element
// Store accelerometer
ahrs->accelerometer = accelerometer;
// Reinitialise if gyroscope range exceeded
if ((fabsf(gyroscope.axis.x) > ahrs->settings.gyroscopeRange) || (fabsf(gyroscope.axis.y) > ahrs->settings.gyroscopeRange) ||
(fabsf(gyroscope.axis.z) > ahrs->settings.gyroscopeRange)) {
const FusionQuaternion quaternion = ahrs->quaternion;
FusionAhrsReset(ahrs);
ahrs->quaternion = quaternion;
ahrs->angularRateRecovery = true;
}
// Ramp down gain during initialisation
if (ahrs->initialising) {
ahrs->rampedGain -= ahrs->rampedGainStep * deltaTime;
if ((ahrs->rampedGain < ahrs->settings.gain) || (ahrs->settings.gain == 0.0f)) {
ahrs->rampedGain = ahrs->settings.gain;
ahrs->initialising = false;
ahrs->angularRateRecovery = false;
}
}
// Calculate direction of gravity indicated by algorithm
const FusionVector halfGravity = HalfGravity(ahrs);
// Calculate accelerometer feedback
FusionVector halfAccelerometerFeedback = FUSION_VECTOR_ZERO;
ahrs->accelerometerIgnored = true;
if (FusionVectorIsZero(accelerometer) == false) {
// Calculate accelerometer feedback scaled by 0.5
ahrs->halfAccelerometerFeedback = Feedback(FusionVectorNormalise(accelerometer), halfGravity);
// Don't ignore accelerometer if acceleration error below threshold
if (ahrs->initialising ||
((FusionVectorMagnitudeSquared(ahrs->halfAccelerometerFeedback) <= ahrs->settings.accelerationRejection))) {
ahrs->accelerometerIgnored = false;
ahrs->accelerationRecoveryTrigger -= 9;
} else {
ahrs->accelerationRecoveryTrigger += 1;
}
// Don't ignore accelerometer during acceleration recovery
if (ahrs->accelerationRecoveryTrigger > ahrs->accelerationRecoveryTimeout) {
ahrs->accelerationRecoveryTimeout = 0;
ahrs->accelerometerIgnored = false;
} else {
ahrs->accelerationRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
}
ahrs->accelerationRecoveryTrigger = Clamp(ahrs->accelerationRecoveryTrigger, 0, ahrs->settings.recoveryTriggerPeriod);
// Apply accelerometer feedback
if (ahrs->accelerometerIgnored == false) {
halfAccelerometerFeedback = ahrs->halfAccelerometerFeedback;
}
}
// Calculate magnetometer feedback
FusionVector halfMagnetometerFeedback = FUSION_VECTOR_ZERO;
ahrs->magnetometerIgnored = true;
if (FusionVectorIsZero(magnetometer) == false) {
// Calculate direction of magnetic field indicated by algorithm
const FusionVector halfMagnetic = HalfMagnetic(ahrs);
// Calculate magnetometer feedback scaled by 0.5
ahrs->halfMagnetometerFeedback =
Feedback(FusionVectorNormalise(FusionVectorCrossProduct(halfGravity, magnetometer)), halfMagnetic);
// Don't ignore magnetometer if magnetic error below threshold
if (ahrs->initialising ||
((FusionVectorMagnitudeSquared(ahrs->halfMagnetometerFeedback) <= ahrs->settings.magneticRejection))) {
ahrs->magnetometerIgnored = false;
ahrs->magneticRecoveryTrigger -= 9;
} else {
ahrs->magneticRecoveryTrigger += 1;
}
// Don't ignore magnetometer during magnetic recovery
if (ahrs->magneticRecoveryTrigger > ahrs->magneticRecoveryTimeout) {
ahrs->magneticRecoveryTimeout = 0;
ahrs->magnetometerIgnored = false;
} else {
ahrs->magneticRecoveryTimeout = ahrs->settings.recoveryTriggerPeriod;
}
ahrs->magneticRecoveryTrigger = Clamp(ahrs->magneticRecoveryTrigger, 0, ahrs->settings.recoveryTriggerPeriod);
// Apply magnetometer feedback
if (ahrs->magnetometerIgnored == false) {
halfMagnetometerFeedback = ahrs->halfMagnetometerFeedback;
}
}
// Convert gyroscope to radians per second scaled by 0.5
const FusionVector halfGyroscope = FusionVectorMultiplyScalar(gyroscope, FusionDegreesToRadians(0.5f));
// Apply feedback to gyroscope
const FusionVector adjustedHalfGyroscope = FusionVectorAdd(
halfGyroscope,
FusionVectorMultiplyScalar(FusionVectorAdd(halfAccelerometerFeedback, halfMagnetometerFeedback), ahrs->rampedGain));
// Integrate rate of change of quaternion
ahrs->quaternion = FusionQuaternionAdd(
ahrs->quaternion,
FusionQuaternionMultiplyVector(ahrs->quaternion, FusionVectorMultiplyScalar(adjustedHalfGyroscope, deltaTime)));
// Normalise quaternion
ahrs->quaternion = FusionQuaternionNormalise(ahrs->quaternion);
#undef Q
}
/**
* @brief Returns the direction of gravity scaled by 0.5.
* @param ahrs AHRS algorithm structure.
* @return Direction of gravity scaled by 0.5.
*/
static inline FusionVector HalfGravity(const FusionAhrs *const ahrs)
{
#define Q ahrs->quaternion.element
switch (ahrs->settings.convention) {
case FusionConventionNwu:
case FusionConventionEnu: {
const FusionVector halfGravity = {.axis = {
.x = Q.x * Q.z - Q.w * Q.y,
.y = Q.y * Q.z + Q.w * Q.x,
.z = Q.w * Q.w - 0.5f + Q.z * Q.z,
}}; // third column of transposed rotation matrix scaled by 0.5
return halfGravity;
}
case FusionConventionNed: {
const FusionVector halfGravity = {.axis = {
.x = Q.w * Q.y - Q.x * Q.z,
.y = -1.0f * (Q.y * Q.z + Q.w * Q.x),
.z = 0.5f - Q.w * Q.w - Q.z * Q.z,
}}; // third column of transposed rotation matrix scaled by -0.5
return halfGravity;
}
}
return FUSION_VECTOR_ZERO; // avoid compiler warning
#undef Q
}
/**
* @brief Returns the direction of the magnetic field scaled by 0.5.
* @param ahrs AHRS algorithm structure.
* @return Direction of the magnetic field scaled by 0.5.
