Cardputer Kit (#9540)

* Cardputer Kit
BMI270 WIP

* BMI270 support

* verify that the number of bytes read matches the requested length

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* trunk'd

* remove excessive logging

* Kick the screen when unsleeping

* Update the st7789 library, and enable displayon and displayoff

* Battery detection

* Default to arrow keys and enter, while in menus.

* Enable Backlight control

* Update src/detect/ScanI2CTwoWire.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* updateState method now accepts shouldRequestFocus parameter for better maintainability

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
Thomas Göttgens
2026-03-06 05:34:41 -06:00
committed by GitHub
co-authored by Copilot Jonathan Bennett Ben Meadors
parent afd5e29bce
commit 969aefa551
19 files changed
+1106 -54

No files matched your search

+57 -47
View File
@@ -132,7 +132,7 @@ CannedMessageModule::CannedMessageModule()
this->loadProtoForModule();
if ((this->splitConfiguredMessages() <= 0) && (cardkb_found.address == 0x00) && !INPUTBROKER_MATRIX_TYPE) {
LOG_INFO("CannedMessageModule: No messages are configured. Module is disabled");
this->runState = CANNED_MESSAGE_RUN_STATE_DISABLED;
this->updateState(CANNED_MESSAGE_RUN_STATE_DISABLED);
disable();
} else {
LOG_INFO("CannedMessageModule is enabled");
@@ -164,8 +164,7 @@ void CannedMessageModule::LaunchWithDestination(NodeNum newDest, uint8_t newChan
currentMessageIndex = selectDestination;
// This triggers the canned message list
runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
requestFocus();
updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE, true);
UIFrameEvent e;
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
notifyObservers(&e);
@@ -194,8 +193,7 @@ void CannedMessageModule::LaunchFreetextWithDestination(NodeNum newDest, uint8_t
lastChannel = channel;
lastDestSet = true;
runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
requestFocus();
updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
UIFrameEvent e;
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
notifyObservers(&e);
@@ -390,11 +388,10 @@ int CannedMessageModule::handleInputEvent(const InputEvent *event)
// Matrix keypad: If matrix key, trigger action select for canned message
if (event->inputEvent == INPUT_BROKER_MATRIXKEY) {
runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT, true);
payload = INPUT_BROKER_MATRIXKEY;
currentMessageIndex = event->kbchar - 1;
lastTouchMillis = millis();
requestFocus();
return 1;
}
@@ -432,8 +429,7 @@ int CannedMessageModule::handleInputEvent(const InputEvent *event)
}
// Printable char (ASCII) opens free text compose
if (event->kbchar >= 32 && event->kbchar <= 126) {
runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
requestFocus();
updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
UIFrameEvent e;
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
notifyObservers(&e);
@@ -457,6 +453,20 @@ int CannedMessageModule::handleInputEvent(const InputEvent *event)
return 0;
}
void CannedMessageModule::updateState(cannedMessageModuleRunState newState, bool shouldRequestFocus)
{
runState = newState;
if (runState == CANNED_MESSAGE_RUN_STATE_FREETEXT) {
inputBroker->menuMode =
false; // Allow any key input to be sent to the message composer instead of being interpreted as menu navigation
} else {
inputBroker->menuMode = true; // Re-enable menu navigation for destination selection
}
if (shouldRequestFocus) {
requestFocus();
}
}
bool CannedMessageModule::isUpEvent(const InputEvent *event)
{
return event->inputEvent == INPUT_BROKER_UP ||
@@ -481,15 +491,18 @@ bool CannedMessageModule::handleTabSwitch(const InputEvent *event)
if (event->kbchar != 0x09)
return false;
runState = (runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION) ? CANNED_MESSAGE_RUN_STATE_FREETEXT
: CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION;
updateState((runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION) ? CANNED_MESSAGE_RUN_STATE_FREETEXT
: CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION);
destIndex = 0;
scrollIndex = 0;
// RESTORE THIS!
if (runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION)
updateDestinationSelectionList();
requestFocus();
updateState((runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION) ? CANNED_MESSAGE_RUN_STATE_FREETEXT
: CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION,
true);
UIFrameEvent e;
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
@@ -595,7 +608,7 @@ int CannedMessageModule::handleDestinationSelectionInput(const InputEvent *event
}
}
runState = returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT;
updateState(returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
returnToCannedList = false;
screen->forceDisplay(true);
