InkHUD: Allow non-system applets to subscribe to input events (#9514)

* Allow inkhud user applets to consume inputs with opt-in system
Adds a way for applets to subscribe to input events while keeping it off
by default to preserve compatibility and expected behaviours. Adds
example for use as well.
* Add check for nullptr on getActiveApplet uses
* Remove redundant includes
* Move subscribedInputs to protected
* More consistent naming scheme
This commit is contained in:
Vortetty
2026-02-17 11:03:26 +01:00
committed by GitHub
co-authored by GitHub
parent a4ba312579
commit 3ca68e7788
10 changed files with 228 additions and 12 deletions
+15
View File
@@ -144,6 +144,21 @@ void InkHUD::Applet::resetDrawingSpace()
setFont(fontSmall);
}
// Sets one or more inputs to enabled/disabled for this applet and if they should be sent to it
void InkHUD::Applet::setInputsSubscribed(uint8_t input, bool captured)
{
if (captured)
subscribedInputs |= input;
else
subscribedInputs &= ~input;
}
// Checks if a specific input is enabled for this applet and should be sent to it
bool InkHUD::Applet::isInputSubscribed(InputMask input)
{
return (subscribedInputs & input) == input;
}
// Tell InkHUD::Renderer that we want to render now
// Applets should internally listen for events they are interested in, via MeshModule, CallbackObserver etc
// When an applet decides it has heard something important, and wants to redraw, it calls this method
+22
View File
@@ -89,6 +89,9 @@ class Applet : public GFX
virtual void onForeground() {}
virtual void onBackground() {}
virtual void onShutdown() {}
// Input Events
virtual void onButtonShortPress() {}
virtual void onButtonLongPress() {}
virtual void onExitShort() {}
@@ -100,6 +103,18 @@ class Applet : public GFX
virtual void onFreeText(char c) {}
virtual void onFreeTextDone() {}
virtual void onFreeTextCancel() {}
// List of inputs which can be subscribed to
enum InputMask { // | No Joystick | With Joystick |
BUTTON_SHORT = 1, // | Button Click | Joystick Center Click |
BUTTON_LONG = 2, // | Button Hold | Joystick Center Hold |
EXIT_SHORT = 4, // | no-op | Back Button Click |
EXIT_LONG = 8, // | no-op | Back Button Hold |
NAV_UP = 16, // | no-op | Joystick Up |
NAV_DOWN = 32, // | no-op | Joystick Down |
NAV_LEFT = 64, // | no-op | Joystick Left |
NAV_RIGHT = 128 // | no-op | Joystick Right |
};
bool isInputSubscribed(InputMask input); // Check if input should be handled by applet, this should not be overloaded.
virtual bool approveNotification(Notification &n); // Allow an applet to veto a notification
@@ -121,6 +136,13 @@ class Applet : public GFX
void setCrop(int16_t left, int16_t top, uint16_t width, uint16_t height); // Ignore pixels drawn outside a certain region
void resetCrop(); // Removes setCrop()
// User Input Handling
uint8_t subscribedInputs = 0b00000000; // Maybe uint16_t for futureproofing? other devices may need more inputs
void setInputsSubscribed(uint8_t input,
bool captured); // Set if an input should be handled by applet or not, this should not be
// overloaded. Can take multiple inputs at once if you OR/`|` them together
// Text
void setFont(AppletFont f);
@@ -0,0 +1,79 @@
#ifdef MESHTASTIC_INCLUDE_INKHUD
#include "./UserAppletInputExample.h"
using namespace NicheGraphics;
void InkHUD::UserAppletInputExampleApplet::onActivate()
{
setGrabbed(false);
}
void InkHUD::UserAppletInputExampleApplet::onRender(bool full)
{
drawHeader("Input Example");
uint16_t headerHeight = getHeaderHeight();
std::string buttonName;
if (settings->joystick.enabled)
buttonName = "joystick center button";
else
buttonName = "user button";
std::string additional = " | Control is grabbed, long press " + buttonName + " to release controls";
if (!isGrabbed)
additional = " | Control is released, long press " + buttonName + " to grab controls";
printWrapped(0, headerHeight, width(), "Last button: " + lastInput + additional);
}
void InkHUD::UserAppletInputExampleApplet::setGrabbed(bool grabbed)
{
isGrabbed = grabbed;
setInputsSubscribed(BUTTON_SHORT | EXIT_SHORT | EXIT_LONG | NAV_UP | NAV_DOWN | NAV_LEFT | NAV_RIGHT,
grabbed); // Enables/disables grabbing all inputs
setInputsSubscribed(BUTTON_LONG, true); // Always grab this input
}
void InkHUD::UserAppletInputExampleApplet::onButtonShortPress()
{
lastInput = "BUTTON_SHORT";
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onButtonLongPress()
{
lastInput = "BUTTON_LONG";
setGrabbed(!isGrabbed);
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onExitShort()
{
lastInput = "EXIT_SHORT";
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onExitLong()
{
lastInput = "EXIT_LONG";
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onNavUp()
{
lastInput = "NAV_UP";
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onNavDown()
{
lastInput = "NAV_DOWN";
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onNavLeft()
{
lastInput = "NAV_LEFT";
requestUpdate();
}
void InkHUD::UserAppletInputExampleApplet::onNavRight()
{
lastInput = "NAV_RIGHT";
requestUpdate();
}
#endif
@@ -0,0 +1,36 @@
#ifdef MESHTASTIC_INCLUDE_INKHUD
#pragma once
#include "configuration.h"
#include "graphics/niche/InkHUD/Applet.h"
namespace NicheGraphics::InkHUD
{
class UserAppletInputExampleApplet : public Applet
{
public:
void onActivate() override;