*/
static inline FusionVector HalfMagnetic(const FusionAhrs *const ahrs)
{
#define Q ahrs->quaternion.element
switch (ahrs->settings.convention) {
case FusionConventionNwu: {
const FusionVector halfMagnetic = {.axis = {
.x = Q.x * Q.y + Q.w * Q.z,
.y = Q.w * Q.w - 0.5f + Q.y * Q.y,
.z = Q.y * Q.z - Q.w * Q.x,
}}; // second column of transposed rotation matrix scaled by 0.5
return halfMagnetic;
}
case FusionConventionEnu: {
const FusionVector halfMagnetic = {.axis = {
.x = 0.5f - Q.w * Q.w - Q.x * Q.x,
.y = Q.w * Q.z - Q.x * Q.y,
.z = -1.0f * (Q.x * Q.z + Q.w * Q.y),
}}; // first column of transposed rotation matrix scaled by -0.5
return halfMagnetic;
}
case FusionConventionNed: {
const FusionVector halfMagnetic = {.axis = {
.x = -1.0f * (Q.x * Q.y + Q.w * Q.z),
.y = 0.5f - Q.w * Q.w - Q.y * Q.y,
.z = Q.w * Q.x - Q.y * Q.z,
}}; // second column of transposed rotation matrix scaled by -0.5
return halfMagnetic;
}
}
return FUSION_VECTOR_ZERO; // avoid compiler warning
#undef Q
}
/**
* @brief Returns the feedback.
* @param sensor Sensor.
* @param reference Reference.
* @return Feedback.
*/
static inline FusionVector Feedback(const FusionVector sensor, const FusionVector reference)
{
if (FusionVectorDotProduct(sensor, reference) < 0.0f) { // if error is >90 degrees
return FusionVectorNormalise(FusionVectorCrossProduct(sensor, reference));
}
return FusionVectorCrossProduct(sensor, reference);
}
/**
* @brief Returns a value limited to maximum and minimum.
* @param value Value.
* @param min Minimum value.
* @param max Maximum value.
* @return Value limited to maximum and minimum.
*/
static inline int Clamp(const int value, const int min, const int max)
{
if (value < min) {
return min;
}
if (value > max) {
return max;
}
return value;
}
/**
* @brief Updates the AHRS algorithm using the gyroscope and accelerometer
* measurements only.
* @param ahrs AHRS algorithm structure.
* @param gyroscope Gyroscope measurement in degrees per second.
* @param accelerometer Accelerometer measurement in g.
* @param deltaTime Delta time in seconds.
*/
void FusionAhrsUpdateNoMagnetometer(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
const float deltaTime)
{
// Update AHRS algorithm
FusionAhrsUpdate(ahrs, gyroscope, accelerometer, FUSION_VECTOR_ZERO, deltaTime);
// Zero heading during initialisation
if (ahrs->initialising) {
FusionAhrsSetHeading(ahrs, 0.0f);
}
}
/**
* @brief Updates the AHRS algorithm using the gyroscope, accelerometer, and
* heading measurements.
* @param ahrs AHRS algorithm structure.
* @param gyroscope Gyroscope measurement in degrees per second.
* @param accelerometer Accelerometer measurement in g.
* @param heading Heading measurement in degrees.
* @param deltaTime Delta time in seconds.
*/
void FusionAhrsUpdateExternalHeading(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
const float heading, const float deltaTime)
{
#define Q ahrs->quaternion.element
// Calculate roll
const float roll = atan2f(Q.w * Q.x + Q.y * Q.z, 0.5f - Q.y * Q.y - Q.x * Q.x);
// Calculate magnetometer
const float headingRadians = FusionDegreesToRadians(heading);
const float sinHeadingRadians = sinf(headingRadians);
const FusionVector magnetometer = {.axis = {
.x = cosf(headingRadians),
.y = -1.0f * cosf(roll) * sinHeadingRadians,
.z = sinHeadingRadians * sinf(roll),
}};
// Update AHRS algorithm
FusionAhrsUpdate(ahrs, gyroscope, accelerometer, magnetometer, deltaTime);
#undef Q
}
/**
* @brief Returns the quaternion describing the sensor relative to the Earth.
* @param ahrs AHRS algorithm structure.
* @return Quaternion describing the sensor relative to the Earth.
*/
FusionQuaternion FusionAhrsGetQuaternion(const FusionAhrs *const ahrs)
{
return ahrs->quaternion;
}
/**
* @brief Sets the quaternion describing the sensor relative to the Earth.
* @param ahrs AHRS algorithm structure.
* @param quaternion Quaternion describing the sensor relative to the Earth.
*/
void FusionAhrsSetQuaternion(FusionAhrs *const ahrs, const FusionQuaternion quaternion)
{
ahrs->quaternion = quaternion;
}
/**
* @brief Returns the linear acceleration measurement equal to the accelerometer
* measurement with the 1 g of gravity removed.
* @param ahrs AHRS algorithm structure.
* @return Linear acceleration measurement in g.
*/
FusionVector FusionAhrsGetLinearAcceleration(const FusionAhrs *const ahrs)
{
#define Q ahrs->quaternion.element
// Calculate gravity in the sensor coordinate frame
const FusionVector gravity = {.axis = {
.x = 2.0f * (Q.x * Q.z - Q.w * Q.y),
.y = 2.0f * (Q.y * Q.z + Q.w * Q.x),
.z = 2.0f * (Q.w * Q.w - 0.5f + Q.z * Q.z),
}}; // third column of transposed rotation matrix
// Remove gravity from accelerometer measurement
switch (ahrs->settings.convention) {
case FusionConventionNwu:
case FusionConventionEnu: {
return FusionVectorSubtract(ahrs->accelerometer, gravity);
}
case FusionConventionNed: {
return FusionVectorAdd(ahrs->accelerometer, gravity);
}
}
return FUSION_VECTOR_ZERO; // avoid compiler warning
#undef Q
}
/**
* @brief Returns the Earth acceleration measurement equal to accelerometer
* measurement in the Earth coordinate frame with the 1 g of gravity removed.
* @param ahrs AHRS algorithm structure.
* @return Earth acceleration measurement in g.
*/
FusionVector FusionAhrsGetEarthAcceleration(const FusionAhrs *const ahrs)
{
#define Q ahrs->quaternion.element
#define A ahrs->accelerometer.axis
// Calculate accelerometer measurement in the Earth coordinate frame
const float qwqw = Q.w * Q.w; // calculate common terms to avoid repeated operations
const float qwqx = Q.w * Q.x;
const float qwqy = Q.w * Q.y;
const float qwqz = Q.w * Q.z;
const float qxqy = Q.x * Q.y;
const float qxqz = Q.x * Q.z;
const float qyqz = Q.y * Q.z;
FusionVector accelerometer = {.axis = {
.x = 2.0f * ((qwqw - 0.5f + Q.x * Q.x) * A.x + (qxqy - qwqz) * A.y + (qxqz + qwqy) * A.z),
.y = 2.0f * ((qxqy + qwqz) * A.x + (qwqw - 0.5f + Q.y * Q.y) * A.y + (qyqz - qwqx) * A.z),
.z = 2.0f * ((qxqz - qwqy) * A.x + (qyqz + qwqx) * A.y + (qwqw - 0.5f + Q.z * Q.z) * A.z),
}}; // rotation matrix multiplied with the accelerometer
// Remove gravity from accelerometer measurement
switch (ahrs->settings.convention) {
case FusionConventionNwu:
case FusionConventionEnu:
accelerometer.axis.z -= 1.0f;
break;
case FusionConventionNed:
accelerometer.axis.z += 1.0f;
break;
}
return accelerometer;
#undef Q
#undef A
}
/**
* @brief Returns the AHRS algorithm internal states.