return 1;
@@ -603,7 +616,7 @@ int CannedMessageModule::handleDestinationSelectionInput(const InputEvent *event
// CANCEL
if (event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG) {
runState = returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT;
updateState(returnToCannedList ? CANNED_MESSAGE_RUN_STATE_ACTIVE : CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
returnToCannedList = false;
searchQuery = "";
@@ -634,7 +647,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
// Handle Cancel key: go inactive, clear UI state
if (runState != CANNED_MESSAGE_RUN_STATE_INACTIVE &&
(event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG)) {
runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
freetext = "";
cursor = 0;
payload = 0;
@@ -652,10 +665,10 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
// Handle up/down navigation
if (isUp && messagesCount > 0) {
runState = CANNED_MESSAGE_RUN_STATE_ACTION_UP;
updateState(CANNED_MESSAGE_RUN_STATE_ACTION_UP);
handled = true;
} else if (isDown && messagesCount > 0) {
runState = CANNED_MESSAGE_RUN_STATE_ACTION_DOWN;
updateState(CANNED_MESSAGE_RUN_STATE_ACTION_DOWN);
handled = true;
} else if (isSelect) {
const char *current = messages[currentMessageIndex];
@@ -663,7 +676,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
// [Select Destination] triggers destination selection UI
if (strcmp(current, "[Select Destination]") == 0) {
returnToCannedList = true;
runState = CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION;
updateState(CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION, true);
destIndex = 0;
scrollIndex = 0;
updateDestinationSelectionList(); // Make sure list is fresh
@@ -674,7 +687,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
// [Exit] returns to the main/inactive screen
if (strcmp(current, "[Exit]") == 0) {
// Set runState to inactive so we return to main UI
runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
currentMessageIndex = -1;
// Notify UI to regenerate frame set and redraw
@@ -688,8 +701,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
// [Free Text] triggers the free text input (virtual keyboard)
#if defined(USE_VIRTUAL_KEYBOARD)
if (strcmp(current, "[-- Free Text --]") == 0) {
runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
requestFocus();
updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
UIFrameEvent e;
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
notifyObservers(&e);
@@ -708,7 +720,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
if (!text.empty()) {
this->freetext = text.c_str();
this->payload = CANNED_MESSAGE_RUN_STATE_FREETEXT;
runState = CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE;
updateState(CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE);
currentMessageIndex = -1;
UIFrameEvent e;
@@ -725,7 +737,7 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
graphics::NotificationRenderer::resetBanner();
// Return to inactive state
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
this->currentMessageIndex = -1;
this->freetext = "";
this->cursor = 0;
@@ -755,12 +767,12 @@ bool CannedMessageModule::handleMessageSelectorInput(const InputEvent *event, bo
graphics::menuHandler::showConfirmationBanner("Send message?", [this, savedIndex]() {
this->currentMessageIndex = savedIndex;
this->payload = this->runState;
this->runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
this->updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT);
this->setIntervalFromNow(0);
});
#else
payload = runState;
runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT);
#endif
// Do not immediately set runState; wait for confirmation
handled = true;
@@ -786,7 +798,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
#if defined(USE_VIRTUAL_KEYBOARD)
// Cancel (dismiss freetext screen)
if (event->inputEvent == INPUT_BROKER_LEFT) {
runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
freetext = "";
cursor = 0;
payload = 0;
@@ -832,7 +844,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
}
// Touch enter/submit
else if (keyTapped == "") {
runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT; // Send the message!
updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT); // Send the message!
payload = CANNED_MESSAGE_RUN_STATE_FREETEXT;
currentMessageIndex = -1;
shift = false;
@@ -858,8 +870,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
// All hardware keys fall through to here (CardKB, physical, etc.)
if (event->kbchar == INPUT_BROKER_MSG_EMOTE_LIST) {
runState = CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER;
requestFocus();
updateState(CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER);
screen->forceDisplay();
return true;
}
@@ -876,7 +887,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