void onRender(bool full) override;
void onButtonShortPress() override;
void onButtonLongPress() override;
void onExitShort() override;
void onExitLong() override;
void onNavUp() override;
void onNavDown() override;
void onNavLeft() override;
void onNavRight() override;
private:
std::string lastInput = "None";
bool isGrabbed = false;
void setGrabbed(bool grabbed);
};
} // namespace NicheGraphics::InkHUD
#endif
+61 -12
View File
@@ -59,10 +59,16 @@ void InkHUD::Events::onButtonShort()
if (consumer) {
consumer->onButtonShortPress();
} else if (!dismissedExt) { // Don't change applet if this button press silenced the external notification module
if (!settings->joystick.enabled)
inkhud->nextApplet();
else
inkhud->openMenu();
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::BUTTON_SHORT))
userConsumer->onButtonShortPress();
else {
if (!settings->joystick.enabled)
inkhud->nextApplet();
else
inkhud->openMenu();
}
}
}
@@ -84,8 +90,14 @@ void InkHUD::Events::onButtonLong()
// If no system applet is handling input, default behavior instead is to open the menu
if (consumer)
consumer->onButtonLongPress();
else
inkhud->openMenu();
else {
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::BUTTON_LONG))
userConsumer->onButtonLongPress();
else
inkhud->openMenu();
}
}
void InkHUD::Events::onExitShort()
@@ -110,8 +122,14 @@ void InkHUD::Events::onExitShort()
// If no system applet is handling input, default behavior instead is change tiles
if (consumer)
consumer->onExitShort();
else if (!dismissedExt) // Don't change tile if this button press silenced the external notification module
inkhud->nextTile();
else if (!dismissedExt) { // Don't change tile if this button press silenced the external notification module
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::EXIT_SHORT))
userConsumer->onExitShort();
else
inkhud->nextTile();
}
}
}
@@ -133,6 +151,13 @@ void InkHUD::Events::onExitLong()
if (consumer)
consumer->onExitLong();
else {
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::EXIT_LONG))
userConsumer->onExitLong();
// Nothing uses exit long yet
}
}
}
@@ -157,6 +182,12 @@ void InkHUD::Events::onNavUp()
if (consumer)
consumer->onNavUp();
else if (!dismissedExt) {
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::NAV_UP))
userConsumer->onNavUp();
}
}
}
@@ -181,6 +212,12 @@ void InkHUD::Events::onNavDown()
if (consumer)
consumer->onNavDown();
else if (!dismissedExt) {
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::NAV_DOWN))
userConsumer->onNavDown();
}
}
}
@@ -206,8 +243,14 @@ void InkHUD::Events::onNavLeft()
// If no system applet is handling input, default behavior instead is to cycle applets
if (consumer)
consumer->onNavLeft();
else if (!dismissedExt) // Don't change applet if this button press silenced the external notification module
inkhud->prevApplet();
else if (!dismissedExt) { // Don't change applet if this button press silenced the external notification module
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::NAV_LEFT))
userConsumer->onNavLeft();
else
inkhud->prevApplet();
}
}
}
@@ -233,8 +276,14 @@ void InkHUD::Events::onNavRight()
// If no system applet is handling input, default behavior instead is to cycle applets
if (consumer)
consumer->onNavRight();
else if (!dismissedExt) // Don't change applet if this button press silenced the external notification module
inkhud->nextApplet();
else if (!dismissedExt) { // Don't change applet if this button press silenced the external notification module
Applet *userConsumer = inkhud->getActiveApplet();
if (userConsumer != nullptr && userConsumer->isInputSubscribed(Applet::NAV_RIGHT))
userConsumer->onNavRight();
else
inkhud->nextApplet();
}
}
}
+6
View File
@@ -210,6 +210,12 @@ void InkHUD::InkHUD::prevApplet()
windowManager->prevApplet();
}
// Returns the currently active applet
InkHUD::Applet *InkHUD::InkHUD::getActiveApplet()
{
return windowManager->getActiveApplet();
}
// Show the menu (on the the focused tile)
// The applet previously displayed there will be restored once the menu closes
void InkHUD::InkHUD::openMenu()
+1
View File
@@ -74,6 +74,7 @@ class InkHUD
void nextApplet();
void prevApplet();
NicheGraphics::InkHUD::Applet *getActiveApplet();
void openMenu();
void openAlignStick();
void openKeyboard();
@@ -273,6 +273,12 @@ void InkHUD::WindowManager::prevApplet()
inkhud->forceUpdate(EInk::UpdateTypes::FAST); // bringToForeground already requested, but we're manually forcing FAST
}
// Returns active applet
NicheGraphics::InkHUD::Applet *InkHUD::WindowManager::getActiveApplet()
{
return userTiles.at(settings->userTiles.focused)->getAssignedApplet();
}
// Rotate the display image by 90 degrees
void InkHUD::WindowManager::rotate()
{
@@ -29,6 +29,7 @@ class WindowManager
void nextTile();
void prevTile();
Applet *getActiveApplet();
void openMenu();
void openAlignStick();
void openKeyboard();
@@ -9,6 +9,7 @@
#include "graphics/niche/InkHUD/InkHUD.h"
// Applets
#include "graphics/niche/InkHUD/Applets/Examples/UserAppletInputExample/UserAppletInputExample.h"
#include "graphics/niche/InkHUD/Applets/User/AllMessage/AllMessageApplet.h"
#include "graphics/niche/InkHUD/Applets/User/DM/DMApplet.h"
#include "graphics/niche/InkHUD/Applets/User/FavoritesMap/FavoritesMapApplet.h"