* @param ahrs AHRS algorithm structure.
* @return AHRS algorithm internal states.
*/
FusionAhrsInternalStates FusionAhrsGetInternalStates(const FusionAhrs *const ahrs)
{
const FusionAhrsInternalStates internalStates = {
.accelerationError = FusionRadiansToDegrees(FusionAsin(2.0f * FusionVectorMagnitude(ahrs->halfAccelerometerFeedback))),
.accelerometerIgnored = ahrs->accelerometerIgnored,
.accelerationRecoveryTrigger =
ahrs->settings.recoveryTriggerPeriod == 0
? 0.0f
: (float)ahrs->accelerationRecoveryTrigger / (float)ahrs->settings.recoveryTriggerPeriod,
.magneticError = FusionRadiansToDegrees(FusionAsin(2.0f * FusionVectorMagnitude(ahrs->halfMagnetometerFeedback))),
.magnetometerIgnored = ahrs->magnetometerIgnored,
.magneticRecoveryTrigger = ahrs->settings.recoveryTriggerPeriod == 0
? 0.0f
: (float)ahrs->magneticRecoveryTrigger / (float)ahrs->settings.recoveryTriggerPeriod,
};
return internalStates;
}
/**
* @brief Returns the AHRS algorithm flags.
* @param ahrs AHRS algorithm structure.
* @return AHRS algorithm flags.
*/
FusionAhrsFlags FusionAhrsGetFlags(const FusionAhrs *const ahrs)
{
const FusionAhrsFlags flags = {
.initialising = ahrs->initialising,
.angularRateRecovery = ahrs->angularRateRecovery,
.accelerationRecovery = ahrs->accelerationRecoveryTrigger > ahrs->accelerationRecoveryTimeout,
.magneticRecovery = ahrs->magneticRecoveryTrigger > ahrs->magneticRecoveryTimeout,
};
return flags;
}
/**
* @brief Sets the heading of the orientation measurement provided by the AHRS
* algorithm. This function can be used to reset drift in heading when the AHRS
* algorithm is being used without a magnetometer.
* @param ahrs AHRS algorithm structure.
* @param heading Heading angle in degrees.
*/
void FusionAhrsSetHeading(FusionAhrs *const ahrs, const float heading)
{
#define Q ahrs->quaternion.element
const float yaw = atan2f(Q.w * Q.z + Q.x * Q.y, 0.5f - Q.y * Q.y - Q.z * Q.z);
const float halfYawMinusHeading = 0.5f * (yaw - FusionDegreesToRadians(heading));
const FusionQuaternion rotation = {.element = {
.w = cosf(halfYawMinusHeading),
.x = 0.0f,
.y = 0.0f,
.z = -1.0f * sinf(halfYawMinusHeading),
}};
ahrs->quaternion = FusionQuaternionMultiply(rotation, ahrs->quaternion);
#undef Q
}
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionAhrs.h
* @author Seb Madgwick
* @brief AHRS algorithm to combine gyroscope, accelerometer, and magnetometer
* measurements into a single measurement of orientation relative to the Earth.
*/
#ifndef FUSION_AHRS_H
#define FUSION_AHRS_H
//------------------------------------------------------------------------------
// Includes
#include "FusionConvention.h"
#include "FusionMath.h"
#include <stdbool.h>
//------------------------------------------------------------------------------
// Definitions
/**
* @brief AHRS algorithm settings.
*/
typedef struct {
FusionConvention convention;
float gain;
float gyroscopeRange;
float accelerationRejection;
float magneticRejection;
unsigned int recoveryTriggerPeriod;
} FusionAhrsSettings;
/**
* @brief AHRS algorithm structure. Structure members are used internally and
* must not be accessed by the application.
*/
typedef struct {
FusionAhrsSettings settings;
FusionQuaternion quaternion;
FusionVector accelerometer;
bool initialising;
float rampedGain;
float rampedGainStep;
bool angularRateRecovery;
FusionVector halfAccelerometerFeedback;
FusionVector halfMagnetometerFeedback;
bool accelerometerIgnored;
int accelerationRecoveryTrigger;
int accelerationRecoveryTimeout;
bool magnetometerIgnored;
int magneticRecoveryTrigger;
int magneticRecoveryTimeout;
} FusionAhrs;
/**
* @brief AHRS algorithm internal states.
*/
typedef struct {
float accelerationError;
bool accelerometerIgnored;
float accelerationRecoveryTrigger;
float magneticError;
bool magnetometerIgnored;
float magneticRecoveryTrigger;
} FusionAhrsInternalStates;
/**
* @brief AHRS algorithm flags.
*/
typedef struct {
bool initialising;
bool angularRateRecovery;
bool accelerationRecovery;
bool magneticRecovery;
} FusionAhrsFlags;
//------------------------------------------------------------------------------
// Function declarations
void FusionAhrsInitialise(FusionAhrs *const ahrs);
void FusionAhrsReset(FusionAhrs *const ahrs);
void FusionAhrsSetSettings(FusionAhrs *const ahrs, const FusionAhrsSettings *const settings);
void FusionAhrsUpdate(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
const FusionVector magnetometer, const float deltaTime);
void FusionAhrsUpdateNoMagnetometer(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
const float deltaTime);
void FusionAhrsUpdateExternalHeading(FusionAhrs *const ahrs, const FusionVector gyroscope, const FusionVector accelerometer,
const float heading, const float deltaTime);
FusionQuaternion FusionAhrsGetQuaternion(const FusionAhrs *const ahrs);
void FusionAhrsSetQuaternion(FusionAhrs *const ahrs, const FusionQuaternion quaternion);
FusionVector FusionAhrsGetLinearAcceleration(const FusionAhrs *const ahrs);
FusionVector FusionAhrsGetEarthAcceleration(const FusionAhrs *const ahrs);
FusionAhrsInternalStates FusionAhrsGetInternalStates(const FusionAhrs *const ahrs);
FusionAhrsFlags FusionAhrsGetFlags(const FusionAhrs *const ahrs);
void FusionAhrsSetHeading(FusionAhrs *const ahrs, const float heading);
#endif
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionAxes.h
* @author Seb Madgwick
* @brief Swaps sensor axes for alignment with the body axes.
*/
#ifndef FUSION_AXES_H
#define FUSION_AXES_H
//------------------------------------------------------------------------------
// Includes
#include "FusionMath.h"
//------------------------------------------------------------------------------
// Definitions
/**
* @brief Axes alignment describing the sensor axes relative to the body axes.
* For example, if the body X axis is aligned with the sensor Y axis and the
* body Y axis is aligned with sensor X axis but pointing the opposite direction
* then alignment is +Y-X+Z.