payload = CANNED_MESSAGE_RUN_STATE_FREETEXT;
currentMessageIndex = -1;
runState = CANNED_MESSAGE_RUN_STATE_ACTION_SELECT;
updateState(CANNED_MESSAGE_RUN_STATE_ACTION_SELECT);
lastTouchMillis = millis();
runOnce();
return true;
@@ -911,7 +922,7 @@ bool CannedMessageModule::handleFreeTextInput(const InputEvent *event)
// Cancel (dismiss freetext screen)
if (event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG ||
(event->inputEvent == INPUT_BROKER_BACK && this->freetext.length() == 0)) {
runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
freetext = "";
cursor = 0;
payload = 0;
@@ -979,14 +990,14 @@ int CannedMessageModule::handleEmotePickerInput(const InputEvent *event)
freetext = freetext.substring(0, cursor) + emoteInsert + freetext.substring(cursor);
}
cursor += emoteInsert.length();
runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
screen->forceDisplay();
return 1;
}
// Cancel returns to freetext
if (event->inputEvent == INPUT_BROKER_CANCEL || event->inputEvent == INPUT_BROKER_ALT_LONG) {
runState = CANNED_MESSAGE_RUN_STATE_FREETEXT;
updateState(CANNED_MESSAGE_RUN_STATE_FREETEXT, true);
screen->forceDisplay();
return 1;
}
@@ -1095,9 +1106,8 @@ void CannedMessageModule::sendText(NodeNum dest, ChannelIndex channel, const cha
playComboTune();
this->runState = CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE);
this->payload = wantReplies ? 1 : 0;
requestFocus();
// Tell Screen to switch to TextMessage frame via UIFrameEvent
UIFrameEvent e;
@@ -1148,7 +1158,7 @@ int32_t CannedMessageModule::runOnce()
} else {
// Empty message, just go inactive
LOG_INFO("Empty freetext detected in delayed processing, returning to inactive state");
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
}
UIFrameEvent e;
@@ -1165,7 +1175,7 @@ int32_t CannedMessageModule::runOnce()
this->payload != CANNED_MESSAGE_RUN_STATE_FREETEXT) ||
(this->runState == CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED) ||
(this->runState == CANNED_MESSAGE_RUN_STATE_MESSAGE_SELECTION)) {
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
this->currentMessageIndex = -1;
this->freetext = "";
@@ -1174,7 +1184,7 @@ int32_t CannedMessageModule::runOnce()
}
// Handle SENDING_ACTIVE state transition after virtual keyboard message
else if (this->runState == CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE && this->payload == 0) {
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
this->currentMessageIndex = -1;
this->freetext = "";
this->cursor = 0;
@@ -1186,7 +1196,7 @@ int32_t CannedMessageModule::runOnce()
this->currentMessageIndex = -1;
this->freetext = "";
this->cursor = 0;
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
// Clean up virtual keyboard if it exists during timeout
if (graphics::NotificationRenderer::virtualKeyboard) {
@@ -1200,7 +1210,7 @@ int32_t CannedMessageModule::runOnce()
if (this->payload == 0) {
// [Exit] button pressed - return to inactive state
LOG_INFO("Processing [Exit] action - returning to inactive state");
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
} else if (this->payload == CANNED_MESSAGE_RUN_STATE_FREETEXT) {
if (this->freetext.length() > 0) {
sendText(this->dest, this->channel, this->freetext.c_str(), true);
@@ -1215,15 +1225,15 @@ int32_t CannedMessageModule::runOnce()
this->notifyObservers(&e);
// Now deactivate this module
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
return INT32_MAX; // don't fall back into canned list
} else {
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
}
} else {
if (strcmp(this->messages[this->currentMessageIndex], "[Select Destination]") == 0) {
this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
return INT32_MAX;
}
if ((this->messagesCount > this->currentMessageIndex) && (strlen(this->messages[this->currentMessageIndex]) > 0)) {
@@ -1242,12 +1252,12 @@ int32_t CannedMessageModule::runOnce()
this->notifyObservers(&e);
// Now deactivate this module
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
return INT32_MAX; // don't fall back into canned list
}
} else {
this->runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_INACTIVE);
}
}
// fallback clean-up if nothing above returned
@@ -1281,14 +1291,14 @@ int32_t CannedMessageModule::runOnce()
this->currentMessageIndex = getPrevIndex();
this->freetext = "";
this->cursor = 0;
this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
}
} else if (this->runState == CANNED_MESSAGE_RUN_STATE_ACTION_DOWN) {
if (this->messagesCount > 0) {
this->currentMessageIndex = this->getNextIndex();
this->freetext = "";
this->cursor = 0;
this->runState = CANNED_MESSAGE_RUN_STATE_ACTIVE;
this->updateState(CANNED_MESSAGE_RUN_STATE_ACTIVE);
}
} else if (this->runState == CANNED_MESSAGE_RUN_STATE_FREETEXT || this->runState == CANNED_MESSAGE_RUN_STATE_ACTIVE) {
switch (this->payload) {