*/
typedef enum {
FusionAxesAlignmentPXPYPZ, /* +X+Y+Z */
FusionAxesAlignmentPXNZPY, /* +X-Z+Y */
FusionAxesAlignmentPXNYNZ, /* +X-Y-Z */
FusionAxesAlignmentPXPZNY, /* +X+Z-Y */
FusionAxesAlignmentNXPYNZ, /* -X+Y-Z */
FusionAxesAlignmentNXPZPY, /* -X+Z+Y */
FusionAxesAlignmentNXNYPZ, /* -X-Y+Z */
FusionAxesAlignmentNXNZNY, /* -X-Z-Y */
FusionAxesAlignmentPYNXPZ, /* +Y-X+Z */
FusionAxesAlignmentPYNZNX, /* +Y-Z-X */
FusionAxesAlignmentPYPXNZ, /* +Y+X-Z */
FusionAxesAlignmentPYPZPX, /* +Y+Z+X */
FusionAxesAlignmentNYPXPZ, /* -Y+X+Z */
FusionAxesAlignmentNYNZPX, /* -Y-Z+X */
FusionAxesAlignmentNYNXNZ, /* -Y-X-Z */
FusionAxesAlignmentNYPZNX, /* -Y+Z-X */
FusionAxesAlignmentPZPYNX, /* +Z+Y-X */
FusionAxesAlignmentPZPXPY, /* +Z+X+Y */
FusionAxesAlignmentPZNYPX, /* +Z-Y+X */
FusionAxesAlignmentPZNXNY, /* +Z-X-Y */
FusionAxesAlignmentNZPYPX, /* -Z+Y+X */
FusionAxesAlignmentNZNXPY, /* -Z-X+Y */
FusionAxesAlignmentNZNYNX, /* -Z-Y-X */
FusionAxesAlignmentNZPXNY, /* -Z+X-Y */
} FusionAxesAlignment;
//------------------------------------------------------------------------------
// Inline functions
/**
* @brief Swaps sensor axes for alignment with the body axes.
* @param sensor Sensor axes.
* @param alignment Axes alignment.
* @return Sensor axes aligned with the body axes.
*/
static inline FusionVector FusionAxesSwap(const FusionVector sensor, const FusionAxesAlignment alignment)
{
FusionVector result;
switch (alignment) {
case FusionAxesAlignmentPXPYPZ:
break;
case FusionAxesAlignmentPXNZPY:
result.axis.x = +sensor.axis.x;
result.axis.y = -sensor.axis.z;
result.axis.z = +sensor.axis.y;
return result;
case FusionAxesAlignmentPXNYNZ:
result.axis.x = +sensor.axis.x;
result.axis.y = -sensor.axis.y;
result.axis.z = -sensor.axis.z;
return result;
case FusionAxesAlignmentPXPZNY:
result.axis.x = +sensor.axis.x;
result.axis.y = +sensor.axis.z;
result.axis.z = -sensor.axis.y;
return result;
case FusionAxesAlignmentNXPYNZ:
result.axis.x = -sensor.axis.x;
result.axis.y = +sensor.axis.y;
result.axis.z = -sensor.axis.z;
return result;
case FusionAxesAlignmentNXPZPY:
result.axis.x = -sensor.axis.x;
result.axis.y = +sensor.axis.z;
result.axis.z = +sensor.axis.y;
return result;
case FusionAxesAlignmentNXNYPZ:
result.axis.x = -sensor.axis.x;
result.axis.y = -sensor.axis.y;
result.axis.z = +sensor.axis.z;
return result;
case FusionAxesAlignmentNXNZNY:
result.axis.x = -sensor.axis.x;
result.axis.y = -sensor.axis.z;
result.axis.z = -sensor.axis.y;
return result;
case FusionAxesAlignmentPYNXPZ:
result.axis.x = +sensor.axis.y;
result.axis.y = -sensor.axis.x;
result.axis.z = +sensor.axis.z;
return result;
case FusionAxesAlignmentPYNZNX:
result.axis.x = +sensor.axis.y;
result.axis.y = -sensor.axis.z;
result.axis.z = -sensor.axis.x;
return result;
case FusionAxesAlignmentPYPXNZ:
result.axis.x = +sensor.axis.y;
result.axis.y = +sensor.axis.x;
result.axis.z = -sensor.axis.z;
return result;
case FusionAxesAlignmentPYPZPX:
result.axis.x = +sensor.axis.y;
result.axis.y = +sensor.axis.z;
result.axis.z = +sensor.axis.x;
return result;
case FusionAxesAlignmentNYPXPZ:
result.axis.x = -sensor.axis.y;
result.axis.y = +sensor.axis.x;
result.axis.z = +sensor.axis.z;
return result;
case FusionAxesAlignmentNYNZPX:
result.axis.x = -sensor.axis.y;
result.axis.y = -sensor.axis.z;
result.axis.z = +sensor.axis.x;
return result;
case FusionAxesAlignmentNYNXNZ:
result.axis.x = -sensor.axis.y;
result.axis.y = -sensor.axis.x;
result.axis.z = -sensor.axis.z;
return result;
case FusionAxesAlignmentNYPZNX:
result.axis.x = -sensor.axis.y;
result.axis.y = +sensor.axis.z;
result.axis.z = -sensor.axis.x;
return result;
case FusionAxesAlignmentPZPYNX:
result.axis.x = +sensor.axis.z;
result.axis.y = +sensor.axis.y;
result.axis.z = -sensor.axis.x;
return result;
case FusionAxesAlignmentPZPXPY:
result.axis.x = +sensor.axis.z;
result.axis.y = +sensor.axis.x;
result.axis.z = +sensor.axis.y;
return result;
case FusionAxesAlignmentPZNYPX:
result.axis.x = +sensor.axis.z;
result.axis.y = -sensor.axis.y;
result.axis.z = +sensor.axis.x;
return result;
case FusionAxesAlignmentPZNXNY:
result.axis.x = +sensor.axis.z;
result.axis.y = -sensor.axis.x;
result.axis.z = -sensor.axis.y;
return result;
case FusionAxesAlignmentNZPYPX:
result.axis.x = -sensor.axis.z;
result.axis.y = +sensor.axis.y;
result.axis.z = +sensor.axis.x;
return result;
case FusionAxesAlignmentNZNXPY:
result.axis.x = -sensor.axis.z;
result.axis.y = -sensor.axis.x;
result.axis.z = +sensor.axis.y;
return result;
case FusionAxesAlignmentNZNYNX:
result.axis.x = -sensor.axis.z;
result.axis.y = -sensor.axis.y;
result.axis.z = -sensor.axis.x;
return result;
case FusionAxesAlignmentNZPXNY:
result.axis.x = -sensor.axis.z;
result.axis.y = +sensor.axis.x;
result.axis.z = -sensor.axis.y;
return result;
}
return sensor; // avoid compiler warning
}
#endif
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionCalibration.h
* @author Seb Madgwick
* @brief Gyroscope, accelerometer, and magnetometer calibration models.
*/
#ifndef FUSION_CALIBRATION_H
#define FUSION_CALIBRATION_H
//------------------------------------------------------------------------------
// Includes
#include "FusionMath.h"
//------------------------------------------------------------------------------
// Inline functions
/**
* @brief Gyroscope and accelerometer calibration model.
* @param uncalibrated Uncalibrated measurement.
* @param misalignment Misalignment matrix.
* @param sensitivity Sensitivity.
* @param offset Offset.
* @return Calibrated measurement.
*/
static inline FusionVector FusionCalibrationInertial(const FusionVector uncalibrated, const FusionMatrix misalignment,
const FusionVector sensitivity, const FusionVector offset)
{
return FusionMatrixMultiplyVector(misalignment,
FusionVectorHadamardProduct(FusionVectorSubtract(uncalibrated, offset), sensitivity));
}
/**
* @brief Magnetometer calibration model.
* @param uncalibrated Uncalibrated measurement.
* @param softIronMatrix Soft-iron matrix.
* @param hardIronOffset Hard-iron offset.
* @return Calibrated measurement.
*/
static inline FusionVector FusionCalibrationMagnetic(const FusionVector uncalibrated, const FusionMatrix softIronMatrix,
const FusionVector hardIronOffset)
{
return FusionMatrixMultiplyVector(softIronMatrix, FusionVectorSubtract(uncalibrated, hardIronOffset));
}
#endif
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionCompass.c
* @author Seb Madgwick
* @brief Tilt-compensated compass to calculate the magnetic heading using
* accelerometer and magnetometer measurements.
*/
//------------------------------------------------------------------------------
// Includes
#include "FusionCompass.h"
#include "FusionAxes.h"
#include <math.h> // atan2f
//------------------------------------------------------------------------------
// Functions
/**
* @brief Calculates the magnetic heading.
* @param convention Earth axes convention.
* @param accelerometer Accelerometer measurement in any calibrated units.
* @param magnetometer Magnetometer measurement in any calibrated units.
* @return Heading angle in degrees.
*/
float FusionCompassCalculateHeading(const FusionConvention convention, const FusionVector accelerometer,
const FusionVector magnetometer)
{
switch (convention) {
case FusionConventionNwu: {
const FusionVector west = FusionVectorNormalise(FusionVectorCrossProduct(accelerometer, magnetometer));
const FusionVector north = FusionVectorNormalise(FusionVectorCrossProduct(west, accelerometer));
return FusionRadiansToDegrees(atan2f(west.axis.x, north.axis.x));
}
case FusionConventionEnu: {
const FusionVector west = FusionVectorNormalise(FusionVectorCrossProduct(accelerometer, magnetometer));
const FusionVector north = FusionVectorNormalise(FusionVectorCrossProduct(west, accelerometer));
const FusionVector east = FusionVectorMultiplyScalar(west, -1.0f);
return FusionRadiansToDegrees(atan2f(north.axis.x, east.axis.x));
}
case FusionConventionNed: {
const FusionVector up = FusionVectorMultiplyScalar(accelerometer, -1.0f);
const FusionVector west = FusionVectorNormalise(FusionVectorCrossProduct(up, magnetometer));
const FusionVector north = FusionVectorNormalise(FusionVectorCrossProduct(west, up));
return FusionRadiansToDegrees(atan2f(west.axis.x, north.axis.x));
}
}
return 0; // avoid compiler warning
}
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionCompass.h
* @author Seb Madgwick
* @brief Tilt-compensated compass to calculate the magnetic heading using
* accelerometer and magnetometer measurements.
*/
#ifndef FUSION_COMPASS_H
#define FUSION_COMPASS_H
//------------------------------------------------------------------------------
// Includes
#include "FusionConvention.h"
#include "FusionMath.h"
//------------------------------------------------------------------------------
// Function declarations
float FusionCompassCalculateHeading(const FusionConvention convention, const FusionVector accelerometer,
const FusionVector magnetometer);
#endif
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionConvention.h
* @author Seb Madgwick
* @brief Earth axes convention.
*/
#ifndef FUSION_CONVENTION_H
#define FUSION_CONVENTION_H
//------------------------------------------------------------------------------
// Definitions
/**
* @brief Earth axes convention.
*/
typedef enum {
FusionConventionNwu, /* North-West-Up */
FusionConventionEnu, /* East-North-Up */
FusionConventionNed, /* North-East-Down */
} FusionConvention;
#endif
//------------------------------------------------------------------------------
// End of file
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/**
* @file FusionMath.h
* @author Seb Madgwick
* @brief Math library.
*/
#ifndef FUSION_MATH_H
#define FUSION_MATH_H
//------------------------------------------------------------------------------
// Includes
#include <math.h> // M_PI, sqrtf, atan2f, asinf
#include <stdbool.h>
#include <stdint.h>
//------------------------------------------------------------------------------
// Definitions
/**
* @brief 3D vector.
*/
typedef union {
float array[3];
struct {
float x;
float y;
float z;
} axis;
} FusionVector;
/**
* @brief Quaternion.
*/
typedef union {
float array[4];
struct {
float w;
float x;
float y;
float z;
} element;
} FusionQuaternion;
/**
* @brief 3x3 matrix in row-major order.
* See http://en.wikipedia.org/wiki/Row-major_order
*/
typedef union {
float array[3][3];
struct {
float xx;
float xy;
float xz;
float yx;
float yy;
float yz;
float zx;
float zy;
float zz;
} element;
} FusionMatrix;
/**
* @brief Euler angles. Roll, pitch, and yaw correspond to rotations around
* X, Y, and Z respectively.
*/
typedef union {
float array[3];
struct {
float roll;
float pitch;
float yaw;
} angle;
} FusionEuler;
/**
* @brief Vector of zeros.
*/
#define FUSION_VECTOR_ZERO ((FusionVector){.array = {0.0f, 0.0f, 0.0f}})
/**
* @brief Vector of ones.
*/
#define FUSION_VECTOR_ONES ((FusionVector){.array = {1.0f, 1.0f, 1.0f}})
/**
* @brief Identity quaternion.
*/
#define FUSION_IDENTITY_QUATERNION ((FusionQuaternion){.array = {1.0f, 0.0f, 0.0f, 0.0f}})
/**
* @brief Identity matrix.
*/
#define FUSION_IDENTITY_MATRIX ((FusionMatrix){.array = {{1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f, 1.0f}}})
/**
* @brief Euler angles of zero.
*/
#define FUSION_EULER_ZERO ((FusionEuler){.array = {0.0f, 0.0f, 0.0f}})
/**
* @brief Pi. May not be defined in math.h.
*/
#ifndef M_PI
#define M_PI (3.14159265358979323846)
#endif
/**
* @brief Include this definition or add as a preprocessor definition to use
* normal square root operations.
*/
// #define FUSION_USE_NORMAL_SQRT
//------------------------------------------------------------------------------
// Inline functions - Degrees and radians conversion
/**
* @brief Converts degrees to radians.
* @param degrees Degrees.
* @return Radians.
*/
static inline float FusionDegreesToRadians(const float degrees)
{
return degrees * ((float)M_PI / 180.0f);
}
/**
* @brief Converts radians to degrees.
* @param radians Radians.
* @return Degrees.
*/
static inline float FusionRadiansToDegrees(const float radians)
{
return radians * (180.0f / (float)M_PI);
}
//------------------------------------------------------------------------------
// Inline functions - Arc sine
/**
* @brief Returns the arc sine of the value.
* @param value Value.
* @return Arc sine of the value.
*/
static inline float FusionAsin(const float value)
{
if (value <= -1.0f) {
return (float)M_PI / -2.0f;
}
if (value >= 1.0f) {
return (float)M_PI / 2.0f;
}
return asinf(value);
}
//------------------------------------------------------------------------------
// Inline functions - Fast inverse square root
#ifndef FUSION_USE_NORMAL_SQRT
/**
* @brief Calculates the reciprocal of the square root.
* See https://pizer.wordpress.com/2008/10/12/fast-inverse-square-root/
* @param x Operand.
* @return Reciprocal of the square root of x.
*/
static inline float FusionFastInverseSqrt(const float x)
{
typedef union {
float f;
int32_t i;
} Union32;
Union32 union32 = {.f = x};
union32.i = 0x5F1F1412 - (union32.i >> 1);
return union32.f * (1.69000231f - 0.714158168f * x * union32.f * union32.f);
}
#endif
//------------------------------------------------------------------------------
// Inline functions - Vector operations
/**
* @brief Returns true if the vector is zero.
* @param vector Vector.
* @return True if the vector is zero.
*/
static inline bool FusionVectorIsZero(const FusionVector vector)
{
return (vector.axis.x == 0.0f) && (vector.axis.y == 0.0f) && (vector.axis.z == 0.0f);
}
/**
* @brief Returns the sum of two vectors.
* @param vectorA Vector A.
* @param vectorB Vector B.
* @return Sum of two vectors.
*/
static inline FusionVector FusionVectorAdd(const FusionVector vectorA, const FusionVector vectorB)
{
const FusionVector result = {.axis = {
.x = vectorA.axis.x + vectorB.axis.x,
.y = vectorA.axis.y + vectorB.axis.y,
.z = vectorA.axis.z + vectorB.axis.z,
}};
return result;
}
/**
* @brief Returns vector B subtracted from vector A.
* @param vectorA Vector A.
* @param vectorB Vector B.
* @return Vector B subtracted from vector A.
*/
static inline FusionVector FusionVectorSubtract(const FusionVector vectorA, const FusionVector vectorB)
{
const FusionVector result = {.axis = {
.x = vectorA.axis.x - vectorB.axis.x,
.y = vectorA.axis.y - vectorB.axis.y,
.z = vectorA.axis.z - vectorB.axis.z,
}};
return result;
}
/**
* @brief Returns the sum of the elements.
* @param vector Vector.
* @return Sum of the elements.
*/
static inline float FusionVectorSum(const FusionVector vector)
{
return vector.axis.x + vector.axis.y + vector.axis.z;
}
/**
* @brief Returns the multiplication of a vector by a scalar.
* @param vector Vector.
* @param scalar Scalar.
* @return Multiplication of a vector by a scalar.
*/
static inline FusionVector FusionVectorMultiplyScalar(const FusionVector vector, const float scalar)
{
const FusionVector result = {.axis = {
.x = vector.axis.x * scalar,
.y = vector.axis.y * scalar,
.z = vector.axis.z * scalar,
}};
return result;
}
/**
* @brief Calculates the Hadamard product (element-wise multiplication).
* @param vectorA Vector A.
* @param vectorB Vector B.
* @return Hadamard product.
*/
static inline FusionVector FusionVectorHadamardProduct(const FusionVector vectorA, const FusionVector vectorB)
{
const FusionVector result = {.axis = {
.x = vectorA.axis.x * vectorB.axis.x,
.y = vectorA.axis.y * vectorB.axis.y,
.z = vectorA.axis.z * vectorB.axis.z,
}};
return result;
}
/**
* @brief Returns the cross product.
* @param vectorA Vector A.
* @param vectorB Vector B.
* @return Cross product.
*/
static inline FusionVector FusionVectorCrossProduct(const FusionVector vectorA, const FusionVector vectorB)
{
#define A vectorA.axis
#define B vectorB.axis
const FusionVector result = {.axis = {
.x = A.y * B.z - A.z * B.y,
.y = A.z * B.x - A.x * B.z,
.z = A.x * B.y - A.y * B.x,
}};
return result;
#undef A
#undef B
}
/**
* @brief Returns the dot product.
* @param vectorA Vector A.
* @param vectorB Vector B.
* @return Dot product.
*/
static inline float FusionVectorDotProduct(const FusionVector vectorA, const FusionVector vectorB)
{
return FusionVectorSum(FusionVectorHadamardProduct(vectorA, vectorB));
}
/**
* @brief Returns the vector magnitude squared.
* @param vector Vector.
* @return Vector magnitude squared.
*/
static inline float FusionVectorMagnitudeSquared(const FusionVector vector)
{
return FusionVectorSum(FusionVectorHadamardProduct(vector, vector));
}
/**
* @brief Returns the vector magnitude.
* @param vector Vector.
* @return Vector magnitude.
*/
static inline float FusionVectorMagnitude(const FusionVector vector)
{
return sqrtf(FusionVectorMagnitudeSquared(vector));
}
/**
* @brief Returns the normalised vector.
* @param vector Vector.
* @return Normalised vector.
*/
static inline FusionVector FusionVectorNormalise(const FusionVector vector)
{
#ifdef FUSION_USE_NORMAL_SQRT
const float magnitudeReciprocal = 1.0f / sqrtf(FusionVectorMagnitudeSquared(vector));
#else
const float magnitudeReciprocal = FusionFastInverseSqrt(FusionVectorMagnitudeSquared(vector));
#endif
return FusionVectorMultiplyScalar(vector, magnitudeReciprocal);
}
//------------------------------------------------------------------------------
// Inline functions - Quaternion operations
/**
* @brief Returns the sum of two quaternions.
* @param quaternionA Quaternion A.
* @param quaternionB Quaternion B.
* @return Sum of two quaternions.
*/
static inline FusionQuaternion FusionQuaternionAdd(const FusionQuaternion quaternionA, const FusionQuaternion quaternionB)
{
const FusionQuaternion result = {.element = {
.w = quaternionA.element.w + quaternionB.element.w,
.x = quaternionA.element.x + quaternionB.element.x,
.y = quaternionA.element.y + quaternionB.element.y,
.z = quaternionA.element.z + quaternionB.element.z,
}};
return result;
}
/**
* @brief Returns the multiplication of two quaternions.
* @param quaternionA Quaternion A (to be post-multiplied).
* @param quaternionB Quaternion B (to be pre-multiplied).
* @return Multiplication of two quaternions.
*/
static inline FusionQuaternion FusionQuaternionMultiply(const FusionQuaternion quaternionA, const FusionQuaternion quaternionB)
{
#define A quaternionA.element
#define B quaternionB.element
const FusionQuaternion result = {.element = {
.w = A.w * B.w - A.x * B.x - A.y * B.y - A.z * B.z,
.x = A.w * B.x + A.x * B.w + A.y * B.z - A.z * B.y,
.y = A.w * B.y - A.x * B.z + A.y * B.w + A.z * B.x,
.z = A.w * B.z + A.x * B.y - A.y * B.x + A.z * B.w,
}};
return result;
#undef A
#undef B
}
/**
* @brief Returns the multiplication of a quaternion with a vector. This is a
* normal quaternion multiplication where the vector is treated a
* quaternion with a W element value of zero. The quaternion is post-
* multiplied by the vector.
* @param quaternion Quaternion.
* @param vector Vector.
* @return Multiplication of a quaternion with a vector.
*/
static inline FusionQuaternion FusionQuaternionMultiplyVector(const FusionQuaternion quaternion, const FusionVector vector)
{
#define Q quaternion.element
#define V vector.axis
const FusionQuaternion result = {.element = {
.w = -Q.x * V.x - Q.y * V.y - Q.z * V.z,
.x = Q.w * V.x + Q.y * V.z - Q.z * V.y,
.y = Q.w * V.y - Q.x * V.z + Q.z * V.x,
.z = Q.w * V.z + Q.x * V.y - Q.y * V.x,
}};
return result;
#undef Q
#undef V
}
/**
* @brief Returns the normalised quaternion.
* @param quaternion Quaternion.
* @return Normalised quaternion.
*/
static inline FusionQuaternion FusionQuaternionNormalise(const FusionQuaternion quaternion)
{
#define Q quaternion.element
#ifdef FUSION_USE_NORMAL_SQRT
const float magnitudeReciprocal = 1.0f / sqrtf(Q.w * Q.w + Q.x * Q.x + Q.y * Q.y + Q.z * Q.z);
#else
const float magnitudeReciprocal = FusionFastInverseSqrt(Q.w * Q.w + Q.x * Q.x + Q.y * Q.y + Q.z * Q.z);
#endif
const FusionQuaternion result = {.element = {
.w = Q.w * magnitudeReciprocal,
.x = Q.x * magnitudeReciprocal,
.y = Q.y * magnitudeReciprocal,
.z = Q.z * magnitudeReciprocal,
}};
return result;
#undef Q
}
//------------------------------------------------------------------------------
// Inline functions - Matrix operations
/**
* @brief Returns the multiplication of a matrix with a vector.
* @param matrix Matrix.
* @param vector Vector.
* @return Multiplication of a matrix with a vector.
*/
static inline FusionVector FusionMatrixMultiplyVector(const FusionMatrix matrix, const FusionVector vector)
{
#define R matrix.element
const FusionVector result = {.axis = {
.x = R.xx * vector.axis.x + R.xy * vector.axis.y + R.xz * vector.axis.z,
.y = R.yx * vector.axis.x + R.yy * vector.axis.y + R.yz * vector.axis.z,
.z = R.zx * vector.axis.x + R.zy * vector.axis.y + R.zz * vector.axis.z,
}};
return result;
#undef R
}
//------------------------------------------------------------------------------
// Inline functions - Conversion operations
/**
* @brief Converts a quaternion to a rotation matrix.
* @param quaternion Quaternion.
* @return Rotation matrix.
*/
static inline FusionMatrix FusionQuaternionToMatrix(const FusionQuaternion quaternion)
{
#define Q quaternion.element
const float qwqw = Q.w * Q.w; // calculate common terms to avoid repeated operations
const float qwqx = Q.w * Q.x;
const float qwqy = Q.w * Q.y;
const float qwqz = Q.w * Q.z;
const float qxqy = Q.x * Q.y;
const float qxqz = Q.x * Q.z;
const float qyqz = Q.y * Q.z;
const FusionMatrix matrix = {.element = {
.xx = 2.0f * (qwqw - 0.5f + Q.x * Q.x),
.xy = 2.0f * (qxqy - qwqz),
.xz = 2.0f * (qxqz + qwqy),
.yx = 2.0f * (qxqy + qwqz),
.yy = 2.0f * (qwqw - 0.5f + Q.y * Q.y),
.yz = 2.0f * (qyqz - qwqx),
.zx = 2.0f * (qxqz - qwqy),
.zy = 2.0f * (qyqz + qwqx),
.zz = 2.0f * (qwqw - 0.5f + Q.z * Q.z),
}};
return matrix;
#undef Q
}
/**
* @brief Converts a quaternion to ZYX Euler angles in degrees.
* @param quaternion Quaternion.
* @return Euler angles in degrees.
*/
static inline FusionEuler FusionQuaternionToEuler(const FusionQuaternion quaternion)
{
#define Q quaternion.element
const float halfMinusQySquared = 0.5f - Q.y * Q.y; // calculate common terms to avoid repeated operations
const FusionEuler euler = {.angle = {
.roll = FusionRadiansToDegrees(atan2f(Q.w * Q.x + Q.y * Q.z, halfMinusQySquared - Q.x * Q.x)),
.pitch = FusionRadiansToDegrees(FusionAsin(2.0f * (Q.w * Q.y - Q.z * Q.x))),
.yaw = FusionRadiansToDegrees(atan2f(Q.w * Q.z + Q.x * Q.y, halfMinusQySquared - Q.z * Q.z)),
}};
return euler;
#undef Q
}
#endif
//------------------------------------------------------------------------------
// End of file
-80
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@@ -1,80 +0,0 @@
/**
* @file FusionOffset.c
* @author Seb Madgwick
* @brief Gyroscope offset correction algorithm for run-time calibration of the
* gyroscope offset.
*/
//------------------------------------------------------------------------------
// Includes
#include "FusionOffset.h"
#include <math.h> // fabsf
//------------------------------------------------------------------------------
// Definitions
/**
* @brief Cutoff frequency in Hz.
*/
#define CUTOFF_FREQUENCY (0.02f)
/**
* @brief Timeout in seconds.
*/
#define TIMEOUT (5)
/**
* @brief Threshold in degrees per second.
*/
#define THRESHOLD (3.0f)
//------------------------------------------------------------------------------
// Functions
/**
* @brief Initialises the gyroscope offset algorithm.
* @param offset Gyroscope offset algorithm structure.
* @param sampleRate Sample rate in Hz.
*/
void FusionOffsetInitialise(FusionOffset *const offset, const unsigned int sampleRate)
{
offset->filterCoefficient = 2.0f * (float)M_PI * CUTOFF_FREQUENCY * (1.0f / (float)sampleRate);
offset->timeout = TIMEOUT * sampleRate;
offset->timer = 0;
offset->gyroscopeOffset = FUSION_VECTOR_ZERO;
}
/**
* @brief Updates the gyroscope offset algorithm and returns the corrected
* gyroscope measurement.
* @param offset Gyroscope offset algorithm structure.
* @param gyroscope Gyroscope measurement in degrees per second.
* @return Corrected gyroscope measurement in degrees per second.
*/
FusionVector FusionOffsetUpdate(FusionOffset *const offset, FusionVector gyroscope)
{
// Subtract offset from gyroscope measurement
gyroscope = FusionVectorSubtract(gyroscope, offset->gyroscopeOffset);
// Reset timer if gyroscope not stationary
if ((fabsf(gyroscope.axis.x) > THRESHOLD) || (fabsf(gyroscope.axis.y) > THRESHOLD) || (fabsf(gyroscope.axis.z) > THRESHOLD)) {
offset->timer = 0;
return gyroscope;
}
// Increment timer while gyroscope stationary
if (offset->timer < offset->timeout) {
offset->timer++;
return gyroscope;
}
// Adjust offset if timer has elapsed
offset->gyroscopeOffset =
FusionVectorAdd(offset->gyroscopeOffset, FusionVectorMultiplyScalar(gyroscope, offset->filterCoefficient));
return gyroscope;
}
//------------------------------------------------------------------------------
// End of file
-40
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@@ -1,40 +0,0 @@
/**
* @file FusionOffset.h
* @author Seb Madgwick
* @brief Gyroscope offset correction algorithm for run-time calibration of the
* gyroscope offset.
*/
#ifndef FUSION_OFFSET_H
#define FUSION_OFFSET_H
//------------------------------------------------------------------------------
// Includes
#include "FusionMath.h"
//------------------------------------------------------------------------------
// Definitions
/**
* @brief Gyroscope offset algorithm structure. Structure members are used
* internally and must not be accessed by the application.
*/
typedef struct {
float filterCoefficient;
unsigned int timeout;
unsigned int timer;
FusionVector gyroscopeOffset;
} FusionOffset;
//------------------------------------------------------------------------------
// Function declarations
void FusionOffsetInitialise(FusionOffset *const offset, const unsigned int sampleRate);
FusionVector FusionOffsetUpdate(FusionOffset *const offset, FusionVector gyroscope);
#endif
//------------------------------------------------------------------------------
// End of file
+5 -5
View File
@@ -37,15 +37,15 @@ ScanI2C::FoundDevice ScanI2C::firstKeyboard() const
ScanI2C::FoundDevice ScanI2C::firstAccelerometer() const
{
ScanI2C::DeviceType types[] = {MPU6050, LIS3DH, BMA423, LSM6DS3, BMX160, STK8BAXX,
ICM20948, QMA6100P, BMM150, BMI270, ICM42607P};
return firstOfOrNONE(11, types);
ScanI2C::DeviceType types[] = {MPU6050, LIS3DH, BMA423, LSM6DS3, BMX160, STK8BAXX,
ICM20948, QMA6100P, BMM150, BMI270, ICM42607P, ISM330DHCX};
return firstOfOrNONE(12, types);
}
ScanI2C::FoundDevice ScanI2C::firstMagnetometer() const
{
ScanI2C::DeviceType types[] = {MMC5983MA};
return firstOfOrNONE(1, types);
ScanI2C::DeviceType types[] = {MMC5983MA, IIS2MDCTR};
return firstOfOrNONE(2, types);
}
ScanI2C::FoundDevice ScanI2C::firstAQI() const
+2
View File
@@ -99,6 +99,8 @@ class ScanI2C
CW2015,
SCD30,
ADS1115,
IIS2MDCTR,
ISM330DHCX,
} DeviceType;
// typedef uint8_t DeviceAddress;
+14 -1
View File
@@ -584,6 +584,9 @@ void ScanI2CTwoWire::scanPort(I2CPort port, uint8_t *address, uint8_t asize)
if (registerValue == 0x6A) {
type = LSM6DS3;
logFoundDevice("LSM6DS3", (uint8_t)addr.address);
} else if (registerValue == 0x6B) {
type = ISM330DHCX;
logFoundDevice("ISM330DHCX", (uint8_t)addr.address);
} else {
type = QMI8658;
logFoundDevice("QMI8658", (uint8_t)addr.address);
@@ -591,7 +594,17 @@ void ScanI2CTwoWire::scanPort(I2CPort port, uint8_t *address, uint8_t asize)
break;
SCAN_SIMPLE_CASE(QMC5883L_ADDR, QMC5883L, "QMC5883L", (uint8_t)addr.address)
SCAN_SIMPLE_CASE(HMC5883L_ADDR, HMC5883L, "HMC5883L", (uint8_t)addr.address)
case HMC5883L_ADDR:
registerValue = getRegisterValue(ScanI2CTwoWire::RegisterLocation(addr, 0x4FU), 1); // get ID
if (registerValue == 0x40) {
type = IIS2MDCTR;
logFoundDevice("IIS2MDCTR", (uint8_t)addr.address);
break;
} else {
type = HMC5883L;
logFoundDevice("HMC5883L", (uint8_t)addr.address);
break;
}
#ifdef HAS_QMA6100P
SCAN_SIMPLE_CASE(QMA6100P_ADDR, QMA6100P, "QMA6100P", (uint8_t)addr.address)
#else
+3 -3
View File
@@ -53,11 +53,11 @@ int32_t BMX160Sensor::runOnce()
// If we're set to one of the inverted positions
if (config.display.compass_orientation > meshtastic_Config_DisplayConfig_CompassOrientation_DEGREES_270) {
ma = FusionAxesSwap(ma, FusionAxesAlignmentNXNYPZ);
ga = FusionAxesSwap(ga, FusionAxesAlignmentNXNYPZ);
ma = FusionRemap(ma, FusionRemapAlignmentNXNYPZ);
ga = FusionRemap(ga, FusionRemapAlignmentNXNYPZ);
}
float heading = FusionCompassCalculateHeading(FusionConventionNed, ga, ma);
float heading = FusionCompass(ga, ma, FusionConventionNed);
heading = applyCompassOrientation(heading);
if (screen)
+3 -3
View File
@@ -93,11 +93,11 @@ int32_t ICM20948Sensor::runOnce()
// If we're set to one of the inverted positions
if (config.display.compass_orientation > meshtastic_Config_DisplayConfig_CompassOrientation_DEGREES_270) {
ma = FusionAxesSwap(ma, FusionAxesAlignmentNXNYPZ);
ga = FusionAxesSwap(ga, FusionAxesAlignmentNXNYPZ);
ma = FusionRemap(ma, FusionRemapAlignmentNXNYPZ);
ga = FusionRemap(ga, FusionRemapAlignmentNXNYPZ);
}
float heading = FusionCompassCalculateHeading(FusionConventionNed, ga, ma);
float heading = FusionCompass(ga, ma, FusionConventionNed);
heading = applyCompassOrientation(heading);
if (screen)
+3 -3
View File
@@ -103,10 +103,10 @@ int32_t MMC5983MASensor::runOnce()
FusionVector ga = {.axis = {accelX, accelY, accelZ}};
FusionVector ma = {.axis = {magX, magY, magZ}};
if (config.display.compass_orientation > meshtastic_Config_DisplayConfig_CompassOrientation_DEGREES_270) {
ma = FusionAxesSwap(ma, FusionAxesAlignmentNXNYPZ);
ga = FusionAxesSwap(ga, FusionAxesAlignmentNXNYPZ);
ma = FusionRemap(ma, FusionRemapAlignmentNXNYPZ);
ga = FusionRemap(ga, FusionRemapAlignmentNXNYPZ);
}
heading = FusionCompassCalculateHeading(FusionConventionNed, ga, ma) + MMC5983MA_HEADING_OFFSET_DEG;
heading = FusionCompass(ga, ma, FusionConventionNed) + MMC5983MA_HEADING_OFFSET_DEG;
} else {
heading = atan2f(magY, magX) * RAD_TO_DEG + MMC5983MA_HEADING_OFFSET_DEG;
}
@@ -25,8 +25,7 @@
const uint32_t g_ADigitalPinMap[] = {
// P0 - pins 0 and 1 are hardwired for xtal and should never be enabled
0xff, 0xff, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
26, 27, 28, 29, 30, 31,
0xff, 0xff, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
// P1
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47};